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	<title>Retroid Handhelds - User contributions [en]</title>
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	<updated>2026-04-29T14:16:59Z</updated>
	<subtitle>User contributions</subtitle>
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		<id></id>
		<title>Frontends &amp; Launchers</title>
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		<updated>2021-03-18T16:57:46Z</updated>

		<summary type="html">&lt;p&gt;Bzerkr: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: left;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;text-align:left; color:white; background-color:#464646;&amp;quot;| Frontend/Launcher&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;text-align:left; color:white; background-color:#464646;&amp;quot;| Notes&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;|[[File:Dig-icon.png |link=https://play.google.com/store/apps/details?id=com.digdroid.alman.dig&amp;amp;hl=en_US]] Dig&lt;br /&gt;
| Free (with optional paid updates). Theme-able. Super easy to configure. Has built-in scraping. Pre-installed on the RP2. Available on the Play Store [https://play.google.com/store/apps/details?id=com.digdroid.alman.dig&amp;amp;hl=en_US here].&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| Pegasus&lt;br /&gt;
| Free. Theme-able. Open-source and actively in development. An absolute pain to configure, and has no built-in scraping support. Actively being developed (an official Retroid Handhelds launcher is currently being developed with this frontend). Here&#039;s a very helpful [https://basvroegop.nl/pegasus guide] to help you set it up. Dev is optimizing it for the RP2. Not available on the Play Store. Download from [https://pegasus-frontend.org/#downloads here].&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| RESET&lt;br /&gt;
| $5. Not theme-able (yet). Slick and easier than both Pegasus and Dig to configure. Built-in scraping. Actively being developed. Being optimized for the RP2 by the dev, Jav. Available on the Play Store [https://play.google.com/store/apps/details?id=com.retroloungelab.resetcollection&amp;amp;hl=en_US here]. &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| RetroX&lt;br /&gt;
| $12/year. Theme-able. The easiest to configure. Uses built-in emulator cores, giving you handy universal shortcuts in all of your games. Some systems might be faster in RetroX than on the RP2s pre-installed emulators, while some might be slower (currently). Emulation is less customizable than with other emulators. The subscription covers cloud saves, letting you stay synced across any device you use RetroX on, but its worth noting that internet access is required to open your games. Actively being developed, with a RP2 optimized performance version coming shortly by the dev, Franco Catrin. RetroX offers a 5 day free trial to see if its right for you. Not available on the playstore. Download from [https://RetroX.tv RetroX.TV].&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| ClassicBoy&lt;br /&gt;
| $4. ClassicBoy is an all-in-one emulator that uses RetroArch cores. It has cores for PlayStation, GB, GBC, GBA, Nintendo 64, NES, SEGA, and NeoGeo. Contains standard features like audio settings, and save states. The developer hasn’t updated the app since 2014. It gives you free access to basic functions. Paying the upgrade fee is needed for it to be objectively usable. Pre-installed on the RP2. Available on the Play Store [https://play.google.com/store/apps/details?id=com.portableandroid.classicboyLite&amp;amp;hl=en_US here].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Pegasus Frontend ==&lt;br /&gt;
&lt;br /&gt;
Pegasus is a extremely powerful Frontend, it supports any emulator and can be themed in any way you want&lt;br /&gt;
&lt;br /&gt;
A full guide for dummies how to configure the RP2 with games, themes and more can be found [https://github.com/dragoonDorise/pegasus-rp2-metadata/ here].&lt;br /&gt;
&lt;br /&gt;
A video guide for setting up Pegasus can be found [https://youtu.be/fGWve7YYwGQ/ here.]&lt;br /&gt;
&lt;br /&gt;
== DIG Frontend ==&lt;br /&gt;
&lt;br /&gt;
=== Installation ===&lt;br /&gt;
&lt;br /&gt;
DIG comes preinstalled on your Retroid Pocket. You can download and install again from PlayStore.&lt;br /&gt;
&lt;br /&gt;
[[File:Dig-icon.png | link=https://play.google.com/store/apps/details?id=com.digdroid.alman.dig&amp;amp;hl=en_US]]&lt;br /&gt;
&lt;br /&gt;
=== Configuration === &lt;br /&gt;
&lt;br /&gt;
Before you begin, make sure you are connected to the internet and have game ROMS in the RP2 SD card folders and correctly named (it default scrapes from [https://thegamesdb.net/ TheGamesDB])&lt;br /&gt;
&lt;br /&gt;
The interface is basic black with text until you install a theme and scrape the boxart.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Dig_installed.png|Home&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;strong&amp;gt;[https://youtu.be/45MW6vinmpA Video tutorial for setup]&amp;lt;/strong&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Themes ===&lt;br /&gt;
&lt;br /&gt;
The RP2 comes with 5 themes on the SD card, (also linked here below) designed for RP2&#039;s 640x480 4x3 screen. Full size 16:9 themes can also be downloaded from the [https://digdroid.com/forums/categories/themes DIG Forums].&lt;br /&gt;
&lt;br /&gt;
Copy your desired DIG theme zip file to your SD card. Themes are installed from within DIG&amp;gt;Options&amp;gt;themes&amp;gt;install theme and browse the zip file.&lt;br /&gt;
&lt;br /&gt;
Once installed select the theme by clicking &amp;quot;Select theme&amp;quot;. Wii 640x480 recommended.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;strong&amp;gt;[https://youtu.be/xzD32TZ_ZRk Video tutorial for themes]&amp;lt;/strong&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://drive.google.com/file/d/1kz-lFvt7ErDtrpyn3Qcz97L96d3TWIrp/view?usp=sharing Wii 640x480 (based on Huntzman Riivive v1.1)]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Wii_640x480_screenshot1.png|Home&lt;br /&gt;
File:Wii_640x480_screenshot2.png|Systems&lt;br /&gt;
File:Wii_640x480_screenshot3.png|Games&lt;br /&gt;
File:Wii_640x480_screenshot4.png|Game Info&lt;br /&gt;
File:Wii_640x480_screenshot5.png|Genres&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://drive.google.com/file/d/1qHdXgRyIeEGwy8ZWkXT2HODcozoufmh3/view?usp=sharing Switch 640x480 (based on Huntzman Riivive v1.1)]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Switch_640x480_screenshot1.png|Home&lt;br /&gt;
File:Switch_640x480_screenshot2.png|Systems&lt;br /&gt;
File:Switch_640x480_screenshot3.png|Games&lt;br /&gt;
File:Switch_640x480_screenshot4.png|Game Info&lt;br /&gt;
File:Switch_640x480_screenshot5.png|Genres&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://drive.google.com/file/d/1DhE_LPv5XqXBqVpxjqblAf8w-ycr9938/view?usp=sharing Switch 640x480 Dark (based on Huntzman Riivive v1.1)]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Switch_Dark_640x480_screenshot1.png|Home&lt;br /&gt;
File:Switch_Dark_640x480_screenshot2.png|Systems&lt;br /&gt;
File:Switch_Dark_640x480_screenshot3.png|Games&lt;br /&gt;
File:Switch_Dark_640x480_screenshot4.png|Game Info&lt;br /&gt;
File:Switch_Dark_640x480_screenshot5.png|Genres&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://drive.google.com/file/d/1Vjl3ez9mW7Uk-ySXPXrVrR74jCrFeDYQ/view?usp=sharing Retro Switch]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Retro_Switch_640x480_screenshot1.png|Home&lt;br /&gt;
File:Retro_Switch_640x480_screenshot2.png|Systems&lt;br /&gt;
File:Retro_Switch_640x480_screenshot3.png|Games&lt;br /&gt;
File:Retro_Switch_640x480_screenshot4.png|Game Info&lt;br /&gt;
File:Retro_Switch_640x480_screenshot5.png|Genres&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://drive.google.com/file/d/1KyzjO81ZC364wNPop5B7hCPB_saxqvmy/view?usp=sharing Retro Switch Dark]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Retro_Switch_dark_640x480_screenshot1.png|Home&lt;br /&gt;
File:Retro_Switch_dark_640x480_screenshot2.png|Systems&lt;br /&gt;
File:Retro_Switch_dark_640x480_screenshot3.png|Games&lt;br /&gt;
File:Retro_Switch_dark_640x480_screenshot4.png|Game Info&lt;br /&gt;
File:Retro_Switch_dark_640x480_screenshot5.png|Genres&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://mega.nz/file/SRYnjKRB#l7S7bgN0oeQscv1O_syPUZ59OMqC9K7w6eTnUrUV0eg Double Artwork (dbart)]&lt;br /&gt;
&amp;lt;hr /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Tutorial for making DIG themes===&lt;br /&gt;
Most DIG themes are formatted for 16:9 screens but the RP2 displays in 640x480 4:3. This will make large 16:9 themes look cropped on the handheld.&lt;br /&gt;
&lt;br /&gt;
DIG themes consists of 9 main screens.&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Home&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Systems (nes, snes, n64, psx, etc.)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Genres (2D, 3D, Action, Arcade, etc.)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Collections (Any new collection you make populates here)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Favorites (any game you tag as Favorite populates here)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Recently Played&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All Games (games sorted a-z)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Options (lets you customize themes, scan ROMS, fetch covers etc.)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Game Info (preview of the game)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
=====Recommended Software=====&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;strong&amp;gt;[https://notepad-plus-plus.org/downloads/ Notepad++ &amp;lt;/strong&amp;gt;](free) for its ability to sort the config lines alphabetically.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;strong&amp;gt;[https://www.ldplayer.net/blog/ldplayer-4-review.html LDPlayer4&amp;lt;/strong&amp;gt;] (free)  Android emulator for PC for fast testing. This guide is going to be based around this emulator.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;strong&amp;gt;[https://www.getpaint.net/download.html Paint.net&amp;lt;/strong&amp;gt;] (free)  or any art program like photoshop or gimp.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;A theme you like and wish to edit. Themes can be found on the &amp;lt;strong&amp;gt;[https://digdroid.com/forums/categories/themes DIG forums]&amp;lt;/strong&amp;gt;, some on &amp;lt;strong&amp;gt;[https://www.reddit.com/r/retroid /r/retroid]&amp;lt;/strong&amp;gt;  and above in the &amp;lt;strong&amp;gt;wiki&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
=====Things to know=====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;The images used as shortcuts are inside a Home Icons folder.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Home screen menu shortcuts will display in the following order:&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h5&amp;gt;The Config&amp;lt;/h5&amp;gt;&lt;br /&gt;
&amp;lt;hr /&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;The Config.cfg file is edited using Notepad++. In Notepad++ select Edit, Line Operations, Sort Lines Lexiconographically Ascending for easier navigation.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;home_icons = &amp;quot;Home Icons&amp;quot; &amp;lt;/span&amp;gt;would be the the config entry that tells the config where to look for home icons, namely inside the folder &amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;&amp;quot;Home Icons&amp;quot;&amp;lt;/span&amp;gt; which is placed in the same root as &amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;&amp;quot;Background Default&amp;quot;&amp;lt;/span&amp;gt; inside the &amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;&amp;quot;config.cfg&amp;quot;&amp;lt;/span&amp;gt; file.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #99cc00;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;name = &amp;quot;Theme Retro&amp;quot; &amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;is the name of the config and thus the theme as displayed after installation when selecting it in the dropdown menu in DIG.&amp;lt;span style=&amp;quot;background-color: #99cc00;&amp;quot;&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;author = &amp;quot;Theme Author&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;author_contact = &amp;quot;theme%40author.com&amp;quot;&amp;lt;/span&amp;gt; personal information about the theme creator.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #99cc00;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;description = &amp;quot;theme theme&amp;quot; &amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;Description of the theme can also contain credits to other themers or links to assets used in the creation of the theme.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ffcc99;&amp;quot;&amp;gt;Always save the config file in the root folder of your theme&amp;lt;/span&amp;gt; where you have your Background Default, Background Home, Home Icons, etc. folders.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;h5&amp;gt;Backgrounds&amp;lt;/h5&amp;gt;&lt;br /&gt;
&amp;lt;hr /&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Your DIG theme consists of one main background image and several &amp;lt;em&amp;gt;secondary (&amp;lt;/em&amp;gt;just refering to them as secondary for the sake of explanation&amp;lt;em&amp;gt;)&amp;lt;/em&amp;gt; background images that can be in gif, png, jpg, etc. format. PNG over JPG is prefered for transparency modifications.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Each home screen shortcut can have its own background image as well as the gameinfo menu which pops up just before launching a game making it &amp;lt;strong&amp;gt;8 &amp;lt;em&amp;gt;secondary&amp;lt;/em&amp;gt; backgrounds&amp;lt;/strong&amp;gt; you can modify. An example of Theme folder would be:&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;em&amp;gt;&amp;lt;strong&amp;gt;Background Default&amp;lt;/strong&amp;gt;&amp;lt;/em&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;em&amp;gt;&amp;lt;strong&amp;gt;Background Home&amp;lt;/strong&amp;gt;&amp;lt;/em&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;em&amp;gt;&amp;lt;strong&amp;gt;Background Systems&amp;lt;/strong&amp;gt;&amp;lt;/em&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;em&amp;gt;&amp;lt;strong&amp;gt;Background Collections&amp;lt;/strong&amp;gt;&amp;lt;/em&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;em&amp;gt;&amp;lt;strong&amp;gt;Background Genres&amp;lt;/strong&amp;gt;&amp;lt;/em&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;em&amp;gt;&amp;lt;strong&amp;gt;Background Favorites&amp;lt;/strong&amp;gt;&amp;lt;/em&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;em&amp;gt;&amp;lt;strong&amp;gt;Background Gameinfo&amp;lt;/strong&amp;gt;&amp;lt;/em&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;em&amp;gt;&amp;lt;strong&amp;gt;Background Options&amp;lt;/strong&amp;gt;&amp;lt;/em&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Home Icons&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;config.cfg&amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;These secondary backgrounds will override the default background when properly linked to in the config. Hence the importance to name those png, gif, jpg images and their folders intuitively to avoid unnecessary confusion.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Examples:&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;media_path = &amp;quot;Background Default/BackgroundDefault.png&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;This is the config entry for the default background called &amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;&amp;quot;BackgroundDefault.png&amp;quot;&amp;lt;/span&amp;gt; which will display if no other secondary background is appointed to a menu.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Tips:&amp;lt;/strong&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Its a good idea to keep this background very minimal by maybe adding recurring elements like navigation icons, sprites or short texts like &amp;quot;back&amp;quot;, &amp;quot;ok&amp;quot; or &amp;quot;select&amp;quot; and then add details to other backgrounds. You can also clone this background to be the same for the other secondary backgrounds.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Consider this your master background, and as such keep an editable paint.net or Photoshop save with editable layers available to add or remove elements, add transparency or invert colors to create a dark mode.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;systems_media_path = &amp;quot;Background Systems/BackgroundSystems.png&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;This is the background which will now display instead of the default one in the menu &amp;quot;systems&amp;quot;.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;But there is more.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;systems_system_backgrounds = &amp;quot;Background Systems&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Is the path for a background image for each system &amp;lt;strong&amp;gt;system&amp;lt;/strong&amp;gt; background you wish to personalize. Meaning you can have additional backgrounds for every system supported in DIG. gb stands hardcoded for GameBoy, snes for Super Nintendo, psx for Playstation and so forth.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;This means an image called &amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;&amp;quot;psx.png&amp;quot;&amp;lt;/span&amp;gt; inside Background Systems will be displayed if the user selects the Playstation system when browsing inside the Systems menu.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;amp;nbsp;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;h5&amp;gt;Foreground&amp;lt;/h5&amp;gt;&lt;br /&gt;
&amp;lt;hr /&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Allows you to add a foreground to your backgrounds usually in the way of a semi transparent .png image allowing for advanced effects like shadowing an area or blurring a background. Works very similar to background entries and Foreground images should also be saved in their own Foreground folder.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;h5&amp;gt;Toolbar&amp;lt;/h5&amp;gt;&lt;br /&gt;
&amp;lt;hr /&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Your DIG frontend supports at least five toolbar elements which are clickable when displayed inside DIG.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;tool_icons = &amp;quot;Toolbar&amp;quot;&amp;lt;/span&amp;gt; tells the config to look for the the &amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;&amp;quot;tool_icons&amp;quot;&amp;lt;/span&amp;gt; inside the &amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;&amp;quot;Toolbar&amp;quot;&amp;lt;/span&amp;gt; folder thus replacing the default ones.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;genres_toolbar = &amp;quot;icons_top&amp;quot;&amp;lt;/span&amp;gt; refers to where the toolbar icons are placed. &amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;&amp;quot;icons_bottom&amp;quot;&amp;lt;/span&amp;gt; is afaik the only other option together with &amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;&amp;quot;default&amp;quot;&amp;lt;/span&amp;gt; for the text based menu style toolbar and &amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;&amp;quot;none&amp;quot;&amp;lt;/span&amp;gt; to disable it.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Since one could just use the homescreen shortcuts to navigate to options, toolbar icons are not a necessity and some themers leave them out for a cleaner look on most screens.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;icons_toolbar_scale = &amp;quot;15.5&amp;quot;&amp;lt;/span&amp;gt; determines the size of the icons. A larger number means smaller icons here.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Home&amp;lt;/strong&amp;gt;, &amp;lt;strong&amp;gt;mediaplay&amp;lt;/strong&amp;gt;, &amp;lt;strong&amp;gt;mediapause&amp;lt;/strong&amp;gt;, &amp;lt;strong&amp;gt;pagemenu&amp;lt;/strong&amp;gt;, &amp;lt;strong&amp;gt;options&amp;lt;/strong&amp;gt;, &amp;lt;strong&amp;gt;systems&amp;lt;/strong&amp;gt; are the&amp;lt;strong&amp;gt; 6 main toolbar icons&amp;lt;/strong&amp;gt;.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Home, Options and Systems toolbar icons are the same as if clicked from the home screen but allow for faster navigation on touchscreens. Mediaplay and mediapause start or stop a themes audio track.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;h5&amp;gt;Audio&amp;lt;/h5&amp;gt;&lt;br /&gt;
&amp;lt;hr /&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;You can put one or several audio files in the Audio folder and link them via the config entries:&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;sound = &amp;quot;folder&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;sound_path = &amp;quot;Audio&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;game_sound_path = &amp;quot;Audio&amp;quot;&amp;amp;nbsp;&amp;lt;/span&amp;gt; Audio being your folder for sounds being played when inside the gameinfo screen.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;or&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;systems_sound = &amp;quot;folder&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;systems_sound_path = &amp;quot;Audio&amp;quot;&amp;lt;/span&amp;gt; Audio being your folder for sounds being played when inside the systems screen.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;You could also link directly a &amp;quot;file&amp;quot; for a specific menu like for example:&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;systems_sound = &amp;quot;file&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;systems_sound_path = &amp;quot;Audio/Systems_Menu_Sound.mp3&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;You can have multiple audio tracks similar to backgrounds for each menu entry but they will quickly increase your theme&#039;s size in megabytes.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;h5&amp;gt;Text&amp;lt;/h5&amp;gt;&lt;br /&gt;
&amp;lt;hr /&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;You can edit text color but it has to be in 8 digit HEX format as far as I can tell.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;&amp;quot;ffffffff&amp;quot;&amp;lt;/span&amp;gt; for white.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;&amp;quot;363636&amp;quot;&amp;lt;/span&amp;gt; for grey will not work for example.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Again you can edit text color for each menu if needed. Usually there are multiple text edits available for each menu that refer to Header, description, etc.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;systems_text1 = &amp;quot;ffffffff&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;systems_text2 = &amp;quot;ffffffff&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;h5&amp;gt;List type&amp;lt;/h5&amp;gt;&lt;br /&gt;
&amp;lt;hr /&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;This will determine the way your icons are displayed. They can be displayed in a carousel, coverflow, list, linear, wheel, etc.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;You can change this from inside DIG by clicking pagemenu icon in the toolbar or by assigning a shortcut on your gamepad via options menu then go on view options and select the list view you wish to have for the current screen.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;systems_list_type = &amp;quot;linear&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;this determines what type of icon scrolling is used for the systems menu. Linear flow in this case. Your consoles and handhelds will flow horizontally and display in a linear motion and scroll sideways. Retro Switch theme uses the linear list type by default for all screens.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;home_list_type = &amp;quot;grid&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;determines the default flow for the home screen. In this case it puts your icons one next to each other in a grid pattern. Also adds a selection animation to the icons by enlarging them when selected. Can be seen in the Wii 640x480 theme. I think grid is only available for home screen.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;home_linear_scale = &amp;quot;0.8&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;home_linear_spacing = &amp;quot;1&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Scale and spacing is the size of your icons in proportion to other variables like&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;systems_block_size = &amp;quot;140&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;determines the size of your icons and images. A saved &amp;quot;psx.png&amp;quot; home icon of 100 square pixels becomes 140 square pixels by this formula without further variables.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;systems_aspect_ratio = &amp;quot;1.0&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;determines the aspect ratio of the systems screen. This allows for interesting editing but is tricky to get it right. A lack of comprehensive padding, margin and centering rules due to lack of documentation is a big issue to succesfully edit a theme.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;&amp;quot;1.333334&amp;quot;&amp;lt;/span&amp;gt; would be a default for the RP2 4:3 screen (4:3=1.333334) but not mandatory for themes that use sidescrolling flows (linear, coverflow, etc.).&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;amp;nbsp;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;h5&amp;gt;Getting started&amp;lt;/h5&amp;gt;&lt;br /&gt;
&amp;lt;hr /&amp;gt;&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;strong&amp;gt;Have enough space &amp;lt;/strong&amp;gt;on your PC desktop screen to place your theme, apk and programs you need to launch.&amp;lt;strong&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;strong&amp;gt;Unzip&amp;lt;/strong&amp;gt; your downloaded theme &amp;lt;strong&amp;gt;inside&amp;lt;/strong&amp;gt; a new folder on your desktop with the same name as the theme. &amp;lt;strong&amp;gt;Copy this folder&amp;lt;/strong&amp;gt; and place it next to the original on your desktop. Always edit the copied folder only, the original helps to copy over lost images or icons or to double check or restore your config if you make a major error.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Grab the &amp;lt;strong&amp;gt;DIG.apk&amp;lt;/strong&amp;gt; and place it on the desktop next to your copied theme folder.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Install and launch &amp;lt;strong&amp;gt;LDPlayer4&amp;lt;/strong&amp;gt; and set display size to &amp;lt;span style=&amp;quot;background-color: #ffcc99;&amp;quot;&amp;gt;230 DPI and 640px width 480px&amp;lt;/span&amp;gt; height in the settings like the RP2 has. This will make things you change in the config look in the same resolution as the RP2.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;In &amp;lt;strong&amp;gt;LDPlayer4&amp;lt;/strong&amp;gt;, open the small home screen folder and drag and drop the file manager on the emulators home screen.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;strong&amp;gt;Install the DIG app&amp;lt;/strong&amp;gt; apk by dragging and dropping it on the emulators homescreen. The DIG icon should pop up near the File Manager app.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;strong&amp;gt;Run DIG&amp;lt;/strong&amp;gt; then exit by closing top side tab.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Start &amp;lt;strong&amp;gt;Notepad++&amp;lt;/strong&amp;gt;. Later when loading your config select Edit, Line Operations, Sort Lines Lexiconographically Ascending.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Install &amp;lt;strong&amp;gt;paint.net&amp;lt;/strong&amp;gt; and install the &amp;lt;strong&amp;gt;GridCheckerboard&amp;lt;/strong&amp;gt; plugin. Do this by unzipping the plugin and placing the .dll file in C:/programs/paint.net/Effects. Accessible through Effects, Render, Grid menu later on inside paint.net.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Have a&amp;lt;strong&amp;gt; basic &amp;quot;ROMS&amp;quot; folder ready&amp;lt;/strong&amp;gt; that includes a couple unzipped gb, nes, snes, gba, n64 and psx games each in their own subfolder with the same name (gb, snes, n64, etc.) inside a main folder called &amp;lt;strong&amp;gt;&amp;quot;ROMS&amp;quot; &amp;lt;/strong&amp;gt;to test out your theme and being able to access all menu screens like all games, gameinfo, favorites (after adding) collections (after adding) and so on.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;amp;nbsp;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;h5&amp;gt;Using LDPlayer4 to visualize DIG themes&amp;lt;/h5&amp;gt;&lt;br /&gt;
&amp;lt;hr /&amp;gt;&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Open &amp;lt;strong&amp;gt;LDPlayer4&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Open &amp;lt;strong&amp;gt;DIG&amp;lt;/strong&amp;gt; and click on File Manager tab. Allow root access if prompted.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Click on the left on the &amp;lt;strong&amp;gt;3 horizontal lines&amp;lt;/strong&amp;gt; (hamburger menu) then select internal shared storage.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Click on&amp;lt;strong&amp;gt; Pictures&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Drag and drop your &amp;quot;&amp;lt;strong&amp;gt;ROMS&amp;lt;/strong&amp;gt;&amp;quot; folder here.&amp;amp;nbsp;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Drag and drop your &amp;quot;&amp;lt;strong&amp;gt;theme.zip&amp;lt;/strong&amp;gt;&amp;quot; file here so that DIG can access and install it later on.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;span style=&amp;quot;text-decoration: underline;&amp;quot;&amp;gt;To successfully test your modified themes you will need to delete both the &amp;quot;theme.zip&amp;quot; file located in &amp;lt;span style=&amp;quot;background-color: #ffff99;&amp;quot;&amp;gt;File Manager-&amp;amp;gt;Internal Shared Storage-&amp;amp;gt;Pictures&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;background-color: #ffcc99;&amp;quot;&amp;gt;&amp;lt;strong&amp;gt;and&amp;lt;/strong&amp;gt;&amp;lt;/span&amp;gt; the DIG app by dragging and dropping it to the bin icon on the homescreen &amp;lt;strong&amp;gt;after each test run&amp;lt;/strong&amp;gt;, before installing the theme again.&amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;This is to delete the DIG cache and config file it locally stores which would stop the updated version to be loaded correctly.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;After you made and saved your edits to the theme config, &amp;lt;strong&amp;gt;create a zip archive&amp;lt;/strong&amp;gt; by selecting every folder Background Default, Background Systems, Home Icons, Toolbar, etc. and the config file.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;strong&amp;gt;DO not zip the theme folder holding the Background Default, Home Icons and config file&amp;lt;/strong&amp;gt;, zip them by &amp;lt;strong&amp;gt;selecting them individually&amp;lt;/strong&amp;gt;. DIG will not be able to install the theme otherwise. Make sure to delete the old archive first which should be in the same root directory below your config.cfg file.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&amp;lt;h5&amp;gt;Tips and tricks&amp;lt;/h5&amp;gt;&lt;br /&gt;
&amp;lt;hr /&amp;gt;&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Do Print Screens (prt sc button on your keyboard) of your desktop with the 640x480 window of your unresized DIG screen in the emulator. This 1920x1080 or 2560x1440 image (depending on your screen) can be cropped in paint.net to 640x480 letting you measure pixel perfectly where to place elements on your backgrounds or how large icons have to be.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;You can save the default theme background as a blank 640x480 image and add a 60px grid to it with the paint.net gridchecker board plugin or similar tool in Photoshop. This allows to have an idea where images will display in DIG allowing for adjustments in the config and resizing or cropping of the image in paint.net.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Use layers to stack elements on your backgrounds. Layers need to be merged to be png saveable but you can undo the steps after saving and redo with other elements like Background text.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;You can add opacity to an image in the layer options. Make sure to save first otherwise the opacity will translate to other elements in your Layer list and merging down will apply the opacity for each layer.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;When uninstalling the DIG app from LDPlayer4 you will need to drag and drop the apk to the homescreen to reinstall it. Its handy to have it close to your theme&#039;s zip folder as you will need it around the same time when reopening LDPlayer4 and DIG.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Be careful when resizing icons or images as the resizing is often of lesser quality than say the original smaller version of the same image.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Try to minimize your time needed to open and load a theme into DIG from the emulator by doing a lot of edits, even more general ones to the config first like:&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;list-style-type: disc;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;editing all text colors to either black (0) or white (ffffffff) depending on your background&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;checking all background folders are properly setup&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;checking your background images are of the correct size across all the background folders&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;keeping things coherent with spacing and scale like &amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;collections_block_size = &amp;quot;140.0&amp;quot;&amp;lt;/span&amp;gt; or &amp;lt;span style=&amp;quot;background-color: #99cc00;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;home_block_size = &amp;quot;140.0&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Leave config entries you are not sure about their function as they are or put them to&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt; &amp;quot;1&amp;quot;&amp;lt;/span&amp;gt; or &amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;&amp;quot;0&amp;quot; &amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;You can specify wether DIG reads a file or a folder from a directory like&amp;amp;nbsp; &amp;lt;span style=&amp;quot;background-color: #99cc00;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;game_sound =&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;&amp;quot;folder&amp;quot; ; game_sound_path = &amp;quot;Audio&amp;quot; &amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;will look up any audio file inside the Audio folder to play when entering the game menu in DIG.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;amp;nbsp;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;h5&amp;gt;Example of a theme folder&amp;lt;/h5&amp;gt;&lt;br /&gt;
&amp;lt;hr /&amp;gt;&lt;br /&gt;
&amp;lt;table style=&amp;quot;height: 717px; width: 711px;&amp;quot; border=&amp;quot;1&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tbody&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 164.583px;&amp;quot;&amp;gt;Audio&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 528.417px;&amp;quot;&amp;gt;theme_music.mp3&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 164.583px;&amp;quot;&amp;gt;Background Default&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 528.417px;&amp;quot;&amp;gt;BackgroundDefault.png&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 164.583px;&amp;quot;&amp;gt;Background Home&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 528.417px;&amp;quot;&amp;gt;BackgroundHome.png&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 164.583px;&amp;quot;&amp;gt;Background Systems&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 528.417px;&amp;quot;&amp;gt;BackgroundSystems.png&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 164.583px;&amp;quot;&amp;gt;Background Collections&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 528.417px;&amp;quot;&amp;gt;BackgroundCollections.png&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 164.583px;&amp;quot;&amp;gt;Background Genres&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 528.417px;&amp;quot;&amp;gt;BackgroundGenres.png&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 164.583px;&amp;quot;&amp;gt;Background Gameinfo&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 528.417px;&amp;quot;&amp;gt;BackgroundGameinfo.png&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 164.583px;&amp;quot;&amp;gt;Background Favorites&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 528.417px;&amp;quot;&amp;gt;BackgroundFavorites.png&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 164.583px;&amp;quot;&amp;gt;Background Options&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 528.417px;&amp;quot;&amp;gt;BackgroundOptions.png&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 164.583px;&amp;quot;&amp;gt;Default Covers&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 528.417px;&amp;quot;&amp;gt;gb.png gba.png gbc.png psx.png (these cover icons replace the default ones displayed for games that DIG did not find cover art for)&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 164.583px;&amp;quot;&amp;gt;Home Icons&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 528.417px;&amp;quot;&amp;gt;allgames.png collections.png options.png favorites.png genres.png systems.png played.png&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 164.583px;&amp;quot;&amp;gt;Systems Icons&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 528.417px;&amp;quot;&amp;gt;gb.png gba.png gbc.png psx.png&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 164.583px;&amp;quot;&amp;gt;Toolbar&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 528.417px;&amp;quot;&amp;gt;home.png mediaplay.png mediapause.png systems.png options.png pagemenu.png&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 164.583px;&amp;quot;&amp;gt;config.cfg&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 528.417px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;sound = &amp;quot;folder&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;sound_path = &amp;quot;Audio&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;systems_sound_path = &amp;quot;Audio&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;game_sound_path = &amp;quot;Audio&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;favorites_media = &amp;quot;file&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;favorites_media_path = &amp;quot;Background Favorites/BackgroundFavorites.png&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;genres_media = &amp;quot;file&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;genres_media_path = &amp;quot;Background Genres/BackgroundGenres.png&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;home_media = &amp;quot;file&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;home_media_path = &amp;quot;Background Home/BackgroundHome.png&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;options_media = &amp;quot;file&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;options_media_path = &amp;quot;Background Options/BackgroundOptions.png&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;em&amp;gt;&amp;lt;strong&amp;gt;...&amp;lt;/strong&amp;gt;&amp;lt;/em&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;em&amp;gt;&amp;lt;strong&amp;gt;(&amp;lt;/strong&amp;gt;&amp;lt;/em&amp;gt;&amp;lt;em&amp;gt;&amp;lt;strong&amp;gt;etc. for the backgrounds)&amp;lt;/strong&amp;gt;&amp;lt;/em&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;em&amp;gt;&amp;lt;strong&amp;gt;...&amp;lt;/strong&amp;gt;&amp;lt;/em&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;default_covers = &amp;quot;Default Covers&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;home_icons = &amp;quot;Home Icons&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;systems_icons = &amp;quot;Systems Icons&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;tool_icons = &amp;quot;Toolbar&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/tbody&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;amp;nbsp;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;This is to give an idea of how the config entries works but of course more entries are needed to make the theme work. The other files inside the folders on the other hand are &amp;quot;complete&amp;quot; and make out the totality of a basic DIG theme.&amp;lt;/strong&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;hr /&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Guide created by CricoidRiver. Edited by CricoidRiver.&amp;lt;/p&amp;gt;&lt;/div&gt;</summary>
		<author><name>Bzerkr</name></author>
	</entry>
	<entry>
		<id></id>
		<title>File:Retro Switch dark 640x480 screenshot4.png</title>
		<link rel="alternate" type="text/html" href=""/>
		<updated>2021-03-18T15:04:28Z</updated>

		<summary type="html">&lt;p&gt;Bzerkr: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Bzerkr</name></author>
	</entry>
	<entry>
		<id></id>
		<title>File:Retro Switch dark 640x480 screenshot5.png</title>
		<link rel="alternate" type="text/html" href=""/>
		<updated>2021-03-18T15:04:15Z</updated>

		<summary type="html">&lt;p&gt;Bzerkr: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Bzerkr</name></author>
	</entry>
	<entry>
		<id></id>
		<title>File:Retro Switch dark 640x480 screenshot3.png</title>
		<link rel="alternate" type="text/html" href=""/>
		<updated>2021-03-18T15:03:21Z</updated>

		<summary type="html">&lt;p&gt;Bzerkr: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Bzerkr</name></author>
	</entry>
	<entry>
		<id></id>
		<title>File:Retro Switch dark 640x480 screenshot2.png</title>
		<link rel="alternate" type="text/html" href=""/>
		<updated>2021-03-18T15:03:07Z</updated>

		<summary type="html">&lt;p&gt;Bzerkr: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Bzerkr</name></author>
	</entry>
	<entry>
		<id></id>
		<title>File:Retro Switch dark 640x480 screenshot1.png</title>
		<link rel="alternate" type="text/html" href=""/>
		<updated>2021-03-18T15:02:45Z</updated>

		<summary type="html">&lt;p&gt;Bzerkr: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Bzerkr</name></author>
	</entry>
	<entry>
		<id></id>
		<title>File:Retro Switch 640x480 screenshot5.png</title>
		<link rel="alternate" type="text/html" href=""/>
		<updated>2021-03-18T14:52:08Z</updated>

		<summary type="html">&lt;p&gt;Bzerkr: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Bzerkr</name></author>
	</entry>
	<entry>
		<id></id>
		<title>File:Retro Switch 640x480 screenshot4.png</title>
		<link rel="alternate" type="text/html" href=""/>
		<updated>2021-03-18T14:51:56Z</updated>

		<summary type="html">&lt;p&gt;Bzerkr: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Bzerkr</name></author>
	</entry>
	<entry>
		<id></id>
		<title>File:Retro Switch 640x480 screenshot3.png</title>
		<link rel="alternate" type="text/html" href=""/>
		<updated>2021-03-18T14:51:42Z</updated>

		<summary type="html">&lt;p&gt;Bzerkr: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Bzerkr</name></author>
	</entry>
	<entry>
		<id></id>
		<title>File:Retro Switch 640x480 screenshot2.png</title>
		<link rel="alternate" type="text/html" href=""/>
		<updated>2021-03-18T14:51:29Z</updated>

		<summary type="html">&lt;p&gt;Bzerkr: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Bzerkr</name></author>
	</entry>
	<entry>
		<id></id>
		<title>File:Retro Switch 640x480 screenshot1.png</title>
		<link rel="alternate" type="text/html" href=""/>
		<updated>2021-03-18T14:51:15Z</updated>

		<summary type="html">&lt;p&gt;Bzerkr: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Bzerkr</name></author>
	</entry>
	<entry>
		<id></id>
		<title>Frontends &amp; Launchers</title>
		<link rel="alternate" type="text/html" href=""/>
		<updated>2021-03-18T14:42:11Z</updated>

