<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https:///api.php?action=feedcontributions&amp;feedformat=atom&amp;user=73.137.234.65</id>
	<title>Retroid Handhelds - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https:///api.php?action=feedcontributions&amp;feedformat=atom&amp;user=73.137.234.65"/>
	<link rel="alternate" type="text/html" href=""/>
	<updated>2026-04-29T15:36:31Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.45.3</generator>
	<entry>
		<id></id>
		<title>Sega Dreamcast</title>
		<link rel="alternate" type="text/html" href=""/>
		<updated>2020-09-25T21:41:48Z</updated>

		<summary type="html">&lt;p&gt;73.137.234.65: Adding THPS2&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Capcom vs. SNK 2	Nearly full speed: Per Triangle		&lt;br /&gt;
			&lt;br /&gt;
Crazy Taxi 						&lt;br /&gt;
&lt;br /&gt;
Crazy Taxi 2	40fps: Per Strip, Frameskip 1, Disable Shadows, Fog. 		&lt;br /&gt;
			&lt;br /&gt;
Daytona USA	Disable audio 					&lt;br /&gt;
&lt;br /&gt;
Dead or Alive 2 	35fps: Per Strip, Disable Synchronous Rendering Shadows and Fog, 0.7 Scaling, Frameskip 2		&lt;br /&gt;
			&lt;br /&gt;
Evolution						&lt;br /&gt;
&lt;br /&gt;
Evolution 2						&lt;br /&gt;
&lt;br /&gt;
Grandia 2						&lt;br /&gt;
&lt;br /&gt;
Guilty Gear X				https://flyinghead.github.io/flycast-builds/		&lt;br /&gt;
&lt;br /&gt;
Headhunter				Tips:		&lt;br /&gt;
&lt;br /&gt;
Ikaruga	40-60fps: Per Stirp, Disable Shadows and Fog, Disable Limit Emulator Speed, Enable Unstable Optimizations.			1, Usually, Per Strip is faster than Per Triangle, but there are opposite cases, so you should try switch between it to see if the game performance changed.	&lt;br /&gt;
	&lt;br /&gt;
Jet Grind Radio	30fps: Per Triangle, Disable Limit Emulator Speed.			2, After you set the profile according to the sheet, it recommended to close the game and re-open it to get the best performance.	&lt;br /&gt;
	&lt;br /&gt;
The King of Fighters XI (Atomiswave)	45fps: Per Strip			3, Usually disable limit emulator speed will boost the performance （but in some games it doesn&#039;t）, but the game pace may also be accelerated, so just disable it in those games that will not have pace issues.	&lt;br /&gt;
	&lt;br /&gt;
Marverl vs. Capcom 2	45-60fps: Per Triangle, Disable Limit Emulator Speed	&lt;br /&gt;
				&lt;br /&gt;
Ooga Booga			&lt;br /&gt;
			&lt;br /&gt;
Outtrigger	&lt;br /&gt;
					&lt;br /&gt;
PSO	&lt;br /&gt;
					&lt;br /&gt;
Power Stone	&lt;br /&gt;
					&lt;br /&gt;
Power Stone 2	Nearly full speed by default settings.	&lt;br /&gt;
				&lt;br /&gt;
Prince of Persia - Arabian Nights	&lt;br /&gt;
					&lt;br /&gt;
Rayman 2		&lt;br /&gt;
				&lt;br /&gt;
Resident Evil Code Veronica	25-30fps: Per Triangle, Disable Shadows.	&lt;br /&gt;
				&lt;br /&gt;
Shadow Man		&lt;br /&gt;
				&lt;br /&gt;
Shenmue	25-30fps: Per Strip	&lt;br /&gt;
				&lt;br /&gt;
Skies of Arcadia	25-30fps: Per Strip, Enable Unstable Optimizations	&lt;br /&gt;
				&lt;br /&gt;
Sonic Adventure 1	Disable sound until after the water boss.	&lt;br /&gt;
				&lt;br /&gt;
Sonic Adventure 2	45fps: Per Strip, Frameskip 1, Enable Unstable Optimizations	&lt;br /&gt;
				&lt;br /&gt;
Soul Calibur 	50fps: Per Strip, Enable Unstable Optimizations		&lt;br /&gt;
			&lt;br /&gt;
Street Fighter 3 - 3rd Strike	50fps: Per Triangle, Enable Unstable Optimizations&lt;br /&gt;
&lt;br /&gt;
Tony Hawk’s Pro Skater 2 40-60 FPS: Use Flycast, Enable Synchronous Rendering&lt;/div&gt;</summary>
		<author><name>73.137.234.65</name></author>
	</entry>
</feed>