		<summary type="html">&lt;p&gt;Bzerkr: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: left;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;text-align:left; color:white; background-color:#464646;&amp;quot;| Frontend/Launcher&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;text-align:left; color:white; background-color:#464646;&amp;quot;| Notes&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;|[[File:Dig-icon.png |link=https://play.google.com/store/apps/details?id=com.digdroid.alman.dig&amp;amp;hl=en_US]] Dig&lt;br /&gt;
| Free (with optional paid updates). Theme-able. Super easy to configure. Has built-in scraping. Pre-installed on the RP2. Available on the Play Store [https://play.google.com/store/apps/details?id=com.digdroid.alman.dig&amp;amp;hl=en_US here].&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| Pegasus&lt;br /&gt;
| Free. Theme-able. Open-source and actively in development. An absolute pain to configure, and has no built-in scraping support. Actively being developed (an official Retroid Handhelds launcher is currently being developed with this frontend). Here&#039;s a very helpful [https://basvroegop.nl/pegasus guide] to help you set it up. Dev is optimizing it for the RP2. Not available on the Play Store. Download from [https://pegasus-frontend.org/#downloads here].&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| RESET&lt;br /&gt;
| $5. Not theme-able (yet). Slick and easier than both Pegasus and Dig to configure. Built-in scraping. Actively being developed. Being optimized for the RP2 by the dev, Jav. Available on the Play Store [https://play.google.com/store/apps/details?id=com.retroloungelab.resetcollection&amp;amp;hl=en_US here]. &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| RetroX&lt;br /&gt;
| $12/year. Theme-able. The easiest to configure. Uses built-in emulator cores, giving you handy universal shortcuts in all of your games. Some systems might be faster in RetroX than on the RP2s pre-installed emulators, while some might be slower (currently). Emulation is less customizable than with other emulators. The subscription covers cloud saves, letting you stay synced across any device you use RetroX on, but its worth noting that internet access is required to open your games. Actively being developed, with a RP2 optimized performance version coming shortly by the dev, Franco Catrin. RetroX offers a 5 day free trial to see if its right for you. Not available on the playstore. Download from [https://RetroX.tv RetroX.TV].&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| ClassicBoy&lt;br /&gt;
| $4. ClassicBoy is an all-in-one emulator that uses RetroArch cores. It has cores for PlayStation, GB, GBC, GBA, Nintendo 64, NES, SEGA, and NeoGeo. Contains standard features like audio settings, and save states. The developer hasn’t updated the app since 2014. It gives you free access to basic functions. Paying the upgrade fee is needed for it to be objectively usable. Pre-installed on the RP2. Available on the Play Store [https://play.google.com/store/apps/details?id=com.portableandroid.classicboyLite&amp;amp;hl=en_US here].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Pegasus Frontend ==&lt;br /&gt;
&lt;br /&gt;
Pegasus is a extremely powerful Frontend, it supports any emulator and can be themed in any way you want&lt;br /&gt;
&lt;br /&gt;
A full guide for dummies how to configure the RP2 with games, themes and more can be found [https://github.com/dragoonDorise/pegasus-rp2-metadata/ here].&lt;br /&gt;
&lt;br /&gt;
A video guide for setting up Pegasus can be found [https://youtu.be/fGWve7YYwGQ/ here.]&lt;br /&gt;
&lt;br /&gt;
== DIG Frontend ==&lt;br /&gt;
&lt;br /&gt;
=== Installation ===&lt;br /&gt;
&lt;br /&gt;
DIG comes preinstalled on your Retroid Pocket. You can download and install again from PlayStore.&lt;br /&gt;
&lt;br /&gt;
[[File:Dig-icon.png | link=https://play.google.com/store/apps/details?id=com.digdroid.alman.dig&amp;amp;hl=en_US]]&lt;br /&gt;
&lt;br /&gt;
=== Configuration === &lt;br /&gt;
&lt;br /&gt;
Before you begin, make sure you are connected to the internet and have game ROMS in the RP2 SD card folders and correctly named (it default scrapes from [https://thegamesdb.net/ TheGamesDB])&lt;br /&gt;
&lt;br /&gt;
The interface is basic black with text until you install a theme and scrape the boxart.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Dig_installed.png|Home&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;strong&amp;gt;[https://youtu.be/45MW6vinmpA Video tutorial for setup]&amp;lt;/strong&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Themes ===&lt;br /&gt;
&lt;br /&gt;
The RP2 comes with 5 themes on the SD card, (also linked here below) designed for RP2&#039;s 640x480 4x3 screen. Full size 16:9 themes can also be downloaded from the [https://digdroid.com/forums/categories/themes DIG Forums].&lt;br /&gt;
&lt;br /&gt;
Copy your desired DIG theme zip file to your SD card. Themes are installed from within DIG&amp;gt;Options&amp;gt;themes&amp;gt;install theme and browse the zip file.&lt;br /&gt;
&lt;br /&gt;
Once installed select the theme by clicking &amp;quot;Select theme&amp;quot;. Wii 640x480 recommended.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;strong&amp;gt;[https://youtu.be/xzD32TZ_ZRk Video tutorial for themes]&amp;lt;/strong&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://drive.google.com/file/d/1kz-lFvt7ErDtrpyn3Qcz97L96d3TWIrp/view?usp=sharing Wii 640x480 (based on Huntzman Riivive v1.1)]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Wii_640x480_screenshot1.png|Home&lt;br /&gt;
File:Wii_640x480_screenshot2.png|Systems&lt;br /&gt;
File:Wii_640x480_screenshot3.png|Games&lt;br /&gt;
File:Wii_640x480_screenshot4.png|Game Info&lt;br /&gt;
File:Wii_640x480_screenshot5.png|Genres&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://drive.google.com/file/d/1qHdXgRyIeEGwy8ZWkXT2HODcozoufmh3/view?usp=sharing Switch 640x480 (based on Huntzman Riivive v1.1)]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Switch_640x480_screenshot1.png|Home&lt;br /&gt;
File:Switch_640x480_screenshot2.png|Systems&lt;br /&gt;
File:Switch_640x480_screenshot3.png|Games&lt;br /&gt;
File:Switch_640x480_screenshot4.png|Game Info&lt;br /&gt;
File:Switch_640x480_screenshot5.png|Genres&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[&amp;lt;u&amp;gt;Switch 640x480 Dark&amp;lt;/u&amp;gt; based on Riivive v1.1] (https://drive.google.com/file/d/1DhE_LPv5XqXBqVpxjqblAf8w-ycr9938/view?usp=sharing)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Switch_Dark_640x480_screenshot1.png|Home&lt;br /&gt;
File:Switch_Dark_640x480_screenshot2.png|Systems&lt;br /&gt;
File:Switch_Dark_640x480_screenshot3.png|Games&lt;br /&gt;
File:Switch_Dark_640x480_screenshot4.png|Game Info&lt;br /&gt;
File:Switch_Dark_640x480_screenshot5.png|Genres&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[&amp;lt;u&amp;gt;Retro Switch&amp;lt;/u&amp;gt;] (https://drive.google.com/file/d/1Vjl3ez9mW7Uk-ySXPXrVrR74jCrFeDYQ/view?usp=sharing)&lt;br /&gt;
&lt;br /&gt;
[&amp;lt;u&amp;gt;Retro Switch Dark&amp;lt;/u&amp;gt;] (https://drive.google.com/file/d/1KyzjO81ZC364wNPop5B7hCPB_saxqvmy/view?usp=sharing)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;&amp;lt;strong&amp;gt;Basic Tutorial for making themes for DIG frontend&amp;lt;/strong&amp;gt;&amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ff99cc;&amp;quot;&amp;gt;&amp;lt;em&amp;gt;&amp;lt;span style=&amp;quot;text-decoration: underline;&amp;quot;&amp;gt;Not an official tutorial or documentation about DIG frontend&amp;lt;/span&amp;gt;&amp;lt;/em&amp;gt;&amp;lt;/span&amp;gt;. The guide is a bit lengthy and may be too in depth for people familiar with console commands or who know their way around a PC in general. This is &amp;lt;strong&amp;gt;one &amp;lt;/strong&amp;gt;way of approaching making themes&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;em&amp;gt;written by /u/CricoidRiver 2020-09-29 12:25:15 AM, 2830 words.&amp;lt;/em&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;hr /&amp;gt;&lt;br /&gt;
&amp;lt;h5&amp;gt;Table of contents&amp;lt;/h5&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;span style=&amp;quot;text-decoration: underline;&amp;quot;&amp;gt;Software you need&amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;span style=&amp;quot;text-decoration: underline;&amp;quot;&amp;gt;Things to know&amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;span style=&amp;quot;text-decoration: underline;&amp;quot;&amp;gt;The Config&amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;span style=&amp;quot;text-decoration: underline;&amp;quot;&amp;gt;Backgrounds&amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;span style=&amp;quot;text-decoration: underline;&amp;quot;&amp;gt;Foregrounds&amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;span style=&amp;quot;text-decoration: underline;&amp;quot;&amp;gt;Toolbar&amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;span style=&amp;quot;text-decoration: underline;&amp;quot;&amp;gt;Audio&amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;span style=&amp;quot;text-decoration: underline;&amp;quot;&amp;gt;Text&amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;span style=&amp;quot;text-decoration: underline;&amp;quot;&amp;gt;List Type&amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;span style=&amp;quot;text-decoration: underline;&amp;quot;&amp;gt;Getting Started&amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;span style=&amp;quot;text-decoration: underline;&amp;quot;&amp;gt;Using LDPlayer4 to visualize DIG themes&amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;span style=&amp;quot;text-decoration: underline;&amp;quot;&amp;gt;Techniques and tips&amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;span style=&amp;quot;text-decoration: underline;&amp;quot;&amp;gt;Example of a theme folder&amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;h5&amp;gt;Software you need&amp;lt;/h5&amp;gt;&lt;br /&gt;
&amp;lt;hr /&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;strong&amp;gt;Notepad++ &amp;lt;/strong&amp;gt;(free) https://notepad-plus-plus.org/downloads/ or any other text editor to edit the theme config.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;strong&amp;gt; LDPlayer4&amp;lt;/strong&amp;gt; (free) https://www.ldplayer.net/blog/ldplayer-4-review.html Android emulator for PC. Not necessary but makes it easier to preview your theme&#039;s layout without needing to transfer the file to your handheld to test it. This guide is going to be based around this emulator.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;strong&amp;gt; Paint.net&amp;lt;/strong&amp;gt; (free) https://www.getpaint.net/download.html but if you have Photoshop that will work too.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;strong&amp;gt; GridCheckerboard plugin &amp;lt;/strong&amp;gt;https://forums.getpaint.net/topic/1964-grid-maker-plugin-v30-updated-july-2-2014/ for paint.net (free) this will allow to measure elements on screen at a glance. (60 pixel is a good grid to begin with).&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;A theme you like and wish to edit and customize, put it on your desktop for easy access. Themes can be found on the &amp;lt;strong&amp;gt;DIG forums&amp;lt;/strong&amp;gt; https://digdroid.com/forums/categories/themes, some on &amp;lt;strong&amp;gt;/r/retroid&amp;lt;/strong&amp;gt; https://www.reddit.com/r/retroid and here in the &amp;lt;strong&amp;gt;wiki&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;A &amp;lt;strong&amp;gt;DIG apk&amp;lt;/strong&amp;gt; either extracted from your phone, RP2 or downloaded and copied to your PC.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;h5&amp;gt;Things to know&amp;lt;/h5&amp;gt;&lt;br /&gt;
&amp;lt;hr /&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Most DIG themes are formatted for 16:9 screens but the RP2 displays in 4:3. This will make those themes look cropped on the handheld.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;There is a lack of documentation and tutorials on how to create themes for DIG. This translates into a lot of trial and error when editing the config and figuring out how items display on the screen. This guide is not ideal in the sense that I took the &amp;quot;what you see is what you get&amp;quot; approach since a lot of config variables are either missing from the configs I checked (like padding, spacing, size, etc.) and adding them manually not always worked nor gave the expected results.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Don&#039;t forget to credit the author/s of the theme your work is based on if you plan on sharing it!&amp;lt;hr /&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;DIG theme consists of &amp;lt;strong&amp;gt;7 home screen menu shortcuts&amp;lt;/strong&amp;gt;.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;The images used as shortcuts are inside a Home Icons folder.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Home screen menu shortcuts will display in the following order:&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Systems (nes, snes, n64, psx, etc.)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Genres (2D, 3D, Action, Arcade, etc.)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Collections (games menu lets you create a collection)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Favorites (add your favorite games from games menu)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Recently Played&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All Games (games sorted a-z, will fetch backgrounds from currently selected game)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Options (lets you customize themes, scan ROMS, fetch covers etc.)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;h5&amp;gt;The Config&amp;lt;/h5&amp;gt;&lt;br /&gt;
&amp;lt;hr /&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;The Config.cfg file is edited using Notepad++. In Notepad++ select Edit, Line Operations, Sort Lines Lexiconographically Ascending for easier navigation.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;home_icons = &amp;quot;Home Icons&amp;quot; &amp;lt;/span&amp;gt;would be the the config entry that tells the config where to look for home icons, namely inside the folder &amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;&amp;quot;Home Icons&amp;quot;&amp;lt;/span&amp;gt; which is placed in the same root as &amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;&amp;quot;Background Default&amp;quot;&amp;lt;/span&amp;gt; inside the &amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;&amp;quot;config.cfg&amp;quot;&amp;lt;/span&amp;gt; file.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #99cc00;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;name = &amp;quot;Theme Retro&amp;quot; &amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;is the name of the config and thus the theme as displayed after installation when selecting it in the dropdown menu in DIG.&amp;lt;span style=&amp;quot;background-color: #99cc00;&amp;quot;&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;author = &amp;quot;Theme Author&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;author_contact = &amp;quot;theme%40author.com&amp;quot;&amp;lt;/span&amp;gt; personal information about the theme creator.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #99cc00;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;description = &amp;quot;theme theme&amp;quot; &amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;Description of the theme can also contain credits to other themers or links to assets used in the creation of the theme.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ffcc99;&amp;quot;&amp;gt;Always save the config file in the root folder of your theme&amp;lt;/span&amp;gt; where you have your Background Default, Background Home, Home Icons, etc. folders.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;h5&amp;gt;Backgrounds&amp;lt;/h5&amp;gt;&lt;br /&gt;
&amp;lt;hr /&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Your DIG theme consists of one main background image and several &amp;lt;em&amp;gt;secondary (&amp;lt;/em&amp;gt;just refering to them as secondary for the sake of explanation&amp;lt;em&amp;gt;)&amp;lt;/em&amp;gt; background images that can be in gif, png, jpg, etc. format. PNG over JPG is prefered for transparency modifications.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Each home screen shortcut can have its own background image as well as the gameinfo menu which pops up just before launching a game making it &amp;lt;strong&amp;gt;8 &amp;lt;em&amp;gt;secondary&amp;lt;/em&amp;gt; backgrounds&amp;lt;/strong&amp;gt; you can modify. An example of Theme folder would be:&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;em&amp;gt;&amp;lt;strong&amp;gt;Background Default&amp;lt;/strong&amp;gt;&amp;lt;/em&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;em&amp;gt;&amp;lt;strong&amp;gt;Background Home&amp;lt;/strong&amp;gt;&amp;lt;/em&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;em&amp;gt;&amp;lt;strong&amp;gt;Background Systems&amp;lt;/strong&amp;gt;&amp;lt;/em&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;em&amp;gt;&amp;lt;strong&amp;gt;Background Collections&amp;lt;/strong&amp;gt;&amp;lt;/em&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;em&amp;gt;&amp;lt;strong&amp;gt;Background Genres&amp;lt;/strong&amp;gt;&amp;lt;/em&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;em&amp;gt;&amp;lt;strong&amp;gt;Background Favorites&amp;lt;/strong&amp;gt;&amp;lt;/em&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;em&amp;gt;&amp;lt;strong&amp;gt;Background Gameinfo&amp;lt;/strong&amp;gt;&amp;lt;/em&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;em&amp;gt;&amp;lt;strong&amp;gt;Background Options&amp;lt;/strong&amp;gt;&amp;lt;/em&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Home Icons&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;config.cfg&amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;These secondary backgrounds will override the default background when properly linked to in the config. Hence the importance to name those png, gif, jpg images and their folders intuitively to avoid unnecessary confusion.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Examples:&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;media_path = &amp;quot;Background Default/BackgroundDefault.png&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;This is the config entry for the default background called &amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;&amp;quot;BackgroundDefault.png&amp;quot;&amp;lt;/span&amp;gt; which will display if no other secondary background is appointed to a menu.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Tips:&amp;lt;/strong&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Its a good idea to keep this background very minimal by maybe adding recurring elements like navigation icons, sprites or short texts like &amp;quot;back&amp;quot;, &amp;quot;ok&amp;quot; or &amp;quot;select&amp;quot; and then add details to other backgrounds. You can also clone this background to be the same for the other secondary backgrounds.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Consider this your master background, and as such keep an editable paint.net or Photoshop save with editable layers available to add or remove elements, add transparency or invert colors to create a dark mode.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;systems_media_path = &amp;quot;Background Systems/BackgroundSystems.png&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;This is the background which will now display instead of the default one in the menu &amp;quot;systems&amp;quot;.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;But there is more.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;systems_system_backgrounds = &amp;quot;Background Systems&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Is the path for a background image for each system &amp;lt;strong&amp;gt;system&amp;lt;/strong&amp;gt; background you wish to personalize. Meaning you can have additional backgrounds for every system supported in DIG. gb stands hardcoded for GameBoy, snes for Super Nintendo, psx for Playstation and so forth.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;This means an image called &amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;&amp;quot;psx.png&amp;quot;&amp;lt;/span&amp;gt; inside Background Systems will be displayed if the user selects the Playstation system when browsing inside the Systems menu.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;amp;nbsp;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;h5&amp;gt;Foreground&amp;lt;/h5&amp;gt;&lt;br /&gt;
&amp;lt;hr /&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Allows you to add a foreground to your backgrounds usually in the way of a semi transparent .png image allowing for advanced effects like shadowing an area or blurring a background. Works very similar to background entries and Foreground images should also be saved in their own Foreground folder.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;h5&amp;gt;Toolbar&amp;lt;/h5&amp;gt;&lt;br /&gt;
&amp;lt;hr /&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Your DIG frontend supports at least five toolbar elements which are clickable when displayed inside DIG.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;tool_icons = &amp;quot;Toolbar&amp;quot;&amp;lt;/span&amp;gt; tells the config to look for the the &amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;&amp;quot;tool_icons&amp;quot;&amp;lt;/span&amp;gt; inside the &amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;&amp;quot;Toolbar&amp;quot;&amp;lt;/span&amp;gt; folder thus replacing the default ones.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;genres_toolbar = &amp;quot;icons_top&amp;quot;&amp;lt;/span&amp;gt; refers to where the toolbar icons are placed. &amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;&amp;quot;icons_bottom&amp;quot;&amp;lt;/span&amp;gt; is afaik the only other option together with &amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;&amp;quot;default&amp;quot;&amp;lt;/span&amp;gt; for the text based menu style toolbar and &amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;&amp;quot;none&amp;quot;&amp;lt;/span&amp;gt; to disable it.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Since one could just use the homescreen shortcuts to navigate to options, toolbar icons are not a necessity and some themers leave them out for a cleaner look on most screens.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;icons_toolbar_scale = &amp;quot;15.5&amp;quot;&amp;lt;/span&amp;gt; determines the size of the icons. A larger number means smaller icons here.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Home&amp;lt;/strong&amp;gt;, &amp;lt;strong&amp;gt;mediaplay&amp;lt;/strong&amp;gt;, &amp;lt;strong&amp;gt;mediapause&amp;lt;/strong&amp;gt;, &amp;lt;strong&amp;gt;pagemenu&amp;lt;/strong&amp;gt;, &amp;lt;strong&amp;gt;options&amp;lt;/strong&amp;gt;, &amp;lt;strong&amp;gt;systems&amp;lt;/strong&amp;gt; are the&amp;lt;strong&amp;gt; 6 main toolbar icons&amp;lt;/strong&amp;gt;.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Home, Options and Systems toolbar icons are the same as if clicked from the home screen but allow for faster navigation on touchscreens. Mediaplay and mediapause start or stop a themes audio track.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;h5&amp;gt;Audio&amp;lt;/h5&amp;gt;&lt;br /&gt;
&amp;lt;hr /&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;You can put one or several audio files in the Audio folder and link them via the config entries:&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;sound = &amp;quot;folder&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;sound_path = &amp;quot;Audio&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;game_sound_path = &amp;quot;Audio&amp;quot;&amp;amp;nbsp;&amp;lt;/span&amp;gt; Audio being your folder for sounds being played when inside the gameinfo screen.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;or&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;systems_sound = &amp;quot;folder&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;systems_sound_path = &amp;quot;Audio&amp;quot;&amp;lt;/span&amp;gt; Audio being your folder for sounds being played when inside the systems screen.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;You could also link directly a &amp;quot;file&amp;quot; for a specific menu like for example:&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;systems_sound = &amp;quot;file&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;systems_sound_path = &amp;quot;Audio/Systems_Menu_Sound.mp3&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;You can have multiple audio tracks similar to backgrounds for each menu entry but they will quickly increase your theme&#039;s size in megabytes.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;h5&amp;gt;Text&amp;lt;/h5&amp;gt;&lt;br /&gt;
&amp;lt;hr /&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;You can edit text color but it has to be in 8 digit HEX format as far as I can tell.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;&amp;quot;ffffffff&amp;quot;&amp;lt;/span&amp;gt; for white.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;&amp;quot;363636&amp;quot;&amp;lt;/span&amp;gt; for grey will not work for example.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Again you can edit text color for each menu if needed. Usually there are multiple text edits available for each menu that refer to Header, description, etc.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;systems_text1 = &amp;quot;ffffffff&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;systems_text2 = &amp;quot;ffffffff&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;h5&amp;gt;List type&amp;lt;/h5&amp;gt;&lt;br /&gt;
&amp;lt;hr /&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;This will determine the way your icons are displayed. They can be displayed in a carousel, coverflow, list, linear, wheel, etc.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;You can change this from inside DIG by clicking pagemenu icon in the toolbar or by assigning a shortcut on your gamepad via options menu then go on view options and select the list view you wish to have for the current screen.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;systems_list_type = &amp;quot;linear&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;this determines what type of icon scrolling is used for the systems menu. Linear flow in this case. Your consoles and handhelds will flow horizontally and display in a linear motion and scroll sideways. Retro Switch theme uses the linear list type by default for all screens.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;home_list_type = &amp;quot;grid&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;determines the default flow for the home screen. In this case it puts your icons one next to each other in a grid pattern. Also adds a selection animation to the icons by enlarging them when selected. Can be seen in the Wii 640x480 theme. I think grid is only available for home screen.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;home_linear_scale = &amp;quot;0.8&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;home_linear_spacing = &amp;quot;1&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Scale and spacing is the size of your icons in proportion to other variables like&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;systems_block_size = &amp;quot;140&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;determines the size of your icons and images. A saved &amp;quot;psx.png&amp;quot; home icon of 100 square pixels becomes 140 square pixels by this formula without further variables.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;systems_aspect_ratio = &amp;quot;1.0&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;determines the aspect ratio of the systems screen. This allows for interesting editing but is tricky to get it right. A lack of comprehensive padding, margin and centering rules due to lack of documentation is a big issue to succesfully edit a theme.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;&amp;quot;1.333334&amp;quot;&amp;lt;/span&amp;gt; would be a default for the RP2 4:3 screen (4:3=1.333334) but not mandatory for themes that use sidescrolling flows (linear, coverflow, etc.).&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;amp;nbsp;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;h5&amp;gt;Getting started&amp;lt;/h5&amp;gt;&lt;br /&gt;
&amp;lt;hr /&amp;gt;&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;strong&amp;gt;Have enough space &amp;lt;/strong&amp;gt;on your PC desktop screen to place your theme, apk and programs you need to launch.&amp;lt;strong&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;strong&amp;gt;Unzip&amp;lt;/strong&amp;gt; your downloaded theme &amp;lt;strong&amp;gt;inside&amp;lt;/strong&amp;gt; a new folder on your desktop with the same name as the theme. &amp;lt;strong&amp;gt;Copy this folder&amp;lt;/strong&amp;gt; and place it next to the original on your desktop. Always edit the copied folder only, the original helps to copy over lost images or icons or to double check or restore your config if you make a major error.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Grab the &amp;lt;strong&amp;gt;DIG.apk&amp;lt;/strong&amp;gt; and place it on the desktop next to your copied theme folder.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Install and launch &amp;lt;strong&amp;gt;LDPlayer4&amp;lt;/strong&amp;gt; and set display size to &amp;lt;span style=&amp;quot;background-color: #ffcc99;&amp;quot;&amp;gt;230 DPI and 640px width 480px&amp;lt;/span&amp;gt; height in the settings like the RP2 has. This will make things you change in the config look in the same resolution as the RP2.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;In &amp;lt;strong&amp;gt;LDPlayer4&amp;lt;/strong&amp;gt;, open the small home screen folder and drag and drop the file manager on the emulators home screen.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;strong&amp;gt;Install the DIG app&amp;lt;/strong&amp;gt; apk by dragging and dropping it on the emulators homescreen. The DIG icon should pop up near the File Manager app.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;strong&amp;gt;Run DIG&amp;lt;/strong&amp;gt; then exit by closing top side tab.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Start &amp;lt;strong&amp;gt;Notepad++&amp;lt;/strong&amp;gt;. Later when loading your config select Edit, Line Operations, Sort Lines Lexiconographically Ascending.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Install &amp;lt;strong&amp;gt;paint.net&amp;lt;/strong&amp;gt; and install the &amp;lt;strong&amp;gt;GridCheckerboard&amp;lt;/strong&amp;gt; plugin. Do this by unzipping the plugin and placing the .dll file in C:/programs/paint.net/Effects. Accessible through Effects, Render, Grid menu later on inside paint.net.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Have a&amp;lt;strong&amp;gt; basic &amp;quot;ROMS&amp;quot; folder ready&amp;lt;/strong&amp;gt; that includes a couple unzipped gb, nes, snes, gba, n64 and psx games each in their own subfolder with the same name (gb, snes, n64, etc.) inside a main folder called &amp;lt;strong&amp;gt;&amp;quot;ROMS&amp;quot; &amp;lt;/strong&amp;gt;to test out your theme and being able to access all menu screens like all games, gameinfo, favorites (after adding) collections (after adding) and so on.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;amp;nbsp;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;h5&amp;gt;Using LDPlayer4 to visualize DIG themes&amp;lt;/h5&amp;gt;&lt;br /&gt;
&amp;lt;hr /&amp;gt;&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Open &amp;lt;strong&amp;gt;LDPlayer4&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Open &amp;lt;strong&amp;gt;DIG&amp;lt;/strong&amp;gt; and click on File Manager tab. Allow root access if prompted.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Click on the left on the &amp;lt;strong&amp;gt;3 horizontal lines&amp;lt;/strong&amp;gt; (hamburger menu) then select internal shared storage.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Click on&amp;lt;strong&amp;gt; Pictures&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Drag and drop your &amp;quot;&amp;lt;strong&amp;gt;ROMS&amp;lt;/strong&amp;gt;&amp;quot; folder here.&amp;amp;nbsp;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Drag and drop your &amp;quot;&amp;lt;strong&amp;gt;theme.zip&amp;lt;/strong&amp;gt;&amp;quot; file here so that DIG can access and install it later on.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;span style=&amp;quot;text-decoration: underline;&amp;quot;&amp;gt;To successfully test your modified themes you will need to delete both the &amp;quot;theme.zip&amp;quot; file located in &amp;lt;span style=&amp;quot;background-color: #ffff99;&amp;quot;&amp;gt;File Manager-&amp;amp;gt;Internal Shared Storage-&amp;amp;gt;Pictures&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;background-color: #ffcc99;&amp;quot;&amp;gt;&amp;lt;strong&amp;gt;and&amp;lt;/strong&amp;gt;&amp;lt;/span&amp;gt; the DIG app by dragging and dropping it to the bin icon on the homescreen &amp;lt;strong&amp;gt;after each test run&amp;lt;/strong&amp;gt;, before installing the theme again.&amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;This is to delete the DIG cache and config file it locally stores which would stop the updated version to be loaded correctly.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;After you made and saved your edits to the theme config, &amp;lt;strong&amp;gt;create a zip archive&amp;lt;/strong&amp;gt; by selecting every folder Background Default, Background Systems, Home Icons, Toolbar, etc. and the config file.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;strong&amp;gt;DO not zip the theme folder holding the Background Default, Home Icons and config file&amp;lt;/strong&amp;gt;, zip them by &amp;lt;strong&amp;gt;selecting them individually&amp;lt;/strong&amp;gt;. DIG will not be able to install the theme otherwise. Make sure to delete the old archive first which should be in the same root directory below your config.cfg file.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&amp;lt;h5&amp;gt;Tips and tricks&amp;lt;/h5&amp;gt;&lt;br /&gt;
&amp;lt;hr /&amp;gt;&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Do Print Screens (prt sc button on your keyboard) of your desktop with the 640x480 window of your unresized DIG screen in the emulator. This 1920x1080 or 2560x1440 image (depending on your screen) can be cropped in paint.net to 640x480 letting you measure pixel perfectly where to place elements on your backgrounds or how large icons have to be.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;You can save the default theme background as a blank 640x480 image and add a 60px grid to it with the paint.net gridchecker board plugin or similar tool in Photoshop. This allows to have an idea where images will display in DIG allowing for adjustments in the config and resizing or cropping of the image in paint.net.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Use layers to stack elements on your backgrounds. Layers need to be merged to be png saveable but you can undo the steps after saving and redo with other elements like Background text.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;You can add opacity to an image in the layer options. Make sure to save first otherwise the opacity will translate to other elements in your Layer list and merging down will apply the opacity for each layer.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;When uninstalling the DIG app from LDPlayer4 you will need to drag and drop the apk to the homescreen to reinstall it. Its handy to have it close to your theme&#039;s zip folder as you will need it around the same time when reopening LDPlayer4 and DIG.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Be careful when resizing icons or images as the resizing is often of lesser quality than say the original smaller version of the same image.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Try to minimize your time needed to open and load a theme into DIG from the emulator by doing a lot of edits, even more general ones to the config first like:&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;list-style-type: disc;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;editing all text colors to either black (0) or white (ffffffff) depending on your background&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;checking all background folders are properly setup&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;checking your background images are of the correct size across all the background folders&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;keeping things coherent with spacing and scale like &amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;collections_block_size = &amp;quot;140.0&amp;quot;&amp;lt;/span&amp;gt; or &amp;lt;span style=&amp;quot;background-color: #99cc00;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;home_block_size = &amp;quot;140.0&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Leave config entries you are not sure about their function as they are or put them to&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt; &amp;quot;1&amp;quot;&amp;lt;/span&amp;gt; or &amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;&amp;quot;0&amp;quot; &amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;You can specify wether DIG reads a file or a folder from a directory like&amp;amp;nbsp; &amp;lt;span style=&amp;quot;background-color: #99cc00;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;game_sound =&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;&amp;quot;folder&amp;quot; ; game_sound_path = &amp;quot;Audio&amp;quot; &amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;will look up any audio file inside the Audio folder to play when entering the game menu in DIG.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;amp;nbsp;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;h5&amp;gt;Example of a theme folder&amp;lt;/h5&amp;gt;&lt;br /&gt;
&amp;lt;hr /&amp;gt;&lt;br /&gt;
&amp;lt;table style=&amp;quot;height: 717px; width: 711px;&amp;quot; border=&amp;quot;1&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tbody&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 164.583px;&amp;quot;&amp;gt;Audio&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 528.417px;&amp;quot;&amp;gt;theme_music.mp3&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 164.583px;&amp;quot;&amp;gt;Background Default&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 528.417px;&amp;quot;&amp;gt;BackgroundDefault.png&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 164.583px;&amp;quot;&amp;gt;Background Home&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 528.417px;&amp;quot;&amp;gt;BackgroundHome.png&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 164.583px;&amp;quot;&amp;gt;Background Systems&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 528.417px;&amp;quot;&amp;gt;BackgroundSystems.png&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 164.583px;&amp;quot;&amp;gt;Background Collections&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 528.417px;&amp;quot;&amp;gt;BackgroundCollections.png&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 164.583px;&amp;quot;&amp;gt;Background Genres&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 528.417px;&amp;quot;&amp;gt;BackgroundGenres.png&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 164.583px;&amp;quot;&amp;gt;Background Gameinfo&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 528.417px;&amp;quot;&amp;gt;BackgroundGameinfo.png&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 164.583px;&amp;quot;&amp;gt;Background Favorites&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 528.417px;&amp;quot;&amp;gt;BackgroundFavorites.png&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 164.583px;&amp;quot;&amp;gt;Background Options&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 528.417px;&amp;quot;&amp;gt;BackgroundOptions.png&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 164.583px;&amp;quot;&amp;gt;Default Covers&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 528.417px;&amp;quot;&amp;gt;gb.png gba.png gbc.png psx.png (these cover icons replace the default ones displayed for games that DIG did not find cover art for)&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 164.583px;&amp;quot;&amp;gt;Home Icons&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 528.417px;&amp;quot;&amp;gt;allgames.png collections.png options.png favorites.png genres.png systems.png played.png&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 164.583px;&amp;quot;&amp;gt;Systems Icons&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 528.417px;&amp;quot;&amp;gt;gb.png gba.png gbc.png psx.png&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 164.583px;&amp;quot;&amp;gt;Toolbar&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 528.417px;&amp;quot;&amp;gt;home.png mediaplay.png mediapause.png systems.png options.png pagemenu.png&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 164.583px;&amp;quot;&amp;gt;config.cfg&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 528.417px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;sound = &amp;quot;folder&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;sound_path = &amp;quot;Audio&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;systems_sound_path = &amp;quot;Audio&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;game_sound_path = &amp;quot;Audio&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;favorites_media = &amp;quot;file&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;favorites_media_path = &amp;quot;Background Favorites/BackgroundFavorites.png&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;genres_media = &amp;quot;file&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;genres_media_path = &amp;quot;Background Genres/BackgroundGenres.png&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;home_media = &amp;quot;file&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;home_media_path = &amp;quot;Background Home/BackgroundHome.png&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;options_media = &amp;quot;file&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;options_media_path = &amp;quot;Background Options/BackgroundOptions.png&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;em&amp;gt;&amp;lt;strong&amp;gt;...&amp;lt;/strong&amp;gt;&amp;lt;/em&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;em&amp;gt;&amp;lt;strong&amp;gt;(&amp;lt;/strong&amp;gt;&amp;lt;/em&amp;gt;&amp;lt;em&amp;gt;&amp;lt;strong&amp;gt;etc. for the backgrounds)&amp;lt;/strong&amp;gt;&amp;lt;/em&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;em&amp;gt;&amp;lt;strong&amp;gt;...&amp;lt;/strong&amp;gt;&amp;lt;/em&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;default_covers = &amp;quot;Default Covers&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;home_icons = &amp;quot;Home Icons&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;systems_icons = &amp;quot;Systems Icons&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;tool_icons = &amp;quot;Toolbar&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/tbody&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;amp;nbsp;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;This is to give an idea of how the config entries works but of course more entries are needed to make the theme work. The other files inside the folders on the other hand are &amp;quot;complete&amp;quot; and make out the totality of a basic DIG theme.&amp;lt;/strong&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;hr /&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Guide created by CricoidRiver. Edited by CricoidRiver.&amp;lt;/p&amp;gt;&lt;/div&gt;</summary>
		<author><name>Bzerkr</name></author>
	</entry>
	<entry>
		<id></id>
		<title>File:Switch Dark 640x480 screenshot5.png</title>
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		<updated>2021-03-18T14:41:35Z</updated>

		<summary type="html">&lt;p&gt;Bzerkr: &lt;/p&gt;
&lt;hr /&gt;
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		<author><name>Bzerkr</name></author>
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	<entry>
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		<title>File:Switch Dark 640x480 screenshot4.png</title>
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		<updated>2021-03-18T14:41:24Z</updated>

		<summary type="html">&lt;p&gt;Bzerkr: &lt;/p&gt;
&lt;hr /&gt;
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		<author><name>Bzerkr</name></author>
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		<updated>2021-03-18T14:41:12Z</updated>

		<summary type="html">&lt;p&gt;Bzerkr: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Bzerkr</name></author>
	</entry>
	<entry>
		<id></id>
		<title>File:Switch Dark 640x480 screenshot2.png</title>
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		<updated>2021-03-18T14:40:58Z</updated>

		<summary type="html">&lt;p&gt;Bzerkr: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Bzerkr</name></author>
	</entry>
	<entry>
		<id></id>
		<title>File:Switch Dark 640x480 screenshot1.png</title>
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		<updated>2021-03-18T14:40:41Z</updated>

		<summary type="html">&lt;p&gt;Bzerkr: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Bzerkr</name></author>
	</entry>
	<entry>
		<id></id>
		<title>Frontends &amp; Launchers</title>
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		<updated>2021-03-18T14:29:39Z</updated>

		<summary type="html">&lt;p&gt;Bzerkr: /* Themes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: left;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;text-align:left; color:white; background-color:#464646;&amp;quot;| Frontend/Launcher&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;text-align:left; color:white; background-color:#464646;&amp;quot;| Notes&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;|[[File:Dig-icon.png |link=https://play.google.com/store/apps/details?id=com.digdroid.alman.dig&amp;amp;hl=en_US]] Dig&lt;br /&gt;
| Free (with optional paid updates). Theme-able. Super easy to configure. Has built-in scraping. Pre-installed on the RP2. Available on the Play Store [https://play.google.com/store/apps/details?id=com.digdroid.alman.dig&amp;amp;hl=en_US here].&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| Pegasus&lt;br /&gt;
| Free. Theme-able. Open-source and actively in development. An absolute pain to configure, and has no built-in scraping support. Actively being developed (an official Retroid Handhelds launcher is currently being developed with this frontend). Here&#039;s a very helpful [https://basvroegop.nl/pegasus guide] to help you set it up. Dev is optimizing it for the RP2. Not available on the Play Store. Download from [https://pegasus-frontend.org/#downloads here].&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| RESET&lt;br /&gt;
| $5. Not theme-able (yet). Slick and easier than both Pegasus and Dig to configure. Built-in scraping. Actively being developed. Being optimized for the RP2 by the dev, Jav. Available on the Play Store [https://play.google.com/store/apps/details?id=com.retroloungelab.resetcollection&amp;amp;hl=en_US here]. &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| RetroX&lt;br /&gt;
| $12/year. Theme-able. The easiest to configure. Uses built-in emulator cores, giving you handy universal shortcuts in all of your games. Some systems might be faster in RetroX than on the RP2s pre-installed emulators, while some might be slower (currently). Emulation is less customizable than with other emulators. The subscription covers cloud saves, letting you stay synced across any device you use RetroX on, but its worth noting that internet access is required to open your games. Actively being developed, with a RP2 optimized performance version coming shortly by the dev, Franco Catrin. RetroX offers a 5 day free trial to see if its right for you. Not available on the playstore. Download from [https://RetroX.tv RetroX.TV].&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| ClassicBoy&lt;br /&gt;
| $4. ClassicBoy is an all-in-one emulator that uses RetroArch cores. It has cores for PlayStation, GB, GBC, GBA, Nintendo 64, NES, SEGA, and NeoGeo. Contains standard features like audio settings, and save states. The developer hasn’t updated the app since 2014. It gives you free access to basic functions. Paying the upgrade fee is needed for it to be objectively usable. Pre-installed on the RP2. Available on the Play Store [https://play.google.com/store/apps/details?id=com.portableandroid.classicboyLite&amp;amp;hl=en_US here].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Pegasus Frontend ==&lt;br /&gt;
&lt;br /&gt;
Pegasus is a extremely powerful Frontend, it supports any emulator and can be themed in any way you want&lt;br /&gt;
&lt;br /&gt;
A full guide for dummies how to configure the RP2 with games, themes and more can be found [https://github.com/dragoonDorise/pegasus-rp2-metadata/ here].&lt;br /&gt;
&lt;br /&gt;
A video guide for setting up Pegasus can be found [https://youtu.be/fGWve7YYwGQ/ here.]&lt;br /&gt;
&lt;br /&gt;
== DIG Frontend ==&lt;br /&gt;
&lt;br /&gt;
=== Installation ===&lt;br /&gt;
&lt;br /&gt;
DIG comes preinstalled on your Retroid Pocket. You can download and install again from PlayStore.&lt;br /&gt;
&lt;br /&gt;
[[File:Dig-icon.png | link=https://play.google.com/store/apps/details?id=com.digdroid.alman.dig&amp;amp;hl=en_US]]&lt;br /&gt;
&lt;br /&gt;
=== Configuration === &lt;br /&gt;
&lt;br /&gt;
Before you begin, make sure you are connected to the internet and have game ROMS in the RP2 SD card folders and correctly named (it default scrapes from [https://thegamesdb.net/ TheGamesDB])&lt;br /&gt;
&lt;br /&gt;
The interface is basic black with text until you install a theme and scrape the boxart.&lt;br /&gt;
&lt;br /&gt;
[[File:Dig_installed.png|160px]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;strong&amp;gt;[https://youtu.be/45MW6vinmpA Video tutorial for setup]&amp;lt;/strong&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Themes ===&lt;br /&gt;
&lt;br /&gt;
The RP2 comes with 5 themes on the SD card, (also linked here below) designed for RP2&#039;s 640x480 4x3 screen. Full size 16:9 themes can also be downloaded from the [https://digdroid.com/forums/categories/themes DIG Forums].&lt;br /&gt;
&lt;br /&gt;
Copy your desired DIG theme zip file to your SD card. Themes are installed from within DIG&amp;gt;Options&amp;gt;themes&amp;gt;install theme and browse the zip file.&lt;br /&gt;
&lt;br /&gt;
Once installed select the theme by clicking &amp;quot;Select theme&amp;quot;. Wii 640x480 recommended.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;strong&amp;gt;[https://youtu.be/xzD32TZ_ZRk Video tutorial for themes]&amp;lt;/strong&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://drive.google.com/file/d/1kz-lFvt7ErDtrpyn3Qcz97L96d3TWIrp/view?usp=sharing Wii 640x480 (based on Huntzman Riivive v1.1)]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Wii_640x480_screenshot1.png|Home&lt;br /&gt;
File:Wii_640x480_screenshot2.png|Systems&lt;br /&gt;
File:Wii_640x480_screenshot3.png|Games&lt;br /&gt;
File:Wii_640x480_screenshot4.png|Game Info&lt;br /&gt;
File:Wii_640x480_screenshot5.png|Genres&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://drive.google.com/file/d/1qHdXgRyIeEGwy8ZWkXT2HODcozoufmh3/view?usp=sharing Switch 640x480 (based on Huntzman Riivive v1.1)]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Switch_640x480_screenshot1.png|Home&lt;br /&gt;
File:Switch_640x480_screenshot2.png|Systems&lt;br /&gt;
File:Switch_640x480_screenshot3.png|Games&lt;br /&gt;
File:Switch_640x480_screenshot4.png|Game Info&lt;br /&gt;
File:Switch_640x480_screenshot5.png|Genres&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
[&amp;lt;u&amp;gt;Switch 640x480 Dark&amp;lt;/u&amp;gt; based on Riivive v1.1] (https://drive.google.com/file/d/1DhE_LPv5XqXBqVpxjqblAf8w-ycr9938/view?usp=sharing)&lt;br /&gt;
&lt;br /&gt;
[&amp;lt;u&amp;gt;Retro Switch&amp;lt;/u&amp;gt;] (https://drive.google.com/file/d/1Vjl3ez9mW7Uk-ySXPXrVrR74jCrFeDYQ/view?usp=sharing)&lt;br /&gt;
&lt;br /&gt;
[&amp;lt;u&amp;gt;Retro Switch Dark&amp;lt;/u&amp;gt;] (https://drive.google.com/file/d/1KyzjO81ZC364wNPop5B7hCPB_saxqvmy/view?usp=sharing)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;&amp;lt;strong&amp;gt;Basic Tutorial for making themes for DIG frontend&amp;lt;/strong&amp;gt;&amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ff99cc;&amp;quot;&amp;gt;&amp;lt;em&amp;gt;&amp;lt;span style=&amp;quot;text-decoration: underline;&amp;quot;&amp;gt;Not an official tutorial or documentation about DIG frontend&amp;lt;/span&amp;gt;&amp;lt;/em&amp;gt;&amp;lt;/span&amp;gt;. The guide is a bit lengthy and may be too in depth for people familiar with console commands or who know their way around a PC in general. This is &amp;lt;strong&amp;gt;one &amp;lt;/strong&amp;gt;way of approaching making themes&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;em&amp;gt;written by /u/CricoidRiver 2020-09-29 12:25:15 AM, 2830 words.&amp;lt;/em&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;hr /&amp;gt;&lt;br /&gt;
&amp;lt;h5&amp;gt;Table of contents&amp;lt;/h5&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;span style=&amp;quot;text-decoration: underline;&amp;quot;&amp;gt;Software you need&amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;span style=&amp;quot;text-decoration: underline;&amp;quot;&amp;gt;Things to know&amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;span style=&amp;quot;text-decoration: underline;&amp;quot;&amp;gt;The Config&amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;span style=&amp;quot;text-decoration: underline;&amp;quot;&amp;gt;Backgrounds&amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;span style=&amp;quot;text-decoration: underline;&amp;quot;&amp;gt;Foregrounds&amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;span style=&amp;quot;text-decoration: underline;&amp;quot;&amp;gt;Toolbar&amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;span style=&amp;quot;text-decoration: underline;&amp;quot;&amp;gt;Audio&amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;span style=&amp;quot;text-decoration: underline;&amp;quot;&amp;gt;Text&amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;span style=&amp;quot;text-decoration: underline;&amp;quot;&amp;gt;List Type&amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;span style=&amp;quot;text-decoration: underline;&amp;quot;&amp;gt;Getting Started&amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;span style=&amp;quot;text-decoration: underline;&amp;quot;&amp;gt;Using LDPlayer4 to visualize DIG themes&amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;span style=&amp;quot;text-decoration: underline;&amp;quot;&amp;gt;Techniques and tips&amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;span style=&amp;quot;text-decoration: underline;&amp;quot;&amp;gt;Example of a theme folder&amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;h5&amp;gt;Software you need&amp;lt;/h5&amp;gt;&lt;br /&gt;
&amp;lt;hr /&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;strong&amp;gt;Notepad++ &amp;lt;/strong&amp;gt;(free) https://notepad-plus-plus.org/downloads/ or any other text editor to edit the theme config.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;strong&amp;gt; LDPlayer4&amp;lt;/strong&amp;gt; (free) https://www.ldplayer.net/blog/ldplayer-4-review.html Android emulator for PC. Not necessary but makes it easier to preview your theme&#039;s layout without needing to transfer the file to your handheld to test it. This guide is going to be based around this emulator.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;strong&amp;gt; Paint.net&amp;lt;/strong&amp;gt; (free) https://www.getpaint.net/download.html but if you have Photoshop that will work too.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;strong&amp;gt; GridCheckerboard plugin &amp;lt;/strong&amp;gt;https://forums.getpaint.net/topic/1964-grid-maker-plugin-v30-updated-july-2-2014/ for paint.net (free) this will allow to measure elements on screen at a glance. (60 pixel is a good grid to begin with).&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;A theme you like and wish to edit and customize, put it on your desktop for easy access. Themes can be found on the &amp;lt;strong&amp;gt;DIG forums&amp;lt;/strong&amp;gt; https://digdroid.com/forums/categories/themes, some on &amp;lt;strong&amp;gt;/r/retroid&amp;lt;/strong&amp;gt; https://www.reddit.com/r/retroid and here in the &amp;lt;strong&amp;gt;wiki&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;A &amp;lt;strong&amp;gt;DIG apk&amp;lt;/strong&amp;gt; either extracted from your phone, RP2 or downloaded and copied to your PC.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;h5&amp;gt;Things to know&amp;lt;/h5&amp;gt;&lt;br /&gt;
&amp;lt;hr /&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Most DIG themes are formatted for 16:9 screens but the RP2 displays in 4:3. This will make those themes look cropped on the handheld.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;There is a lack of documentation and tutorials on how to create themes for DIG. This translates into a lot of trial and error when editing the config and figuring out how items display on the screen. This guide is not ideal in the sense that I took the &amp;quot;what you see is what you get&amp;quot; approach since a lot of config variables are either missing from the configs I checked (like padding, spacing, size, etc.) and adding them manually not always worked nor gave the expected results.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Don&#039;t forget to credit the author/s of the theme your work is based on if you plan on sharing it!&amp;lt;hr /&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;DIG theme consists of &amp;lt;strong&amp;gt;7 home screen menu shortcuts&amp;lt;/strong&amp;gt;.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;The images used as shortcuts are inside a Home Icons folder.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Home screen menu shortcuts will display in the following order:&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Systems (nes, snes, n64, psx, etc.)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Genres (2D, 3D, Action, Arcade, etc.)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Collections (games menu lets you create a collection)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Favorites (add your favorite games from games menu)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Recently Played&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All Games (games sorted a-z, will fetch backgrounds from currently selected game)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Options (lets you customize themes, scan ROMS, fetch covers etc.)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;h5&amp;gt;The Config&amp;lt;/h5&amp;gt;&lt;br /&gt;
&amp;lt;hr /&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;The Config.cfg file is edited using Notepad++. In Notepad++ select Edit, Line Operations, Sort Lines Lexiconographically Ascending for easier navigation.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;home_icons = &amp;quot;Home Icons&amp;quot; &amp;lt;/span&amp;gt;would be the the config entry that tells the config where to look for home icons, namely inside the folder &amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;&amp;quot;Home Icons&amp;quot;&amp;lt;/span&amp;gt; which is placed in the same root as &amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;&amp;quot;Background Default&amp;quot;&amp;lt;/span&amp;gt; inside the &amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;&amp;quot;config.cfg&amp;quot;&amp;lt;/span&amp;gt; file.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #99cc00;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;name = &amp;quot;Theme Retro&amp;quot; &amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;is the name of the config and thus the theme as displayed after installation when selecting it in the dropdown menu in DIG.&amp;lt;span style=&amp;quot;background-color: #99cc00;&amp;quot;&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;author = &amp;quot;Theme Author&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;author_contact = &amp;quot;theme%40author.com&amp;quot;&amp;lt;/span&amp;gt; personal information about the theme creator.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #99cc00;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;description = &amp;quot;theme theme&amp;quot; &amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;Description of the theme can also contain credits to other themers or links to assets used in the creation of the theme.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ffcc99;&amp;quot;&amp;gt;Always save the config file in the root folder of your theme&amp;lt;/span&amp;gt; where you have your Background Default, Background Home, Home Icons, etc. folders.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;h5&amp;gt;Backgrounds&amp;lt;/h5&amp;gt;&lt;br /&gt;
&amp;lt;hr /&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Your DIG theme consists of one main background image and several &amp;lt;em&amp;gt;secondary (&amp;lt;/em&amp;gt;just refering to them as secondary for the sake of explanation&amp;lt;em&amp;gt;)&amp;lt;/em&amp;gt; background images that can be in gif, png, jpg, etc. format. PNG over JPG is prefered for transparency modifications.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Each home screen shortcut can have its own background image as well as the gameinfo menu which pops up just before launching a game making it &amp;lt;strong&amp;gt;8 &amp;lt;em&amp;gt;secondary&amp;lt;/em&amp;gt; backgrounds&amp;lt;/strong&amp;gt; you can modify. An example of Theme folder would be:&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;em&amp;gt;&amp;lt;strong&amp;gt;Background Default&amp;lt;/strong&amp;gt;&amp;lt;/em&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;em&amp;gt;&amp;lt;strong&amp;gt;Background Home&amp;lt;/strong&amp;gt;&amp;lt;/em&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;em&amp;gt;&amp;lt;strong&amp;gt;Background Systems&amp;lt;/strong&amp;gt;&amp;lt;/em&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;em&amp;gt;&amp;lt;strong&amp;gt;Background Collections&amp;lt;/strong&amp;gt;&amp;lt;/em&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;em&amp;gt;&amp;lt;strong&amp;gt;Background Genres&amp;lt;/strong&amp;gt;&amp;lt;/em&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;em&amp;gt;&amp;lt;strong&amp;gt;Background Favorites&amp;lt;/strong&amp;gt;&amp;lt;/em&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;em&amp;gt;&amp;lt;strong&amp;gt;Background Gameinfo&amp;lt;/strong&amp;gt;&amp;lt;/em&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;em&amp;gt;&amp;lt;strong&amp;gt;Background Options&amp;lt;/strong&amp;gt;&amp;lt;/em&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Home Icons&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;config.cfg&amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;These secondary backgrounds will override the default background when properly linked to in the config. Hence the importance to name those png, gif, jpg images and their folders intuitively to avoid unnecessary confusion.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Examples:&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;media_path = &amp;quot;Background Default/BackgroundDefault.png&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;This is the config entry for the default background called &amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;&amp;quot;BackgroundDefault.png&amp;quot;&amp;lt;/span&amp;gt; which will display if no other secondary background is appointed to a menu.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Tips:&amp;lt;/strong&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Its a good idea to keep this background very minimal by maybe adding recurring elements like navigation icons, sprites or short texts like &amp;quot;back&amp;quot;, &amp;quot;ok&amp;quot; or &amp;quot;select&amp;quot; and then add details to other backgrounds. You can also clone this background to be the same for the other secondary backgrounds.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Consider this your master background, and as such keep an editable paint.net or Photoshop save with editable layers available to add or remove elements, add transparency or invert colors to create a dark mode.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;systems_media_path = &amp;quot;Background Systems/BackgroundSystems.png&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;This is the background which will now display instead of the default one in the menu &amp;quot;systems&amp;quot;.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;But there is more.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;systems_system_backgrounds = &amp;quot;Background Systems&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Is the path for a background image for each system &amp;lt;strong&amp;gt;system&amp;lt;/strong&amp;gt; background you wish to personalize. Meaning you can have additional backgrounds for every system supported in DIG. gb stands hardcoded for GameBoy, snes for Super Nintendo, psx for Playstation and so forth.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;This means an image called &amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;&amp;quot;psx.png&amp;quot;&amp;lt;/span&amp;gt; inside Background Systems will be displayed if the user selects the Playstation system when browsing inside the Systems menu.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;amp;nbsp;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;h5&amp;gt;Foreground&amp;lt;/h5&amp;gt;&lt;br /&gt;
&amp;lt;hr /&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Allows you to add a foreground to your backgrounds usually in the way of a semi transparent .png image allowing for advanced effects like shadowing an area or blurring a background. Works very similar to background entries and Foreground images should also be saved in their own Foreground folder.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;h5&amp;gt;Toolbar&amp;lt;/h5&amp;gt;&lt;br /&gt;
&amp;lt;hr /&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Your DIG frontend supports at least five toolbar elements which are clickable when displayed inside DIG.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;tool_icons = &amp;quot;Toolbar&amp;quot;&amp;lt;/span&amp;gt; tells the config to look for the the &amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;&amp;quot;tool_icons&amp;quot;&amp;lt;/span&amp;gt; inside the &amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;&amp;quot;Toolbar&amp;quot;&amp;lt;/span&amp;gt; folder thus replacing the default ones.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;genres_toolbar = &amp;quot;icons_top&amp;quot;&amp;lt;/span&amp;gt; refers to where the toolbar icons are placed. &amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;&amp;quot;icons_bottom&amp;quot;&amp;lt;/span&amp;gt; is afaik the only other option together with &amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;&amp;quot;default&amp;quot;&amp;lt;/span&amp;gt; for the text based menu style toolbar and &amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;&amp;quot;none&amp;quot;&amp;lt;/span&amp;gt; to disable it.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Since one could just use the homescreen shortcuts to navigate to options, toolbar icons are not a necessity and some themers leave them out for a cleaner look on most screens.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;icons_toolbar_scale = &amp;quot;15.5&amp;quot;&amp;lt;/span&amp;gt; determines the size of the icons. A larger number means smaller icons here.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Home&amp;lt;/strong&amp;gt;, &amp;lt;strong&amp;gt;mediaplay&amp;lt;/strong&amp;gt;, &amp;lt;strong&amp;gt;mediapause&amp;lt;/strong&amp;gt;, &amp;lt;strong&amp;gt;pagemenu&amp;lt;/strong&amp;gt;, &amp;lt;strong&amp;gt;options&amp;lt;/strong&amp;gt;, &amp;lt;strong&amp;gt;systems&amp;lt;/strong&amp;gt; are the&amp;lt;strong&amp;gt; 6 main toolbar icons&amp;lt;/strong&amp;gt;.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Home, Options and Systems toolbar icons are the same as if clicked from the home screen but allow for faster navigation on touchscreens. Mediaplay and mediapause start or stop a themes audio track.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;h5&amp;gt;Audio&amp;lt;/h5&amp;gt;&lt;br /&gt;
&amp;lt;hr /&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;You can put one or several audio files in the Audio folder and link them via the config entries:&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;sound = &amp;quot;folder&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;sound_path = &amp;quot;Audio&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;game_sound_path = &amp;quot;Audio&amp;quot;&amp;amp;nbsp;&amp;lt;/span&amp;gt; Audio being your folder for sounds being played when inside the gameinfo screen.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;or&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;systems_sound = &amp;quot;folder&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;systems_sound_path = &amp;quot;Audio&amp;quot;&amp;lt;/span&amp;gt; Audio being your folder for sounds being played when inside the systems screen.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;You could also link directly a &amp;quot;file&amp;quot; for a specific menu like for example:&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;systems_sound = &amp;quot;file&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;systems_sound_path = &amp;quot;Audio/Systems_Menu_Sound.mp3&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;You can have multiple audio tracks similar to backgrounds for each menu entry but they will quickly increase your theme&#039;s size in megabytes.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;h5&amp;gt;Text&amp;lt;/h5&amp;gt;&lt;br /&gt;
&amp;lt;hr /&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;You can edit text color but it has to be in 8 digit HEX format as far as I can tell.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;&amp;quot;ffffffff&amp;quot;&amp;lt;/span&amp;gt; for white.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;&amp;quot;363636&amp;quot;&amp;lt;/span&amp;gt; for grey will not work for example.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Again you can edit text color for each menu if needed. Usually there are multiple text edits available for each menu that refer to Header, description, etc.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;systems_text1 = &amp;quot;ffffffff&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;systems_text2 = &amp;quot;ffffffff&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;h5&amp;gt;List type&amp;lt;/h5&amp;gt;&lt;br /&gt;
&amp;lt;hr /&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;This will determine the way your icons are displayed. They can be displayed in a carousel, coverflow, list, linear, wheel, etc.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;You can change this from inside DIG by clicking pagemenu icon in the toolbar or by assigning a shortcut on your gamepad via options menu then go on view options and select the list view you wish to have for the current screen.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;systems_list_type = &amp;quot;linear&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;this determines what type of icon scrolling is used for the systems menu. Linear flow in this case. Your consoles and handhelds will flow horizontally and display in a linear motion and scroll sideways. Retro Switch theme uses the linear list type by default for all screens.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;home_list_type = &amp;quot;grid&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;determines the default flow for the home screen. In this case it puts your icons one next to each other in a grid pattern. Also adds a selection animation to the icons by enlarging them when selected. Can be seen in the Wii 640x480 theme. I think grid is only available for home screen.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;home_linear_scale = &amp;quot;0.8&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;home_linear_spacing = &amp;quot;1&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Scale and spacing is the size of your icons in proportion to other variables like&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;systems_block_size = &amp;quot;140&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;determines the size of your icons and images. A saved &amp;quot;psx.png&amp;quot; home icon of 100 square pixels becomes 140 square pixels by this formula without further variables.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;systems_aspect_ratio = &amp;quot;1.0&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;determines the aspect ratio of the systems screen. This allows for interesting editing but is tricky to get it right. A lack of comprehensive padding, margin and centering rules due to lack of documentation is a big issue to succesfully edit a theme.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;&amp;quot;1.333334&amp;quot;&amp;lt;/span&amp;gt; would be a default for the RP2 4:3 screen (4:3=1.333334) but not mandatory for themes that use sidescrolling flows (linear, coverflow, etc.).&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;amp;nbsp;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;h5&amp;gt;Getting started&amp;lt;/h5&amp;gt;&lt;br /&gt;
&amp;lt;hr /&amp;gt;&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;strong&amp;gt;Have enough space &amp;lt;/strong&amp;gt;on your PC desktop screen to place your theme, apk and programs you need to launch.&amp;lt;strong&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;strong&amp;gt;Unzip&amp;lt;/strong&amp;gt; your downloaded theme &amp;lt;strong&amp;gt;inside&amp;lt;/strong&amp;gt; a new folder on your desktop with the same name as the theme. &amp;lt;strong&amp;gt;Copy this folder&amp;lt;/strong&amp;gt; and place it next to the original on your desktop. Always edit the copied folder only, the original helps to copy over lost images or icons or to double check or restore your config if you make a major error.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Grab the &amp;lt;strong&amp;gt;DIG.apk&amp;lt;/strong&amp;gt; and place it on the desktop next to your copied theme folder.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Install and launch &amp;lt;strong&amp;gt;LDPlayer4&amp;lt;/strong&amp;gt; and set display size to &amp;lt;span style=&amp;quot;background-color: #ffcc99;&amp;quot;&amp;gt;230 DPI and 640px width 480px&amp;lt;/span&amp;gt; height in the settings like the RP2 has. This will make things you change in the config look in the same resolution as the RP2.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;In &amp;lt;strong&amp;gt;LDPlayer4&amp;lt;/strong&amp;gt;, open the small home screen folder and drag and drop the file manager on the emulators home screen.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;strong&amp;gt;Install the DIG app&amp;lt;/strong&amp;gt; apk by dragging and dropping it on the emulators homescreen. The DIG icon should pop up near the File Manager app.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;strong&amp;gt;Run DIG&amp;lt;/strong&amp;gt; then exit by closing top side tab.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Start &amp;lt;strong&amp;gt;Notepad++&amp;lt;/strong&amp;gt;. Later when loading your config select Edit, Line Operations, Sort Lines Lexiconographically Ascending.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Install &amp;lt;strong&amp;gt;paint.net&amp;lt;/strong&amp;gt; and install the &amp;lt;strong&amp;gt;GridCheckerboard&amp;lt;/strong&amp;gt; plugin. Do this by unzipping the plugin and placing the .dll file in C:/programs/paint.net/Effects. Accessible through Effects, Render, Grid menu later on inside paint.net.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Have a&amp;lt;strong&amp;gt; basic &amp;quot;ROMS&amp;quot; folder ready&amp;lt;/strong&amp;gt; that includes a couple unzipped gb, nes, snes, gba, n64 and psx games each in their own subfolder with the same name (gb, snes, n64, etc.) inside a main folder called &amp;lt;strong&amp;gt;&amp;quot;ROMS&amp;quot; &amp;lt;/strong&amp;gt;to test out your theme and being able to access all menu screens like all games, gameinfo, favorites (after adding) collections (after adding) and so on.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;amp;nbsp;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;h5&amp;gt;Using LDPlayer4 to visualize DIG themes&amp;lt;/h5&amp;gt;&lt;br /&gt;
&amp;lt;hr /&amp;gt;&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Open &amp;lt;strong&amp;gt;LDPlayer4&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Open &amp;lt;strong&amp;gt;DIG&amp;lt;/strong&amp;gt; and click on File Manager tab. Allow root access if prompted.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Click on the left on the &amp;lt;strong&amp;gt;3 horizontal lines&amp;lt;/strong&amp;gt; (hamburger menu) then select internal shared storage.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Click on&amp;lt;strong&amp;gt; Pictures&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Drag and drop your &amp;quot;&amp;lt;strong&amp;gt;ROMS&amp;lt;/strong&amp;gt;&amp;quot; folder here.&amp;amp;nbsp;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Drag and drop your &amp;quot;&amp;lt;strong&amp;gt;theme.zip&amp;lt;/strong&amp;gt;&amp;quot; file here so that DIG can access and install it later on.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;span style=&amp;quot;text-decoration: underline;&amp;quot;&amp;gt;To successfully test your modified themes you will need to delete both the &amp;quot;theme.zip&amp;quot; file located in &amp;lt;span style=&amp;quot;background-color: #ffff99;&amp;quot;&amp;gt;File Manager-&amp;amp;gt;Internal Shared Storage-&amp;amp;gt;Pictures&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;background-color: #ffcc99;&amp;quot;&amp;gt;&amp;lt;strong&amp;gt;and&amp;lt;/strong&amp;gt;&amp;lt;/span&amp;gt; the DIG app by dragging and dropping it to the bin icon on the homescreen &amp;lt;strong&amp;gt;after each test run&amp;lt;/strong&amp;gt;, before installing the theme again.&amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;This is to delete the DIG cache and config file it locally stores which would stop the updated version to be loaded correctly.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;After you made and saved your edits to the theme config, &amp;lt;strong&amp;gt;create a zip archive&amp;lt;/strong&amp;gt; by selecting every folder Background Default, Background Systems, Home Icons, Toolbar, etc. and the config file.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;strong&amp;gt;DO not zip the theme folder holding the Background Default, Home Icons and config file&amp;lt;/strong&amp;gt;, zip them by &amp;lt;strong&amp;gt;selecting them individually&amp;lt;/strong&amp;gt;. DIG will not be able to install the theme otherwise. Make sure to delete the old archive first which should be in the same root directory below your config.cfg file.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&amp;lt;h5&amp;gt;Tips and tricks&amp;lt;/h5&amp;gt;&lt;br /&gt;
&amp;lt;hr /&amp;gt;&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Do Print Screens (prt sc button on your keyboard) of your desktop with the 640x480 window of your unresized DIG screen in the emulator. This 1920x1080 or 2560x1440 image (depending on your screen) can be cropped in paint.net to 640x480 letting you measure pixel perfectly where to place elements on your backgrounds or how large icons have to be.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;You can save the default theme background as a blank 640x480 image and add a 60px grid to it with the paint.net gridchecker board plugin or similar tool in Photoshop. This allows to have an idea where images will display in DIG allowing for adjustments in the config and resizing or cropping of the image in paint.net.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Use layers to stack elements on your backgrounds. Layers need to be merged to be png saveable but you can undo the steps after saving and redo with other elements like Background text.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;You can add opacity to an image in the layer options. Make sure to save first otherwise the opacity will translate to other elements in your Layer list and merging down will apply the opacity for each layer.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;When uninstalling the DIG app from LDPlayer4 you will need to drag and drop the apk to the homescreen to reinstall it. Its handy to have it close to your theme&#039;s zip folder as you will need it around the same time when reopening LDPlayer4 and DIG.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Be careful when resizing icons or images as the resizing is often of lesser quality than say the original smaller version of the same image.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Try to minimize your time needed to open and load a theme into DIG from the emulator by doing a lot of edits, even more general ones to the config first like:&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;list-style-type: disc;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;editing all text colors to either black (0) or white (ffffffff) depending on your background&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;checking all background folders are properly setup&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;checking your background images are of the correct size across all the background folders&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;keeping things coherent with spacing and scale like &amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;collections_block_size = &amp;quot;140.0&amp;quot;&amp;lt;/span&amp;gt; or &amp;lt;span style=&amp;quot;background-color: #99cc00;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;home_block_size = &amp;quot;140.0&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Leave config entries you are not sure about their function as they are or put them to&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt; &amp;quot;1&amp;quot;&amp;lt;/span&amp;gt; or &amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;&amp;quot;0&amp;quot; &amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;You can specify wether DIG reads a file or a folder from a directory like&amp;amp;nbsp; &amp;lt;span style=&amp;quot;background-color: #99cc00;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;game_sound =&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;&amp;quot;folder&amp;quot; ; game_sound_path = &amp;quot;Audio&amp;quot; &amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;will look up any audio file inside the Audio folder to play when entering the game menu in DIG.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;amp;nbsp;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;h5&amp;gt;Example of a theme folder&amp;lt;/h5&amp;gt;&lt;br /&gt;
&amp;lt;hr /&amp;gt;&lt;br /&gt;
&amp;lt;table style=&amp;quot;height: 717px; width: 711px;&amp;quot; border=&amp;quot;1&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tbody&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 164.583px;&amp;quot;&amp;gt;Audio&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 528.417px;&amp;quot;&amp;gt;theme_music.mp3&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 164.583px;&amp;quot;&amp;gt;Background Default&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 528.417px;&amp;quot;&amp;gt;BackgroundDefault.png&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 164.583px;&amp;quot;&amp;gt;Background Home&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 528.417px;&amp;quot;&amp;gt;BackgroundHome.png&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 164.583px;&amp;quot;&amp;gt;Background Systems&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 528.417px;&amp;quot;&amp;gt;BackgroundSystems.png&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 164.583px;&amp;quot;&amp;gt;Background Collections&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 528.417px;&amp;quot;&amp;gt;BackgroundCollections.png&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 164.583px;&amp;quot;&amp;gt;Background Genres&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 528.417px;&amp;quot;&amp;gt;BackgroundGenres.png&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 164.583px;&amp;quot;&amp;gt;Background Gameinfo&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 528.417px;&amp;quot;&amp;gt;BackgroundGameinfo.png&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 164.583px;&amp;quot;&amp;gt;Background Favorites&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 528.417px;&amp;quot;&amp;gt;BackgroundFavorites.png&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 164.583px;&amp;quot;&amp;gt;Background Options&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 528.417px;&amp;quot;&amp;gt;BackgroundOptions.png&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 164.583px;&amp;quot;&amp;gt;Default Covers&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 528.417px;&amp;quot;&amp;gt;gb.png gba.png gbc.png psx.png (these cover icons replace the default ones displayed for games that DIG did not find cover art for)&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 164.583px;&amp;quot;&amp;gt;Home Icons&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 528.417px;&amp;quot;&amp;gt;allgames.png collections.png options.png favorites.png genres.png systems.png played.png&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 164.583px;&amp;quot;&amp;gt;Systems Icons&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 528.417px;&amp;quot;&amp;gt;gb.png gba.png gbc.png psx.png&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 164.583px;&amp;quot;&amp;gt;Toolbar&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 528.417px;&amp;quot;&amp;gt;home.png mediaplay.png mediapause.png systems.png options.png pagemenu.png&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 164.583px;&amp;quot;&amp;gt;config.cfg&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 528.417px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;sound = &amp;quot;folder&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;sound_path = &amp;quot;Audio&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;systems_sound_path = &amp;quot;Audio&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;game_sound_path = &amp;quot;Audio&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;favorites_media = &amp;quot;file&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;favorites_media_path = &amp;quot;Background Favorites/BackgroundFavorites.png&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;genres_media = &amp;quot;file&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;genres_media_path = &amp;quot;Background Genres/BackgroundGenres.png&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;home_media = &amp;quot;file&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;home_media_path = &amp;quot;Background Home/BackgroundHome.png&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;options_media = &amp;quot;file&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;options_media_path = &amp;quot;Background Options/BackgroundOptions.png&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;em&amp;gt;&amp;lt;strong&amp;gt;...&amp;lt;/strong&amp;gt;&amp;lt;/em&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;em&amp;gt;&amp;lt;strong&amp;gt;(&amp;lt;/strong&amp;gt;&amp;lt;/em&amp;gt;&amp;lt;em&amp;gt;&amp;lt;strong&amp;gt;etc. for the backgrounds)&amp;lt;/strong&amp;gt;&amp;lt;/em&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;em&amp;gt;&amp;lt;strong&amp;gt;...&amp;lt;/strong&amp;gt;&amp;lt;/em&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;default_covers = &amp;quot;Default Covers&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;home_icons = &amp;quot;Home Icons&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;systems_icons = &amp;quot;Systems Icons&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;tool_icons = &amp;quot;Toolbar&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/tbody&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;amp;nbsp;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;This is to give an idea of how the config entries works but of course more entries are needed to make the theme work. The other files inside the folders on the other hand are &amp;quot;complete&amp;quot; and make out the totality of a basic DIG theme.&amp;lt;/strong&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;hr /&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Guide created by CricoidRiver. Edited by CricoidRiver.&amp;lt;/p&amp;gt;&lt;/div&gt;</summary>
		<author><name>Bzerkr</name></author>
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		<author><name>Bzerkr</name></author>
	</entry>
	<entry>
		<id></id>
		<title>Frontends &amp; Launchers</title>
		<link rel="alternate" type="text/html" href=""/>
		<updated>2021-03-18T14:14:26Z</updated>

		<summary type="html">&lt;p&gt;Bzerkr: /* Themes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: left;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;text-align:left; color:white; background-color:#464646;&amp;quot;| Frontend/Launcher&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;text-align:left; color:white; background-color:#464646;&amp;quot;| Notes&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;|[[File:Dig-icon.png |link=https://play.google.com/store/apps/details?id=com.digdroid.alman.dig&amp;amp;hl=en_US]] Dig&lt;br /&gt;
| Free (with optional paid updates). Theme-able. Super easy to configure. Has built-in scraping. Pre-installed on the RP2. Available on the Play Store [https://play.google.com/store/apps/details?id=com.digdroid.alman.dig&amp;amp;hl=en_US here].&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| Pegasus&lt;br /&gt;
| Free. Theme-able. Open-source and actively in development. An absolute pain to configure, and has no built-in scraping support. Actively being developed (an official Retroid Handhelds launcher is currently being developed with this frontend). Here&#039;s a very helpful [https://basvroegop.nl/pegasus guide] to help you set it up. Dev is optimizing it for the RP2. Not available on the Play Store. Download from [https://pegasus-frontend.org/#downloads here].&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| RESET&lt;br /&gt;
| $5. Not theme-able (yet). Slick and easier than both Pegasus and Dig to configure. Built-in scraping. Actively being developed. Being optimized for the RP2 by the dev, Jav. Available on the Play Store [https://play.google.com/store/apps/details?id=com.retroloungelab.resetcollection&amp;amp;hl=en_US here]. &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| RetroX&lt;br /&gt;
| $12/year. Theme-able. The easiest to configure. Uses built-in emulator cores, giving you handy universal shortcuts in all of your games. Some systems might be faster in RetroX than on the RP2s pre-installed emulators, while some might be slower (currently). Emulation is less customizable than with other emulators. The subscription covers cloud saves, letting you stay synced across any device you use RetroX on, but its worth noting that internet access is required to open your games. Actively being developed, with a RP2 optimized performance version coming shortly by the dev, Franco Catrin. RetroX offers a 5 day free trial to see if its right for you. Not available on the playstore. Download from [https://RetroX.tv RetroX.TV].&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| ClassicBoy&lt;br /&gt;
| $4. ClassicBoy is an all-in-one emulator that uses RetroArch cores. It has cores for PlayStation, GB, GBC, GBA, Nintendo 64, NES, SEGA, and NeoGeo. Contains standard features like audio settings, and save states. The developer hasn’t updated the app since 2014. It gives you free access to basic functions. Paying the upgrade fee is needed for it to be objectively usable. Pre-installed on the RP2. Available on the Play Store [https://play.google.com/store/apps/details?id=com.portableandroid.classicboyLite&amp;amp;hl=en_US here].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Pegasus Frontend ==&lt;br /&gt;
&lt;br /&gt;
Pegasus is a extremely powerful Frontend, it supports any emulator and can be themed in any way you want&lt;br /&gt;
&lt;br /&gt;
A full guide for dummies how to configure the RP2 with games, themes and more can be found [https://github.com/dragoonDorise/pegasus-rp2-metadata/ here].&lt;br /&gt;
&lt;br /&gt;
A video guide for setting up Pegasus can be found [https://youtu.be/fGWve7YYwGQ/ here.]&lt;br /&gt;
&lt;br /&gt;
== DIG Frontend ==&lt;br /&gt;
&lt;br /&gt;
=== Installation ===&lt;br /&gt;
&lt;br /&gt;
DIG comes preinstalled on your Retroid Pocket. You can download and install again from PlayStore.&lt;br /&gt;
&lt;br /&gt;
[[File:Dig-icon.png | link=https://play.google.com/store/apps/details?id=com.digdroid.alman.dig&amp;amp;hl=en_US]]&lt;br /&gt;
&lt;br /&gt;
=== Configuration === &lt;br /&gt;
&lt;br /&gt;
Before you begin, make sure you are connected to the internet and have game ROMS in the RP2 SD card folders and correctly named (it default scrapes from [https://thegamesdb.net/ TheGamesDB])&lt;br /&gt;
&lt;br /&gt;
The interface is basic black with text until you install a theme and scrape the boxart.&lt;br /&gt;
&lt;br /&gt;
[[File:Dig_installed.png|160px]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;strong&amp;gt;[https://youtu.be/45MW6vinmpA Video tutorial for setup]&amp;lt;/strong&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Themes ===&lt;br /&gt;
&lt;br /&gt;
The RP2 comes with 5 themes on the SD card, (also linked here below) designed for RP2&#039;s 640x480 4x3 screen. Full size 16:9 themes can also be downloaded from the [https://digdroid.com/forums/categories/themes DIG Forums].&lt;br /&gt;
&lt;br /&gt;
Copy your desired DIG theme zip file to your SD card. Themes are installed from within DIG&amp;gt;Options&amp;gt;themes&amp;gt;install theme and browse the zip file.&lt;br /&gt;
&lt;br /&gt;
Once installed select the theme by clicking &amp;quot;Select theme&amp;quot;. Wii 640x480 recommended.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;strong&amp;gt;[https://youtu.be/xzD32TZ_ZRk Video tutorial for themes]&amp;lt;/strong&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://drive.google.com/file/d/1kz-lFvt7ErDtrpyn3Qcz97L96d3TWIrp/view?usp=sharing Wii 640x480 (based on Huntzman Riivive v1.1)]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Wii_640x480_screenshot1.png|Home&lt;br /&gt;
File:Wii_640x480_screenshot2.png|Systems&lt;br /&gt;
File:Wii_640x480_screenshot3.png|Games&lt;br /&gt;
File:Wii_640x480_screenshot4.png|Game Info&lt;br /&gt;
File:Wii_640x480_screenshot5.png|Genres&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[&amp;lt;u&amp;gt;Switch 640x480&amp;lt;/u&amp;gt; based on Riivive v1.1] (https://drive.google.com/file/d/1qHdXgRyIeEGwy8ZWkXT2HODcozoufmh3/view?usp=sharing)&lt;br /&gt;
&lt;br /&gt;
[&amp;lt;u&amp;gt;Switch 640x480 Dark&amp;lt;/u&amp;gt; based on Riivive v1.1] (https://drive.google.com/file/d/1DhE_LPv5XqXBqVpxjqblAf8w-ycr9938/view?usp=sharing)&lt;br /&gt;
&lt;br /&gt;
[&amp;lt;u&amp;gt;Retro Switch&amp;lt;/u&amp;gt;] (https://drive.google.com/file/d/1Vjl3ez9mW7Uk-ySXPXrVrR74jCrFeDYQ/view?usp=sharing)&lt;br /&gt;
&lt;br /&gt;
[&amp;lt;u&amp;gt;Retro Switch Dark&amp;lt;/u&amp;gt;] (https://drive.google.com/file/d/1KyzjO81ZC364wNPop5B7hCPB_saxqvmy/view?usp=sharing)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;&amp;lt;strong&amp;gt;Basic Tutorial for making themes for DIG frontend&amp;lt;/strong&amp;gt;&amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ff99cc;&amp;quot;&amp;gt;&amp;lt;em&amp;gt;&amp;lt;span style=&amp;quot;text-decoration: underline;&amp;quot;&amp;gt;Not an official tutorial or documentation about DIG frontend&amp;lt;/span&amp;gt;&amp;lt;/em&amp;gt;&amp;lt;/span&amp;gt;. The guide is a bit lengthy and may be too in depth for people familiar with console commands or who know their way around a PC in general. This is &amp;lt;strong&amp;gt;one &amp;lt;/strong&amp;gt;way of approaching making themes&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;em&amp;gt;written by /u/CricoidRiver 2020-09-29 12:25:15 AM, 2830 words.&amp;lt;/em&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;hr /&amp;gt;&lt;br /&gt;
&amp;lt;h5&amp;gt;Table of contents&amp;lt;/h5&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;span style=&amp;quot;text-decoration: underline;&amp;quot;&amp;gt;Software you need&amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;span style=&amp;quot;text-decoration: underline;&amp;quot;&amp;gt;Things to know&amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;span style=&amp;quot;text-decoration: underline;&amp;quot;&amp;gt;The Config&amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;span style=&amp;quot;text-decoration: underline;&amp;quot;&amp;gt;Backgrounds&amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;span style=&amp;quot;text-decoration: underline;&amp;quot;&amp;gt;Foregrounds&amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;span style=&amp;quot;text-decoration: underline;&amp;quot;&amp;gt;Toolbar&amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;span style=&amp;quot;text-decoration: underline;&amp;quot;&amp;gt;Audio&amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;span style=&amp;quot;text-decoration: underline;&amp;quot;&amp;gt;Text&amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;span style=&amp;quot;text-decoration: underline;&amp;quot;&amp;gt;List Type&amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;span style=&amp;quot;text-decoration: underline;&amp;quot;&amp;gt;Getting Started&amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;span style=&amp;quot;text-decoration: underline;&amp;quot;&amp;gt;Using LDPlayer4 to visualize DIG themes&amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;span style=&amp;quot;text-decoration: underline;&amp;quot;&amp;gt;Techniques and tips&amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;span style=&amp;quot;text-decoration: underline;&amp;quot;&amp;gt;Example of a theme folder&amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;h5&amp;gt;Software you need&amp;lt;/h5&amp;gt;&lt;br /&gt;
&amp;lt;hr /&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;strong&amp;gt;Notepad++ &amp;lt;/strong&amp;gt;(free) https://notepad-plus-plus.org/downloads/ or any other text editor to edit the theme config.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;strong&amp;gt; LDPlayer4&amp;lt;/strong&amp;gt; (free) https://www.ldplayer.net/blog/ldplayer-4-review.html Android emulator for PC. Not necessary but makes it easier to preview your theme&#039;s layout without needing to transfer the file to your handheld to test it. This guide is going to be based around this emulator.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;strong&amp;gt; Paint.net&amp;lt;/strong&amp;gt; (free) https://www.getpaint.net/download.html but if you have Photoshop that will work too.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;strong&amp;gt; GridCheckerboard plugin &amp;lt;/strong&amp;gt;https://forums.getpaint.net/topic/1964-grid-maker-plugin-v30-updated-july-2-2014/ for paint.net (free) this will allow to measure elements on screen at a glance. (60 pixel is a good grid to begin with).&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;A theme you like and wish to edit and customize, put it on your desktop for easy access. Themes can be found on the &amp;lt;strong&amp;gt;DIG forums&amp;lt;/strong&amp;gt; https://digdroid.com/forums/categories/themes, some on &amp;lt;strong&amp;gt;/r/retroid&amp;lt;/strong&amp;gt; https://www.reddit.com/r/retroid and here in the &amp;lt;strong&amp;gt;wiki&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;A &amp;lt;strong&amp;gt;DIG apk&amp;lt;/strong&amp;gt; either extracted from your phone, RP2 or downloaded and copied to your PC.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;h5&amp;gt;Things to know&amp;lt;/h5&amp;gt;&lt;br /&gt;
&amp;lt;hr /&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Most DIG themes are formatted for 16:9 screens but the RP2 displays in 4:3. This will make those themes look cropped on the handheld.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;There is a lack of documentation and tutorials on how to create themes for DIG. This translates into a lot of trial and error when editing the config and figuring out how items display on the screen. This guide is not ideal in the sense that I took the &amp;quot;what you see is what you get&amp;quot; approach since a lot of config variables are either missing from the configs I checked (like padding, spacing, size, etc.) and adding them manually not always worked nor gave the expected results.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Don&#039;t forget to credit the author/s of the theme your work is based on if you plan on sharing it!&amp;lt;hr /&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;DIG theme consists of &amp;lt;strong&amp;gt;7 home screen menu shortcuts&amp;lt;/strong&amp;gt;.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;The images used as shortcuts are inside a Home Icons folder.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Home screen menu shortcuts will display in the following order:&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Systems (nes, snes, n64, psx, etc.)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Genres (2D, 3D, Action, Arcade, etc.)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Collections (games menu lets you create a collection)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Favorites (add your favorite games from games menu)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Recently Played&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All Games (games sorted a-z, will fetch backgrounds from currently selected game)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Options (lets you customize themes, scan ROMS, fetch covers etc.)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;h5&amp;gt;The Config&amp;lt;/h5&amp;gt;&lt;br /&gt;
&amp;lt;hr /&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;The Config.cfg file is edited using Notepad++. In Notepad++ select Edit, Line Operations, Sort Lines Lexiconographically Ascending for easier navigation.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;home_icons = &amp;quot;Home Icons&amp;quot; &amp;lt;/span&amp;gt;would be the the config entry that tells the config where to look for home icons, namely inside the folder &amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;&amp;quot;Home Icons&amp;quot;&amp;lt;/span&amp;gt; which is placed in the same root as &amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;&amp;quot;Background Default&amp;quot;&amp;lt;/span&amp;gt; inside the &amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;&amp;quot;config.cfg&amp;quot;&amp;lt;/span&amp;gt; file.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #99cc00;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;name = &amp;quot;Theme Retro&amp;quot; &amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;is the name of the config and thus the theme as displayed after installation when selecting it in the dropdown menu in DIG.&amp;lt;span style=&amp;quot;background-color: #99cc00;&amp;quot;&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;author = &amp;quot;Theme Author&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;author_contact = &amp;quot;theme%40author.com&amp;quot;&amp;lt;/span&amp;gt; personal information about the theme creator.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #99cc00;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;description = &amp;quot;theme theme&amp;quot; &amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;Description of the theme can also contain credits to other themers or links to assets used in the creation of the theme.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ffcc99;&amp;quot;&amp;gt;Always save the config file in the root folder of your theme&amp;lt;/span&amp;gt; where you have your Background Default, Background Home, Home Icons, etc. folders.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;h5&amp;gt;Backgrounds&amp;lt;/h5&amp;gt;&lt;br /&gt;
&amp;lt;hr /&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Your DIG theme consists of one main background image and several &amp;lt;em&amp;gt;secondary (&amp;lt;/em&amp;gt;just refering to them as secondary for the sake of explanation&amp;lt;em&amp;gt;)&amp;lt;/em&amp;gt; background images that can be in gif, png, jpg, etc. format. PNG over JPG is prefered for transparency modifications.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Each home screen shortcut can have its own background image as well as the gameinfo menu which pops up just before launching a game making it &amp;lt;strong&amp;gt;8 &amp;lt;em&amp;gt;secondary&amp;lt;/em&amp;gt; backgrounds&amp;lt;/strong&amp;gt; you can modify. An example of Theme folder would be:&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;em&amp;gt;&amp;lt;strong&amp;gt;Background Default&amp;lt;/strong&amp;gt;&amp;lt;/em&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;em&amp;gt;&amp;lt;strong&amp;gt;Background Home&amp;lt;/strong&amp;gt;&amp;lt;/em&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;em&amp;gt;&amp;lt;strong&amp;gt;Background Systems&amp;lt;/strong&amp;gt;&amp;lt;/em&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;em&amp;gt;&amp;lt;strong&amp;gt;Background Collections&amp;lt;/strong&amp;gt;&amp;lt;/em&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;em&amp;gt;&amp;lt;strong&amp;gt;Background Genres&amp;lt;/strong&amp;gt;&amp;lt;/em&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;em&amp;gt;&amp;lt;strong&amp;gt;Background Favorites&amp;lt;/strong&amp;gt;&amp;lt;/em&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;em&amp;gt;&amp;lt;strong&amp;gt;Background Gameinfo&amp;lt;/strong&amp;gt;&amp;lt;/em&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;em&amp;gt;&amp;lt;strong&amp;gt;Background Options&amp;lt;/strong&amp;gt;&amp;lt;/em&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Home Icons&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;config.cfg&amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;These secondary backgrounds will override the default background when properly linked to in the config. Hence the importance to name those png, gif, jpg images and their folders intuitively to avoid unnecessary confusion.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Examples:&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;media_path = &amp;quot;Background Default/BackgroundDefault.png&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;This is the config entry for the default background called &amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;&amp;quot;BackgroundDefault.png&amp;quot;&amp;lt;/span&amp;gt; which will display if no other secondary background is appointed to a menu.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Tips:&amp;lt;/strong&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Its a good idea to keep this background very minimal by maybe adding recurring elements like navigation icons, sprites or short texts like &amp;quot;back&amp;quot;, &amp;quot;ok&amp;quot; or &amp;quot;select&amp;quot; and then add details to other backgrounds. You can also clone this background to be the same for the other secondary backgrounds.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Consider this your master background, and as such keep an editable paint.net or Photoshop save with editable layers available to add or remove elements, add transparency or invert colors to create a dark mode.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;systems_media_path = &amp;quot;Background Systems/BackgroundSystems.png&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;This is the background which will now display instead of the default one in the menu &amp;quot;systems&amp;quot;.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;But there is more.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;systems_system_backgrounds = &amp;quot;Background Systems&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Is the path for a background image for each system &amp;lt;strong&amp;gt;system&amp;lt;/strong&amp;gt; background you wish to personalize. Meaning you can have additional backgrounds for every system supported in DIG. gb stands hardcoded for GameBoy, snes for Super Nintendo, psx for Playstation and so forth.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;This means an image called &amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;&amp;quot;psx.png&amp;quot;&amp;lt;/span&amp;gt; inside Background Systems will be displayed if the user selects the Playstation system when browsing inside the Systems menu.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;amp;nbsp;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;h5&amp;gt;Foreground&amp;lt;/h5&amp;gt;&lt;br /&gt;
&amp;lt;hr /&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Allows you to add a foreground to your backgrounds usually in the way of a semi transparent .png image allowing for advanced effects like shadowing an area or blurring a background. Works very similar to background entries and Foreground images should also be saved in their own Foreground folder.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;h5&amp;gt;Toolbar&amp;lt;/h5&amp;gt;&lt;br /&gt;
&amp;lt;hr /&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Your DIG frontend supports at least five toolbar elements which are clickable when displayed inside DIG.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;tool_icons = &amp;quot;Toolbar&amp;quot;&amp;lt;/span&amp;gt; tells the config to look for the the &amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;&amp;quot;tool_icons&amp;quot;&amp;lt;/span&amp;gt; inside the &amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;&amp;quot;Toolbar&amp;quot;&amp;lt;/span&amp;gt; folder thus replacing the default ones.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;genres_toolbar = &amp;quot;icons_top&amp;quot;&amp;lt;/span&amp;gt; refers to where the toolbar icons are placed. &amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;&amp;quot;icons_bottom&amp;quot;&amp;lt;/span&amp;gt; is afaik the only other option together with &amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;&amp;quot;default&amp;quot;&amp;lt;/span&amp;gt; for the text based menu style toolbar and &amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;&amp;quot;none&amp;quot;&amp;lt;/span&amp;gt; to disable it.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Since one could just use the homescreen shortcuts to navigate to options, toolbar icons are not a necessity and some themers leave them out for a cleaner look on most screens.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;icons_toolbar_scale = &amp;quot;15.5&amp;quot;&amp;lt;/span&amp;gt; determines the size of the icons. A larger number means smaller icons here.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Home&amp;lt;/strong&amp;gt;, &amp;lt;strong&amp;gt;mediaplay&amp;lt;/strong&amp;gt;, &amp;lt;strong&amp;gt;mediapause&amp;lt;/strong&amp;gt;, &amp;lt;strong&amp;gt;pagemenu&amp;lt;/strong&amp;gt;, &amp;lt;strong&amp;gt;options&amp;lt;/strong&amp;gt;, &amp;lt;strong&amp;gt;systems&amp;lt;/strong&amp;gt; are the&amp;lt;strong&amp;gt; 6 main toolbar icons&amp;lt;/strong&amp;gt;.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Home, Options and Systems toolbar icons are the same as if clicked from the home screen but allow for faster navigation on touchscreens. Mediaplay and mediapause start or stop a themes audio track.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;h5&amp;gt;Audio&amp;lt;/h5&amp;gt;&lt;br /&gt;
&amp;lt;hr /&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;You can put one or several audio files in the Audio folder and link them via the config entries:&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;sound = &amp;quot;folder&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;sound_path = &amp;quot;Audio&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;game_sound_path = &amp;quot;Audio&amp;quot;&amp;amp;nbsp;&amp;lt;/span&amp;gt; Audio being your folder for sounds being played when inside the gameinfo screen.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;or&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;systems_sound = &amp;quot;folder&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;systems_sound_path = &amp;quot;Audio&amp;quot;&amp;lt;/span&amp;gt; Audio being your folder for sounds being played when inside the systems screen.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;You could also link directly a &amp;quot;file&amp;quot; for a specific menu like for example:&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;systems_sound = &amp;quot;file&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;systems_sound_path = &amp;quot;Audio/Systems_Menu_Sound.mp3&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;You can have multiple audio tracks similar to backgrounds for each menu entry but they will quickly increase your theme&#039;s size in megabytes.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;h5&amp;gt;Text&amp;lt;/h5&amp;gt;&lt;br /&gt;
&amp;lt;hr /&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;You can edit text color but it has to be in 8 digit HEX format as far as I can tell.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;&amp;quot;ffffffff&amp;quot;&amp;lt;/span&amp;gt; for white.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;&amp;quot;363636&amp;quot;&amp;lt;/span&amp;gt; for grey will not work for example.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Again you can edit text color for each menu if needed. Usually there are multiple text edits available for each menu that refer to Header, description, etc.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;systems_text1 = &amp;quot;ffffffff&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;systems_text2 = &amp;quot;ffffffff&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;h5&amp;gt;List type&amp;lt;/h5&amp;gt;&lt;br /&gt;
&amp;lt;hr /&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;This will determine the way your icons are displayed. They can be displayed in a carousel, coverflow, list, linear, wheel, etc.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;You can change this from inside DIG by clicking pagemenu icon in the toolbar or by assigning a shortcut on your gamepad via options menu then go on view options and select the list view you wish to have for the current screen.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;systems_list_type = &amp;quot;linear&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;this determines what type of icon scrolling is used for the systems menu. Linear flow in this case. Your consoles and handhelds will flow horizontally and display in a linear motion and scroll sideways. Retro Switch theme uses the linear list type by default for all screens.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;home_list_type = &amp;quot;grid&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;determines the default flow for the home screen. In this case it puts your icons one next to each other in a grid pattern. Also adds a selection animation to the icons by enlarging them when selected. Can be seen in the Wii 640x480 theme. I think grid is only available for home screen.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;home_linear_scale = &amp;quot;0.8&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;home_linear_spacing = &amp;quot;1&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Scale and spacing is the size of your icons in proportion to other variables like&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;systems_block_size = &amp;quot;140&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;determines the size of your icons and images. A saved &amp;quot;psx.png&amp;quot; home icon of 100 square pixels becomes 140 square pixels by this formula without further variables.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;systems_aspect_ratio = &amp;quot;1.0&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;determines the aspect ratio of the systems screen. This allows for interesting editing but is tricky to get it right. A lack of comprehensive padding, margin and centering rules due to lack of documentation is a big issue to succesfully edit a theme.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;&amp;quot;1.333334&amp;quot;&amp;lt;/span&amp;gt; would be a default for the RP2 4:3 screen (4:3=1.333334) but not mandatory for themes that use sidescrolling flows (linear, coverflow, etc.).&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;amp;nbsp;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;h5&amp;gt;Getting started&amp;lt;/h5&amp;gt;&lt;br /&gt;
&amp;lt;hr /&amp;gt;&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;strong&amp;gt;Have enough space &amp;lt;/strong&amp;gt;on your PC desktop screen to place your theme, apk and programs you need to launch.&amp;lt;strong&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;strong&amp;gt;Unzip&amp;lt;/strong&amp;gt; your downloaded theme &amp;lt;strong&amp;gt;inside&amp;lt;/strong&amp;gt; a new folder on your desktop with the same name as the theme. &amp;lt;strong&amp;gt;Copy this folder&amp;lt;/strong&amp;gt; and place it next to the original on your desktop. Always edit the copied folder only, the original helps to copy over lost images or icons or to double check or restore your config if you make a major error.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Grab the &amp;lt;strong&amp;gt;DIG.apk&amp;lt;/strong&amp;gt; and place it on the desktop next to your copied theme folder.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Install and launch &amp;lt;strong&amp;gt;LDPlayer4&amp;lt;/strong&amp;gt; and set display size to &amp;lt;span style=&amp;quot;background-color: #ffcc99;&amp;quot;&amp;gt;230 DPI and 640px width 480px&amp;lt;/span&amp;gt; height in the settings like the RP2 has. This will make things you change in the config look in the same resolution as the RP2.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;In &amp;lt;strong&amp;gt;LDPlayer4&amp;lt;/strong&amp;gt;, open the small home screen folder and drag and drop the file manager on the emulators home screen.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;strong&amp;gt;Install the DIG app&amp;lt;/strong&amp;gt; apk by dragging and dropping it on the emulators homescreen. The DIG icon should pop up near the File Manager app.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;strong&amp;gt;Run DIG&amp;lt;/strong&amp;gt; then exit by closing top side tab.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Start &amp;lt;strong&amp;gt;Notepad++&amp;lt;/strong&amp;gt;. Later when loading your config select Edit, Line Operations, Sort Lines Lexiconographically Ascending.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Install &amp;lt;strong&amp;gt;paint.net&amp;lt;/strong&amp;gt; and install the &amp;lt;strong&amp;gt;GridCheckerboard&amp;lt;/strong&amp;gt; plugin. Do this by unzipping the plugin and placing the .dll file in C:/programs/paint.net/Effects. Accessible through Effects, Render, Grid menu later on inside paint.net.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Have a&amp;lt;strong&amp;gt; basic &amp;quot;ROMS&amp;quot; folder ready&amp;lt;/strong&amp;gt; that includes a couple unzipped gb, nes, snes, gba, n64 and psx games each in their own subfolder with the same name (gb, snes, n64, etc.) inside a main folder called &amp;lt;strong&amp;gt;&amp;quot;ROMS&amp;quot; &amp;lt;/strong&amp;gt;to test out your theme and being able to access all menu screens like all games, gameinfo, favorites (after adding) collections (after adding) and so on.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;amp;nbsp;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;h5&amp;gt;Using LDPlayer4 to visualize DIG themes&amp;lt;/h5&amp;gt;&lt;br /&gt;
&amp;lt;hr /&amp;gt;&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Open &amp;lt;strong&amp;gt;LDPlayer4&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Open &amp;lt;strong&amp;gt;DIG&amp;lt;/strong&amp;gt; and click on File Manager tab. Allow root access if prompted.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Click on the left on the &amp;lt;strong&amp;gt;3 horizontal lines&amp;lt;/strong&amp;gt; (hamburger menu) then select internal shared storage.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Click on&amp;lt;strong&amp;gt; Pictures&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Drag and drop your &amp;quot;&amp;lt;strong&amp;gt;ROMS&amp;lt;/strong&amp;gt;&amp;quot; folder here.&amp;amp;nbsp;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Drag and drop your &amp;quot;&amp;lt;strong&amp;gt;theme.zip&amp;lt;/strong&amp;gt;&amp;quot; file here so that DIG can access and install it later on.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;span style=&amp;quot;text-decoration: underline;&amp;quot;&amp;gt;To successfully test your modified themes you will need to delete both the &amp;quot;theme.zip&amp;quot; file located in &amp;lt;span style=&amp;quot;background-color: #ffff99;&amp;quot;&amp;gt;File Manager-&amp;amp;gt;Internal Shared Storage-&amp;amp;gt;Pictures&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;background-color: #ffcc99;&amp;quot;&amp;gt;&amp;lt;strong&amp;gt;and&amp;lt;/strong&amp;gt;&amp;lt;/span&amp;gt; the DIG app by dragging and dropping it to the bin icon on the homescreen &amp;lt;strong&amp;gt;after each test run&amp;lt;/strong&amp;gt;, before installing the theme again.&amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;This is to delete the DIG cache and config file it locally stores which would stop the updated version to be loaded correctly.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;After you made and saved your edits to the theme config, &amp;lt;strong&amp;gt;create a zip archive&amp;lt;/strong&amp;gt; by selecting every folder Background Default, Background Systems, Home Icons, Toolbar, etc. and the config file.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;strong&amp;gt;DO not zip the theme folder holding the Background Default, Home Icons and config file&amp;lt;/strong&amp;gt;, zip them by &amp;lt;strong&amp;gt;selecting them individually&amp;lt;/strong&amp;gt;. DIG will not be able to install the theme otherwise. Make sure to delete the old archive first which should be in the same root directory below your config.cfg file.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&amp;lt;h5&amp;gt;Tips and tricks&amp;lt;/h5&amp;gt;&lt;br /&gt;
&amp;lt;hr /&amp;gt;&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Do Print Screens (prt sc button on your keyboard) of your desktop with the 640x480 window of your unresized DIG screen in the emulator. This 1920x1080 or 2560x1440 image (depending on your screen) can be cropped in paint.net to 640x480 letting you measure pixel perfectly where to place elements on your backgrounds or how large icons have to be.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;You can save the default theme background as a blank 640x480 image and add a 60px grid to it with the paint.net gridchecker board plugin or similar tool in Photoshop. This allows to have an idea where images will display in DIG allowing for adjustments in the config and resizing or cropping of the image in paint.net.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Use layers to stack elements on your backgrounds. Layers need to be merged to be png saveable but you can undo the steps after saving and redo with other elements like Background text.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;You can add opacity to an image in the layer options. Make sure to save first otherwise the opacity will translate to other elements in your Layer list and merging down will apply the opacity for each layer.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;When uninstalling the DIG app from LDPlayer4 you will need to drag and drop the apk to the homescreen to reinstall it. Its handy to have it close to your theme&#039;s zip folder as you will need it around the same time when reopening LDPlayer4 and DIG.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Be careful when resizing icons or images as the resizing is often of lesser quality than say the original smaller version of the same image.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Try to minimize your time needed to open and load a theme into DIG from the emulator by doing a lot of edits, even more general ones to the config first like:&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;list-style-type: disc;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;editing all text colors to either black (0) or white (ffffffff) depending on your background&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;checking all background folders are properly setup&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;checking your background images are of the correct size across all the background folders&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;keeping things coherent with spacing and scale like &amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;collections_block_size = &amp;quot;140.0&amp;quot;&amp;lt;/span&amp;gt; or &amp;lt;span style=&amp;quot;background-color: #99cc00;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;home_block_size = &amp;quot;140.0&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Leave config entries you are not sure about their function as they are or put them to&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt; &amp;quot;1&amp;quot;&amp;lt;/span&amp;gt; or &amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;&amp;quot;0&amp;quot; &amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;You can specify wether DIG reads a file or a folder from a directory like&amp;amp;nbsp; &amp;lt;span style=&amp;quot;background-color: #99cc00;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;game_sound =&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;&amp;quot;folder&amp;quot; ; game_sound_path = &amp;quot;Audio&amp;quot; &amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;will look up any audio file inside the Audio folder to play when entering the game menu in DIG.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;amp;nbsp;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;h5&amp;gt;Example of a theme folder&amp;lt;/h5&amp;gt;&lt;br /&gt;
&amp;lt;hr /&amp;gt;&lt;br /&gt;
&amp;lt;table style=&amp;quot;height: 717px; width: 711px;&amp;quot; border=&amp;quot;1&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tbody&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 164.583px;&amp;quot;&amp;gt;Audio&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 528.417px;&amp;quot;&amp;gt;theme_music.mp3&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 164.583px;&amp;quot;&amp;gt;Background Default&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 528.417px;&amp;quot;&amp;gt;BackgroundDefault.png&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 164.583px;&amp;quot;&amp;gt;Background Home&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 528.417px;&amp;quot;&amp;gt;BackgroundHome.png&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 164.583px;&amp;quot;&amp;gt;Background Systems&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 528.417px;&amp;quot;&amp;gt;BackgroundSystems.png&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 164.583px;&amp;quot;&amp;gt;Background Collections&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 528.417px;&amp;quot;&amp;gt;BackgroundCollections.png&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 164.583px;&amp;quot;&amp;gt;Background Genres&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 528.417px;&amp;quot;&amp;gt;BackgroundGenres.png&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 164.583px;&amp;quot;&amp;gt;Background Gameinfo&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 528.417px;&amp;quot;&amp;gt;BackgroundGameinfo.png&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 164.583px;&amp;quot;&amp;gt;Background Favorites&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 528.417px;&amp;quot;&amp;gt;BackgroundFavorites.png&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 164.583px;&amp;quot;&amp;gt;Background Options&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 528.417px;&amp;quot;&amp;gt;BackgroundOptions.png&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 164.583px;&amp;quot;&amp;gt;Default Covers&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 528.417px;&amp;quot;&amp;gt;gb.png gba.png gbc.png psx.png (these cover icons replace the default ones displayed for games that DIG did not find cover art for)&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 164.583px;&amp;quot;&amp;gt;Home Icons&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 528.417px;&amp;quot;&amp;gt;allgames.png collections.png options.png favorites.png genres.png systems.png played.png&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 164.583px;&amp;quot;&amp;gt;Systems Icons&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 528.417px;&amp;quot;&amp;gt;gb.png gba.png gbc.png psx.png&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 164.583px;&amp;quot;&amp;gt;Toolbar&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 528.417px;&amp;quot;&amp;gt;home.png mediaplay.png mediapause.png systems.png options.png pagemenu.png&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 164.583px;&amp;quot;&amp;gt;config.cfg&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 528.417px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;sound = &amp;quot;folder&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;sound_path = &amp;quot;Audio&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;systems_sound_path = &amp;quot;Audio&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;game_sound_path = &amp;quot;Audio&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;favorites_media = &amp;quot;file&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;favorites_media_path = &amp;quot;Background Favorites/BackgroundFavorites.png&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;genres_media = &amp;quot;file&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;genres_media_path = &amp;quot;Background Genres/BackgroundGenres.png&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;home_media = &amp;quot;file&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;home_media_path = &amp;quot;Background Home/BackgroundHome.png&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;options_media = &amp;quot;file&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;options_media_path = &amp;quot;Background Options/BackgroundOptions.png&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;em&amp;gt;&amp;lt;strong&amp;gt;...&amp;lt;/strong&amp;gt;&amp;lt;/em&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;em&amp;gt;&amp;lt;strong&amp;gt;(&amp;lt;/strong&amp;gt;&amp;lt;/em&amp;gt;&amp;lt;em&amp;gt;&amp;lt;strong&amp;gt;etc. for the backgrounds)&amp;lt;/strong&amp;gt;&amp;lt;/em&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;em&amp;gt;&amp;lt;strong&amp;gt;...&amp;lt;/strong&amp;gt;&amp;lt;/em&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;default_covers = &amp;quot;Default Covers&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;home_icons = &amp;quot;Home Icons&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;systems_icons = &amp;quot;Systems Icons&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;tool_icons = &amp;quot;Toolbar&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/tbody&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;amp;nbsp;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;This is to give an idea of how the config entries works but of course more entries are needed to make the theme work. The other files inside the folders on the other hand are &amp;quot;complete&amp;quot; and make out the totality of a basic DIG theme.&amp;lt;/strong&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;hr /&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Guide created by CricoidRiver. Edited by CricoidRiver.&amp;lt;/p&amp;gt;&lt;/div&gt;</summary>
		<author><name>Bzerkr</name></author>
	</entry>
	<entry>
		<id></id>
		<title>File:Wii 640x480 screenshot5.png</title>
		<link rel="alternate" type="text/html" href=""/>
		<updated>2021-03-18T14:12:05Z</updated>

		<summary type="html">&lt;p&gt;Bzerkr: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Bzerkr</name></author>
	</entry>
	<entry>
		<id></id>
		<title>File:Wii 640x480 screenshot4.png</title>
		<link rel="alternate" type="text/html" href=""/>
		<updated>2021-03-18T14:08:10Z</updated>

		<summary type="html">&lt;p&gt;Bzerkr: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Bzerkr</name></author>
	</entry>
	<entry>
		<id></id>
		<title>File:Wii 640x480 screenshot3.png</title>
		<link rel="alternate" type="text/html" href=""/>
		<updated>2021-03-18T14:03:09Z</updated>

		<summary type="html">&lt;p&gt;Bzerkr: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Bzerkr</name></author>
	</entry>
	<entry>
		<id></id>
		<title>File:Wii 640x480 screenshot2.png</title>
		<link rel="alternate" type="text/html" href=""/>
		<updated>2021-03-18T13:59:29Z</updated>

		<summary type="html">&lt;p&gt;Bzerkr: theme screenshot&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
theme screenshot&lt;/div&gt;</summary>
		<author><name>Bzerkr</name></author>
	</entry>
	<entry>
		<id></id>
		<title>Frontends &amp; Launchers</title>
		<link rel="alternate" type="text/html" href=""/>
		<updated>2021-03-18T13:56:35Z</updated>

		<summary type="html">&lt;p&gt;Bzerkr: /* Configuration */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: left;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;text-align:left; color:white; background-color:#464646;&amp;quot;| Frontend/Launcher&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;text-align:left; color:white; background-color:#464646;&amp;quot;| Notes&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;|[[File:Dig-icon.png |link=https://play.google.com/store/apps/details?id=com.digdroid.alman.dig&amp;amp;hl=en_US]] Dig&lt;br /&gt;
| Free (with optional paid updates). Theme-able. Super easy to configure. Has built-in scraping. Pre-installed on the RP2. Available on the Play Store [https://play.google.com/store/apps/details?id=com.digdroid.alman.dig&amp;amp;hl=en_US here].&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| Pegasus&lt;br /&gt;
| Free. Theme-able. Open-source and actively in development. An absolute pain to configure, and has no built-in scraping support. Actively being developed (an official Retroid Handhelds launcher is currently being developed with this frontend). Here&#039;s a very helpful [https://basvroegop.nl/pegasus guide] to help you set it up. Dev is optimizing it for the RP2. Not available on the Play Store. Download from [https://pegasus-frontend.org/#downloads here].&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| RESET&lt;br /&gt;
| $5. Not theme-able (yet). Slick and easier than both Pegasus and Dig to configure. Built-in scraping. Actively being developed. Being optimized for the RP2 by the dev, Jav. Available on the Play Store [https://play.google.com/store/apps/details?id=com.retroloungelab.resetcollection&amp;amp;hl=en_US here]. &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| RetroX&lt;br /&gt;
| $12/year. Theme-able. The easiest to configure. Uses built-in emulator cores, giving you handy universal shortcuts in all of your games. Some systems might be faster in RetroX than on the RP2s pre-installed emulators, while some might be slower (currently). Emulation is less customizable than with other emulators. The subscription covers cloud saves, letting you stay synced across any device you use RetroX on, but its worth noting that internet access is required to open your games. Actively being developed, with a RP2 optimized performance version coming shortly by the dev, Franco Catrin. RetroX offers a 5 day free trial to see if its right for you. Not available on the playstore. Download from [https://RetroX.tv RetroX.TV].&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| ClassicBoy&lt;br /&gt;
| $4. ClassicBoy is an all-in-one emulator that uses RetroArch cores. It has cores for PlayStation, GB, GBC, GBA, Nintendo 64, NES, SEGA, and NeoGeo. Contains standard features like audio settings, and save states. The developer hasn’t updated the app since 2014. It gives you free access to basic functions. Paying the upgrade fee is needed for it to be objectively usable. Pre-installed on the RP2. Available on the Play Store [https://play.google.com/store/apps/details?id=com.portableandroid.classicboyLite&amp;amp;hl=en_US here].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Pegasus Frontend ==&lt;br /&gt;
&lt;br /&gt;
Pegasus is a extremely powerful Frontend, it supports any emulator and can be themed in any way you want&lt;br /&gt;
&lt;br /&gt;
A full guide for dummies how to configure the RP2 with games, themes and more can be found [https://github.com/dragoonDorise/pegasus-rp2-metadata/ here].&lt;br /&gt;
&lt;br /&gt;
A video guide for setting up Pegasus can be found [https://youtu.be/fGWve7YYwGQ/ here.]&lt;br /&gt;
&lt;br /&gt;
== DIG Frontend ==&lt;br /&gt;
&lt;br /&gt;
=== Installation ===&lt;br /&gt;
&lt;br /&gt;
DIG comes preinstalled on your Retroid Pocket. You can download and install again from PlayStore.&lt;br /&gt;
&lt;br /&gt;
[[File:Dig-icon.png | link=https://play.google.com/store/apps/details?id=com.digdroid.alman.dig&amp;amp;hl=en_US]]&lt;br /&gt;
&lt;br /&gt;
=== Configuration === &lt;br /&gt;
&lt;br /&gt;
Before you begin, make sure you are connected to the internet and have game ROMS in the RP2 SD card folders and correctly named (it default scrapes from [https://thegamesdb.net/ TheGamesDB])&lt;br /&gt;
&lt;br /&gt;
The interface is basic black with text until you install a theme and scrape the boxart.&lt;br /&gt;
&lt;br /&gt;
[[File:Dig_installed.png|160px]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;strong&amp;gt;[https://youtu.be/45MW6vinmpA Video tutorial for setup]&amp;lt;/strong&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Themes ===&lt;br /&gt;
&lt;br /&gt;
The RP2 comes with 5 themes on the SD card, (also linked here below) designed for RP2&#039;s 640x480 4x3 screen. Full size 16:9 themes can also be downloaded from the [https://digdroid.com/forums/categories/themes DIG Forums].&lt;br /&gt;
&lt;br /&gt;
Copy your desired DIG theme zip file to your SD card. Themes are installed from within DIG&amp;gt;Options&amp;gt;themes&amp;gt;install theme and browse the zip file.&lt;br /&gt;
&lt;br /&gt;
Once installed select the theme by clicking &amp;quot;Select theme&amp;quot;. Wii 640x480 recommended.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;strong&amp;gt;[https://youtu.be/xzD32TZ_ZRk Video tutorial for themes]&amp;lt;/strong&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://drive.google.com/file/d/1kz-lFvt7ErDtrpyn3Qcz97L96d3TWIrp/view?usp=sharing Wii 640x480 (based on Huntzman Riivive v1.1)]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Wii_640x480_screenshot1.png|home&lt;br /&gt;
File:Example.jpg|a link to [[Help:Contents]]&lt;br /&gt;
File:Example.jpg&lt;br /&gt;
File:Example.jpg|alt=An example image. It has flowers&lt;br /&gt;
File:Example.jpg|&#039;&#039;italic caption&#039;&#039;&lt;br /&gt;
Example.jpg|on page &amp;quot;{{PAGENAME}}&amp;quot;&lt;br /&gt;
File:Using Firefox.pdf|page=72&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[&amp;lt;u&amp;gt;Switch 640x480&amp;lt;/u&amp;gt; based on Riivive v1.1] (https://drive.google.com/file/d/1qHdXgRyIeEGwy8ZWkXT2HODcozoufmh3/view?usp=sharing)&lt;br /&gt;
&lt;br /&gt;
[&amp;lt;u&amp;gt;Switch 640x480 Dark&amp;lt;/u&amp;gt; based on Riivive v1.1] (https://drive.google.com/file/d/1DhE_LPv5XqXBqVpxjqblAf8w-ycr9938/view?usp=sharing)&lt;br /&gt;
&lt;br /&gt;
[&amp;lt;u&amp;gt;Retro Switch&amp;lt;/u&amp;gt;] (https://drive.google.com/file/d/1Vjl3ez9mW7Uk-ySXPXrVrR74jCrFeDYQ/view?usp=sharing)&lt;br /&gt;
&lt;br /&gt;
[&amp;lt;u&amp;gt;Retro Switch Dark&amp;lt;/u&amp;gt;] (https://drive.google.com/file/d/1KyzjO81ZC364wNPop5B7hCPB_saxqvmy/view?usp=sharing)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;&amp;lt;strong&amp;gt;Basic Tutorial for making themes for DIG frontend&amp;lt;/strong&amp;gt;&amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ff99cc;&amp;quot;&amp;gt;&amp;lt;em&amp;gt;&amp;lt;span style=&amp;quot;text-decoration: underline;&amp;quot;&amp;gt;Not an official tutorial or documentation about DIG frontend&amp;lt;/span&amp;gt;&amp;lt;/em&amp;gt;&amp;lt;/span&amp;gt;. The guide is a bit lengthy and may be too in depth for people familiar with console commands or who know their way around a PC in general. This is &amp;lt;strong&amp;gt;one &amp;lt;/strong&amp;gt;way of approaching making themes&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;em&amp;gt;written by /u/CricoidRiver 2020-09-29 12:25:15 AM, 2830 words.&amp;lt;/em&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;hr /&amp;gt;&lt;br /&gt;
&amp;lt;h5&amp;gt;Table of contents&amp;lt;/h5&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;span style=&amp;quot;text-decoration: underline;&amp;quot;&amp;gt;Software you need&amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;span style=&amp;quot;text-decoration: underline;&amp;quot;&amp;gt;Things to know&amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;span style=&amp;quot;text-decoration: underline;&amp;quot;&amp;gt;The Config&amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;span style=&amp;quot;text-decoration: underline;&amp;quot;&amp;gt;Backgrounds&amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;span style=&amp;quot;text-decoration: underline;&amp;quot;&amp;gt;Foregrounds&amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;span style=&amp;quot;text-decoration: underline;&amp;quot;&amp;gt;Toolbar&amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;span style=&amp;quot;text-decoration: underline;&amp;quot;&amp;gt;Audio&amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;span style=&amp;quot;text-decoration: underline;&amp;quot;&amp;gt;Text&amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;span style=&amp;quot;text-decoration: underline;&amp;quot;&amp;gt;List Type&amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;span style=&amp;quot;text-decoration: underline;&amp;quot;&amp;gt;Getting Started&amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;span style=&amp;quot;text-decoration: underline;&amp;quot;&amp;gt;Using LDPlayer4 to visualize DIG themes&amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;span style=&amp;quot;text-decoration: underline;&amp;quot;&amp;gt;Techniques and tips&amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;span style=&amp;quot;text-decoration: underline;&amp;quot;&amp;gt;Example of a theme folder&amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;h5&amp;gt;Software you need&amp;lt;/h5&amp;gt;&lt;br /&gt;
&amp;lt;hr /&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;strong&amp;gt;Notepad++ &amp;lt;/strong&amp;gt;(free) https://notepad-plus-plus.org/downloads/ or any other text editor to edit the theme config.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;strong&amp;gt; LDPlayer4&amp;lt;/strong&amp;gt; (free) https://www.ldplayer.net/blog/ldplayer-4-review.html Android emulator for PC. Not necessary but makes it easier to preview your theme&#039;s layout without needing to transfer the file to your handheld to test it. This guide is going to be based around this emulator.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;strong&amp;gt; Paint.net&amp;lt;/strong&amp;gt; (free) https://www.getpaint.net/download.html but if you have Photoshop that will work too.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;strong&amp;gt; GridCheckerboard plugin &amp;lt;/strong&amp;gt;https://forums.getpaint.net/topic/1964-grid-maker-plugin-v30-updated-july-2-2014/ for paint.net (free) this will allow to measure elements on screen at a glance. (60 pixel is a good grid to begin with).&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;A theme you like and wish to edit and customize, put it on your desktop for easy access. Themes can be found on the &amp;lt;strong&amp;gt;DIG forums&amp;lt;/strong&amp;gt; https://digdroid.com/forums/categories/themes, some on &amp;lt;strong&amp;gt;/r/retroid&amp;lt;/strong&amp;gt; https://www.reddit.com/r/retroid and here in the &amp;lt;strong&amp;gt;wiki&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;A &amp;lt;strong&amp;gt;DIG apk&amp;lt;/strong&amp;gt; either extracted from your phone, RP2 or downloaded and copied to your PC.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;h5&amp;gt;Things to know&amp;lt;/h5&amp;gt;&lt;br /&gt;
&amp;lt;hr /&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Most DIG themes are formatted for 16:9 screens but the RP2 displays in 4:3. This will make those themes look cropped on the handheld.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;There is a lack of documentation and tutorials on how to create themes for DIG. This translates into a lot of trial and error when editing the config and figuring out how items display on the screen. This guide is not ideal in the sense that I took the &amp;quot;what you see is what you get&amp;quot; approach since a lot of config variables are either missing from the configs I checked (like padding, spacing, size, etc.) and adding them manually not always worked nor gave the expected results.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Don&#039;t forget to credit the author/s of the theme your work is based on if you plan on sharing it!&amp;lt;hr /&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;DIG theme consists of &amp;lt;strong&amp;gt;7 home screen menu shortcuts&amp;lt;/strong&amp;gt;.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;The images used as shortcuts are inside a Home Icons folder.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Home screen menu shortcuts will display in the following order:&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Systems (nes, snes, n64, psx, etc.)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Genres (2D, 3D, Action, Arcade, etc.)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Collections (games menu lets you create a collection)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Favorites (add your favorite games from games menu)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Recently Played&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All Games (games sorted a-z, will fetch backgrounds from currently selected game)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Options (lets you customize themes, scan ROMS, fetch covers etc.)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;h5&amp;gt;The Config&amp;lt;/h5&amp;gt;&lt;br /&gt;
&amp;lt;hr /&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;The Config.cfg file is edited using Notepad++. In Notepad++ select Edit, Line Operations, Sort Lines Lexiconographically Ascending for easier navigation.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;home_icons = &amp;quot;Home Icons&amp;quot; &amp;lt;/span&amp;gt;would be the the config entry that tells the config where to look for home icons, namely inside the folder &amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;&amp;quot;Home Icons&amp;quot;&amp;lt;/span&amp;gt; which is placed in the same root as &amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;&amp;quot;Background Default&amp;quot;&amp;lt;/span&amp;gt; inside the &amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;&amp;quot;config.cfg&amp;quot;&amp;lt;/span&amp;gt; file.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #99cc00;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;name = &amp;quot;Theme Retro&amp;quot; &amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;is the name of the config and thus the theme as displayed after installation when selecting it in the dropdown menu in DIG.&amp;lt;span style=&amp;quot;background-color: #99cc00;&amp;quot;&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;author = &amp;quot;Theme Author&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;author_contact = &amp;quot;theme%40author.com&amp;quot;&amp;lt;/span&amp;gt; personal information about the theme creator.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #99cc00;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;description = &amp;quot;theme theme&amp;quot; &amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;Description of the theme can also contain credits to other themers or links to assets used in the creation of the theme.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ffcc99;&amp;quot;&amp;gt;Always save the config file in the root folder of your theme&amp;lt;/span&amp;gt; where you have your Background Default, Background Home, Home Icons, etc. folders.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;h5&amp;gt;Backgrounds&amp;lt;/h5&amp;gt;&lt;br /&gt;
&amp;lt;hr /&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Your DIG theme consists of one main background image and several &amp;lt;em&amp;gt;secondary (&amp;lt;/em&amp;gt;just refering to them as secondary for the sake of explanation&amp;lt;em&amp;gt;)&amp;lt;/em&amp;gt; background images that can be in gif, png, jpg, etc. format. PNG over JPG is prefered for transparency modifications.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Each home screen shortcut can have its own background image as well as the gameinfo menu which pops up just before launching a game making it &amp;lt;strong&amp;gt;8 &amp;lt;em&amp;gt;secondary&amp;lt;/em&amp;gt; backgrounds&amp;lt;/strong&amp;gt; you can modify. An example of Theme folder would be:&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;em&amp;gt;&amp;lt;strong&amp;gt;Background Default&amp;lt;/strong&amp;gt;&amp;lt;/em&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;em&amp;gt;&amp;lt;strong&amp;gt;Background Home&amp;lt;/strong&amp;gt;&amp;lt;/em&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;em&amp;gt;&amp;lt;strong&amp;gt;Background Systems&amp;lt;/strong&amp;gt;&amp;lt;/em&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;em&amp;gt;&amp;lt;strong&amp;gt;Background Collections&amp;lt;/strong&amp;gt;&amp;lt;/em&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;em&amp;gt;&amp;lt;strong&amp;gt;Background Genres&amp;lt;/strong&amp;gt;&amp;lt;/em&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;em&amp;gt;&amp;lt;strong&amp;gt;Background Favorites&amp;lt;/strong&amp;gt;&amp;lt;/em&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;em&amp;gt;&amp;lt;strong&amp;gt;Background Gameinfo&amp;lt;/strong&amp;gt;&amp;lt;/em&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;em&amp;gt;&amp;lt;strong&amp;gt;Background Options&amp;lt;/strong&amp;gt;&amp;lt;/em&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Home Icons&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;config.cfg&amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;These secondary backgrounds will override the default background when properly linked to in the config. Hence the importance to name those png, gif, jpg images and their folders intuitively to avoid unnecessary confusion.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Examples:&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;media_path = &amp;quot;Background Default/BackgroundDefault.png&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;This is the config entry for the default background called &amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;&amp;quot;BackgroundDefault.png&amp;quot;&amp;lt;/span&amp;gt; which will display if no other secondary background is appointed to a menu.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Tips:&amp;lt;/strong&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Its a good idea to keep this background very minimal by maybe adding recurring elements like navigation icons, sprites or short texts like &amp;quot;back&amp;quot;, &amp;quot;ok&amp;quot; or &amp;quot;select&amp;quot; and then add details to other backgrounds. You can also clone this background to be the same for the other secondary backgrounds.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Consider this your master background, and as such keep an editable paint.net or Photoshop save with editable layers available to add or remove elements, add transparency or invert colors to create a dark mode.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;systems_media_path = &amp;quot;Background Systems/BackgroundSystems.png&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;This is the background which will now display instead of the default one in the menu &amp;quot;systems&amp;quot;.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;But there is more.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;systems_system_backgrounds = &amp;quot;Background Systems&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Is the path for a background image for each system &amp;lt;strong&amp;gt;system&amp;lt;/strong&amp;gt; background you wish to personalize. Meaning you can have additional backgrounds for every system supported in DIG. gb stands hardcoded for GameBoy, snes for Super Nintendo, psx for Playstation and so forth.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;This means an image called &amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;&amp;quot;psx.png&amp;quot;&amp;lt;/span&amp;gt; inside Background Systems will be displayed if the user selects the Playstation system when browsing inside the Systems menu.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;amp;nbsp;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;h5&amp;gt;Foreground&amp;lt;/h5&amp;gt;&lt;br /&gt;
&amp;lt;hr /&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Allows you to add a foreground to your backgrounds usually in the way of a semi transparent .png image allowing for advanced effects like shadowing an area or blurring a background. Works very similar to background entries and Foreground images should also be saved in their own Foreground folder.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;h5&amp;gt;Toolbar&amp;lt;/h5&amp;gt;&lt;br /&gt;
&amp;lt;hr /&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Your DIG frontend supports at least five toolbar elements which are clickable when displayed inside DIG.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;tool_icons = &amp;quot;Toolbar&amp;quot;&amp;lt;/span&amp;gt; tells the config to look for the the &amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;&amp;quot;tool_icons&amp;quot;&amp;lt;/span&amp;gt; inside the &amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;&amp;quot;Toolbar&amp;quot;&amp;lt;/span&amp;gt; folder thus replacing the default ones.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;genres_toolbar = &amp;quot;icons_top&amp;quot;&amp;lt;/span&amp;gt; refers to where the toolbar icons are placed. &amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;&amp;quot;icons_bottom&amp;quot;&amp;lt;/span&amp;gt; is afaik the only other option together with &amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;&amp;quot;default&amp;quot;&amp;lt;/span&amp;gt; for the text based menu style toolbar and &amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;&amp;quot;none&amp;quot;&amp;lt;/span&amp;gt; to disable it.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Since one could just use the homescreen shortcuts to navigate to options, toolbar icons are not a necessity and some themers leave them out for a cleaner look on most screens.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;icons_toolbar_scale = &amp;quot;15.5&amp;quot;&amp;lt;/span&amp;gt; determines the size of the icons. A larger number means smaller icons here.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Home&amp;lt;/strong&amp;gt;, &amp;lt;strong&amp;gt;mediaplay&amp;lt;/strong&amp;gt;, &amp;lt;strong&amp;gt;mediapause&amp;lt;/strong&amp;gt;, &amp;lt;strong&amp;gt;pagemenu&amp;lt;/strong&amp;gt;, &amp;lt;strong&amp;gt;options&amp;lt;/strong&amp;gt;, &amp;lt;strong&amp;gt;systems&amp;lt;/strong&amp;gt; are the&amp;lt;strong&amp;gt; 6 main toolbar icons&amp;lt;/strong&amp;gt;.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Home, Options and Systems toolbar icons are the same as if clicked from the home screen but allow for faster navigation on touchscreens. Mediaplay and mediapause start or stop a themes audio track.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;h5&amp;gt;Audio&amp;lt;/h5&amp;gt;&lt;br /&gt;
&amp;lt;hr /&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;You can put one or several audio files in the Audio folder and link them via the config entries:&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;sound = &amp;quot;folder&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;sound_path = &amp;quot;Audio&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;game_sound_path = &amp;quot;Audio&amp;quot;&amp;amp;nbsp;&amp;lt;/span&amp;gt; Audio being your folder for sounds being played when inside the gameinfo screen.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;or&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;systems_sound = &amp;quot;folder&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;systems_sound_path = &amp;quot;Audio&amp;quot;&amp;lt;/span&amp;gt; Audio being your folder for sounds being played when inside the systems screen.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;You could also link directly a &amp;quot;file&amp;quot; for a specific menu like for example:&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;systems_sound = &amp;quot;file&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;systems_sound_path = &amp;quot;Audio/Systems_Menu_Sound.mp3&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;You can have multiple audio tracks similar to backgrounds for each menu entry but they will quickly increase your theme&#039;s size in megabytes.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;h5&amp;gt;Text&amp;lt;/h5&amp;gt;&lt;br /&gt;
&amp;lt;hr /&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;You can edit text color but it has to be in 8 digit HEX format as far as I can tell.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;&amp;quot;ffffffff&amp;quot;&amp;lt;/span&amp;gt; for white.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;&amp;quot;363636&amp;quot;&amp;lt;/span&amp;gt; for grey will not work for example.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Again you can edit text color for each menu if needed. Usually there are multiple text edits available for each menu that refer to Header, description, etc.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;systems_text1 = &amp;quot;ffffffff&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;systems_text2 = &amp;quot;ffffffff&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;h5&amp;gt;List type&amp;lt;/h5&amp;gt;&lt;br /&gt;
&amp;lt;hr /&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;This will determine the way your icons are displayed. They can be displayed in a carousel, coverflow, list, linear, wheel, etc.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;You can change this from inside DIG by clicking pagemenu icon in the toolbar or by assigning a shortcut on your gamepad via options menu then go on view options and select the list view you wish to have for the current screen.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;systems_list_type = &amp;quot;linear&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;this determines what type of icon scrolling is used for the systems menu. Linear flow in this case. Your consoles and handhelds will flow horizontally and display in a linear motion and scroll sideways. Retro Switch theme uses the linear list type by default for all screens.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;home_list_type = &amp;quot;grid&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;determines the default flow for the home screen. In this case it puts your icons one next to each other in a grid pattern. Also adds a selection animation to the icons by enlarging them when selected. Can be seen in the Wii 640x480 theme. I think grid is only available for home screen.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;home_linear_scale = &amp;quot;0.8&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;home_linear_spacing = &amp;quot;1&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Scale and spacing is the size of your icons in proportion to other variables like&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;systems_block_size = &amp;quot;140&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;determines the size of your icons and images. A saved &amp;quot;psx.png&amp;quot; home icon of 100 square pixels becomes 140 square pixels by this formula without further variables.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;systems_aspect_ratio = &amp;quot;1.0&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;determines the aspect ratio of the systems screen. This allows for interesting editing but is tricky to get it right. A lack of comprehensive padding, margin and centering rules due to lack of documentation is a big issue to succesfully edit a theme.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;&amp;quot;1.333334&amp;quot;&amp;lt;/span&amp;gt; would be a default for the RP2 4:3 screen (4:3=1.333334) but not mandatory for themes that use sidescrolling flows (linear, coverflow, etc.).&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;amp;nbsp;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;h5&amp;gt;Getting started&amp;lt;/h5&amp;gt;&lt;br /&gt;
&amp;lt;hr /&amp;gt;&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;strong&amp;gt;Have enough space &amp;lt;/strong&amp;gt;on your PC desktop screen to place your theme, apk and programs you need to launch.&amp;lt;strong&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;strong&amp;gt;Unzip&amp;lt;/strong&amp;gt; your downloaded theme &amp;lt;strong&amp;gt;inside&amp;lt;/strong&amp;gt; a new folder on your desktop with the same name as the theme. &amp;lt;strong&amp;gt;Copy this folder&amp;lt;/strong&amp;gt; and place it next to the original on your desktop. Always edit the copied folder only, the original helps to copy over lost images or icons or to double check or restore your config if you make a major error.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Grab the &amp;lt;strong&amp;gt;DIG.apk&amp;lt;/strong&amp;gt; and place it on the desktop next to your copied theme folder.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Install and launch &amp;lt;strong&amp;gt;LDPlayer4&amp;lt;/strong&amp;gt; and set display size to &amp;lt;span style=&amp;quot;background-color: #ffcc99;&amp;quot;&amp;gt;230 DPI and 640px width 480px&amp;lt;/span&amp;gt; height in the settings like the RP2 has. This will make things you change in the config look in the same resolution as the RP2.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;In &amp;lt;strong&amp;gt;LDPlayer4&amp;lt;/strong&amp;gt;, open the small home screen folder and drag and drop the file manager on the emulators home screen.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;strong&amp;gt;Install the DIG app&amp;lt;/strong&amp;gt; apk by dragging and dropping it on the emulators homescreen. The DIG icon should pop up near the File Manager app.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;strong&amp;gt;Run DIG&amp;lt;/strong&amp;gt; then exit by closing top side tab.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Start &amp;lt;strong&amp;gt;Notepad++&amp;lt;/strong&amp;gt;. Later when loading your config select Edit, Line Operations, Sort Lines Lexiconographically Ascending.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Install &amp;lt;strong&amp;gt;paint.net&amp;lt;/strong&amp;gt; and install the &amp;lt;strong&amp;gt;GridCheckerboard&amp;lt;/strong&amp;gt; plugin. Do this by unzipping the plugin and placing the .dll file in C:/programs/paint.net/Effects. Accessible through Effects, Render, Grid menu later on inside paint.net.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Have a&amp;lt;strong&amp;gt; basic &amp;quot;ROMS&amp;quot; folder ready&amp;lt;/strong&amp;gt; that includes a couple unzipped gb, nes, snes, gba, n64 and psx games each in their own subfolder with the same name (gb, snes, n64, etc.) inside a main folder called &amp;lt;strong&amp;gt;&amp;quot;ROMS&amp;quot; &amp;lt;/strong&amp;gt;to test out your theme and being able to access all menu screens like all games, gameinfo, favorites (after adding) collections (after adding) and so on.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;amp;nbsp;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;h5&amp;gt;Using LDPlayer4 to visualize DIG themes&amp;lt;/h5&amp;gt;&lt;br /&gt;
&amp;lt;hr /&amp;gt;&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Open &amp;lt;strong&amp;gt;LDPlayer4&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Open &amp;lt;strong&amp;gt;DIG&amp;lt;/strong&amp;gt; and click on File Manager tab. Allow root access if prompted.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Click on the left on the &amp;lt;strong&amp;gt;3 horizontal lines&amp;lt;/strong&amp;gt; (hamburger menu) then select internal shared storage.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Click on&amp;lt;strong&amp;gt; Pictures&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Drag and drop your &amp;quot;&amp;lt;strong&amp;gt;ROMS&amp;lt;/strong&amp;gt;&amp;quot; folder here.&amp;amp;nbsp;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Drag and drop your &amp;quot;&amp;lt;strong&amp;gt;theme.zip&amp;lt;/strong&amp;gt;&amp;quot; file here so that DIG can access and install it later on.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;span style=&amp;quot;text-decoration: underline;&amp;quot;&amp;gt;To successfully test your modified themes you will need to delete both the &amp;quot;theme.zip&amp;quot; file located in &amp;lt;span style=&amp;quot;background-color: #ffff99;&amp;quot;&amp;gt;File Manager-&amp;amp;gt;Internal Shared Storage-&amp;amp;gt;Pictures&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;background-color: #ffcc99;&amp;quot;&amp;gt;&amp;lt;strong&amp;gt;and&amp;lt;/strong&amp;gt;&amp;lt;/span&amp;gt; the DIG app by dragging and dropping it to the bin icon on the homescreen &amp;lt;strong&amp;gt;after each test run&amp;lt;/strong&amp;gt;, before installing the theme again.&amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;This is to delete the DIG cache and config file it locally stores which would stop the updated version to be loaded correctly.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;After you made and saved your edits to the theme config, &amp;lt;strong&amp;gt;create a zip archive&amp;lt;/strong&amp;gt; by selecting every folder Background Default, Background Systems, Home Icons, Toolbar, etc. and the config file.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;strong&amp;gt;DO not zip the theme folder holding the Background Default, Home Icons and config file&amp;lt;/strong&amp;gt;, zip them by &amp;lt;strong&amp;gt;selecting them individually&amp;lt;/strong&amp;gt;. DIG will not be able to install the theme otherwise. Make sure to delete the old archive first which should be in the same root directory below your config.cfg file.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&amp;lt;h5&amp;gt;Tips and tricks&amp;lt;/h5&amp;gt;&lt;br /&gt;
&amp;lt;hr /&amp;gt;&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Do Print Screens (prt sc button on your keyboard) of your desktop with the 640x480 window of your unresized DIG screen in the emulator. This 1920x1080 or 2560x1440 image (depending on your screen) can be cropped in paint.net to 640x480 letting you measure pixel perfectly where to place elements on your backgrounds or how large icons have to be.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;You can save the default theme background as a blank 640x480 image and add a 60px grid to it with the paint.net gridchecker board plugin or similar tool in Photoshop. This allows to have an idea where images will display in DIG allowing for adjustments in the config and resizing or cropping of the image in paint.net.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Use layers to stack elements on your backgrounds. Layers need to be merged to be png saveable but you can undo the steps after saving and redo with other elements like Background text.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;You can add opacity to an image in the layer options. Make sure to save first otherwise the opacity will translate to other elements in your Layer list and merging down will apply the opacity for each layer.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;When uninstalling the DIG app from LDPlayer4 you will need to drag and drop the apk to the homescreen to reinstall it. Its handy to have it close to your theme&#039;s zip folder as you will need it around the same time when reopening LDPlayer4 and DIG.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Be careful when resizing icons or images as the resizing is often of lesser quality than say the original smaller version of the same image.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Try to minimize your time needed to open and load a theme into DIG from the emulator by doing a lot of edits, even more general ones to the config first like:&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;list-style-type: disc;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;editing all text colors to either black (0) or white (ffffffff) depending on your background&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;checking all background folders are properly setup&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;checking your background images are of the correct size across all the background folders&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;keeping things coherent with spacing and scale like &amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;collections_block_size = &amp;quot;140.0&amp;quot;&amp;lt;/span&amp;gt; or &amp;lt;span style=&amp;quot;background-color: #99cc00;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;home_block_size = &amp;quot;140.0&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Leave config entries you are not sure about their function as they are or put them to&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt; &amp;quot;1&amp;quot;&amp;lt;/span&amp;gt; or &amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;&amp;quot;0&amp;quot; &amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;You can specify wether DIG reads a file or a folder from a directory like&amp;amp;nbsp; &amp;lt;span style=&amp;quot;background-color: #99cc00;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;game_sound =&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;&amp;quot;folder&amp;quot; ; game_sound_path = &amp;quot;Audio&amp;quot; &amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;will look up any audio file inside the Audio folder to play when entering the game menu in DIG.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;amp;nbsp;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;h5&amp;gt;Example of a theme folder&amp;lt;/h5&amp;gt;&lt;br /&gt;
&amp;lt;hr /&amp;gt;&lt;br /&gt;
&amp;lt;table style=&amp;quot;height: 717px; width: 711px;&amp;quot; border=&amp;quot;1&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tbody&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 164.583px;&amp;quot;&amp;gt;Audio&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 528.417px;&amp;quot;&amp;gt;theme_music.mp3&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 164.583px;&amp;quot;&amp;gt;Background Default&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 528.417px;&amp;quot;&amp;gt;BackgroundDefault.png&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 164.583px;&amp;quot;&amp;gt;Background Home&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 528.417px;&amp;quot;&amp;gt;BackgroundHome.png&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 164.583px;&amp;quot;&amp;gt;Background Systems&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 528.417px;&amp;quot;&amp;gt;BackgroundSystems.png&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 164.583px;&amp;quot;&amp;gt;Background Collections&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 528.417px;&amp;quot;&amp;gt;BackgroundCollections.png&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 164.583px;&amp;quot;&amp;gt;Background Genres&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 528.417px;&amp;quot;&amp;gt;BackgroundGenres.png&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 164.583px;&amp;quot;&amp;gt;Background Gameinfo&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 528.417px;&amp;quot;&amp;gt;BackgroundGameinfo.png&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 164.583px;&amp;quot;&amp;gt;Background Favorites&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 528.417px;&amp;quot;&amp;gt;BackgroundFavorites.png&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 164.583px;&amp;quot;&amp;gt;Background Options&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 528.417px;&amp;quot;&amp;gt;BackgroundOptions.png&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 164.583px;&amp;quot;&amp;gt;Default Covers&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 528.417px;&amp;quot;&amp;gt;gb.png gba.png gbc.png psx.png (these cover icons replace the default ones displayed for games that DIG did not find cover art for)&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 164.583px;&amp;quot;&amp;gt;Home Icons&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 528.417px;&amp;quot;&amp;gt;allgames.png collections.png options.png favorites.png genres.png systems.png played.png&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 164.583px;&amp;quot;&amp;gt;Systems Icons&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 528.417px;&amp;quot;&amp;gt;gb.png gba.png gbc.png psx.png&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 164.583px;&amp;quot;&amp;gt;Toolbar&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 528.417px;&amp;quot;&amp;gt;home.png mediaplay.png mediapause.png systems.png options.png pagemenu.png&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 164.583px;&amp;quot;&amp;gt;config.cfg&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 528.417px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;sound = &amp;quot;folder&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;sound_path = &amp;quot;Audio&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;systems_sound_path = &amp;quot;Audio&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;game_sound_path = &amp;quot;Audio&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;favorites_media = &amp;quot;file&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;favorites_media_path = &amp;quot;Background Favorites/BackgroundFavorites.png&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;genres_media = &amp;quot;file&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;genres_media_path = &amp;quot;Background Genres/BackgroundGenres.png&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;home_media = &amp;quot;file&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;home_media_path = &amp;quot;Background Home/BackgroundHome.png&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;options_media = &amp;quot;file&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;options_media_path = &amp;quot;Background Options/BackgroundOptions.png&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;em&amp;gt;&amp;lt;strong&amp;gt;...&amp;lt;/strong&amp;gt;&amp;lt;/em&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;em&amp;gt;&amp;lt;strong&amp;gt;(&amp;lt;/strong&amp;gt;&amp;lt;/em&amp;gt;&amp;lt;em&amp;gt;&amp;lt;strong&amp;gt;etc. for the backgrounds)&amp;lt;/strong&amp;gt;&amp;lt;/em&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;em&amp;gt;&amp;lt;strong&amp;gt;...&amp;lt;/strong&amp;gt;&amp;lt;/em&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;default_covers = &amp;quot;Default Covers&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;home_icons = &amp;quot;Home Icons&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;systems_icons = &amp;quot;Systems Icons&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;tool_icons = &amp;quot;Toolbar&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/tbody&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;amp;nbsp;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;This is to give an idea of how the config entries works but of course more entries are needed to make the theme work. The other files inside the folders on the other hand are &amp;quot;complete&amp;quot; and make out the totality of a basic DIG theme.&amp;lt;/strong&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;hr /&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Guide created by CricoidRiver. Edited by CricoidRiver.&amp;lt;/p&amp;gt;&lt;/div&gt;</summary>
		<author><name>Bzerkr</name></author>
	</entry>
	<entry>
		<id></id>
		<title>File:Dig installed.png</title>
		<link rel="alternate" type="text/html" href=""/>
		<updated>2021-03-18T13:53:00Z</updated>

		<summary type="html">&lt;p&gt;Bzerkr: dig screenshot&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
dig screenshot&lt;/div&gt;</summary>
		<author><name>Bzerkr</name></author>
	</entry>
	<entry>
		<id></id>
		<title>Frontends &amp; Launchers</title>
		<link rel="alternate" type="text/html" href=""/>
		<updated>2021-03-18T13:51:43Z</updated>

		<summary type="html">&lt;p&gt;Bzerkr: /* Themes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: left;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;text-align:left; color:white; background-color:#464646;&amp;quot;| Frontend/Launcher&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;text-align:left; color:white; background-color:#464646;&amp;quot;| Notes&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;|[[File:Dig-icon.png |link=https://play.google.com/store/apps/details?id=com.digdroid.alman.dig&amp;amp;hl=en_US]] Dig&lt;br /&gt;
| Free (with optional paid updates). Theme-able. Super easy to configure. Has built-in scraping. Pre-installed on the RP2. Available on the Play Store [https://play.google.com/store/apps/details?id=com.digdroid.alman.dig&amp;amp;hl=en_US here].&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| Pegasus&lt;br /&gt;
| Free. Theme-able. Open-source and actively in development. An absolute pain to configure, and has no built-in scraping support. Actively being developed (an official Retroid Handhelds launcher is currently being developed with this frontend). Here&#039;s a very helpful [https://basvroegop.nl/pegasus guide] to help you set it up. Dev is optimizing it for the RP2. Not available on the Play Store. Download from [https://pegasus-frontend.org/#downloads here].&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| RESET&lt;br /&gt;
| $5. Not theme-able (yet). Slick and easier than both Pegasus and Dig to configure. Built-in scraping. Actively being developed. Being optimized for the RP2 by the dev, Jav. Available on the Play Store [https://play.google.com/store/apps/details?id=com.retroloungelab.resetcollection&amp;amp;hl=en_US here]. &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| RetroX&lt;br /&gt;
| $12/year. Theme-able. The easiest to configure. Uses built-in emulator cores, giving you handy universal shortcuts in all of your games. Some systems might be faster in RetroX than on the RP2s pre-installed emulators, while some might be slower (currently). Emulation is less customizable than with other emulators. The subscription covers cloud saves, letting you stay synced across any device you use RetroX on, but its worth noting that internet access is required to open your games. Actively being developed, with a RP2 optimized performance version coming shortly by the dev, Franco Catrin. RetroX offers a 5 day free trial to see if its right for you. Not available on the playstore. Download from [https://RetroX.tv RetroX.TV].&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| ClassicBoy&lt;br /&gt;
| $4. ClassicBoy is an all-in-one emulator that uses RetroArch cores. It has cores for PlayStation, GB, GBC, GBA, Nintendo 64, NES, SEGA, and NeoGeo. Contains standard features like audio settings, and save states. The developer hasn’t updated the app since 2014. It gives you free access to basic functions. Paying the upgrade fee is needed for it to be objectively usable. Pre-installed on the RP2. Available on the Play Store [https://play.google.com/store/apps/details?id=com.portableandroid.classicboyLite&amp;amp;hl=en_US here].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Pegasus Frontend ==&lt;br /&gt;
&lt;br /&gt;
Pegasus is a extremely powerful Frontend, it supports any emulator and can be themed in any way you want&lt;br /&gt;
&lt;br /&gt;
A full guide for dummies how to configure the RP2 with games, themes and more can be found [https://github.com/dragoonDorise/pegasus-rp2-metadata/ here].&lt;br /&gt;
&lt;br /&gt;
A video guide for setting up Pegasus can be found [https://youtu.be/fGWve7YYwGQ/ here.]&lt;br /&gt;
&lt;br /&gt;
== DIG Frontend ==&lt;br /&gt;
&lt;br /&gt;
=== Installation ===&lt;br /&gt;
&lt;br /&gt;
DIG comes preinstalled on your Retroid Pocket. You can download and install again from PlayStore.&lt;br /&gt;
&lt;br /&gt;
[[File:Dig-icon.png | link=https://play.google.com/store/apps/details?id=com.digdroid.alman.dig&amp;amp;hl=en_US]]&lt;br /&gt;
&lt;br /&gt;
=== Configuration === &lt;br /&gt;
&lt;br /&gt;
Before you begin, make sure you are connected to the internet and have game ROMS in the RP2 SD card folders and correctly named (it default scrapes from [https://thegamesdb.net/ TheGamesDB])&lt;br /&gt;
&lt;br /&gt;
The interface is basic black with text until you install a theme and scrape the boxart.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;strong&amp;gt;[https://youtu.be/45MW6vinmpA Video tutorial for setup]&amp;lt;/strong&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Themes ===&lt;br /&gt;
&lt;br /&gt;
The RP2 comes with 5 themes on the SD card, (also linked here below) designed for RP2&#039;s 640x480 4x3 screen. Full size 16:9 themes can also be downloaded from the [https://digdroid.com/forums/categories/themes DIG Forums].&lt;br /&gt;
&lt;br /&gt;
Copy your desired DIG theme zip file to your SD card. Themes are installed from within DIG&amp;gt;Options&amp;gt;themes&amp;gt;install theme and browse the zip file.&lt;br /&gt;
&lt;br /&gt;
Once installed select the theme by clicking &amp;quot;Select theme&amp;quot;. Wii 640x480 recommended.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;strong&amp;gt;[https://youtu.be/xzD32TZ_ZRk Video tutorial for themes]&amp;lt;/strong&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[https://drive.google.com/file/d/1kz-lFvt7ErDtrpyn3Qcz97L96d3TWIrp/view?usp=sharing Wii 640x480 (based on Huntzman Riivive v1.1)]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Wii_640x480_screenshot1.png|home&lt;br /&gt;
File:Example.jpg|a link to [[Help:Contents]]&lt;br /&gt;
File:Example.jpg&lt;br /&gt;
File:Example.jpg|alt=An example image. It has flowers&lt;br /&gt;
File:Example.jpg|&#039;&#039;italic caption&#039;&#039;&lt;br /&gt;
Example.jpg|on page &amp;quot;{{PAGENAME}}&amp;quot;&lt;br /&gt;
File:Using Firefox.pdf|page=72&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[&amp;lt;u&amp;gt;Switch 640x480&amp;lt;/u&amp;gt; based on Riivive v1.1] (https://drive.google.com/file/d/1qHdXgRyIeEGwy8ZWkXT2HODcozoufmh3/view?usp=sharing)&lt;br /&gt;
&lt;br /&gt;
[&amp;lt;u&amp;gt;Switch 640x480 Dark&amp;lt;/u&amp;gt; based on Riivive v1.1] (https://drive.google.com/file/d/1DhE_LPv5XqXBqVpxjqblAf8w-ycr9938/view?usp=sharing)&lt;br /&gt;
&lt;br /&gt;
[&amp;lt;u&amp;gt;Retro Switch&amp;lt;/u&amp;gt;] (https://drive.google.com/file/d/1Vjl3ez9mW7Uk-ySXPXrVrR74jCrFeDYQ/view?usp=sharing)&lt;br /&gt;
&lt;br /&gt;
[&amp;lt;u&amp;gt;Retro Switch Dark&amp;lt;/u&amp;gt;] (https://drive.google.com/file/d/1KyzjO81ZC364wNPop5B7hCPB_saxqvmy/view?usp=sharing)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;&amp;lt;strong&amp;gt;Basic Tutorial for making themes for DIG frontend&amp;lt;/strong&amp;gt;&amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ff99cc;&amp;quot;&amp;gt;&amp;lt;em&amp;gt;&amp;lt;span style=&amp;quot;text-decoration: underline;&amp;quot;&amp;gt;Not an official tutorial or documentation about DIG frontend&amp;lt;/span&amp;gt;&amp;lt;/em&amp;gt;&amp;lt;/span&amp;gt;. The guide is a bit lengthy and may be too in depth for people familiar with console commands or who know their way around a PC in general. This is &amp;lt;strong&amp;gt;one &amp;lt;/strong&amp;gt;way of approaching making themes&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;em&amp;gt;written by /u/CricoidRiver 2020-09-29 12:25:15 AM, 2830 words.&amp;lt;/em&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;hr /&amp;gt;&lt;br /&gt;
&amp;lt;h5&amp;gt;Table of contents&amp;lt;/h5&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;span style=&amp;quot;text-decoration: underline;&amp;quot;&amp;gt;Software you need&amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;span style=&amp;quot;text-decoration: underline;&amp;quot;&amp;gt;Things to know&amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;span style=&amp;quot;text-decoration: underline;&amp;quot;&amp;gt;The Config&amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;span style=&amp;quot;text-decoration: underline;&amp;quot;&amp;gt;Backgrounds&amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;span style=&amp;quot;text-decoration: underline;&amp;quot;&amp;gt;Foregrounds&amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;span style=&amp;quot;text-decoration: underline;&amp;quot;&amp;gt;Toolbar&amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;span style=&amp;quot;text-decoration: underline;&amp;quot;&amp;gt;Audio&amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;span style=&amp;quot;text-decoration: underline;&amp;quot;&amp;gt;Text&amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;span style=&amp;quot;text-decoration: underline;&amp;quot;&amp;gt;List Type&amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;span style=&amp;quot;text-decoration: underline;&amp;quot;&amp;gt;Getting Started&amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;span style=&amp;quot;text-decoration: underline;&amp;quot;&amp;gt;Using LDPlayer4 to visualize DIG themes&amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;span style=&amp;quot;text-decoration: underline;&amp;quot;&amp;gt;Techniques and tips&amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;span style=&amp;quot;text-decoration: underline;&amp;quot;&amp;gt;Example of a theme folder&amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;h5&amp;gt;Software you need&amp;lt;/h5&amp;gt;&lt;br /&gt;
&amp;lt;hr /&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;strong&amp;gt;Notepad++ &amp;lt;/strong&amp;gt;(free) https://notepad-plus-plus.org/downloads/ or any other text editor to edit the theme config.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;strong&amp;gt; LDPlayer4&amp;lt;/strong&amp;gt; (free) https://www.ldplayer.net/blog/ldplayer-4-review.html Android emulator for PC. Not necessary but makes it easier to preview your theme&#039;s layout without needing to transfer the file to your handheld to test it. This guide is going to be based around this emulator.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;strong&amp;gt; Paint.net&amp;lt;/strong&amp;gt; (free) https://www.getpaint.net/download.html but if you have Photoshop that will work too.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;strong&amp;gt; GridCheckerboard plugin &amp;lt;/strong&amp;gt;https://forums.getpaint.net/topic/1964-grid-maker-plugin-v30-updated-july-2-2014/ for paint.net (free) this will allow to measure elements on screen at a glance. (60 pixel is a good grid to begin with).&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;A theme you like and wish to edit and customize, put it on your desktop for easy access. Themes can be found on the &amp;lt;strong&amp;gt;DIG forums&amp;lt;/strong&amp;gt; https://digdroid.com/forums/categories/themes, some on &amp;lt;strong&amp;gt;/r/retroid&amp;lt;/strong&amp;gt; https://www.reddit.com/r/retroid and here in the &amp;lt;strong&amp;gt;wiki&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;A &amp;lt;strong&amp;gt;DIG apk&amp;lt;/strong&amp;gt; either extracted from your phone, RP2 or downloaded and copied to your PC.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;h5&amp;gt;Things to know&amp;lt;/h5&amp;gt;&lt;br /&gt;
&amp;lt;hr /&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Most DIG themes are formatted for 16:9 screens but the RP2 displays in 4:3. This will make those themes look cropped on the handheld.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;There is a lack of documentation and tutorials on how to create themes for DIG. This translates into a lot of trial and error when editing the config and figuring out how items display on the screen. This guide is not ideal in the sense that I took the &amp;quot;what you see is what you get&amp;quot; approach since a lot of config variables are either missing from the configs I checked (like padding, spacing, size, etc.) and adding them manually not always worked nor gave the expected results.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Don&#039;t forget to credit the author/s of the theme your work is based on if you plan on sharing it!&amp;lt;hr /&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;DIG theme consists of &amp;lt;strong&amp;gt;7 home screen menu shortcuts&amp;lt;/strong&amp;gt;.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;The images used as shortcuts are inside a Home Icons folder.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Home screen menu shortcuts will display in the following order:&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Systems (nes, snes, n64, psx, etc.)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Genres (2D, 3D, Action, Arcade, etc.)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Collections (games menu lets you create a collection)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Favorites (add your favorite games from games menu)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Recently Played&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All Games (games sorted a-z, will fetch backgrounds from currently selected game)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Options (lets you customize themes, scan ROMS, fetch covers etc.)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;h5&amp;gt;The Config&amp;lt;/h5&amp;gt;&lt;br /&gt;
&amp;lt;hr /&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;The Config.cfg file is edited using Notepad++. In Notepad++ select Edit, Line Operations, Sort Lines Lexiconographically Ascending for easier navigation.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;home_icons = &amp;quot;Home Icons&amp;quot; &amp;lt;/span&amp;gt;would be the the config entry that tells the config where to look for home icons, namely inside the folder &amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;&amp;quot;Home Icons&amp;quot;&amp;lt;/span&amp;gt; which is placed in the same root as &amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;&amp;quot;Background Default&amp;quot;&amp;lt;/span&amp;gt; inside the &amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;&amp;quot;config.cfg&amp;quot;&amp;lt;/span&amp;gt; file.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #99cc00;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;name = &amp;quot;Theme Retro&amp;quot; &amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;is the name of the config and thus the theme as displayed after installation when selecting it in the dropdown menu in DIG.&amp;lt;span style=&amp;quot;background-color: #99cc00;&amp;quot;&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;author = &amp;quot;Theme Author&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;author_contact = &amp;quot;theme%40author.com&amp;quot;&amp;lt;/span&amp;gt; personal information about the theme creator.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #99cc00;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;description = &amp;quot;theme theme&amp;quot; &amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;Description of the theme can also contain credits to other themers or links to assets used in the creation of the theme.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ffcc99;&amp;quot;&amp;gt;Always save the config file in the root folder of your theme&amp;lt;/span&amp;gt; where you have your Background Default, Background Home, Home Icons, etc. folders.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;h5&amp;gt;Backgrounds&amp;lt;/h5&amp;gt;&lt;br /&gt;
&amp;lt;hr /&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Your DIG theme consists of one main background image and several &amp;lt;em&amp;gt;secondary (&amp;lt;/em&amp;gt;just refering to them as secondary for the sake of explanation&amp;lt;em&amp;gt;)&amp;lt;/em&amp;gt; background images that can be in gif, png, jpg, etc. format. PNG over JPG is prefered for transparency modifications.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Each home screen shortcut can have its own background image as well as the gameinfo menu which pops up just before launching a game making it &amp;lt;strong&amp;gt;8 &amp;lt;em&amp;gt;secondary&amp;lt;/em&amp;gt; backgrounds&amp;lt;/strong&amp;gt; you can modify. An example of Theme folder would be:&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;em&amp;gt;&amp;lt;strong&amp;gt;Background Default&amp;lt;/strong&amp;gt;&amp;lt;/em&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;em&amp;gt;&amp;lt;strong&amp;gt;Background Home&amp;lt;/strong&amp;gt;&amp;lt;/em&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;em&amp;gt;&amp;lt;strong&amp;gt;Background Systems&amp;lt;/strong&amp;gt;&amp;lt;/em&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;em&amp;gt;&amp;lt;strong&amp;gt;Background Collections&amp;lt;/strong&amp;gt;&amp;lt;/em&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;em&amp;gt;&amp;lt;strong&amp;gt;Background Genres&amp;lt;/strong&amp;gt;&amp;lt;/em&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;em&amp;gt;&amp;lt;strong&amp;gt;Background Favorites&amp;lt;/strong&amp;gt;&amp;lt;/em&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;em&amp;gt;&amp;lt;strong&amp;gt;Background Gameinfo&amp;lt;/strong&amp;gt;&amp;lt;/em&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;em&amp;gt;&amp;lt;strong&amp;gt;Background Options&amp;lt;/strong&amp;gt;&amp;lt;/em&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Home Icons&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;config.cfg&amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;These secondary backgrounds will override the default background when properly linked to in the config. Hence the importance to name those png, gif, jpg images and their folders intuitively to avoid unnecessary confusion.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Examples:&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;media_path = &amp;quot;Background Default/BackgroundDefault.png&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;This is the config entry for the default background called &amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;&amp;quot;BackgroundDefault.png&amp;quot;&amp;lt;/span&amp;gt; which will display if no other secondary background is appointed to a menu.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Tips:&amp;lt;/strong&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Its a good idea to keep this background very minimal by maybe adding recurring elements like navigation icons, sprites or short texts like &amp;quot;back&amp;quot;, &amp;quot;ok&amp;quot; or &amp;quot;select&amp;quot; and then add details to other backgrounds. You can also clone this background to be the same for the other secondary backgrounds.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Consider this your master background, and as such keep an editable paint.net or Photoshop save with editable layers available to add or remove elements, add transparency or invert colors to create a dark mode.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;systems_media_path = &amp;quot;Background Systems/BackgroundSystems.png&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;This is the background which will now display instead of the default one in the menu &amp;quot;systems&amp;quot;.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;But there is more.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;systems_system_backgrounds = &amp;quot;Background Systems&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Is the path for a background image for each system &amp;lt;strong&amp;gt;system&amp;lt;/strong&amp;gt; background you wish to personalize. Meaning you can have additional backgrounds for every system supported in DIG. gb stands hardcoded for GameBoy, snes for Super Nintendo, psx for Playstation and so forth.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;This means an image called &amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;&amp;quot;psx.png&amp;quot;&amp;lt;/span&amp;gt; inside Background Systems will be displayed if the user selects the Playstation system when browsing inside the Systems menu.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;amp;nbsp;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;h5&amp;gt;Foreground&amp;lt;/h5&amp;gt;&lt;br /&gt;
&amp;lt;hr /&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Allows you to add a foreground to your backgrounds usually in the way of a semi transparent .png image allowing for advanced effects like shadowing an area or blurring a background. Works very similar to background entries and Foreground images should also be saved in their own Foreground folder.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;h5&amp;gt;Toolbar&amp;lt;/h5&amp;gt;&lt;br /&gt;
&amp;lt;hr /&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Your DIG frontend supports at least five toolbar elements which are clickable when displayed inside DIG.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;tool_icons = &amp;quot;Toolbar&amp;quot;&amp;lt;/span&amp;gt; tells the config to look for the the &amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;&amp;quot;tool_icons&amp;quot;&amp;lt;/span&amp;gt; inside the &amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;&amp;quot;Toolbar&amp;quot;&amp;lt;/span&amp;gt; folder thus replacing the default ones.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;genres_toolbar = &amp;quot;icons_top&amp;quot;&amp;lt;/span&amp;gt; refers to where the toolbar icons are placed. &amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;&amp;quot;icons_bottom&amp;quot;&amp;lt;/span&amp;gt; is afaik the only other option together with &amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;&amp;quot;default&amp;quot;&amp;lt;/span&amp;gt; for the text based menu style toolbar and &amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;&amp;quot;none&amp;quot;&amp;lt;/span&amp;gt; to disable it.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Since one could just use the homescreen shortcuts to navigate to options, toolbar icons are not a necessity and some themers leave them out for a cleaner look on most screens.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;icons_toolbar_scale = &amp;quot;15.5&amp;quot;&amp;lt;/span&amp;gt; determines the size of the icons. A larger number means smaller icons here.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Home&amp;lt;/strong&amp;gt;, &amp;lt;strong&amp;gt;mediaplay&amp;lt;/strong&amp;gt;, &amp;lt;strong&amp;gt;mediapause&amp;lt;/strong&amp;gt;, &amp;lt;strong&amp;gt;pagemenu&amp;lt;/strong&amp;gt;, &amp;lt;strong&amp;gt;options&amp;lt;/strong&amp;gt;, &amp;lt;strong&amp;gt;systems&amp;lt;/strong&amp;gt; are the&amp;lt;strong&amp;gt; 6 main toolbar icons&amp;lt;/strong&amp;gt;.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Home, Options and Systems toolbar icons are the same as if clicked from the home screen but allow for faster navigation on touchscreens. Mediaplay and mediapause start or stop a themes audio track.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;h5&amp;gt;Audio&amp;lt;/h5&amp;gt;&lt;br /&gt;
&amp;lt;hr /&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;You can put one or several audio files in the Audio folder and link them via the config entries:&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;sound = &amp;quot;folder&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;sound_path = &amp;quot;Audio&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;game_sound_path = &amp;quot;Audio&amp;quot;&amp;amp;nbsp;&amp;lt;/span&amp;gt; Audio being your folder for sounds being played when inside the gameinfo screen.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;or&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;systems_sound = &amp;quot;folder&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;systems_sound_path = &amp;quot;Audio&amp;quot;&amp;lt;/span&amp;gt; Audio being your folder for sounds being played when inside the systems screen.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;You could also link directly a &amp;quot;file&amp;quot; for a specific menu like for example:&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;systems_sound = &amp;quot;file&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;systems_sound_path = &amp;quot;Audio/Systems_Menu_Sound.mp3&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;You can have multiple audio tracks similar to backgrounds for each menu entry but they will quickly increase your theme&#039;s size in megabytes.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;h5&amp;gt;Text&amp;lt;/h5&amp;gt;&lt;br /&gt;
&amp;lt;hr /&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;You can edit text color but it has to be in 8 digit HEX format as far as I can tell.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;&amp;quot;ffffffff&amp;quot;&amp;lt;/span&amp;gt; for white.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;&amp;quot;363636&amp;quot;&amp;lt;/span&amp;gt; for grey will not work for example.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Again you can edit text color for each menu if needed. Usually there are multiple text edits available for each menu that refer to Header, description, etc.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;systems_text1 = &amp;quot;ffffffff&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;systems_text2 = &amp;quot;ffffffff&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;h5&amp;gt;List type&amp;lt;/h5&amp;gt;&lt;br /&gt;
&amp;lt;hr /&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;This will determine the way your icons are displayed. They can be displayed in a carousel, coverflow, list, linear, wheel, etc.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;You can change this from inside DIG by clicking pagemenu icon in the toolbar or by assigning a shortcut on your gamepad via options menu then go on view options and select the list view you wish to have for the current screen.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;systems_list_type = &amp;quot;linear&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;this determines what type of icon scrolling is used for the systems menu. Linear flow in this case. Your consoles and handhelds will flow horizontally and display in a linear motion and scroll sideways. Retro Switch theme uses the linear list type by default for all screens.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;home_list_type = &amp;quot;grid&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;determines the default flow for the home screen. In this case it puts your icons one next to each other in a grid pattern. Also adds a selection animation to the icons by enlarging them when selected. Can be seen in the Wii 640x480 theme. I think grid is only available for home screen.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;home_linear_scale = &amp;quot;0.8&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;home_linear_spacing = &amp;quot;1&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Scale and spacing is the size of your icons in proportion to other variables like&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;systems_block_size = &amp;quot;140&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;determines the size of your icons and images. A saved &amp;quot;psx.png&amp;quot; home icon of 100 square pixels becomes 140 square pixels by this formula without further variables.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;systems_aspect_ratio = &amp;quot;1.0&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;determines the aspect ratio of the systems screen. This allows for interesting editing but is tricky to get it right. A lack of comprehensive padding, margin and centering rules due to lack of documentation is a big issue to succesfully edit a theme.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;&amp;quot;1.333334&amp;quot;&amp;lt;/span&amp;gt; would be a default for the RP2 4:3 screen (4:3=1.333334) but not mandatory for themes that use sidescrolling flows (linear, coverflow, etc.).&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;amp;nbsp;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;h5&amp;gt;Getting started&amp;lt;/h5&amp;gt;&lt;br /&gt;
&amp;lt;hr /&amp;gt;&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;strong&amp;gt;Have enough space &amp;lt;/strong&amp;gt;on your PC desktop screen to place your theme, apk and programs you need to launch.&amp;lt;strong&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;strong&amp;gt;Unzip&amp;lt;/strong&amp;gt; your downloaded theme &amp;lt;strong&amp;gt;inside&amp;lt;/strong&amp;gt; a new folder on your desktop with the same name as the theme. &amp;lt;strong&amp;gt;Copy this folder&amp;lt;/strong&amp;gt; and place it next to the original on your desktop. Always edit the copied folder only, the original helps to copy over lost images or icons or to double check or restore your config if you make a major error.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Grab the &amp;lt;strong&amp;gt;DIG.apk&amp;lt;/strong&amp;gt; and place it on the desktop next to your copied theme folder.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Install and launch &amp;lt;strong&amp;gt;LDPlayer4&amp;lt;/strong&amp;gt; and set display size to &amp;lt;span style=&amp;quot;background-color: #ffcc99;&amp;quot;&amp;gt;230 DPI and 640px width 480px&amp;lt;/span&amp;gt; height in the settings like the RP2 has. This will make things you change in the config look in the same resolution as the RP2.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;In &amp;lt;strong&amp;gt;LDPlayer4&amp;lt;/strong&amp;gt;, open the small home screen folder and drag and drop the file manager on the emulators home screen.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;strong&amp;gt;Install the DIG app&amp;lt;/strong&amp;gt; apk by dragging and dropping it on the emulators homescreen. The DIG icon should pop up near the File Manager app.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;strong&amp;gt;Run DIG&amp;lt;/strong&amp;gt; then exit by closing top side tab.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Start &amp;lt;strong&amp;gt;Notepad++&amp;lt;/strong&amp;gt;. Later when loading your config select Edit, Line Operations, Sort Lines Lexiconographically Ascending.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Install &amp;lt;strong&amp;gt;paint.net&amp;lt;/strong&amp;gt; and install the &amp;lt;strong&amp;gt;GridCheckerboard&amp;lt;/strong&amp;gt; plugin. Do this by unzipping the plugin and placing the .dll file in C:/programs/paint.net/Effects. Accessible through Effects, Render, Grid menu later on inside paint.net.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Have a&amp;lt;strong&amp;gt; basic &amp;quot;ROMS&amp;quot; folder ready&amp;lt;/strong&amp;gt; that includes a couple unzipped gb, nes, snes, gba, n64 and psx games each in their own subfolder with the same name (gb, snes, n64, etc.) inside a main folder called &amp;lt;strong&amp;gt;&amp;quot;ROMS&amp;quot; &amp;lt;/strong&amp;gt;to test out your theme and being able to access all menu screens like all games, gameinfo, favorites (after adding) collections (after adding) and so on.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;amp;nbsp;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;h5&amp;gt;Using LDPlayer4 to visualize DIG themes&amp;lt;/h5&amp;gt;&lt;br /&gt;
&amp;lt;hr /&amp;gt;&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Open &amp;lt;strong&amp;gt;LDPlayer4&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Open &amp;lt;strong&amp;gt;DIG&amp;lt;/strong&amp;gt; and click on File Manager tab. Allow root access if prompted.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Click on the left on the &amp;lt;strong&amp;gt;3 horizontal lines&amp;lt;/strong&amp;gt; (hamburger menu) then select internal shared storage.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Click on&amp;lt;strong&amp;gt; Pictures&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Drag and drop your &amp;quot;&amp;lt;strong&amp;gt;ROMS&amp;lt;/strong&amp;gt;&amp;quot; folder here.&amp;amp;nbsp;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Drag and drop your &amp;quot;&amp;lt;strong&amp;gt;theme.zip&amp;lt;/strong&amp;gt;&amp;quot; file here so that DIG can access and install it later on.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;span style=&amp;quot;text-decoration: underline;&amp;quot;&amp;gt;To successfully test your modified themes you will need to delete both the &amp;quot;theme.zip&amp;quot; file located in &amp;lt;span style=&amp;quot;background-color: #ffff99;&amp;quot;&amp;gt;File Manager-&amp;amp;gt;Internal Shared Storage-&amp;amp;gt;Pictures&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;background-color: #ffcc99;&amp;quot;&amp;gt;&amp;lt;strong&amp;gt;and&amp;lt;/strong&amp;gt;&amp;lt;/span&amp;gt; the DIG app by dragging and dropping it to the bin icon on the homescreen &amp;lt;strong&amp;gt;after each test run&amp;lt;/strong&amp;gt;, before installing the theme again.&amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;This is to delete the DIG cache and config file it locally stores which would stop the updated version to be loaded correctly.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;After you made and saved your edits to the theme config, &amp;lt;strong&amp;gt;create a zip archive&amp;lt;/strong&amp;gt; by selecting every folder Background Default, Background Systems, Home Icons, Toolbar, etc. and the config file.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;strong&amp;gt;DO not zip the theme folder holding the Background Default, Home Icons and config file&amp;lt;/strong&amp;gt;, zip them by &amp;lt;strong&amp;gt;selecting them individually&amp;lt;/strong&amp;gt;. DIG will not be able to install the theme otherwise. Make sure to delete the old archive first which should be in the same root directory below your config.cfg file.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&amp;lt;h5&amp;gt;Tips and tricks&amp;lt;/h5&amp;gt;&lt;br /&gt;
&amp;lt;hr /&amp;gt;&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Do Print Screens (prt sc button on your keyboard) of your desktop with the 640x480 window of your unresized DIG screen in the emulator. This 1920x1080 or 2560x1440 image (depending on your screen) can be cropped in paint.net to 640x480 letting you measure pixel perfectly where to place elements on your backgrounds or how large icons have to be.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;You can save the default theme background as a blank 640x480 image and add a 60px grid to it with the paint.net gridchecker board plugin or similar tool in Photoshop. This allows to have an idea where images will display in DIG allowing for adjustments in the config and resizing or cropping of the image in paint.net.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Use layers to stack elements on your backgrounds. Layers need to be merged to be png saveable but you can undo the steps after saving and redo with other elements like Background text.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;You can add opacity to an image in the layer options. Make sure to save first otherwise the opacity will translate to other elements in your Layer list and merging down will apply the opacity for each layer.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;When uninstalling the DIG app from LDPlayer4 you will need to drag and drop the apk to the homescreen to reinstall it. Its handy to have it close to your theme&#039;s zip folder as you will need it around the same time when reopening LDPlayer4 and DIG.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Be careful when resizing icons or images as the resizing is often of lesser quality than say the original smaller version of the same image.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Try to minimize your time needed to open and load a theme into DIG from the emulator by doing a lot of edits, even more general ones to the config first like:&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;list-style-type: disc;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;editing all text colors to either black (0) or white (ffffffff) depending on your background&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;checking all background folders are properly setup&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;checking your background images are of the correct size across all the background folders&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;keeping things coherent with spacing and scale like &amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;collections_block_size = &amp;quot;140.0&amp;quot;&amp;lt;/span&amp;gt; or &amp;lt;span style=&amp;quot;background-color: #99cc00;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;home_block_size = &amp;quot;140.0&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Leave config entries you are not sure about their function as they are or put them to&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt; &amp;quot;1&amp;quot;&amp;lt;/span&amp;gt; or &amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;&amp;quot;0&amp;quot; &amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;You can specify wether DIG reads a file or a folder from a directory like&amp;amp;nbsp; &amp;lt;span style=&amp;quot;background-color: #99cc00;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;game_sound =&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;&amp;quot;folder&amp;quot; ; game_sound_path = &amp;quot;Audio&amp;quot; &amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;will look up any audio file inside the Audio folder to play when entering the game menu in DIG.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;amp;nbsp;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;h5&amp;gt;Example of a theme folder&amp;lt;/h5&amp;gt;&lt;br /&gt;
&amp;lt;hr /&amp;gt;&lt;br /&gt;
&amp;lt;table style=&amp;quot;height: 717px; width: 711px;&amp;quot; border=&amp;quot;1&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tbody&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 164.583px;&amp;quot;&amp;gt;Audio&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 528.417px;&amp;quot;&amp;gt;theme_music.mp3&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 164.583px;&amp;quot;&amp;gt;Background Default&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 528.417px;&amp;quot;&amp;gt;BackgroundDefault.png&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 164.583px;&amp;quot;&amp;gt;Background Home&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 528.417px;&amp;quot;&amp;gt;BackgroundHome.png&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 164.583px;&amp;quot;&amp;gt;Background Systems&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 528.417px;&amp;quot;&amp;gt;BackgroundSystems.png&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 164.583px;&amp;quot;&amp;gt;Background Collections&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 528.417px;&amp;quot;&amp;gt;BackgroundCollections.png&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 164.583px;&amp;quot;&amp;gt;Background Genres&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 528.417px;&amp;quot;&amp;gt;BackgroundGenres.png&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 164.583px;&amp;quot;&amp;gt;Background Gameinfo&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 528.417px;&amp;quot;&amp;gt;BackgroundGameinfo.png&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 164.583px;&amp;quot;&amp;gt;Background Favorites&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 528.417px;&amp;quot;&amp;gt;BackgroundFavorites.png&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 164.583px;&amp;quot;&amp;gt;Background Options&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 528.417px;&amp;quot;&amp;gt;BackgroundOptions.png&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 164.583px;&amp;quot;&amp;gt;Default Covers&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 528.417px;&amp;quot;&amp;gt;gb.png gba.png gbc.png psx.png (these cover icons replace the default ones displayed for games that DIG did not find cover art for)&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 164.583px;&amp;quot;&amp;gt;Home Icons&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 528.417px;&amp;quot;&amp;gt;allgames.png collections.png options.png favorites.png genres.png systems.png played.png&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 164.583px;&amp;quot;&amp;gt;Systems Icons&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 528.417px;&amp;quot;&amp;gt;gb.png gba.png gbc.png psx.png&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 164.583px;&amp;quot;&amp;gt;Toolbar&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 528.417px;&amp;quot;&amp;gt;home.png mediaplay.png mediapause.png systems.png options.png pagemenu.png&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 164.583px;&amp;quot;&amp;gt;config.cfg&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 528.417px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;sound = &amp;quot;folder&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;sound_path = &amp;quot;Audio&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;systems_sound_path = &amp;quot;Audio&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;game_sound_path = &amp;quot;Audio&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;favorites_media = &amp;quot;file&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;favorites_media_path = &amp;quot;Background Favorites/BackgroundFavorites.png&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;genres_media = &amp;quot;file&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;genres_media_path = &amp;quot;Background Genres/BackgroundGenres.png&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;home_media = &amp;quot;file&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;home_media_path = &amp;quot;Background Home/BackgroundHome.png&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;options_media = &amp;quot;file&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;options_media_path = &amp;quot;Background Options/BackgroundOptions.png&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;em&amp;gt;&amp;lt;strong&amp;gt;...&amp;lt;/strong&amp;gt;&amp;lt;/em&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;em&amp;gt;&amp;lt;strong&amp;gt;(&amp;lt;/strong&amp;gt;&amp;lt;/em&amp;gt;&amp;lt;em&amp;gt;&amp;lt;strong&amp;gt;etc. for the backgrounds)&amp;lt;/strong&amp;gt;&amp;lt;/em&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;em&amp;gt;&amp;lt;strong&amp;gt;...&amp;lt;/strong&amp;gt;&amp;lt;/em&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;default_covers = &amp;quot;Default Covers&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;home_icons = &amp;quot;Home Icons&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;systems_icons = &amp;quot;Systems Icons&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;tool_icons = &amp;quot;Toolbar&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/tbody&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;amp;nbsp;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;This is to give an idea of how the config entries works but of course more entries are needed to make the theme work. The other files inside the folders on the other hand are &amp;quot;complete&amp;quot; and make out the totality of a basic DIG theme.&amp;lt;/strong&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;hr /&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Guide created by CricoidRiver. Edited by CricoidRiver.&amp;lt;/p&amp;gt;&lt;/div&gt;</summary>
		<author><name>Bzerkr</name></author>
	</entry>
	<entry>
		<id></id>
		<title>File:Wii 640x480 screenshot1.png</title>
		<link rel="alternate" type="text/html" href=""/>
		<updated>2021-03-18T13:44:51Z</updated>

		<summary type="html">&lt;p&gt;Bzerkr: theme screenshot&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
theme screenshot&lt;/div&gt;</summary>
		<author><name>Bzerkr</name></author>
	</entry>
	<entry>
		<id></id>
		<title>Frontends &amp; Launchers</title>
		<link rel="alternate" type="text/html" href=""/>
		<updated>2021-03-18T13:31:14Z</updated>

		<summary type="html">&lt;p&gt;Bzerkr: /* Configuration */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: left;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;text-align:left; color:white; background-color:#464646;&amp;quot;| Frontend/Launcher&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;text-align:left; color:white; background-color:#464646;&amp;quot;| Notes&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;|[[File:Dig-icon.png |link=https://play.google.com/store/apps/details?id=com.digdroid.alman.dig&amp;amp;hl=en_US]] Dig&lt;br /&gt;
| Free (with optional paid updates). Theme-able. Super easy to configure. Has built-in scraping. Pre-installed on the RP2. Available on the Play Store [https://play.google.com/store/apps/details?id=com.digdroid.alman.dig&amp;amp;hl=en_US here].&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| Pegasus&lt;br /&gt;
| Free. Theme-able. Open-source and actively in development. An absolute pain to configure, and has no built-in scraping support. Actively being developed (an official Retroid Handhelds launcher is currently being developed with this frontend). Here&#039;s a very helpful [https://basvroegop.nl/pegasus guide] to help you set it up. Dev is optimizing it for the RP2. Not available on the Play Store. Download from [https://pegasus-frontend.org/#downloads here].&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| RESET&lt;br /&gt;
| $5. Not theme-able (yet). Slick and easier than both Pegasus and Dig to configure. Built-in scraping. Actively being developed. Being optimized for the RP2 by the dev, Jav. Available on the Play Store [https://play.google.com/store/apps/details?id=com.retroloungelab.resetcollection&amp;amp;hl=en_US here]. &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| RetroX&lt;br /&gt;
| $12/year. Theme-able. The easiest to configure. Uses built-in emulator cores, giving you handy universal shortcuts in all of your games. Some systems might be faster in RetroX than on the RP2s pre-installed emulators, while some might be slower (currently). Emulation is less customizable than with other emulators. The subscription covers cloud saves, letting you stay synced across any device you use RetroX on, but its worth noting that internet access is required to open your games. Actively being developed, with a RP2 optimized performance version coming shortly by the dev, Franco Catrin. RetroX offers a 5 day free trial to see if its right for you. Not available on the playstore. Download from [https://RetroX.tv RetroX.TV].&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| ClassicBoy&lt;br /&gt;
| $4. ClassicBoy is an all-in-one emulator that uses RetroArch cores. It has cores for PlayStation, GB, GBC, GBA, Nintendo 64, NES, SEGA, and NeoGeo. Contains standard features like audio settings, and save states. The developer hasn’t updated the app since 2014. It gives you free access to basic functions. Paying the upgrade fee is needed for it to be objectively usable. Pre-installed on the RP2. Available on the Play Store [https://play.google.com/store/apps/details?id=com.portableandroid.classicboyLite&amp;amp;hl=en_US here].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Pegasus Frontend ==&lt;br /&gt;
&lt;br /&gt;
Pegasus is a extremely powerful Frontend, it supports any emulator and can be themed in any way you want&lt;br /&gt;
&lt;br /&gt;
A full guide for dummies how to configure the RP2 with games, themes and more can be found [https://github.com/dragoonDorise/pegasus-rp2-metadata/ here].&lt;br /&gt;
&lt;br /&gt;
A video guide for setting up Pegasus can be found [https://youtu.be/fGWve7YYwGQ/ here.]&lt;br /&gt;
&lt;br /&gt;
== DIG Frontend ==&lt;br /&gt;
&lt;br /&gt;
=== Installation ===&lt;br /&gt;
&lt;br /&gt;
DIG comes preinstalled on your Retroid Pocket. You can download and install again from PlayStore.&lt;br /&gt;
&lt;br /&gt;
[[File:Dig-icon.png | link=https://play.google.com/store/apps/details?id=com.digdroid.alman.dig&amp;amp;hl=en_US]]&lt;br /&gt;
&lt;br /&gt;
=== Configuration === &lt;br /&gt;
&lt;br /&gt;
Before you begin, make sure you are connected to the internet and have game ROMS in the RP2 SD card folders and correctly named (it default scrapes from [https://thegamesdb.net/ TheGamesDB])&lt;br /&gt;
&lt;br /&gt;
The interface is basic black with text until you install a theme and scrape the boxart.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;strong&amp;gt;[https://youtu.be/45MW6vinmpA Video tutorial for setup]&amp;lt;/strong&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Themes ===&lt;br /&gt;
&lt;br /&gt;
The RP2 comes with 5 themes on the SD card, (also linked here below) designed for RP2&#039;s 640x480 4x3 screen. Full size 16:9 themes can also be downloaded from the [https://digdroid.com/forums/categories/themes DIG Forums].&lt;br /&gt;
&lt;br /&gt;
Copy your desired DIG theme zip file to your SD card. Themes are installed from within DIG&amp;gt;Options&amp;gt;themes&amp;gt;install theme and browse the zip file.&lt;br /&gt;
&lt;br /&gt;
Once installed select the theme by clicking &amp;quot;Select theme&amp;quot;. Wii 640x480 recommended.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;strong&amp;gt;[https://youtu.be/xzD32TZ_ZRk Video tutorial for themes]&amp;lt;/strong&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[&amp;lt;u&amp;gt;Wii 640x480&amp;lt;/u&amp;gt; based on Riivive v1.1] (https://drive.google.com/file/d/1kz-lFvt7ErDtrpyn3Qcz97L96d3TWIrp/view?usp=sharing)&lt;br /&gt;
&lt;br /&gt;
[&amp;lt;u&amp;gt;Switch 640x480&amp;lt;/u&amp;gt; based on Riivive v1.1] (https://drive.google.com/file/d/1qHdXgRyIeEGwy8ZWkXT2HODcozoufmh3/view?usp=sharing)&lt;br /&gt;
&lt;br /&gt;
[&amp;lt;u&amp;gt;Switch 640x480 Dark&amp;lt;/u&amp;gt; based on Riivive v1.1] (https://drive.google.com/file/d/1DhE_LPv5XqXBqVpxjqblAf8w-ycr9938/view?usp=sharing)&lt;br /&gt;
&lt;br /&gt;
[&amp;lt;u&amp;gt;Retro Switch&amp;lt;/u&amp;gt;] (https://drive.google.com/file/d/1Vjl3ez9mW7Uk-ySXPXrVrR74jCrFeDYQ/view?usp=sharing)&lt;br /&gt;
&lt;br /&gt;
[&amp;lt;u&amp;gt;Retro Switch Dark&amp;lt;/u&amp;gt;] (https://drive.google.com/file/d/1KyzjO81ZC364wNPop5B7hCPB_saxqvmy/view?usp=sharing)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;&amp;lt;strong&amp;gt;Basic Tutorial for making themes for DIG frontend&amp;lt;/strong&amp;gt;&amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ff99cc;&amp;quot;&amp;gt;&amp;lt;em&amp;gt;&amp;lt;span style=&amp;quot;text-decoration: underline;&amp;quot;&amp;gt;Not an official tutorial or documentation about DIG frontend&amp;lt;/span&amp;gt;&amp;lt;/em&amp;gt;&amp;lt;/span&amp;gt;. The guide is a bit lengthy and may be too in depth for people familiar with console commands or who know their way around a PC in general. This is &amp;lt;strong&amp;gt;one &amp;lt;/strong&amp;gt;way of approaching making themes&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;em&amp;gt;written by /u/CricoidRiver 2020-09-29 12:25:15 AM, 2830 words.&amp;lt;/em&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;hr /&amp;gt;&lt;br /&gt;
&amp;lt;h5&amp;gt;Table of contents&amp;lt;/h5&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;span style=&amp;quot;text-decoration: underline;&amp;quot;&amp;gt;Software you need&amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;span style=&amp;quot;text-decoration: underline;&amp;quot;&amp;gt;Things to know&amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;span style=&amp;quot;text-decoration: underline;&amp;quot;&amp;gt;The Config&amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;span style=&amp;quot;text-decoration: underline;&amp;quot;&amp;gt;Backgrounds&amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;span style=&amp;quot;text-decoration: underline;&amp;quot;&amp;gt;Foregrounds&amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;span style=&amp;quot;text-decoration: underline;&amp;quot;&amp;gt;Toolbar&amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;span style=&amp;quot;text-decoration: underline;&amp;quot;&amp;gt;Audio&amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;span style=&amp;quot;text-decoration: underline;&amp;quot;&amp;gt;Text&amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;span style=&amp;quot;text-decoration: underline;&amp;quot;&amp;gt;List Type&amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;span style=&amp;quot;text-decoration: underline;&amp;quot;&amp;gt;Getting Started&amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;span style=&amp;quot;text-decoration: underline;&amp;quot;&amp;gt;Using LDPlayer4 to visualize DIG themes&amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;span style=&amp;quot;text-decoration: underline;&amp;quot;&amp;gt;Techniques and tips&amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;span style=&amp;quot;text-decoration: underline;&amp;quot;&amp;gt;Example of a theme folder&amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;h5&amp;gt;Software you need&amp;lt;/h5&amp;gt;&lt;br /&gt;
&amp;lt;hr /&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;strong&amp;gt;Notepad++ &amp;lt;/strong&amp;gt;(free) https://notepad-plus-plus.org/downloads/ or any other text editor to edit the theme config.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;strong&amp;gt; LDPlayer4&amp;lt;/strong&amp;gt; (free) https://www.ldplayer.net/blog/ldplayer-4-review.html Android emulator for PC. Not necessary but makes it easier to preview your theme&#039;s layout without needing to transfer the file to your handheld to test it. This guide is going to be based around this emulator.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;strong&amp;gt; Paint.net&amp;lt;/strong&amp;gt; (free) https://www.getpaint.net/download.html but if you have Photoshop that will work too.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;strong&amp;gt; GridCheckerboard plugin &amp;lt;/strong&amp;gt;https://forums.getpaint.net/topic/1964-grid-maker-plugin-v30-updated-july-2-2014/ for paint.net (free) this will allow to measure elements on screen at a glance. (60 pixel is a good grid to begin with).&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;A theme you like and wish to edit and customize, put it on your desktop for easy access. Themes can be found on the &amp;lt;strong&amp;gt;DIG forums&amp;lt;/strong&amp;gt; https://digdroid.com/forums/categories/themes, some on &amp;lt;strong&amp;gt;/r/retroid&amp;lt;/strong&amp;gt; https://www.reddit.com/r/retroid and here in the &amp;lt;strong&amp;gt;wiki&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;A &amp;lt;strong&amp;gt;DIG apk&amp;lt;/strong&amp;gt; either extracted from your phone, RP2 or downloaded and copied to your PC.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;h5&amp;gt;Things to know&amp;lt;/h5&amp;gt;&lt;br /&gt;
&amp;lt;hr /&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Most DIG themes are formatted for 16:9 screens but the RP2 displays in 4:3. This will make those themes look cropped on the handheld.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;There is a lack of documentation and tutorials on how to create themes for DIG. This translates into a lot of trial and error when editing the config and figuring out how items display on the screen. This guide is not ideal in the sense that I took the &amp;quot;what you see is what you get&amp;quot; approach since a lot of config variables are either missing from the configs I checked (like padding, spacing, size, etc.) and adding them manually not always worked nor gave the expected results.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Don&#039;t forget to credit the author/s of the theme your work is based on if you plan on sharing it!&amp;lt;hr /&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;DIG theme consists of &amp;lt;strong&amp;gt;7 home screen menu shortcuts&amp;lt;/strong&amp;gt;.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;The images used as shortcuts are inside a Home Icons folder.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Home screen menu shortcuts will display in the following order:&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Systems (nes, snes, n64, psx, etc.)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Genres (2D, 3D, Action, Arcade, etc.)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Collections (games menu lets you create a collection)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Favorites (add your favorite games from games menu)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Recently Played&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All Games (games sorted a-z, will fetch backgrounds from currently selected game)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Options (lets you customize themes, scan ROMS, fetch covers etc.)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;h5&amp;gt;The Config&amp;lt;/h5&amp;gt;&lt;br /&gt;
&amp;lt;hr /&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;The Config.cfg file is edited using Notepad++. In Notepad++ select Edit, Line Operations, Sort Lines Lexiconographically Ascending for easier navigation.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;home_icons = &amp;quot;Home Icons&amp;quot; &amp;lt;/span&amp;gt;would be the the config entry that tells the config where to look for home icons, namely inside the folder &amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;&amp;quot;Home Icons&amp;quot;&amp;lt;/span&amp;gt; which is placed in the same root as &amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;&amp;quot;Background Default&amp;quot;&amp;lt;/span&amp;gt; inside the &amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;&amp;quot;config.cfg&amp;quot;&amp;lt;/span&amp;gt; file.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #99cc00;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;name = &amp;quot;Theme Retro&amp;quot; &amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;is the name of the config and thus the theme as displayed after installation when selecting it in the dropdown menu in DIG.&amp;lt;span style=&amp;quot;background-color: #99cc00;&amp;quot;&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;author = &amp;quot;Theme Author&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;author_contact = &amp;quot;theme%40author.com&amp;quot;&amp;lt;/span&amp;gt; personal information about the theme creator.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #99cc00;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;description = &amp;quot;theme theme&amp;quot; &amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;Description of the theme can also contain credits to other themers or links to assets used in the creation of the theme.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ffcc99;&amp;quot;&amp;gt;Always save the config file in the root folder of your theme&amp;lt;/span&amp;gt; where you have your Background Default, Background Home, Home Icons, etc. folders.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;h5&amp;gt;Backgrounds&amp;lt;/h5&amp;gt;&lt;br /&gt;
&amp;lt;hr /&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Your DIG theme consists of one main background image and several &amp;lt;em&amp;gt;secondary (&amp;lt;/em&amp;gt;just refering to them as secondary for the sake of explanation&amp;lt;em&amp;gt;)&amp;lt;/em&amp;gt; background images that can be in gif, png, jpg, etc. format. PNG over JPG is prefered for transparency modifications.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Each home screen shortcut can have its own background image as well as the gameinfo menu which pops up just before launching a game making it &amp;lt;strong&amp;gt;8 &amp;lt;em&amp;gt;secondary&amp;lt;/em&amp;gt; backgrounds&amp;lt;/strong&amp;gt; you can modify. An example of Theme folder would be:&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;em&amp;gt;&amp;lt;strong&amp;gt;Background Default&amp;lt;/strong&amp;gt;&amp;lt;/em&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;em&amp;gt;&amp;lt;strong&amp;gt;Background Home&amp;lt;/strong&amp;gt;&amp;lt;/em&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;em&amp;gt;&amp;lt;strong&amp;gt;Background Systems&amp;lt;/strong&amp;gt;&amp;lt;/em&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;em&amp;gt;&amp;lt;strong&amp;gt;Background Collections&amp;lt;/strong&amp;gt;&amp;lt;/em&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;em&amp;gt;&amp;lt;strong&amp;gt;Background Genres&amp;lt;/strong&amp;gt;&amp;lt;/em&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;em&amp;gt;&amp;lt;strong&amp;gt;Background Favorites&amp;lt;/strong&amp;gt;&amp;lt;/em&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;em&amp;gt;&amp;lt;strong&amp;gt;Background Gameinfo&amp;lt;/strong&amp;gt;&amp;lt;/em&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;em&amp;gt;&amp;lt;strong&amp;gt;Background Options&amp;lt;/strong&amp;gt;&amp;lt;/em&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Home Icons&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;config.cfg&amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;These secondary backgrounds will override the default background when properly linked to in the config. Hence the importance to name those png, gif, jpg images and their folders intuitively to avoid unnecessary confusion.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Examples:&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;media_path = &amp;quot;Background Default/BackgroundDefault.png&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;This is the config entry for the default background called &amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;&amp;quot;BackgroundDefault.png&amp;quot;&amp;lt;/span&amp;gt; which will display if no other secondary background is appointed to a menu.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Tips:&amp;lt;/strong&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Its a good idea to keep this background very minimal by maybe adding recurring elements like navigation icons, sprites or short texts like &amp;quot;back&amp;quot;, &amp;quot;ok&amp;quot; or &amp;quot;select&amp;quot; and then add details to other backgrounds. You can also clone this background to be the same for the other secondary backgrounds.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Consider this your master background, and as such keep an editable paint.net or Photoshop save with editable layers available to add or remove elements, add transparency or invert colors to create a dark mode.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;systems_media_path = &amp;quot;Background Systems/BackgroundSystems.png&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;This is the background which will now display instead of the default one in the menu &amp;quot;systems&amp;quot;.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;But there is more.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;systems_system_backgrounds = &amp;quot;Background Systems&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Is the path for a background image for each system &amp;lt;strong&amp;gt;system&amp;lt;/strong&amp;gt; background you wish to personalize. Meaning you can have additional backgrounds for every system supported in DIG. gb stands hardcoded for GameBoy, snes for Super Nintendo, psx for Playstation and so forth.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;This means an image called &amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;&amp;quot;psx.png&amp;quot;&amp;lt;/span&amp;gt; inside Background Systems will be displayed if the user selects the Playstation system when browsing inside the Systems menu.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;amp;nbsp;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;h5&amp;gt;Foreground&amp;lt;/h5&amp;gt;&lt;br /&gt;
&amp;lt;hr /&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Allows you to add a foreground to your backgrounds usually in the way of a semi transparent .png image allowing for advanced effects like shadowing an area or blurring a background. Works very similar to background entries and Foreground images should also be saved in their own Foreground folder.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;h5&amp;gt;Toolbar&amp;lt;/h5&amp;gt;&lt;br /&gt;
&amp;lt;hr /&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Your DIG frontend supports at least five toolbar elements which are clickable when displayed inside DIG.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;tool_icons = &amp;quot;Toolbar&amp;quot;&amp;lt;/span&amp;gt; tells the config to look for the the &amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;&amp;quot;tool_icons&amp;quot;&amp;lt;/span&amp;gt; inside the &amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;&amp;quot;Toolbar&amp;quot;&amp;lt;/span&amp;gt; folder thus replacing the default ones.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;genres_toolbar = &amp;quot;icons_top&amp;quot;&amp;lt;/span&amp;gt; refers to where the toolbar icons are placed. &amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;&amp;quot;icons_bottom&amp;quot;&amp;lt;/span&amp;gt; is afaik the only other option together with &amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;&amp;quot;default&amp;quot;&amp;lt;/span&amp;gt; for the text based menu style toolbar and &amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;&amp;quot;none&amp;quot;&amp;lt;/span&amp;gt; to disable it.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Since one could just use the homescreen shortcuts to navigate to options, toolbar icons are not a necessity and some themers leave them out for a cleaner look on most screens.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;icons_toolbar_scale = &amp;quot;15.5&amp;quot;&amp;lt;/span&amp;gt; determines the size of the icons. A larger number means smaller icons here.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Home&amp;lt;/strong&amp;gt;, &amp;lt;strong&amp;gt;mediaplay&amp;lt;/strong&amp;gt;, &amp;lt;strong&amp;gt;mediapause&amp;lt;/strong&amp;gt;, &amp;lt;strong&amp;gt;pagemenu&amp;lt;/strong&amp;gt;, &amp;lt;strong&amp;gt;options&amp;lt;/strong&amp;gt;, &amp;lt;strong&amp;gt;systems&amp;lt;/strong&amp;gt; are the&amp;lt;strong&amp;gt; 6 main toolbar icons&amp;lt;/strong&amp;gt;.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Home, Options and Systems toolbar icons are the same as if clicked from the home screen but allow for faster navigation on touchscreens. Mediaplay and mediapause start or stop a themes audio track.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;h5&amp;gt;Audio&amp;lt;/h5&amp;gt;&lt;br /&gt;
&amp;lt;hr /&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;You can put one or several audio files in the Audio folder and link them via the config entries:&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;sound = &amp;quot;folder&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;sound_path = &amp;quot;Audio&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;game_sound_path = &amp;quot;Audio&amp;quot;&amp;amp;nbsp;&amp;lt;/span&amp;gt; Audio being your folder for sounds being played when inside the gameinfo screen.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;or&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;systems_sound = &amp;quot;folder&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;systems_sound_path = &amp;quot;Audio&amp;quot;&amp;lt;/span&amp;gt; Audio being your folder for sounds being played when inside the systems screen.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;You could also link directly a &amp;quot;file&amp;quot; for a specific menu like for example:&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;systems_sound = &amp;quot;file&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;systems_sound_path = &amp;quot;Audio/Systems_Menu_Sound.mp3&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;You can have multiple audio tracks similar to backgrounds for each menu entry but they will quickly increase your theme&#039;s size in megabytes.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;h5&amp;gt;Text&amp;lt;/h5&amp;gt;&lt;br /&gt;
&amp;lt;hr /&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;You can edit text color but it has to be in 8 digit HEX format as far as I can tell.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;&amp;quot;ffffffff&amp;quot;&amp;lt;/span&amp;gt; for white.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;&amp;quot;363636&amp;quot;&amp;lt;/span&amp;gt; for grey will not work for example.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Again you can edit text color for each menu if needed. Usually there are multiple text edits available for each menu that refer to Header, description, etc.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;systems_text1 = &amp;quot;ffffffff&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;systems_text2 = &amp;quot;ffffffff&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;h5&amp;gt;List type&amp;lt;/h5&amp;gt;&lt;br /&gt;
&amp;lt;hr /&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;This will determine the way your icons are displayed. They can be displayed in a carousel, coverflow, list, linear, wheel, etc.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;You can change this from inside DIG by clicking pagemenu icon in the toolbar or by assigning a shortcut on your gamepad via options menu then go on view options and select the list view you wish to have for the current screen.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;systems_list_type = &amp;quot;linear&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;this determines what type of icon scrolling is used for the systems menu. Linear flow in this case. Your consoles and handhelds will flow horizontally and display in a linear motion and scroll sideways. Retro Switch theme uses the linear list type by default for all screens.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;home_list_type = &amp;quot;grid&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;determines the default flow for the home screen. In this case it puts your icons one next to each other in a grid pattern. Also adds a selection animation to the icons by enlarging them when selected. Can be seen in the Wii 640x480 theme. I think grid is only available for home screen.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;home_linear_scale = &amp;quot;0.8&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;home_linear_spacing = &amp;quot;1&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Scale and spacing is the size of your icons in proportion to other variables like&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;systems_block_size = &amp;quot;140&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;determines the size of your icons and images. A saved &amp;quot;psx.png&amp;quot; home icon of 100 square pixels becomes 140 square pixels by this formula without further variables.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;systems_aspect_ratio = &amp;quot;1.0&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;determines the aspect ratio of the systems screen. This allows for interesting editing but is tricky to get it right. A lack of comprehensive padding, margin and centering rules due to lack of documentation is a big issue to succesfully edit a theme.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;&amp;quot;1.333334&amp;quot;&amp;lt;/span&amp;gt; would be a default for the RP2 4:3 screen (4:3=1.333334) but not mandatory for themes that use sidescrolling flows (linear, coverflow, etc.).&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;amp;nbsp;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;h5&amp;gt;Getting started&amp;lt;/h5&amp;gt;&lt;br /&gt;
&amp;lt;hr /&amp;gt;&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;strong&amp;gt;Have enough space &amp;lt;/strong&amp;gt;on your PC desktop screen to place your theme, apk and programs you need to launch.&amp;lt;strong&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;strong&amp;gt;Unzip&amp;lt;/strong&amp;gt; your downloaded theme &amp;lt;strong&amp;gt;inside&amp;lt;/strong&amp;gt; a new folder on your desktop with the same name as the theme. &amp;lt;strong&amp;gt;Copy this folder&amp;lt;/strong&amp;gt; and place it next to the original on your desktop. Always edit the copied folder only, the original helps to copy over lost images or icons or to double check or restore your config if you make a major error.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Grab the &amp;lt;strong&amp;gt;DIG.apk&amp;lt;/strong&amp;gt; and place it on the desktop next to your copied theme folder.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Install and launch &amp;lt;strong&amp;gt;LDPlayer4&amp;lt;/strong&amp;gt; and set display size to &amp;lt;span style=&amp;quot;background-color: #ffcc99;&amp;quot;&amp;gt;230 DPI and 640px width 480px&amp;lt;/span&amp;gt; height in the settings like the RP2 has. This will make things you change in the config look in the same resolution as the RP2.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;In &amp;lt;strong&amp;gt;LDPlayer4&amp;lt;/strong&amp;gt;, open the small home screen folder and drag and drop the file manager on the emulators home screen.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;strong&amp;gt;Install the DIG app&amp;lt;/strong&amp;gt; apk by dragging and dropping it on the emulators homescreen. The DIG icon should pop up near the File Manager app.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;strong&amp;gt;Run DIG&amp;lt;/strong&amp;gt; then exit by closing top side tab.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Start &amp;lt;strong&amp;gt;Notepad++&amp;lt;/strong&amp;gt;. Later when loading your config select Edit, Line Operations, Sort Lines Lexiconographically Ascending.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Install &amp;lt;strong&amp;gt;paint.net&amp;lt;/strong&amp;gt; and install the &amp;lt;strong&amp;gt;GridCheckerboard&amp;lt;/strong&amp;gt; plugin. Do this by unzipping the plugin and placing the .dll file in C:/programs/paint.net/Effects. Accessible through Effects, Render, Grid menu later on inside paint.net.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Have a&amp;lt;strong&amp;gt; basic &amp;quot;ROMS&amp;quot; folder ready&amp;lt;/strong&amp;gt; that includes a couple unzipped gb, nes, snes, gba, n64 and psx games each in their own subfolder with the same name (gb, snes, n64, etc.) inside a main folder called &amp;lt;strong&amp;gt;&amp;quot;ROMS&amp;quot; &amp;lt;/strong&amp;gt;to test out your theme and being able to access all menu screens like all games, gameinfo, favorites (after adding) collections (after adding) and so on.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;amp;nbsp;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;h5&amp;gt;Using LDPlayer4 to visualize DIG themes&amp;lt;/h5&amp;gt;&lt;br /&gt;
&amp;lt;hr /&amp;gt;&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Open &amp;lt;strong&amp;gt;LDPlayer4&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Open &amp;lt;strong&amp;gt;DIG&amp;lt;/strong&amp;gt; and click on File Manager tab. Allow root access if prompted.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Click on the left on the &amp;lt;strong&amp;gt;3 horizontal lines&amp;lt;/strong&amp;gt; (hamburger menu) then select internal shared storage.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Click on&amp;lt;strong&amp;gt; Pictures&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Drag and drop your &amp;quot;&amp;lt;strong&amp;gt;ROMS&amp;lt;/strong&amp;gt;&amp;quot; folder here.&amp;amp;nbsp;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Drag and drop your &amp;quot;&amp;lt;strong&amp;gt;theme.zip&amp;lt;/strong&amp;gt;&amp;quot; file here so that DIG can access and install it later on.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;span style=&amp;quot;text-decoration: underline;&amp;quot;&amp;gt;To successfully test your modified themes you will need to delete both the &amp;quot;theme.zip&amp;quot; file located in &amp;lt;span style=&amp;quot;background-color: #ffff99;&amp;quot;&amp;gt;File Manager-&amp;amp;gt;Internal Shared Storage-&amp;amp;gt;Pictures&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;background-color: #ffcc99;&amp;quot;&amp;gt;&amp;lt;strong&amp;gt;and&amp;lt;/strong&amp;gt;&amp;lt;/span&amp;gt; the DIG app by dragging and dropping it to the bin icon on the homescreen &amp;lt;strong&amp;gt;after each test run&amp;lt;/strong&amp;gt;, before installing the theme again.&amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;This is to delete the DIG cache and config file it locally stores which would stop the updated version to be loaded correctly.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;After you made and saved your edits to the theme config, &amp;lt;strong&amp;gt;create a zip archive&amp;lt;/strong&amp;gt; by selecting every folder Background Default, Background Systems, Home Icons, Toolbar, etc. and the config file.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;strong&amp;gt;DO not zip the theme folder holding the Background Default, Home Icons and config file&amp;lt;/strong&amp;gt;, zip them by &amp;lt;strong&amp;gt;selecting them individually&amp;lt;/strong&amp;gt;. DIG will not be able to install the theme otherwise. Make sure to delete the old archive first which should be in the same root directory below your config.cfg file.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&amp;lt;h5&amp;gt;Tips and tricks&amp;lt;/h5&amp;gt;&lt;br /&gt;
&amp;lt;hr /&amp;gt;&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Do Print Screens (prt sc button on your keyboard) of your desktop with the 640x480 window of your unresized DIG screen in the emulator. This 1920x1080 or 2560x1440 image (depending on your screen) can be cropped in paint.net to 640x480 letting you measure pixel perfectly where to place elements on your backgrounds or how large icons have to be.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;You can save the default theme background as a blank 640x480 image and add a 60px grid to it with the paint.net gridchecker board plugin or similar tool in Photoshop. This allows to have an idea where images will display in DIG allowing for adjustments in the config and resizing or cropping of the image in paint.net.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Use layers to stack elements on your backgrounds. Layers need to be merged to be png saveable but you can undo the steps after saving and redo with other elements like Background text.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;You can add opacity to an image in the layer options. Make sure to save first otherwise the opacity will translate to other elements in your Layer list and merging down will apply the opacity for each layer.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;When uninstalling the DIG app from LDPlayer4 you will need to drag and drop the apk to the homescreen to reinstall it. Its handy to have it close to your theme&#039;s zip folder as you will need it around the same time when reopening LDPlayer4 and DIG.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Be careful when resizing icons or images as the resizing is often of lesser quality than say the original smaller version of the same image.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Try to minimize your time needed to open and load a theme into DIG from the emulator by doing a lot of edits, even more general ones to the config first like:&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;list-style-type: disc;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;editing all text colors to either black (0) or white (ffffffff) depending on your background&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;checking all background folders are properly setup&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;checking your background images are of the correct size across all the background folders&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;keeping things coherent with spacing and scale like &amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;collections_block_size = &amp;quot;140.0&amp;quot;&amp;lt;/span&amp;gt; or &amp;lt;span style=&amp;quot;background-color: #99cc00;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;home_block_size = &amp;quot;140.0&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Leave config entries you are not sure about their function as they are or put them to&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt; &amp;quot;1&amp;quot;&amp;lt;/span&amp;gt; or &amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;&amp;quot;0&amp;quot; &amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;You can specify wether DIG reads a file or a folder from a directory like&amp;amp;nbsp; &amp;lt;span style=&amp;quot;background-color: #99cc00;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;game_sound =&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;&amp;quot;folder&amp;quot; ; game_sound_path = &amp;quot;Audio&amp;quot; &amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;will look up any audio file inside the Audio folder to play when entering the game menu in DIG.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;amp;nbsp;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;h5&amp;gt;Example of a theme folder&amp;lt;/h5&amp;gt;&lt;br /&gt;
&amp;lt;hr /&amp;gt;&lt;br /&gt;
&amp;lt;table style=&amp;quot;height: 717px; width: 711px;&amp;quot; border=&amp;quot;1&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tbody&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 164.583px;&amp;quot;&amp;gt;Audio&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 528.417px;&amp;quot;&amp;gt;theme_music.mp3&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 164.583px;&amp;quot;&amp;gt;Background Default&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 528.417px;&amp;quot;&amp;gt;BackgroundDefault.png&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 164.583px;&amp;quot;&amp;gt;Background Home&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 528.417px;&amp;quot;&amp;gt;BackgroundHome.png&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 164.583px;&amp;quot;&amp;gt;Background Systems&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 528.417px;&amp;quot;&amp;gt;BackgroundSystems.png&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 164.583px;&amp;quot;&amp;gt;Background Collections&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 528.417px;&amp;quot;&amp;gt;BackgroundCollections.png&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 164.583px;&amp;quot;&amp;gt;Background Genres&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 528.417px;&amp;quot;&amp;gt;BackgroundGenres.png&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 164.583px;&amp;quot;&amp;gt;Background Gameinfo&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 528.417px;&amp;quot;&amp;gt;BackgroundGameinfo.png&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 164.583px;&amp;quot;&amp;gt;Background Favorites&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 528.417px;&amp;quot;&amp;gt;BackgroundFavorites.png&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 164.583px;&amp;quot;&amp;gt;Background Options&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 528.417px;&amp;quot;&amp;gt;BackgroundOptions.png&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 164.583px;&amp;quot;&amp;gt;Default Covers&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 528.417px;&amp;quot;&amp;gt;gb.png gba.png gbc.png psx.png (these cover icons replace the default ones displayed for games that DIG did not find cover art for)&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 164.583px;&amp;quot;&amp;gt;Home Icons&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 528.417px;&amp;quot;&amp;gt;allgames.png collections.png options.png favorites.png genres.png systems.png played.png&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 164.583px;&amp;quot;&amp;gt;Systems Icons&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 528.417px;&amp;quot;&amp;gt;gb.png gba.png gbc.png psx.png&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 164.583px;&amp;quot;&amp;gt;Toolbar&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 528.417px;&amp;quot;&amp;gt;home.png mediaplay.png mediapause.png systems.png options.png pagemenu.png&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 164.583px;&amp;quot;&amp;gt;config.cfg&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 528.417px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;sound = &amp;quot;folder&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;sound_path = &amp;quot;Audio&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;systems_sound_path = &amp;quot;Audio&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;game_sound_path = &amp;quot;Audio&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;favorites_media = &amp;quot;file&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;favorites_media_path = &amp;quot;Background Favorites/BackgroundFavorites.png&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;genres_media = &amp;quot;file&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;genres_media_path = &amp;quot;Background Genres/BackgroundGenres.png&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;home_media = &amp;quot;file&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;home_media_path = &amp;quot;Background Home/BackgroundHome.png&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;options_media = &amp;quot;file&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;options_media_path = &amp;quot;Background Options/BackgroundOptions.png&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;em&amp;gt;&amp;lt;strong&amp;gt;...&amp;lt;/strong&amp;gt;&amp;lt;/em&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;em&amp;gt;&amp;lt;strong&amp;gt;(&amp;lt;/strong&amp;gt;&amp;lt;/em&amp;gt;&amp;lt;em&amp;gt;&amp;lt;strong&amp;gt;etc. for the backgrounds)&amp;lt;/strong&amp;gt;&amp;lt;/em&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;em&amp;gt;&amp;lt;strong&amp;gt;...&amp;lt;/strong&amp;gt;&amp;lt;/em&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;default_covers = &amp;quot;Default Covers&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;home_icons = &amp;quot;Home Icons&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;systems_icons = &amp;quot;Systems Icons&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;tool_icons = &amp;quot;Toolbar&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/tbody&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;amp;nbsp;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;This is to give an idea of how the config entries works but of course more entries are needed to make the theme work. The other files inside the folders on the other hand are &amp;quot;complete&amp;quot; and make out the totality of a basic DIG theme.&amp;lt;/strong&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;hr /&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Guide created by CricoidRiver. Edited by CricoidRiver.&amp;lt;/p&amp;gt;&lt;/div&gt;</summary>
		<author><name>Bzerkr</name></author>
	</entry>
	<entry>
		<id></id>
		<title>Frontends &amp; Launchers</title>
		<link rel="alternate" type="text/html" href=""/>
		<updated>2021-03-18T13:26:05Z</updated>

		<summary type="html">&lt;p&gt;Bzerkr: /* Configuration */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: left;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;text-align:left; color:white; background-color:#464646;&amp;quot;| Frontend/Launcher&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;text-align:left; color:white; background-color:#464646;&amp;quot;| Notes&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;|[[File:Dig-icon.png |link=https://play.google.com/store/apps/details?id=com.digdroid.alman.dig&amp;amp;hl=en_US]] Dig&lt;br /&gt;
| Free (with optional paid updates). Theme-able. Super easy to configure. Has built-in scraping. Pre-installed on the RP2. Available on the Play Store [https://play.google.com/store/apps/details?id=com.digdroid.alman.dig&amp;amp;hl=en_US here].&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| Pegasus&lt;br /&gt;
| Free. Theme-able. Open-source and actively in development. An absolute pain to configure, and has no built-in scraping support. Actively being developed (an official Retroid Handhelds launcher is currently being developed with this frontend). Here&#039;s a very helpful [https://basvroegop.nl/pegasus guide] to help you set it up. Dev is optimizing it for the RP2. Not available on the Play Store. Download from [https://pegasus-frontend.org/#downloads here].&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| RESET&lt;br /&gt;
| $5. Not theme-able (yet). Slick and easier than both Pegasus and Dig to configure. Built-in scraping. Actively being developed. Being optimized for the RP2 by the dev, Jav. Available on the Play Store [https://play.google.com/store/apps/details?id=com.retroloungelab.resetcollection&amp;amp;hl=en_US here]. &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| RetroX&lt;br /&gt;
| $12/year. Theme-able. The easiest to configure. Uses built-in emulator cores, giving you handy universal shortcuts in all of your games. Some systems might be faster in RetroX than on the RP2s pre-installed emulators, while some might be slower (currently). Emulation is less customizable than with other emulators. The subscription covers cloud saves, letting you stay synced across any device you use RetroX on, but its worth noting that internet access is required to open your games. Actively being developed, with a RP2 optimized performance version coming shortly by the dev, Franco Catrin. RetroX offers a 5 day free trial to see if its right for you. Not available on the playstore. Download from [https://RetroX.tv RetroX.TV].&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| ClassicBoy&lt;br /&gt;
| $4. ClassicBoy is an all-in-one emulator that uses RetroArch cores. It has cores for PlayStation, GB, GBC, GBA, Nintendo 64, NES, SEGA, and NeoGeo. Contains standard features like audio settings, and save states. The developer hasn’t updated the app since 2014. It gives you free access to basic functions. Paying the upgrade fee is needed for it to be objectively usable. Pre-installed on the RP2. Available on the Play Store [https://play.google.com/store/apps/details?id=com.portableandroid.classicboyLite&amp;amp;hl=en_US here].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Pegasus Frontend ==&lt;br /&gt;
&lt;br /&gt;
Pegasus is a extremely powerful Frontend, it supports any emulator and can be themed in any way you want&lt;br /&gt;
&lt;br /&gt;
A full guide for dummies how to configure the RP2 with games, themes and more can be found [https://github.com/dragoonDorise/pegasus-rp2-metadata/ here].&lt;br /&gt;
&lt;br /&gt;
A video guide for setting up Pegasus can be found [https://youtu.be/fGWve7YYwGQ/ here.]&lt;br /&gt;
&lt;br /&gt;
== DIG Frontend ==&lt;br /&gt;
&lt;br /&gt;
=== Installation ===&lt;br /&gt;
&lt;br /&gt;
DIG comes preinstalled on your Retroid Pocket. You can download and install again from PlayStore.&lt;br /&gt;
&lt;br /&gt;
[[File:Dig-icon.png | link=https://play.google.com/store/apps/details?id=com.digdroid.alman.dig&amp;amp;hl=en_US]]&lt;br /&gt;
&lt;br /&gt;
=== Configuration === &lt;br /&gt;
&lt;br /&gt;
Have game ROMS in the RP2 SD card folders and correctly named (it default scrapes from [https://thegamesdb.net/ TheGamesDB])&lt;br /&gt;
&lt;br /&gt;
The interface is basic black with text until you install a theme and scrape the boxart.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;strong&amp;gt;[https://youtu.be/45MW6vinmpA Video tutorial for setup]&amp;lt;/strong&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Themes ===&lt;br /&gt;
&lt;br /&gt;
The RP2 comes with 5 themes on the SD card, (also linked here below) designed for RP2&#039;s 640x480 4x3 screen. Full size 16:9 themes can also be downloaded from the [https://digdroid.com/forums/categories/themes DIG Forums].&lt;br /&gt;
&lt;br /&gt;
Copy your desired DIG theme zip file to your SD card. Themes are installed from within DIG&amp;gt;Options&amp;gt;themes&amp;gt;install theme and browse the zip file.&lt;br /&gt;
&lt;br /&gt;
Once installed select the theme by clicking &amp;quot;Select theme&amp;quot;. Wii 640x480 recommended.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;strong&amp;gt;[https://youtu.be/xzD32TZ_ZRk Video tutorial for themes]&amp;lt;/strong&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[&amp;lt;u&amp;gt;Wii 640x480&amp;lt;/u&amp;gt; based on Riivive v1.1] (https://drive.google.com/file/d/1kz-lFvt7ErDtrpyn3Qcz97L96d3TWIrp/view?usp=sharing)&lt;br /&gt;
&lt;br /&gt;
[&amp;lt;u&amp;gt;Switch 640x480&amp;lt;/u&amp;gt; based on Riivive v1.1] (https://drive.google.com/file/d/1qHdXgRyIeEGwy8ZWkXT2HODcozoufmh3/view?usp=sharing)&lt;br /&gt;
&lt;br /&gt;
[&amp;lt;u&amp;gt;Switch 640x480 Dark&amp;lt;/u&amp;gt; based on Riivive v1.1] (https://drive.google.com/file/d/1DhE_LPv5XqXBqVpxjqblAf8w-ycr9938/view?usp=sharing)&lt;br /&gt;
&lt;br /&gt;
[&amp;lt;u&amp;gt;Retro Switch&amp;lt;/u&amp;gt;] (https://drive.google.com/file/d/1Vjl3ez9mW7Uk-ySXPXrVrR74jCrFeDYQ/view?usp=sharing)&lt;br /&gt;
&lt;br /&gt;
[&amp;lt;u&amp;gt;Retro Switch Dark&amp;lt;/u&amp;gt;] (https://drive.google.com/file/d/1KyzjO81ZC364wNPop5B7hCPB_saxqvmy/view?usp=sharing)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;&amp;lt;strong&amp;gt;Basic Tutorial for making themes for DIG frontend&amp;lt;/strong&amp;gt;&amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ff99cc;&amp;quot;&amp;gt;&amp;lt;em&amp;gt;&amp;lt;span style=&amp;quot;text-decoration: underline;&amp;quot;&amp;gt;Not an official tutorial or documentation about DIG frontend&amp;lt;/span&amp;gt;&amp;lt;/em&amp;gt;&amp;lt;/span&amp;gt;. The guide is a bit lengthy and may be too in depth for people familiar with console commands or who know their way around a PC in general. This is &amp;lt;strong&amp;gt;one &amp;lt;/strong&amp;gt;way of approaching making themes&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;em&amp;gt;written by /u/CricoidRiver 2020-09-29 12:25:15 AM, 2830 words.&amp;lt;/em&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;hr /&amp;gt;&lt;br /&gt;
&amp;lt;h5&amp;gt;Table of contents&amp;lt;/h5&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;span style=&amp;quot;text-decoration: underline;&amp;quot;&amp;gt;Software you need&amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;span style=&amp;quot;text-decoration: underline;&amp;quot;&amp;gt;Things to know&amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;span style=&amp;quot;text-decoration: underline;&amp;quot;&amp;gt;The Config&amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;span style=&amp;quot;text-decoration: underline;&amp;quot;&amp;gt;Backgrounds&amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;span style=&amp;quot;text-decoration: underline;&amp;quot;&amp;gt;Foregrounds&amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;span style=&amp;quot;text-decoration: underline;&amp;quot;&amp;gt;Toolbar&amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;span style=&amp;quot;text-decoration: underline;&amp;quot;&amp;gt;Audio&amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;span style=&amp;quot;text-decoration: underline;&amp;quot;&amp;gt;Text&amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;span style=&amp;quot;text-decoration: underline;&amp;quot;&amp;gt;List Type&amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;span style=&amp;quot;text-decoration: underline;&amp;quot;&amp;gt;Getting Started&amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;span style=&amp;quot;text-decoration: underline;&amp;quot;&amp;gt;Using LDPlayer4 to visualize DIG themes&amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;span style=&amp;quot;text-decoration: underline;&amp;quot;&amp;gt;Techniques and tips&amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;span style=&amp;quot;text-decoration: underline;&amp;quot;&amp;gt;Example of a theme folder&amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;h5&amp;gt;Software you need&amp;lt;/h5&amp;gt;&lt;br /&gt;
&amp;lt;hr /&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;strong&amp;gt;Notepad++ &amp;lt;/strong&amp;gt;(free) https://notepad-plus-plus.org/downloads/ or any other text editor to edit the theme config.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;strong&amp;gt; LDPlayer4&amp;lt;/strong&amp;gt; (free) https://www.ldplayer.net/blog/ldplayer-4-review.html Android emulator for PC. Not necessary but makes it easier to preview your theme&#039;s layout without needing to transfer the file to your handheld to test it. This guide is going to be based around this emulator.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;strong&amp;gt; Paint.net&amp;lt;/strong&amp;gt; (free) https://www.getpaint.net/download.html but if you have Photoshop that will work too.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;strong&amp;gt; GridCheckerboard plugin &amp;lt;/strong&amp;gt;https://forums.getpaint.net/topic/1964-grid-maker-plugin-v30-updated-july-2-2014/ for paint.net (free) this will allow to measure elements on screen at a glance. (60 pixel is a good grid to begin with).&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;A theme you like and wish to edit and customize, put it on your desktop for easy access. Themes can be found on the &amp;lt;strong&amp;gt;DIG forums&amp;lt;/strong&amp;gt; https://digdroid.com/forums/categories/themes, some on &amp;lt;strong&amp;gt;/r/retroid&amp;lt;/strong&amp;gt; https://www.reddit.com/r/retroid and here in the &amp;lt;strong&amp;gt;wiki&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;A &amp;lt;strong&amp;gt;DIG apk&amp;lt;/strong&amp;gt; either extracted from your phone, RP2 or downloaded and copied to your PC.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;h5&amp;gt;Things to know&amp;lt;/h5&amp;gt;&lt;br /&gt;
&amp;lt;hr /&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Most DIG themes are formatted for 16:9 screens but the RP2 displays in 4:3. This will make those themes look cropped on the handheld.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;There is a lack of documentation and tutorials on how to create themes for DIG. This translates into a lot of trial and error when editing the config and figuring out how items display on the screen. This guide is not ideal in the sense that I took the &amp;quot;what you see is what you get&amp;quot; approach since a lot of config variables are either missing from the configs I checked (like padding, spacing, size, etc.) and adding them manually not always worked nor gave the expected results.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Don&#039;t forget to credit the author/s of the theme your work is based on if you plan on sharing it!&amp;lt;hr /&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;DIG theme consists of &amp;lt;strong&amp;gt;7 home screen menu shortcuts&amp;lt;/strong&amp;gt;.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;The images used as shortcuts are inside a Home Icons folder.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Home screen menu shortcuts will display in the following order:&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Systems (nes, snes, n64, psx, etc.)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Genres (2D, 3D, Action, Arcade, etc.)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Collections (games menu lets you create a collection)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Favorites (add your favorite games from games menu)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Recently Played&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All Games (games sorted a-z, will fetch backgrounds from currently selected game)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Options (lets you customize themes, scan ROMS, fetch covers etc.)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;h5&amp;gt;The Config&amp;lt;/h5&amp;gt;&lt;br /&gt;
&amp;lt;hr /&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;The Config.cfg file is edited using Notepad++. In Notepad++ select Edit, Line Operations, Sort Lines Lexiconographically Ascending for easier navigation.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;home_icons = &amp;quot;Home Icons&amp;quot; &amp;lt;/span&amp;gt;would be the the config entry that tells the config where to look for home icons, namely inside the folder &amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;&amp;quot;Home Icons&amp;quot;&amp;lt;/span&amp;gt; which is placed in the same root as &amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;&amp;quot;Background Default&amp;quot;&amp;lt;/span&amp;gt; inside the &amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;&amp;quot;config.cfg&amp;quot;&amp;lt;/span&amp;gt; file.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #99cc00;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;name = &amp;quot;Theme Retro&amp;quot; &amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;is the name of the config and thus the theme as displayed after installation when selecting it in the dropdown menu in DIG.&amp;lt;span style=&amp;quot;background-color: #99cc00;&amp;quot;&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;author = &amp;quot;Theme Author&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;author_contact = &amp;quot;theme%40author.com&amp;quot;&amp;lt;/span&amp;gt; personal information about the theme creator.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #99cc00;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;description = &amp;quot;theme theme&amp;quot; &amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;Description of the theme can also contain credits to other themers or links to assets used in the creation of the theme.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ffcc99;&amp;quot;&amp;gt;Always save the config file in the root folder of your theme&amp;lt;/span&amp;gt; where you have your Background Default, Background Home, Home Icons, etc. folders.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;h5&amp;gt;Backgrounds&amp;lt;/h5&amp;gt;&lt;br /&gt;
&amp;lt;hr /&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Your DIG theme consists of one main background image and several &amp;lt;em&amp;gt;secondary (&amp;lt;/em&amp;gt;just refering to them as secondary for the sake of explanation&amp;lt;em&amp;gt;)&amp;lt;/em&amp;gt; background images that can be in gif, png, jpg, etc. format. PNG over JPG is prefered for transparency modifications.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Each home screen shortcut can have its own background image as well as the gameinfo menu which pops up just before launching a game making it &amp;lt;strong&amp;gt;8 &amp;lt;em&amp;gt;secondary&amp;lt;/em&amp;gt; backgrounds&amp;lt;/strong&amp;gt; you can modify. An example of Theme folder would be:&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;em&amp;gt;&amp;lt;strong&amp;gt;Background Default&amp;lt;/strong&amp;gt;&amp;lt;/em&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;em&amp;gt;&amp;lt;strong&amp;gt;Background Home&amp;lt;/strong&amp;gt;&amp;lt;/em&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;em&amp;gt;&amp;lt;strong&amp;gt;Background Systems&amp;lt;/strong&amp;gt;&amp;lt;/em&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;em&amp;gt;&amp;lt;strong&amp;gt;Background Collections&amp;lt;/strong&amp;gt;&amp;lt;/em&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;em&amp;gt;&amp;lt;strong&amp;gt;Background Genres&amp;lt;/strong&amp;gt;&amp;lt;/em&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;em&amp;gt;&amp;lt;strong&amp;gt;Background Favorites&amp;lt;/strong&amp;gt;&amp;lt;/em&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;em&amp;gt;&amp;lt;strong&amp;gt;Background Gameinfo&amp;lt;/strong&amp;gt;&amp;lt;/em&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;em&amp;gt;&amp;lt;strong&amp;gt;Background Options&amp;lt;/strong&amp;gt;&amp;lt;/em&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Home Icons&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;config.cfg&amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;These secondary backgrounds will override the default background when properly linked to in the config. Hence the importance to name those png, gif, jpg images and their folders intuitively to avoid unnecessary confusion.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Examples:&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;media_path = &amp;quot;Background Default/BackgroundDefault.png&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;This is the config entry for the default background called &amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;&amp;quot;BackgroundDefault.png&amp;quot;&amp;lt;/span&amp;gt; which will display if no other secondary background is appointed to a menu.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Tips:&amp;lt;/strong&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Its a good idea to keep this background very minimal by maybe adding recurring elements like navigation icons, sprites or short texts like &amp;quot;back&amp;quot;, &amp;quot;ok&amp;quot; or &amp;quot;select&amp;quot; and then add details to other backgrounds. You can also clone this background to be the same for the other secondary backgrounds.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Consider this your master background, and as such keep an editable paint.net or Photoshop save with editable layers available to add or remove elements, add transparency or invert colors to create a dark mode.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;systems_media_path = &amp;quot;Background Systems/BackgroundSystems.png&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;This is the background which will now display instead of the default one in the menu &amp;quot;systems&amp;quot;.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;But there is more.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;systems_system_backgrounds = &amp;quot;Background Systems&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Is the path for a background image for each system &amp;lt;strong&amp;gt;system&amp;lt;/strong&amp;gt; background you wish to personalize. Meaning you can have additional backgrounds for every system supported in DIG. gb stands hardcoded for GameBoy, snes for Super Nintendo, psx for Playstation and so forth.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;This means an image called &amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;&amp;quot;psx.png&amp;quot;&amp;lt;/span&amp;gt; inside Background Systems will be displayed if the user selects the Playstation system when browsing inside the Systems menu.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;amp;nbsp;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;h5&amp;gt;Foreground&amp;lt;/h5&amp;gt;&lt;br /&gt;
&amp;lt;hr /&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Allows you to add a foreground to your backgrounds usually in the way of a semi transparent .png image allowing for advanced effects like shadowing an area or blurring a background. Works very similar to background entries and Foreground images should also be saved in their own Foreground folder.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;h5&amp;gt;Toolbar&amp;lt;/h5&amp;gt;&lt;br /&gt;
&amp;lt;hr /&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Your DIG frontend supports at least five toolbar elements which are clickable when displayed inside DIG.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;tool_icons = &amp;quot;Toolbar&amp;quot;&amp;lt;/span&amp;gt; tells the config to look for the the &amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;&amp;quot;tool_icons&amp;quot;&amp;lt;/span&amp;gt; inside the &amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;&amp;quot;Toolbar&amp;quot;&amp;lt;/span&amp;gt; folder thus replacing the default ones.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;genres_toolbar = &amp;quot;icons_top&amp;quot;&amp;lt;/span&amp;gt; refers to where the toolbar icons are placed. &amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;&amp;quot;icons_bottom&amp;quot;&amp;lt;/span&amp;gt; is afaik the only other option together with &amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;&amp;quot;default&amp;quot;&amp;lt;/span&amp;gt; for the text based menu style toolbar and &amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;&amp;quot;none&amp;quot;&amp;lt;/span&amp;gt; to disable it.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Since one could just use the homescreen shortcuts to navigate to options, toolbar icons are not a necessity and some themers leave them out for a cleaner look on most screens.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;icons_toolbar_scale = &amp;quot;15.5&amp;quot;&amp;lt;/span&amp;gt; determines the size of the icons. A larger number means smaller icons here.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Home&amp;lt;/strong&amp;gt;, &amp;lt;strong&amp;gt;mediaplay&amp;lt;/strong&amp;gt;, &amp;lt;strong&amp;gt;mediapause&amp;lt;/strong&amp;gt;, &amp;lt;strong&amp;gt;pagemenu&amp;lt;/strong&amp;gt;, &amp;lt;strong&amp;gt;options&amp;lt;/strong&amp;gt;, &amp;lt;strong&amp;gt;systems&amp;lt;/strong&amp;gt; are the&amp;lt;strong&amp;gt; 6 main toolbar icons&amp;lt;/strong&amp;gt;.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Home, Options and Systems toolbar icons are the same as if clicked from the home screen but allow for faster navigation on touchscreens. Mediaplay and mediapause start or stop a themes audio track.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;h5&amp;gt;Audio&amp;lt;/h5&amp;gt;&lt;br /&gt;
&amp;lt;hr /&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;You can put one or several audio files in the Audio folder and link them via the config entries:&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;sound = &amp;quot;folder&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;sound_path = &amp;quot;Audio&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;game_sound_path = &amp;quot;Audio&amp;quot;&amp;amp;nbsp;&amp;lt;/span&amp;gt; Audio being your folder for sounds being played when inside the gameinfo screen.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;or&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;systems_sound = &amp;quot;folder&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;systems_sound_path = &amp;quot;Audio&amp;quot;&amp;lt;/span&amp;gt; Audio being your folder for sounds being played when inside the systems screen.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;You could also link directly a &amp;quot;file&amp;quot; for a specific menu like for example:&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;systems_sound = &amp;quot;file&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;systems_sound_path = &amp;quot;Audio/Systems_Menu_Sound.mp3&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;You can have multiple audio tracks similar to backgrounds for each menu entry but they will quickly increase your theme&#039;s size in megabytes.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;h5&amp;gt;Text&amp;lt;/h5&amp;gt;&lt;br /&gt;
&amp;lt;hr /&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;You can edit text color but it has to be in 8 digit HEX format as far as I can tell.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;&amp;quot;ffffffff&amp;quot;&amp;lt;/span&amp;gt; for white.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;&amp;quot;363636&amp;quot;&amp;lt;/span&amp;gt; for grey will not work for example.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Again you can edit text color for each menu if needed. Usually there are multiple text edits available for each menu that refer to Header, description, etc.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;systems_text1 = &amp;quot;ffffffff&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;systems_text2 = &amp;quot;ffffffff&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;h5&amp;gt;List type&amp;lt;/h5&amp;gt;&lt;br /&gt;
&amp;lt;hr /&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;This will determine the way your icons are displayed. They can be displayed in a carousel, coverflow, list, linear, wheel, etc.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;You can change this from inside DIG by clicking pagemenu icon in the toolbar or by assigning a shortcut on your gamepad via options menu then go on view options and select the list view you wish to have for the current screen.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;systems_list_type = &amp;quot;linear&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;this determines what type of icon scrolling is used for the systems menu. Linear flow in this case. Your consoles and handhelds will flow horizontally and display in a linear motion and scroll sideways. Retro Switch theme uses the linear list type by default for all screens.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;home_list_type = &amp;quot;grid&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;determines the default flow for the home screen. In this case it puts your icons one next to each other in a grid pattern. Also adds a selection animation to the icons by enlarging them when selected. Can be seen in the Wii 640x480 theme. I think grid is only available for home screen.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;home_linear_scale = &amp;quot;0.8&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;home_linear_spacing = &amp;quot;1&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Scale and spacing is the size of your icons in proportion to other variables like&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;systems_block_size = &amp;quot;140&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;determines the size of your icons and images. A saved &amp;quot;psx.png&amp;quot; home icon of 100 square pixels becomes 140 square pixels by this formula without further variables.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;systems_aspect_ratio = &amp;quot;1.0&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;determines the aspect ratio of the systems screen. This allows for interesting editing but is tricky to get it right. A lack of comprehensive padding, margin and centering rules due to lack of documentation is a big issue to succesfully edit a theme.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;&amp;quot;1.333334&amp;quot;&amp;lt;/span&amp;gt; would be a default for the RP2 4:3 screen (4:3=1.333334) but not mandatory for themes that use sidescrolling flows (linear, coverflow, etc.).&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;amp;nbsp;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;h5&amp;gt;Getting started&amp;lt;/h5&amp;gt;&lt;br /&gt;
&amp;lt;hr /&amp;gt;&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;strong&amp;gt;Have enough space &amp;lt;/strong&amp;gt;on your PC desktop screen to place your theme, apk and programs you need to launch.&amp;lt;strong&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;strong&amp;gt;Unzip&amp;lt;/strong&amp;gt; your downloaded theme &amp;lt;strong&amp;gt;inside&amp;lt;/strong&amp;gt; a new folder on your desktop with the same name as the theme. &amp;lt;strong&amp;gt;Copy this folder&amp;lt;/strong&amp;gt; and place it next to the original on your desktop. Always edit the copied folder only, the original helps to copy over lost images or icons or to double check or restore your config if you make a major error.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Grab the &amp;lt;strong&amp;gt;DIG.apk&amp;lt;/strong&amp;gt; and place it on the desktop next to your copied theme folder.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Install and launch &amp;lt;strong&amp;gt;LDPlayer4&amp;lt;/strong&amp;gt; and set display size to &amp;lt;span style=&amp;quot;background-color: #ffcc99;&amp;quot;&amp;gt;230 DPI and 640px width 480px&amp;lt;/span&amp;gt; height in the settings like the RP2 has. This will make things you change in the config look in the same resolution as the RP2.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;In &amp;lt;strong&amp;gt;LDPlayer4&amp;lt;/strong&amp;gt;, open the small home screen folder and drag and drop the file manager on the emulators home screen.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;strong&amp;gt;Install the DIG app&amp;lt;/strong&amp;gt; apk by dragging and dropping it on the emulators homescreen. The DIG icon should pop up near the File Manager app.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;strong&amp;gt;Run DIG&amp;lt;/strong&amp;gt; then exit by closing top side tab.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Start &amp;lt;strong&amp;gt;Notepad++&amp;lt;/strong&amp;gt;. Later when loading your config select Edit, Line Operations, Sort Lines Lexiconographically Ascending.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Install &amp;lt;strong&amp;gt;paint.net&amp;lt;/strong&amp;gt; and install the &amp;lt;strong&amp;gt;GridCheckerboard&amp;lt;/strong&amp;gt; plugin. Do this by unzipping the plugin and placing the .dll file in C:/programs/paint.net/Effects. Accessible through Effects, Render, Grid menu later on inside paint.net.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Have a&amp;lt;strong&amp;gt; basic &amp;quot;ROMS&amp;quot; folder ready&amp;lt;/strong&amp;gt; that includes a couple unzipped gb, nes, snes, gba, n64 and psx games each in their own subfolder with the same name (gb, snes, n64, etc.) inside a main folder called &amp;lt;strong&amp;gt;&amp;quot;ROMS&amp;quot; &amp;lt;/strong&amp;gt;to test out your theme and being able to access all menu screens like all games, gameinfo, favorites (after adding) collections (after adding) and so on.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;amp;nbsp;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;h5&amp;gt;Using LDPlayer4 to visualize DIG themes&amp;lt;/h5&amp;gt;&lt;br /&gt;
&amp;lt;hr /&amp;gt;&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Open &amp;lt;strong&amp;gt;LDPlayer4&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Open &amp;lt;strong&amp;gt;DIG&amp;lt;/strong&amp;gt; and click on File Manager tab. Allow root access if prompted.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Click on the left on the &amp;lt;strong&amp;gt;3 horizontal lines&amp;lt;/strong&amp;gt; (hamburger menu) then select internal shared storage.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Click on&amp;lt;strong&amp;gt; Pictures&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Drag and drop your &amp;quot;&amp;lt;strong&amp;gt;ROMS&amp;lt;/strong&amp;gt;&amp;quot; folder here.&amp;amp;nbsp;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Drag and drop your &amp;quot;&amp;lt;strong&amp;gt;theme.zip&amp;lt;/strong&amp;gt;&amp;quot; file here so that DIG can access and install it later on.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;span style=&amp;quot;text-decoration: underline;&amp;quot;&amp;gt;To successfully test your modified themes you will need to delete both the &amp;quot;theme.zip&amp;quot; file located in &amp;lt;span style=&amp;quot;background-color: #ffff99;&amp;quot;&amp;gt;File Manager-&amp;amp;gt;Internal Shared Storage-&amp;amp;gt;Pictures&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;background-color: #ffcc99;&amp;quot;&amp;gt;&amp;lt;strong&amp;gt;and&amp;lt;/strong&amp;gt;&amp;lt;/span&amp;gt; the DIG app by dragging and dropping it to the bin icon on the homescreen &amp;lt;strong&amp;gt;after each test run&amp;lt;/strong&amp;gt;, before installing the theme again.&amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;This is to delete the DIG cache and config file it locally stores which would stop the updated version to be loaded correctly.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;After you made and saved your edits to the theme config, &amp;lt;strong&amp;gt;create a zip archive&amp;lt;/strong&amp;gt; by selecting every folder Background Default, Background Systems, Home Icons, Toolbar, etc. and the config file.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;strong&amp;gt;DO not zip the theme folder holding the Background Default, Home Icons and config file&amp;lt;/strong&amp;gt;, zip them by &amp;lt;strong&amp;gt;selecting them individually&amp;lt;/strong&amp;gt;. DIG will not be able to install the theme otherwise. Make sure to delete the old archive first which should be in the same root directory below your config.cfg file.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&amp;lt;h5&amp;gt;Tips and tricks&amp;lt;/h5&amp;gt;&lt;br /&gt;
&amp;lt;hr /&amp;gt;&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Do Print Screens (prt sc button on your keyboard) of your desktop with the 640x480 window of your unresized DIG screen in the emulator. This 1920x1080 or 2560x1440 image (depending on your screen) can be cropped in paint.net to 640x480 letting you measure pixel perfectly where to place elements on your backgrounds or how large icons have to be.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;You can save the default theme background as a blank 640x480 image and add a 60px grid to it with the paint.net gridchecker board plugin or similar tool in Photoshop. This allows to have an idea where images will display in DIG allowing for adjustments in the config and resizing or cropping of the image in paint.net.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Use layers to stack elements on your backgrounds. Layers need to be merged to be png saveable but you can undo the steps after saving and redo with other elements like Background text.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;You can add opacity to an image in the layer options. Make sure to save first otherwise the opacity will translate to other elements in your Layer list and merging down will apply the opacity for each layer.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;When uninstalling the DIG app from LDPlayer4 you will need to drag and drop the apk to the homescreen to reinstall it. Its handy to have it close to your theme&#039;s zip folder as you will need it around the same time when reopening LDPlayer4 and DIG.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Be careful when resizing icons or images as the resizing is often of lesser quality than say the original smaller version of the same image.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Try to minimize your time needed to open and load a theme into DIG from the emulator by doing a lot of edits, even more general ones to the config first like:&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;list-style-type: disc;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;editing all text colors to either black (0) or white (ffffffff) depending on your background&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;checking all background folders are properly setup&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;checking your background images are of the correct size across all the background folders&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;keeping things coherent with spacing and scale like &amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;collections_block_size = &amp;quot;140.0&amp;quot;&amp;lt;/span&amp;gt; or &amp;lt;span style=&amp;quot;background-color: #99cc00;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;home_block_size = &amp;quot;140.0&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Leave config entries you are not sure about their function as they are or put them to&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt; &amp;quot;1&amp;quot;&amp;lt;/span&amp;gt; or &amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;&amp;quot;0&amp;quot; &amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;You can specify wether DIG reads a file or a folder from a directory like&amp;amp;nbsp; &amp;lt;span style=&amp;quot;background-color: #99cc00;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;game_sound =&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;&amp;quot;folder&amp;quot; ; game_sound_path = &amp;quot;Audio&amp;quot; &amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;will look up any audio file inside the Audio folder to play when entering the game menu in DIG.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;amp;nbsp;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;h5&amp;gt;Example of a theme folder&amp;lt;/h5&amp;gt;&lt;br /&gt;
&amp;lt;hr /&amp;gt;&lt;br /&gt;
&amp;lt;table style=&amp;quot;height: 717px; width: 711px;&amp;quot; border=&amp;quot;1&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tbody&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 164.583px;&amp;quot;&amp;gt;Audio&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 528.417px;&amp;quot;&amp;gt;theme_music.mp3&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 164.583px;&amp;quot;&amp;gt;Background Default&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 528.417px;&amp;quot;&amp;gt;BackgroundDefault.png&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 164.583px;&amp;quot;&amp;gt;Background Home&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 528.417px;&amp;quot;&amp;gt;BackgroundHome.png&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 164.583px;&amp;quot;&amp;gt;Background Systems&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 528.417px;&amp;quot;&amp;gt;BackgroundSystems.png&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 164.583px;&amp;quot;&amp;gt;Background Collections&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 528.417px;&amp;quot;&amp;gt;BackgroundCollections.png&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 164.583px;&amp;quot;&amp;gt;Background Genres&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 528.417px;&amp;quot;&amp;gt;BackgroundGenres.png&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 164.583px;&amp;quot;&amp;gt;Background Gameinfo&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 528.417px;&amp;quot;&amp;gt;BackgroundGameinfo.png&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 164.583px;&amp;quot;&amp;gt;Background Favorites&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 528.417px;&amp;quot;&amp;gt;BackgroundFavorites.png&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 164.583px;&amp;quot;&amp;gt;Background Options&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 528.417px;&amp;quot;&amp;gt;BackgroundOptions.png&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 164.583px;&amp;quot;&amp;gt;Default Covers&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 528.417px;&amp;quot;&amp;gt;gb.png gba.png gbc.png psx.png (these cover icons replace the default ones displayed for games that DIG did not find cover art for)&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 164.583px;&amp;quot;&amp;gt;Home Icons&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 528.417px;&amp;quot;&amp;gt;allgames.png collections.png options.png favorites.png genres.png systems.png played.png&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 164.583px;&amp;quot;&amp;gt;Systems Icons&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 528.417px;&amp;quot;&amp;gt;gb.png gba.png gbc.png psx.png&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 164.583px;&amp;quot;&amp;gt;Toolbar&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 528.417px;&amp;quot;&amp;gt;home.png mediaplay.png mediapause.png systems.png options.png pagemenu.png&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 164.583px;&amp;quot;&amp;gt;config.cfg&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 528.417px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;sound = &amp;quot;folder&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;sound_path = &amp;quot;Audio&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;systems_sound_path = &amp;quot;Audio&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;game_sound_path = &amp;quot;Audio&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;favorites_media = &amp;quot;file&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;favorites_media_path = &amp;quot;Background Favorites/BackgroundFavorites.png&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;genres_media = &amp;quot;file&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;genres_media_path = &amp;quot;Background Genres/BackgroundGenres.png&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;home_media = &amp;quot;file&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;home_media_path = &amp;quot;Background Home/BackgroundHome.png&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;options_media = &amp;quot;file&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;options_media_path = &amp;quot;Background Options/BackgroundOptions.png&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;em&amp;gt;&amp;lt;strong&amp;gt;...&amp;lt;/strong&amp;gt;&amp;lt;/em&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;em&amp;gt;&amp;lt;strong&amp;gt;(&amp;lt;/strong&amp;gt;&amp;lt;/em&amp;gt;&amp;lt;em&amp;gt;&amp;lt;strong&amp;gt;etc. for the backgrounds)&amp;lt;/strong&amp;gt;&amp;lt;/em&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;em&amp;gt;&amp;lt;strong&amp;gt;...&amp;lt;/strong&amp;gt;&amp;lt;/em&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;default_covers = &amp;quot;Default Covers&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;home_icons = &amp;quot;Home Icons&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;systems_icons = &amp;quot;Systems Icons&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;tool_icons = &amp;quot;Toolbar&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/tbody&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;amp;nbsp;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;This is to give an idea of how the config entries works but of course more entries are needed to make the theme work. The other files inside the folders on the other hand are &amp;quot;complete&amp;quot; and make out the totality of a basic DIG theme.&amp;lt;/strong&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;hr /&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Guide created by CricoidRiver. Edited by CricoidRiver.&amp;lt;/p&amp;gt;&lt;/div&gt;</summary>
		<author><name>Bzerkr</name></author>
	</entry>
	<entry>
		<id></id>
		<title>Frontends &amp; Launchers</title>
		<link rel="alternate" type="text/html" href=""/>
		<updated>2021-03-18T13:25:12Z</updated>

		<summary type="html">&lt;p&gt;Bzerkr: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: left;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;text-align:left; color:white; background-color:#464646;&amp;quot;| Frontend/Launcher&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;text-align:left; color:white; background-color:#464646;&amp;quot;| Notes&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;|[[File:Dig-icon.png |link=https://play.google.com/store/apps/details?id=com.digdroid.alman.dig&amp;amp;hl=en_US]] Dig&lt;br /&gt;
| Free (with optional paid updates). Theme-able. Super easy to configure. Has built-in scraping. Pre-installed on the RP2. Available on the Play Store [https://play.google.com/store/apps/details?id=com.digdroid.alman.dig&amp;amp;hl=en_US here].&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| Pegasus&lt;br /&gt;
| Free. Theme-able. Open-source and actively in development. An absolute pain to configure, and has no built-in scraping support. Actively being developed (an official Retroid Handhelds launcher is currently being developed with this frontend). Here&#039;s a very helpful [https://basvroegop.nl/pegasus guide] to help you set it up. Dev is optimizing it for the RP2. Not available on the Play Store. Download from [https://pegasus-frontend.org/#downloads here].&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| RESET&lt;br /&gt;
| $5. Not theme-able (yet). Slick and easier than both Pegasus and Dig to configure. Built-in scraping. Actively being developed. Being optimized for the RP2 by the dev, Jav. Available on the Play Store [https://play.google.com/store/apps/details?id=com.retroloungelab.resetcollection&amp;amp;hl=en_US here]. &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| RetroX&lt;br /&gt;
| $12/year. Theme-able. The easiest to configure. Uses built-in emulator cores, giving you handy universal shortcuts in all of your games. Some systems might be faster in RetroX than on the RP2s pre-installed emulators, while some might be slower (currently). Emulation is less customizable than with other emulators. The subscription covers cloud saves, letting you stay synced across any device you use RetroX on, but its worth noting that internet access is required to open your games. Actively being developed, with a RP2 optimized performance version coming shortly by the dev, Franco Catrin. RetroX offers a 5 day free trial to see if its right for you. Not available on the playstore. Download from [https://RetroX.tv RetroX.TV].&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| ClassicBoy&lt;br /&gt;
| $4. ClassicBoy is an all-in-one emulator that uses RetroArch cores. It has cores for PlayStation, GB, GBC, GBA, Nintendo 64, NES, SEGA, and NeoGeo. Contains standard features like audio settings, and save states. The developer hasn’t updated the app since 2014. It gives you free access to basic functions. Paying the upgrade fee is needed for it to be objectively usable. Pre-installed on the RP2. Available on the Play Store [https://play.google.com/store/apps/details?id=com.portableandroid.classicboyLite&amp;amp;hl=en_US here].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Pegasus Frontend ==&lt;br /&gt;
&lt;br /&gt;
Pegasus is a extremely powerful Frontend, it supports any emulator and can be themed in any way you want&lt;br /&gt;
&lt;br /&gt;
A full guide for dummies how to configure the RP2 with games, themes and more can be found [https://github.com/dragoonDorise/pegasus-rp2-metadata/ here].&lt;br /&gt;
&lt;br /&gt;
A video guide for setting up Pegasus can be found [https://youtu.be/fGWve7YYwGQ/ here.]&lt;br /&gt;
&lt;br /&gt;
== DIG Frontend ==&lt;br /&gt;
&lt;br /&gt;
=== Installation ===&lt;br /&gt;
&lt;br /&gt;
DIG comes preinstalled on your Retroid Pocket. You can download and install again from PlayStore.&lt;br /&gt;
&lt;br /&gt;
[[File:Dig-icon.png | link=https://play.google.com/store/apps/details?id=com.digdroid.alman.dig&amp;amp;hl=en_US]]&lt;br /&gt;
&lt;br /&gt;
=== Configuration ===&lt;br /&gt;
&lt;br /&gt;
DIG comes preinstalled. &lt;br /&gt;
&lt;br /&gt;
Have game ROMS in the RP2 SD card folders and correctly named (it default scrapes from [https://thegamesdb.net/ TheGamesDB])&lt;br /&gt;
&lt;br /&gt;
The interface is basic black with text until you install a theme and scrape the boxart.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;strong&amp;gt;[https://youtu.be/45MW6vinmpA Video tutorial for setup]&amp;lt;/strong&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Themes ===&lt;br /&gt;
&lt;br /&gt;
The RP2 comes with 5 themes on the SD card, (also linked here below) designed for RP2&#039;s 640x480 4x3 screen. Full size 16:9 themes can also be downloaded from the [https://digdroid.com/forums/categories/themes DIG Forums].&lt;br /&gt;
&lt;br /&gt;
Copy your desired DIG theme zip file to your SD card. Themes are installed from within DIG&amp;gt;Options&amp;gt;themes&amp;gt;install theme and browse the zip file.&lt;br /&gt;
&lt;br /&gt;
Once installed select the theme by clicking &amp;quot;Select theme&amp;quot;. Wii 640x480 recommended.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;strong&amp;gt;[https://youtu.be/xzD32TZ_ZRk Video tutorial for themes]&amp;lt;/strong&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[&amp;lt;u&amp;gt;Wii 640x480&amp;lt;/u&amp;gt; based on Riivive v1.1] (https://drive.google.com/file/d/1kz-lFvt7ErDtrpyn3Qcz97L96d3TWIrp/view?usp=sharing)&lt;br /&gt;
&lt;br /&gt;
[&amp;lt;u&amp;gt;Switch 640x480&amp;lt;/u&amp;gt; based on Riivive v1.1] (https://drive.google.com/file/d/1qHdXgRyIeEGwy8ZWkXT2HODcozoufmh3/view?usp=sharing)&lt;br /&gt;
&lt;br /&gt;
[&amp;lt;u&amp;gt;Switch 640x480 Dark&amp;lt;/u&amp;gt; based on Riivive v1.1] (https://drive.google.com/file/d/1DhE_LPv5XqXBqVpxjqblAf8w-ycr9938/view?usp=sharing)&lt;br /&gt;
&lt;br /&gt;
[&amp;lt;u&amp;gt;Retro Switch&amp;lt;/u&amp;gt;] (https://drive.google.com/file/d/1Vjl3ez9mW7Uk-ySXPXrVrR74jCrFeDYQ/view?usp=sharing)&lt;br /&gt;
&lt;br /&gt;
[&amp;lt;u&amp;gt;Retro Switch Dark&amp;lt;/u&amp;gt;] (https://drive.google.com/file/d/1KyzjO81ZC364wNPop5B7hCPB_saxqvmy/view?usp=sharing)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;&amp;lt;strong&amp;gt;Basic Tutorial for making themes for DIG frontend&amp;lt;/strong&amp;gt;&amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ff99cc;&amp;quot;&amp;gt;&amp;lt;em&amp;gt;&amp;lt;span style=&amp;quot;text-decoration: underline;&amp;quot;&amp;gt;Not an official tutorial or documentation about DIG frontend&amp;lt;/span&amp;gt;&amp;lt;/em&amp;gt;&amp;lt;/span&amp;gt;. The guide is a bit lengthy and may be too in depth for people familiar with console commands or who know their way around a PC in general. This is &amp;lt;strong&amp;gt;one &amp;lt;/strong&amp;gt;way of approaching making themes&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;em&amp;gt;written by /u/CricoidRiver 2020-09-29 12:25:15 AM, 2830 words.&amp;lt;/em&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;hr /&amp;gt;&lt;br /&gt;
&amp;lt;h5&amp;gt;Table of contents&amp;lt;/h5&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;span style=&amp;quot;text-decoration: underline;&amp;quot;&amp;gt;Software you need&amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;span style=&amp;quot;text-decoration: underline;&amp;quot;&amp;gt;Things to know&amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;span style=&amp;quot;text-decoration: underline;&amp;quot;&amp;gt;The Config&amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;span style=&amp;quot;text-decoration: underline;&amp;quot;&amp;gt;Backgrounds&amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;span style=&amp;quot;text-decoration: underline;&amp;quot;&amp;gt;Foregrounds&amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;span style=&amp;quot;text-decoration: underline;&amp;quot;&amp;gt;Toolbar&amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;span style=&amp;quot;text-decoration: underline;&amp;quot;&amp;gt;Audio&amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;span style=&amp;quot;text-decoration: underline;&amp;quot;&amp;gt;Text&amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;span style=&amp;quot;text-decoration: underline;&amp;quot;&amp;gt;List Type&amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;span style=&amp;quot;text-decoration: underline;&amp;quot;&amp;gt;Getting Started&amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;span style=&amp;quot;text-decoration: underline;&amp;quot;&amp;gt;Using LDPlayer4 to visualize DIG themes&amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;span style=&amp;quot;text-decoration: underline;&amp;quot;&amp;gt;Techniques and tips&amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;span style=&amp;quot;text-decoration: underline;&amp;quot;&amp;gt;Example of a theme folder&amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;h5&amp;gt;Software you need&amp;lt;/h5&amp;gt;&lt;br /&gt;
&amp;lt;hr /&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;strong&amp;gt;Notepad++ &amp;lt;/strong&amp;gt;(free) https://notepad-plus-plus.org/downloads/ or any other text editor to edit the theme config.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;strong&amp;gt; LDPlayer4&amp;lt;/strong&amp;gt; (free) https://www.ldplayer.net/blog/ldplayer-4-review.html Android emulator for PC. Not necessary but makes it easier to preview your theme&#039;s layout without needing to transfer the file to your handheld to test it. This guide is going to be based around this emulator.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;strong&amp;gt; Paint.net&amp;lt;/strong&amp;gt; (free) https://www.getpaint.net/download.html but if you have Photoshop that will work too.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;strong&amp;gt; GridCheckerboard plugin &amp;lt;/strong&amp;gt;https://forums.getpaint.net/topic/1964-grid-maker-plugin-v30-updated-july-2-2014/ for paint.net (free) this will allow to measure elements on screen at a glance. (60 pixel is a good grid to begin with).&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;A theme you like and wish to edit and customize, put it on your desktop for easy access. Themes can be found on the &amp;lt;strong&amp;gt;DIG forums&amp;lt;/strong&amp;gt; https://digdroid.com/forums/categories/themes, some on &amp;lt;strong&amp;gt;/r/retroid&amp;lt;/strong&amp;gt; https://www.reddit.com/r/retroid and here in the &amp;lt;strong&amp;gt;wiki&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;A &amp;lt;strong&amp;gt;DIG apk&amp;lt;/strong&amp;gt; either extracted from your phone, RP2 or downloaded and copied to your PC.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;h5&amp;gt;Things to know&amp;lt;/h5&amp;gt;&lt;br /&gt;
&amp;lt;hr /&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Most DIG themes are formatted for 16:9 screens but the RP2 displays in 4:3. This will make those themes look cropped on the handheld.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;There is a lack of documentation and tutorials on how to create themes for DIG. This translates into a lot of trial and error when editing the config and figuring out how items display on the screen. This guide is not ideal in the sense that I took the &amp;quot;what you see is what you get&amp;quot; approach since a lot of config variables are either missing from the configs I checked (like padding, spacing, size, etc.) and adding them manually not always worked nor gave the expected results.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Don&#039;t forget to credit the author/s of the theme your work is based on if you plan on sharing it!&amp;lt;hr /&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;DIG theme consists of &amp;lt;strong&amp;gt;7 home screen menu shortcuts&amp;lt;/strong&amp;gt;.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;The images used as shortcuts are inside a Home Icons folder.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Home screen menu shortcuts will display in the following order:&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Systems (nes, snes, n64, psx, etc.)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Genres (2D, 3D, Action, Arcade, etc.)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Collections (games menu lets you create a collection)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Favorites (add your favorite games from games menu)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Recently Played&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All Games (games sorted a-z, will fetch backgrounds from currently selected game)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Options (lets you customize themes, scan ROMS, fetch covers etc.)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;h5&amp;gt;The Config&amp;lt;/h5&amp;gt;&lt;br /&gt;
&amp;lt;hr /&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;The Config.cfg file is edited using Notepad++. In Notepad++ select Edit, Line Operations, Sort Lines Lexiconographically Ascending for easier navigation.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;home_icons = &amp;quot;Home Icons&amp;quot; &amp;lt;/span&amp;gt;would be the the config entry that tells the config where to look for home icons, namely inside the folder &amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;&amp;quot;Home Icons&amp;quot;&amp;lt;/span&amp;gt; which is placed in the same root as &amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;&amp;quot;Background Default&amp;quot;&amp;lt;/span&amp;gt; inside the &amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;&amp;quot;config.cfg&amp;quot;&amp;lt;/span&amp;gt; file.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #99cc00;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;name = &amp;quot;Theme Retro&amp;quot; &amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;is the name of the config and thus the theme as displayed after installation when selecting it in the dropdown menu in DIG.&amp;lt;span style=&amp;quot;background-color: #99cc00;&amp;quot;&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;author = &amp;quot;Theme Author&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;author_contact = &amp;quot;theme%40author.com&amp;quot;&amp;lt;/span&amp;gt; personal information about the theme creator.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #99cc00;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;description = &amp;quot;theme theme&amp;quot; &amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;Description of the theme can also contain credits to other themers or links to assets used in the creation of the theme.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ffcc99;&amp;quot;&amp;gt;Always save the config file in the root folder of your theme&amp;lt;/span&amp;gt; where you have your Background Default, Background Home, Home Icons, etc. folders.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;h5&amp;gt;Backgrounds&amp;lt;/h5&amp;gt;&lt;br /&gt;
&amp;lt;hr /&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Your DIG theme consists of one main background image and several &amp;lt;em&amp;gt;secondary (&amp;lt;/em&amp;gt;just refering to them as secondary for the sake of explanation&amp;lt;em&amp;gt;)&amp;lt;/em&amp;gt; background images that can be in gif, png, jpg, etc. format. PNG over JPG is prefered for transparency modifications.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Each home screen shortcut can have its own background image as well as the gameinfo menu which pops up just before launching a game making it &amp;lt;strong&amp;gt;8 &amp;lt;em&amp;gt;secondary&amp;lt;/em&amp;gt; backgrounds&amp;lt;/strong&amp;gt; you can modify. An example of Theme folder would be:&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;em&amp;gt;&amp;lt;strong&amp;gt;Background Default&amp;lt;/strong&amp;gt;&amp;lt;/em&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;em&amp;gt;&amp;lt;strong&amp;gt;Background Home&amp;lt;/strong&amp;gt;&amp;lt;/em&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;em&amp;gt;&amp;lt;strong&amp;gt;Background Systems&amp;lt;/strong&amp;gt;&amp;lt;/em&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;em&amp;gt;&amp;lt;strong&amp;gt;Background Collections&amp;lt;/strong&amp;gt;&amp;lt;/em&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;em&amp;gt;&amp;lt;strong&amp;gt;Background Genres&amp;lt;/strong&amp;gt;&amp;lt;/em&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;em&amp;gt;&amp;lt;strong&amp;gt;Background Favorites&amp;lt;/strong&amp;gt;&amp;lt;/em&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;em&amp;gt;&amp;lt;strong&amp;gt;Background Gameinfo&amp;lt;/strong&amp;gt;&amp;lt;/em&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;em&amp;gt;&amp;lt;strong&amp;gt;Background Options&amp;lt;/strong&amp;gt;&amp;lt;/em&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Home Icons&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;config.cfg&amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;These secondary backgrounds will override the default background when properly linked to in the config. Hence the importance to name those png, gif, jpg images and their folders intuitively to avoid unnecessary confusion.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Examples:&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;media_path = &amp;quot;Background Default/BackgroundDefault.png&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;This is the config entry for the default background called &amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;&amp;quot;BackgroundDefault.png&amp;quot;&amp;lt;/span&amp;gt; which will display if no other secondary background is appointed to a menu.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Tips:&amp;lt;/strong&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Its a good idea to keep this background very minimal by maybe adding recurring elements like navigation icons, sprites or short texts like &amp;quot;back&amp;quot;, &amp;quot;ok&amp;quot; or &amp;quot;select&amp;quot; and then add details to other backgrounds. You can also clone this background to be the same for the other secondary backgrounds.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Consider this your master background, and as such keep an editable paint.net or Photoshop save with editable layers available to add or remove elements, add transparency or invert colors to create a dark mode.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;systems_media_path = &amp;quot;Background Systems/BackgroundSystems.png&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;This is the background which will now display instead of the default one in the menu &amp;quot;systems&amp;quot;.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;But there is more.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;systems_system_backgrounds = &amp;quot;Background Systems&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Is the path for a background image for each system &amp;lt;strong&amp;gt;system&amp;lt;/strong&amp;gt; background you wish to personalize. Meaning you can have additional backgrounds for every system supported in DIG. gb stands hardcoded for GameBoy, snes for Super Nintendo, psx for Playstation and so forth.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;This means an image called &amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;&amp;quot;psx.png&amp;quot;&amp;lt;/span&amp;gt; inside Background Systems will be displayed if the user selects the Playstation system when browsing inside the Systems menu.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;amp;nbsp;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;h5&amp;gt;Foreground&amp;lt;/h5&amp;gt;&lt;br /&gt;
&amp;lt;hr /&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Allows you to add a foreground to your backgrounds usually in the way of a semi transparent .png image allowing for advanced effects like shadowing an area or blurring a background. Works very similar to background entries and Foreground images should also be saved in their own Foreground folder.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;h5&amp;gt;Toolbar&amp;lt;/h5&amp;gt;&lt;br /&gt;
&amp;lt;hr /&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Your DIG frontend supports at least five toolbar elements which are clickable when displayed inside DIG.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;tool_icons = &amp;quot;Toolbar&amp;quot;&amp;lt;/span&amp;gt; tells the config to look for the the &amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;&amp;quot;tool_icons&amp;quot;&amp;lt;/span&amp;gt; inside the &amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;&amp;quot;Toolbar&amp;quot;&amp;lt;/span&amp;gt; folder thus replacing the default ones.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;genres_toolbar = &amp;quot;icons_top&amp;quot;&amp;lt;/span&amp;gt; refers to where the toolbar icons are placed. &amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;&amp;quot;icons_bottom&amp;quot;&amp;lt;/span&amp;gt; is afaik the only other option together with &amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;&amp;quot;default&amp;quot;&amp;lt;/span&amp;gt; for the text based menu style toolbar and &amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;&amp;quot;none&amp;quot;&amp;lt;/span&amp;gt; to disable it.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Since one could just use the homescreen shortcuts to navigate to options, toolbar icons are not a necessity and some themers leave them out for a cleaner look on most screens.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;icons_toolbar_scale = &amp;quot;15.5&amp;quot;&amp;lt;/span&amp;gt; determines the size of the icons. A larger number means smaller icons here.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Home&amp;lt;/strong&amp;gt;, &amp;lt;strong&amp;gt;mediaplay&amp;lt;/strong&amp;gt;, &amp;lt;strong&amp;gt;mediapause&amp;lt;/strong&amp;gt;, &amp;lt;strong&amp;gt;pagemenu&amp;lt;/strong&amp;gt;, &amp;lt;strong&amp;gt;options&amp;lt;/strong&amp;gt;, &amp;lt;strong&amp;gt;systems&amp;lt;/strong&amp;gt; are the&amp;lt;strong&amp;gt; 6 main toolbar icons&amp;lt;/strong&amp;gt;.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Home, Options and Systems toolbar icons are the same as if clicked from the home screen but allow for faster navigation on touchscreens. Mediaplay and mediapause start or stop a themes audio track.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;h5&amp;gt;Audio&amp;lt;/h5&amp;gt;&lt;br /&gt;
&amp;lt;hr /&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;You can put one or several audio files in the Audio folder and link them via the config entries:&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;sound = &amp;quot;folder&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;sound_path = &amp;quot;Audio&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;game_sound_path = &amp;quot;Audio&amp;quot;&amp;amp;nbsp;&amp;lt;/span&amp;gt; Audio being your folder for sounds being played when inside the gameinfo screen.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;or&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;systems_sound = &amp;quot;folder&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;systems_sound_path = &amp;quot;Audio&amp;quot;&amp;lt;/span&amp;gt; Audio being your folder for sounds being played when inside the systems screen.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;You could also link directly a &amp;quot;file&amp;quot; for a specific menu like for example:&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;systems_sound = &amp;quot;file&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;systems_sound_path = &amp;quot;Audio/Systems_Menu_Sound.mp3&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;You can have multiple audio tracks similar to backgrounds for each menu entry but they will quickly increase your theme&#039;s size in megabytes.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;h5&amp;gt;Text&amp;lt;/h5&amp;gt;&lt;br /&gt;
&amp;lt;hr /&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;You can edit text color but it has to be in 8 digit HEX format as far as I can tell.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;&amp;quot;ffffffff&amp;quot;&amp;lt;/span&amp;gt; for white.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;&amp;quot;363636&amp;quot;&amp;lt;/span&amp;gt; for grey will not work for example.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Again you can edit text color for each menu if needed. Usually there are multiple text edits available for each menu that refer to Header, description, etc.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;systems_text1 = &amp;quot;ffffffff&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;systems_text2 = &amp;quot;ffffffff&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;h5&amp;gt;List type&amp;lt;/h5&amp;gt;&lt;br /&gt;
&amp;lt;hr /&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;This will determine the way your icons are displayed. They can be displayed in a carousel, coverflow, list, linear, wheel, etc.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;You can change this from inside DIG by clicking pagemenu icon in the toolbar or by assigning a shortcut on your gamepad via options menu then go on view options and select the list view you wish to have for the current screen.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;systems_list_type = &amp;quot;linear&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;this determines what type of icon scrolling is used for the systems menu. Linear flow in this case. Your consoles and handhelds will flow horizontally and display in a linear motion and scroll sideways. Retro Switch theme uses the linear list type by default for all screens.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;home_list_type = &amp;quot;grid&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;determines the default flow for the home screen. In this case it puts your icons one next to each other in a grid pattern. Also adds a selection animation to the icons by enlarging them when selected. Can be seen in the Wii 640x480 theme. I think grid is only available for home screen.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;home_linear_scale = &amp;quot;0.8&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;home_linear_spacing = &amp;quot;1&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Scale and spacing is the size of your icons in proportion to other variables like&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;systems_block_size = &amp;quot;140&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;determines the size of your icons and images. A saved &amp;quot;psx.png&amp;quot; home icon of 100 square pixels becomes 140 square pixels by this formula without further variables.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;systems_aspect_ratio = &amp;quot;1.0&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;determines the aspect ratio of the systems screen. This allows for interesting editing but is tricky to get it right. A lack of comprehensive padding, margin and centering rules due to lack of documentation is a big issue to succesfully edit a theme.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;&amp;quot;1.333334&amp;quot;&amp;lt;/span&amp;gt; would be a default for the RP2 4:3 screen (4:3=1.333334) but not mandatory for themes that use sidescrolling flows (linear, coverflow, etc.).&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;amp;nbsp;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;h5&amp;gt;Getting started&amp;lt;/h5&amp;gt;&lt;br /&gt;
&amp;lt;hr /&amp;gt;&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;strong&amp;gt;Have enough space &amp;lt;/strong&amp;gt;on your PC desktop screen to place your theme, apk and programs you need to launch.&amp;lt;strong&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;strong&amp;gt;Unzip&amp;lt;/strong&amp;gt; your downloaded theme &amp;lt;strong&amp;gt;inside&amp;lt;/strong&amp;gt; a new folder on your desktop with the same name as the theme. &amp;lt;strong&amp;gt;Copy this folder&amp;lt;/strong&amp;gt; and place it next to the original on your desktop. Always edit the copied folder only, the original helps to copy over lost images or icons or to double check or restore your config if you make a major error.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Grab the &amp;lt;strong&amp;gt;DIG.apk&amp;lt;/strong&amp;gt; and place it on the desktop next to your copied theme folder.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Install and launch &amp;lt;strong&amp;gt;LDPlayer4&amp;lt;/strong&amp;gt; and set display size to &amp;lt;span style=&amp;quot;background-color: #ffcc99;&amp;quot;&amp;gt;230 DPI and 640px width 480px&amp;lt;/span&amp;gt; height in the settings like the RP2 has. This will make things you change in the config look in the same resolution as the RP2.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;In &amp;lt;strong&amp;gt;LDPlayer4&amp;lt;/strong&amp;gt;, open the small home screen folder and drag and drop the file manager on the emulators home screen.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;strong&amp;gt;Install the DIG app&amp;lt;/strong&amp;gt; apk by dragging and dropping it on the emulators homescreen. The DIG icon should pop up near the File Manager app.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;strong&amp;gt;Run DIG&amp;lt;/strong&amp;gt; then exit by closing top side tab.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Start &amp;lt;strong&amp;gt;Notepad++&amp;lt;/strong&amp;gt;. Later when loading your config select Edit, Line Operations, Sort Lines Lexiconographically Ascending.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Install &amp;lt;strong&amp;gt;paint.net&amp;lt;/strong&amp;gt; and install the &amp;lt;strong&amp;gt;GridCheckerboard&amp;lt;/strong&amp;gt; plugin. Do this by unzipping the plugin and placing the .dll file in C:/programs/paint.net/Effects. Accessible through Effects, Render, Grid menu later on inside paint.net.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Have a&amp;lt;strong&amp;gt; basic &amp;quot;ROMS&amp;quot; folder ready&amp;lt;/strong&amp;gt; that includes a couple unzipped gb, nes, snes, gba, n64 and psx games each in their own subfolder with the same name (gb, snes, n64, etc.) inside a main folder called &amp;lt;strong&amp;gt;&amp;quot;ROMS&amp;quot; &amp;lt;/strong&amp;gt;to test out your theme and being able to access all menu screens like all games, gameinfo, favorites (after adding) collections (after adding) and so on.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;amp;nbsp;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;h5&amp;gt;Using LDPlayer4 to visualize DIG themes&amp;lt;/h5&amp;gt;&lt;br /&gt;
&amp;lt;hr /&amp;gt;&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Open &amp;lt;strong&amp;gt;LDPlayer4&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Open &amp;lt;strong&amp;gt;DIG&amp;lt;/strong&amp;gt; and click on File Manager tab. Allow root access if prompted.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Click on the left on the &amp;lt;strong&amp;gt;3 horizontal lines&amp;lt;/strong&amp;gt; (hamburger menu) then select internal shared storage.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Click on&amp;lt;strong&amp;gt; Pictures&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Drag and drop your &amp;quot;&amp;lt;strong&amp;gt;ROMS&amp;lt;/strong&amp;gt;&amp;quot; folder here.&amp;amp;nbsp;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Drag and drop your &amp;quot;&amp;lt;strong&amp;gt;theme.zip&amp;lt;/strong&amp;gt;&amp;quot; file here so that DIG can access and install it later on.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;span style=&amp;quot;text-decoration: underline;&amp;quot;&amp;gt;To successfully test your modified themes you will need to delete both the &amp;quot;theme.zip&amp;quot; file located in &amp;lt;span style=&amp;quot;background-color: #ffff99;&amp;quot;&amp;gt;File Manager-&amp;amp;gt;Internal Shared Storage-&amp;amp;gt;Pictures&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;background-color: #ffcc99;&amp;quot;&amp;gt;&amp;lt;strong&amp;gt;and&amp;lt;/strong&amp;gt;&amp;lt;/span&amp;gt; the DIG app by dragging and dropping it to the bin icon on the homescreen &amp;lt;strong&amp;gt;after each test run&amp;lt;/strong&amp;gt;, before installing the theme again.&amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;This is to delete the DIG cache and config file it locally stores which would stop the updated version to be loaded correctly.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;After you made and saved your edits to the theme config, &amp;lt;strong&amp;gt;create a zip archive&amp;lt;/strong&amp;gt; by selecting every folder Background Default, Background Systems, Home Icons, Toolbar, etc. and the config file.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;strong&amp;gt;DO not zip the theme folder holding the Background Default, Home Icons and config file&amp;lt;/strong&amp;gt;, zip them by &amp;lt;strong&amp;gt;selecting them individually&amp;lt;/strong&amp;gt;. DIG will not be able to install the theme otherwise. Make sure to delete the old archive first which should be in the same root directory below your config.cfg file.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&amp;lt;h5&amp;gt;Tips and tricks&amp;lt;/h5&amp;gt;&lt;br /&gt;
&amp;lt;hr /&amp;gt;&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Do Print Screens (prt sc button on your keyboard) of your desktop with the 640x480 window of your unresized DIG screen in the emulator. This 1920x1080 or 2560x1440 image (depending on your screen) can be cropped in paint.net to 640x480 letting you measure pixel perfectly where to place elements on your backgrounds or how large icons have to be.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;You can save the default theme background as a blank 640x480 image and add a 60px grid to it with the paint.net gridchecker board plugin or similar tool in Photoshop. This allows to have an idea where images will display in DIG allowing for adjustments in the config and resizing or cropping of the image in paint.net.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Use layers to stack elements on your backgrounds. Layers need to be merged to be png saveable but you can undo the steps after saving and redo with other elements like Background text.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;You can add opacity to an image in the layer options. Make sure to save first otherwise the opacity will translate to other elements in your Layer list and merging down will apply the opacity for each layer.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;When uninstalling the DIG app from LDPlayer4 you will need to drag and drop the apk to the homescreen to reinstall it. Its handy to have it close to your theme&#039;s zip folder as you will need it around the same time when reopening LDPlayer4 and DIG.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Be careful when resizing icons or images as the resizing is often of lesser quality than say the original smaller version of the same image.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Try to minimize your time needed to open and load a theme into DIG from the emulator by doing a lot of edits, even more general ones to the config first like:&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;list-style-type: disc;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;editing all text colors to either black (0) or white (ffffffff) depending on your background&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;checking all background folders are properly setup&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;checking your background images are of the correct size across all the background folders&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;keeping things coherent with spacing and scale like &amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;collections_block_size = &amp;quot;140.0&amp;quot;&amp;lt;/span&amp;gt; or &amp;lt;span style=&amp;quot;background-color: #99cc00;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;home_block_size = &amp;quot;140.0&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Leave config entries you are not sure about their function as they are or put them to&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt; &amp;quot;1&amp;quot;&amp;lt;/span&amp;gt; or &amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;&amp;quot;0&amp;quot; &amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;You can specify wether DIG reads a file or a folder from a directory like&amp;amp;nbsp; &amp;lt;span style=&amp;quot;background-color: #99cc00;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;game_sound =&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;&amp;quot;folder&amp;quot; ; game_sound_path = &amp;quot;Audio&amp;quot; &amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;will look up any audio file inside the Audio folder to play when entering the game menu in DIG.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;amp;nbsp;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;h5&amp;gt;Example of a theme folder&amp;lt;/h5&amp;gt;&lt;br /&gt;
&amp;lt;hr /&amp;gt;&lt;br /&gt;
&amp;lt;table style=&amp;quot;height: 717px; width: 711px;&amp;quot; border=&amp;quot;1&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tbody&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 164.583px;&amp;quot;&amp;gt;Audio&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 528.417px;&amp;quot;&amp;gt;theme_music.mp3&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 164.583px;&amp;quot;&amp;gt;Background Default&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 528.417px;&amp;quot;&amp;gt;BackgroundDefault.png&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 164.583px;&amp;quot;&amp;gt;Background Home&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 528.417px;&amp;quot;&amp;gt;BackgroundHome.png&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 164.583px;&amp;quot;&amp;gt;Background Systems&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 528.417px;&amp;quot;&amp;gt;BackgroundSystems.png&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 164.583px;&amp;quot;&amp;gt;Background Collections&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 528.417px;&amp;quot;&amp;gt;BackgroundCollections.png&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 164.583px;&amp;quot;&amp;gt;Background Genres&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 528.417px;&amp;quot;&amp;gt;BackgroundGenres.png&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 164.583px;&amp;quot;&amp;gt;Background Gameinfo&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 528.417px;&amp;quot;&amp;gt;BackgroundGameinfo.png&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 164.583px;&amp;quot;&amp;gt;Background Favorites&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 528.417px;&amp;quot;&amp;gt;BackgroundFavorites.png&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 164.583px;&amp;quot;&amp;gt;Background Options&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 528.417px;&amp;quot;&amp;gt;BackgroundOptions.png&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 164.583px;&amp;quot;&amp;gt;Default Covers&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 528.417px;&amp;quot;&amp;gt;gb.png gba.png gbc.png psx.png (these cover icons replace the default ones displayed for games that DIG did not find cover art for)&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 164.583px;&amp;quot;&amp;gt;Home Icons&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 528.417px;&amp;quot;&amp;gt;allgames.png collections.png options.png favorites.png genres.png systems.png played.png&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 164.583px;&amp;quot;&amp;gt;Systems Icons&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 528.417px;&amp;quot;&amp;gt;gb.png gba.png gbc.png psx.png&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 164.583px;&amp;quot;&amp;gt;Toolbar&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 528.417px;&amp;quot;&amp;gt;home.png mediaplay.png mediapause.png systems.png options.png pagemenu.png&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 164.583px;&amp;quot;&amp;gt;config.cfg&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 528.417px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;sound = &amp;quot;folder&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;sound_path = &amp;quot;Audio&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;systems_sound_path = &amp;quot;Audio&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;game_sound_path = &amp;quot;Audio&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;favorites_media = &amp;quot;file&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;favorites_media_path = &amp;quot;Background Favorites/BackgroundFavorites.png&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;genres_media = &amp;quot;file&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;genres_media_path = &amp;quot;Background Genres/BackgroundGenres.png&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;home_media = &amp;quot;file&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;home_media_path = &amp;quot;Background Home/BackgroundHome.png&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;options_media = &amp;quot;file&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;options_media_path = &amp;quot;Background Options/BackgroundOptions.png&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;em&amp;gt;&amp;lt;strong&amp;gt;...&amp;lt;/strong&amp;gt;&amp;lt;/em&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;em&amp;gt;&amp;lt;strong&amp;gt;(&amp;lt;/strong&amp;gt;&amp;lt;/em&amp;gt;&amp;lt;em&amp;gt;&amp;lt;strong&amp;gt;etc. for the backgrounds)&amp;lt;/strong&amp;gt;&amp;lt;/em&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;em&amp;gt;&amp;lt;strong&amp;gt;...&amp;lt;/strong&amp;gt;&amp;lt;/em&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;default_covers = &amp;quot;Default Covers&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;home_icons = &amp;quot;Home Icons&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;systems_icons = &amp;quot;Systems Icons&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;tool_icons = &amp;quot;Toolbar&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/tbody&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;amp;nbsp;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;This is to give an idea of how the config entries works but of course more entries are needed to make the theme work. The other files inside the folders on the other hand are &amp;quot;complete&amp;quot; and make out the totality of a basic DIG theme.&amp;lt;/strong&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;hr /&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Guide created by CricoidRiver. Edited by CricoidRiver.&amp;lt;/p&amp;gt;&lt;/div&gt;</summary>
		<author><name>Bzerkr</name></author>
	</entry>
	<entry>
		<id></id>
		<title>Frontends &amp; Launchers</title>
		<link rel="alternate" type="text/html" href=""/>
		<updated>2021-03-18T12:21:07Z</updated>

		<summary type="html">&lt;p&gt;Bzerkr: /* Installation */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: left;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;text-align:left; color:white; background-color:#464646;&amp;quot;| Frontend/Launcher&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;text-align:left; color:white; background-color:#464646;&amp;quot;| Notes&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| Dig&lt;br /&gt;
| Free (with optional paid updates). Theme-able. Super easy to configure. Has built-in scraping. Pre-installed on the RP2. Available on the Play Store [https://play.google.com/store/apps/details?id=com.digdroid.alman.dig&amp;amp;hl=en_US here].&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| Pegasus&lt;br /&gt;
| Free. Theme-able. Open-source and actively in development. An absolute pain to configure, and has no built-in scraping support. Actively being developed (an official Retroid Handhelds launcher is currently being developed with this frontend). Here&#039;s a very helpful [https://basvroegop.nl/pegasus guide] to help you set it up. Dev is optimizing it for the RP2. Not available on the Play Store. Download from [https://pegasus-frontend.org/#downloads here].&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| RESET&lt;br /&gt;
| $5. Not theme-able (yet). Slick and easier than both Pegasus and Dig to configure. Built-in scraping. Actively being developed. Being optimized for the RP2 by the dev, Jav. Available on the Play Store [https://play.google.com/store/apps/details?id=com.retroloungelab.resetcollection&amp;amp;hl=en_US here]. &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| RetroX&lt;br /&gt;
| $12/year. Theme-able. The easiest to configure. Uses built-in emulator cores, giving you handy universal shortcuts in all of your games. Some systems might be faster in RetroX than on the RP2s pre-installed emulators, while some might be slower (currently). Emulation is less customizable than with other emulators. The subscription covers cloud saves, letting you stay synced across any device you use RetroX on, but its worth noting that internet access is required to open your games. Actively being developed, with a RP2 optimized performance version coming shortly by the dev, Franco Catrin. RetroX offers a 5 day free trial to see if its right for you. Not available on the playstore. Download from [https://RetroX.tv RetroX.TV].&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| ClassicBoy&lt;br /&gt;
| $4. ClassicBoy is an all-in-one emulator that uses RetroArch cores. It has cores for PlayStation, GB, GBC, GBA, Nintendo 64, NES, SEGA, and NeoGeo. Contains standard features like audio settings, and save states. The developer hasn’t updated the app since 2014. It gives you free access to basic functions. Paying the upgrade fee is needed for it to be objectively usable. Pre-installed on the RP2. Available on the Play Store [https://play.google.com/store/apps/details?id=com.portableandroid.classicboyLite&amp;amp;hl=en_US here].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Pegasus Frontend ==&lt;br /&gt;
&lt;br /&gt;
Pegasus is a extremely powerful Frontend, it supports any emulator and can be themed in any way you want&lt;br /&gt;
&lt;br /&gt;
A full guide for dummies how to configure the RP2 with games, themes and more can be found [https://github.com/dragoonDorise/pegasus-rp2-metadata/ here].&lt;br /&gt;
&lt;br /&gt;
A video guide for setting up Pegasus can be found [https://youtu.be/fGWve7YYwGQ/ here.]&lt;br /&gt;
&lt;br /&gt;
== DIG Frontend ==&lt;br /&gt;
&lt;br /&gt;
=== Installation ===&lt;br /&gt;
&lt;br /&gt;
DIG comes preinstalled on your Retroid Pocket. You can download and install again from PlayStore.&lt;br /&gt;
&lt;br /&gt;
[[File:Dig-icon.png |link=https://play.google.com/store/apps/details?id=com.digdroid.alman.dig&amp;amp;hl=en_US]]&lt;br /&gt;
&lt;br /&gt;
=== Configuration ===&lt;br /&gt;
&lt;br /&gt;
DIG runs out of the box. Allow prompt to access storage as it will need to scan your media to add ROMS.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;- The basic interface is pretty intuitive but very simple with no wallpapers.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;- Highly recommended to install different themes like the ones linked below or from the https://digdroid.com/forums/categories/themes DIG Forums.&lt;br /&gt;
&lt;br /&gt;
You can also refer to the tutorial video from here.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;strong&amp;gt;Basic set-up tutorial for dig&amp;lt;/strong&amp;gt; (with troubleshooting guide) on Retriod pocket 2:&lt;br /&gt;
https://youtu.be/45MW6vinmpA&lt;br /&gt;
&lt;br /&gt;
=== Themes ===&lt;br /&gt;
&lt;br /&gt;
Copy your desired DIG theme zip file to your device. Do not unzip it as DIG will install themes in zip format.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Themes are installed and selected from within the DIG app in Options tab by clicking on Themes.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;- Select &amp;quot;Install theme&amp;quot; and browse the zip file.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;- Once installed select the theme from the dropdown menu by clicking &amp;quot;Select theme&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;strong&amp;gt;Tutorial for installing themes for DIG on Retriod Pocket 2&amp;lt;/strong&amp;gt;: https://youtu.be/xzD32TZ_ZRk&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[&amp;lt;u&amp;gt;Wii 640x480&amp;lt;/u&amp;gt; based on Riivive v1.1] (https://drive.google.com/file/d/1kz-lFvt7ErDtrpyn3Qcz97L96d3TWIrp/view?usp=sharing)&lt;br /&gt;
&lt;br /&gt;
[&amp;lt;u&amp;gt;Switch 640x480&amp;lt;/u&amp;gt; based on Riivive v1.1] (https://drive.google.com/file/d/1qHdXgRyIeEGwy8ZWkXT2HODcozoufmh3/view?usp=sharing)&lt;br /&gt;
&lt;br /&gt;
[&amp;lt;u&amp;gt;Switch 640x480 Dark&amp;lt;/u&amp;gt; based on Riivive v1.1] (https://drive.google.com/file/d/1DhE_LPv5XqXBqVpxjqblAf8w-ycr9938/view?usp=sharing)&lt;br /&gt;
&lt;br /&gt;
[&amp;lt;u&amp;gt;Retro Switch&amp;lt;/u&amp;gt;] (https://drive.google.com/file/d/1Vjl3ez9mW7Uk-ySXPXrVrR74jCrFeDYQ/view?usp=sharing)&lt;br /&gt;
&lt;br /&gt;
[&amp;lt;u&amp;gt;Retro Switch Dark&amp;lt;/u&amp;gt;] (https://drive.google.com/file/d/1KyzjO81ZC364wNPop5B7hCPB_saxqvmy/view?usp=sharing)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;&amp;lt;strong&amp;gt;Basic Tutorial for making themes for DIG frontend&amp;lt;/strong&amp;gt;&amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ff99cc;&amp;quot;&amp;gt;&amp;lt;em&amp;gt;&amp;lt;span style=&amp;quot;text-decoration: underline;&amp;quot;&amp;gt;Not an official tutorial or documentation about DIG frontend&amp;lt;/span&amp;gt;&amp;lt;/em&amp;gt;&amp;lt;/span&amp;gt;. The guide is a bit lengthy and may be too in depth for people familiar with console commands or who know their way around a PC in general. This is &amp;lt;strong&amp;gt;one &amp;lt;/strong&amp;gt;way of approaching making themes&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;em&amp;gt;written by /u/CricoidRiver 2020-09-29 12:25:15 AM, 2830 words.&amp;lt;/em&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;hr /&amp;gt;&lt;br /&gt;
&amp;lt;h5&amp;gt;Table of contents&amp;lt;/h5&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;span style=&amp;quot;text-decoration: underline;&amp;quot;&amp;gt;Software you need&amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;span style=&amp;quot;text-decoration: underline;&amp;quot;&amp;gt;Things to know&amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;span style=&amp;quot;text-decoration: underline;&amp;quot;&amp;gt;The Config&amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;span style=&amp;quot;text-decoration: underline;&amp;quot;&amp;gt;Backgrounds&amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;span style=&amp;quot;text-decoration: underline;&amp;quot;&amp;gt;Foregrounds&amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;span style=&amp;quot;text-decoration: underline;&amp;quot;&amp;gt;Toolbar&amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;span style=&amp;quot;text-decoration: underline;&amp;quot;&amp;gt;Audio&amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;span style=&amp;quot;text-decoration: underline;&amp;quot;&amp;gt;Text&amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;span style=&amp;quot;text-decoration: underline;&amp;quot;&amp;gt;List Type&amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;span style=&amp;quot;text-decoration: underline;&amp;quot;&amp;gt;Getting Started&amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;span style=&amp;quot;text-decoration: underline;&amp;quot;&amp;gt;Using LDPlayer4 to visualize DIG themes&amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;span style=&amp;quot;text-decoration: underline;&amp;quot;&amp;gt;Techniques and tips&amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;span style=&amp;quot;text-decoration: underline;&amp;quot;&amp;gt;Example of a theme folder&amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;h5&amp;gt;Software you need&amp;lt;/h5&amp;gt;&lt;br /&gt;
&amp;lt;hr /&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;strong&amp;gt;Notepad++ &amp;lt;/strong&amp;gt;(free) https://notepad-plus-plus.org/downloads/ or any other text editor to edit the theme config.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;strong&amp;gt; LDPlayer4&amp;lt;/strong&amp;gt; (free) https://www.ldplayer.net/blog/ldplayer-4-review.html Android emulator for PC. Not necessary but makes it easier to preview your theme&#039;s layout without needing to transfer the file to your handheld to test it. This guide is going to be based around this emulator.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;strong&amp;gt; Paint.net&amp;lt;/strong&amp;gt; (free) https://www.getpaint.net/download.html but if you have Photoshop that will work too.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;strong&amp;gt; GridCheckerboard plugin &amp;lt;/strong&amp;gt;https://forums.getpaint.net/topic/1964-grid-maker-plugin-v30-updated-july-2-2014/ for paint.net (free) this will allow to measure elements on screen at a glance. (60 pixel is a good grid to begin with).&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;A theme you like and wish to edit and customize, put it on your desktop for easy access. Themes can be found on the &amp;lt;strong&amp;gt;DIG forums&amp;lt;/strong&amp;gt; https://digdroid.com/forums/categories/themes, some on &amp;lt;strong&amp;gt;/r/retroid&amp;lt;/strong&amp;gt; https://www.reddit.com/r/retroid and here in the &amp;lt;strong&amp;gt;wiki&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;A &amp;lt;strong&amp;gt;DIG apk&amp;lt;/strong&amp;gt; either extracted from your phone, RP2 or downloaded and copied to your PC.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;h5&amp;gt;Things to know&amp;lt;/h5&amp;gt;&lt;br /&gt;
&amp;lt;hr /&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Most DIG themes are formatted for 16:9 screens but the RP2 displays in 4:3. This will make those themes look cropped on the handheld.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;There is a lack of documentation and tutorials on how to create themes for DIG. This translates into a lot of trial and error when editing the config and figuring out how items display on the screen. This guide is not ideal in the sense that I took the &amp;quot;what you see is what you get&amp;quot; approach since a lot of config variables are either missing from the configs I checked (like padding, spacing, size, etc.) and adding them manually not always worked nor gave the expected results.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Don&#039;t forget to credit the author/s of the theme your work is based on if you plan on sharing it!&amp;lt;hr /&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;DIG theme consists of &amp;lt;strong&amp;gt;7 home screen menu shortcuts&amp;lt;/strong&amp;gt;.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;The images used as shortcuts are inside a Home Icons folder.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Home screen menu shortcuts will display in the following order:&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Systems (nes, snes, n64, psx, etc.)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Genres (2D, 3D, Action, Arcade, etc.)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Collections (games menu lets you create a collection)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Favorites (add your favorite games from games menu)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Recently Played&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All Games (games sorted a-z, will fetch backgrounds from currently selected game)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Options (lets you customize themes, scan ROMS, fetch covers etc.)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;h5&amp;gt;The Config&amp;lt;/h5&amp;gt;&lt;br /&gt;
&amp;lt;hr /&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;The Config.cfg file is edited using Notepad++. In Notepad++ select Edit, Line Operations, Sort Lines Lexiconographically Ascending for easier navigation.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;home_icons = &amp;quot;Home Icons&amp;quot; &amp;lt;/span&amp;gt;would be the the config entry that tells the config where to look for home icons, namely inside the folder &amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;&amp;quot;Home Icons&amp;quot;&amp;lt;/span&amp;gt; which is placed in the same root as &amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;&amp;quot;Background Default&amp;quot;&amp;lt;/span&amp;gt; inside the &amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;&amp;quot;config.cfg&amp;quot;&amp;lt;/span&amp;gt; file.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #99cc00;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;name = &amp;quot;Theme Retro&amp;quot; &amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;is the name of the config and thus the theme as displayed after installation when selecting it in the dropdown menu in DIG.&amp;lt;span style=&amp;quot;background-color: #99cc00;&amp;quot;&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;author = &amp;quot;Theme Author&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;author_contact = &amp;quot;theme%40author.com&amp;quot;&amp;lt;/span&amp;gt; personal information about the theme creator.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #99cc00;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;description = &amp;quot;theme theme&amp;quot; &amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;Description of the theme can also contain credits to other themers or links to assets used in the creation of the theme.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ffcc99;&amp;quot;&amp;gt;Always save the config file in the root folder of your theme&amp;lt;/span&amp;gt; where you have your Background Default, Background Home, Home Icons, etc. folders.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;h5&amp;gt;Backgrounds&amp;lt;/h5&amp;gt;&lt;br /&gt;
&amp;lt;hr /&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Your DIG theme consists of one main background image and several &amp;lt;em&amp;gt;secondary (&amp;lt;/em&amp;gt;just refering to them as secondary for the sake of explanation&amp;lt;em&amp;gt;)&amp;lt;/em&amp;gt; background images that can be in gif, png, jpg, etc. format. PNG over JPG is prefered for transparency modifications.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Each home screen shortcut can have its own background image as well as the gameinfo menu which pops up just before launching a game making it &amp;lt;strong&amp;gt;8 &amp;lt;em&amp;gt;secondary&amp;lt;/em&amp;gt; backgrounds&amp;lt;/strong&amp;gt; you can modify. An example of Theme folder would be:&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;em&amp;gt;&amp;lt;strong&amp;gt;Background Default&amp;lt;/strong&amp;gt;&amp;lt;/em&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;em&amp;gt;&amp;lt;strong&amp;gt;Background Home&amp;lt;/strong&amp;gt;&amp;lt;/em&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;em&amp;gt;&amp;lt;strong&amp;gt;Background Systems&amp;lt;/strong&amp;gt;&amp;lt;/em&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;em&amp;gt;&amp;lt;strong&amp;gt;Background Collections&amp;lt;/strong&amp;gt;&amp;lt;/em&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;em&amp;gt;&amp;lt;strong&amp;gt;Background Genres&amp;lt;/strong&amp;gt;&amp;lt;/em&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;em&amp;gt;&amp;lt;strong&amp;gt;Background Favorites&amp;lt;/strong&amp;gt;&amp;lt;/em&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;em&amp;gt;&amp;lt;strong&amp;gt;Background Gameinfo&amp;lt;/strong&amp;gt;&amp;lt;/em&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;em&amp;gt;&amp;lt;strong&amp;gt;Background Options&amp;lt;/strong&amp;gt;&amp;lt;/em&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Home Icons&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;config.cfg&amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;These secondary backgrounds will override the default background when properly linked to in the config. Hence the importance to name those png, gif, jpg images and their folders intuitively to avoid unnecessary confusion.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Examples:&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;media_path = &amp;quot;Background Default/BackgroundDefault.png&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;This is the config entry for the default background called &amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;&amp;quot;BackgroundDefault.png&amp;quot;&amp;lt;/span&amp;gt; which will display if no other secondary background is appointed to a menu.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Tips:&amp;lt;/strong&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Its a good idea to keep this background very minimal by maybe adding recurring elements like navigation icons, sprites or short texts like &amp;quot;back&amp;quot;, &amp;quot;ok&amp;quot; or &amp;quot;select&amp;quot; and then add details to other backgrounds. You can also clone this background to be the same for the other secondary backgrounds.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Consider this your master background, and as such keep an editable paint.net or Photoshop save with editable layers available to add or remove elements, add transparency or invert colors to create a dark mode.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;systems_media_path = &amp;quot;Background Systems/BackgroundSystems.png&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;This is the background which will now display instead of the default one in the menu &amp;quot;systems&amp;quot;.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;But there is more.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;systems_system_backgrounds = &amp;quot;Background Systems&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Is the path for a background image for each system &amp;lt;strong&amp;gt;system&amp;lt;/strong&amp;gt; background you wish to personalize. Meaning you can have additional backgrounds for every system supported in DIG. gb stands hardcoded for GameBoy, snes for Super Nintendo, psx for Playstation and so forth.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;This means an image called &amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;&amp;quot;psx.png&amp;quot;&amp;lt;/span&amp;gt; inside Background Systems will be displayed if the user selects the Playstation system when browsing inside the Systems menu.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;amp;nbsp;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;h5&amp;gt;Foreground&amp;lt;/h5&amp;gt;&lt;br /&gt;
&amp;lt;hr /&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Allows you to add a foreground to your backgrounds usually in the way of a semi transparent .png image allowing for advanced effects like shadowing an area or blurring a background. Works very similar to background entries and Foreground images should also be saved in their own Foreground folder.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;h5&amp;gt;Toolbar&amp;lt;/h5&amp;gt;&lt;br /&gt;
&amp;lt;hr /&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Your DIG frontend supports at least five toolbar elements which are clickable when displayed inside DIG.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;tool_icons = &amp;quot;Toolbar&amp;quot;&amp;lt;/span&amp;gt; tells the config to look for the the &amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;&amp;quot;tool_icons&amp;quot;&amp;lt;/span&amp;gt; inside the &amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;&amp;quot;Toolbar&amp;quot;&amp;lt;/span&amp;gt; folder thus replacing the default ones.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;genres_toolbar = &amp;quot;icons_top&amp;quot;&amp;lt;/span&amp;gt; refers to where the toolbar icons are placed. &amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;&amp;quot;icons_bottom&amp;quot;&amp;lt;/span&amp;gt; is afaik the only other option together with &amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;&amp;quot;default&amp;quot;&amp;lt;/span&amp;gt; for the text based menu style toolbar and &amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;&amp;quot;none&amp;quot;&amp;lt;/span&amp;gt; to disable it.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Since one could just use the homescreen shortcuts to navigate to options, toolbar icons are not a necessity and some themers leave them out for a cleaner look on most screens.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;icons_toolbar_scale = &amp;quot;15.5&amp;quot;&amp;lt;/span&amp;gt; determines the size of the icons. A larger number means smaller icons here.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Home&amp;lt;/strong&amp;gt;, &amp;lt;strong&amp;gt;mediaplay&amp;lt;/strong&amp;gt;, &amp;lt;strong&amp;gt;mediapause&amp;lt;/strong&amp;gt;, &amp;lt;strong&amp;gt;pagemenu&amp;lt;/strong&amp;gt;, &amp;lt;strong&amp;gt;options&amp;lt;/strong&amp;gt;, &amp;lt;strong&amp;gt;systems&amp;lt;/strong&amp;gt; are the&amp;lt;strong&amp;gt; 6 main toolbar icons&amp;lt;/strong&amp;gt;.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Home, Options and Systems toolbar icons are the same as if clicked from the home screen but allow for faster navigation on touchscreens. Mediaplay and mediapause start or stop a themes audio track.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;h5&amp;gt;Audio&amp;lt;/h5&amp;gt;&lt;br /&gt;
&amp;lt;hr /&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;You can put one or several audio files in the Audio folder and link them via the config entries:&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;sound = &amp;quot;folder&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;sound_path = &amp;quot;Audio&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;game_sound_path = &amp;quot;Audio&amp;quot;&amp;amp;nbsp;&amp;lt;/span&amp;gt; Audio being your folder for sounds being played when inside the gameinfo screen.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;or&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;systems_sound = &amp;quot;folder&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;systems_sound_path = &amp;quot;Audio&amp;quot;&amp;lt;/span&amp;gt; Audio being your folder for sounds being played when inside the systems screen.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;You could also link directly a &amp;quot;file&amp;quot; for a specific menu like for example:&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;systems_sound = &amp;quot;file&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;systems_sound_path = &amp;quot;Audio/Systems_Menu_Sound.mp3&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;You can have multiple audio tracks similar to backgrounds for each menu entry but they will quickly increase your theme&#039;s size in megabytes.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;h5&amp;gt;Text&amp;lt;/h5&amp;gt;&lt;br /&gt;
&amp;lt;hr /&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;You can edit text color but it has to be in 8 digit HEX format as far as I can tell.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;&amp;quot;ffffffff&amp;quot;&amp;lt;/span&amp;gt; for white.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;&amp;quot;363636&amp;quot;&amp;lt;/span&amp;gt; for grey will not work for example.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Again you can edit text color for each menu if needed. Usually there are multiple text edits available for each menu that refer to Header, description, etc.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;systems_text1 = &amp;quot;ffffffff&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;systems_text2 = &amp;quot;ffffffff&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;h5&amp;gt;List type&amp;lt;/h5&amp;gt;&lt;br /&gt;
&amp;lt;hr /&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;This will determine the way your icons are displayed. They can be displayed in a carousel, coverflow, list, linear, wheel, etc.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;You can change this from inside DIG by clicking pagemenu icon in the toolbar or by assigning a shortcut on your gamepad via options menu then go on view options and select the list view you wish to have for the current screen.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;systems_list_type = &amp;quot;linear&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;this determines what type of icon scrolling is used for the systems menu. Linear flow in this case. Your consoles and handhelds will flow horizontally and display in a linear motion and scroll sideways. Retro Switch theme uses the linear list type by default for all screens.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;home_list_type = &amp;quot;grid&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;determines the default flow for the home screen. In this case it puts your icons one next to each other in a grid pattern. Also adds a selection animation to the icons by enlarging them when selected. Can be seen in the Wii 640x480 theme. I think grid is only available for home screen.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;home_linear_scale = &amp;quot;0.8&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;home_linear_spacing = &amp;quot;1&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Scale and spacing is the size of your icons in proportion to other variables like&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;systems_block_size = &amp;quot;140&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;determines the size of your icons and images. A saved &amp;quot;psx.png&amp;quot; home icon of 100 square pixels becomes 140 square pixels by this formula without further variables.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;systems_aspect_ratio = &amp;quot;1.0&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;determines the aspect ratio of the systems screen. This allows for interesting editing but is tricky to get it right. A lack of comprehensive padding, margin and centering rules due to lack of documentation is a big issue to succesfully edit a theme.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;&amp;quot;1.333334&amp;quot;&amp;lt;/span&amp;gt; would be a default for the RP2 4:3 screen (4:3=1.333334) but not mandatory for themes that use sidescrolling flows (linear, coverflow, etc.).&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;amp;nbsp;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;h5&amp;gt;Getting started&amp;lt;/h5&amp;gt;&lt;br /&gt;
&amp;lt;hr /&amp;gt;&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;strong&amp;gt;Have enough space &amp;lt;/strong&amp;gt;on your PC desktop screen to place your theme, apk and programs you need to launch.&amp;lt;strong&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;strong&amp;gt;Unzip&amp;lt;/strong&amp;gt; your downloaded theme &amp;lt;strong&amp;gt;inside&amp;lt;/strong&amp;gt; a new folder on your desktop with the same name as the theme. &amp;lt;strong&amp;gt;Copy this folder&amp;lt;/strong&amp;gt; and place it next to the original on your desktop. Always edit the copied folder only, the original helps to copy over lost images or icons or to double check or restore your config if you make a major error.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Grab the &amp;lt;strong&amp;gt;DIG.apk&amp;lt;/strong&amp;gt; and place it on the desktop next to your copied theme folder.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Install and launch &amp;lt;strong&amp;gt;LDPlayer4&amp;lt;/strong&amp;gt; and set display size to &amp;lt;span style=&amp;quot;background-color: #ffcc99;&amp;quot;&amp;gt;230 DPI and 640px width 480px&amp;lt;/span&amp;gt; height in the settings like the RP2 has. This will make things you change in the config look in the same resolution as the RP2.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;In &amp;lt;strong&amp;gt;LDPlayer4&amp;lt;/strong&amp;gt;, open the small home screen folder and drag and drop the file manager on the emulators home screen.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;strong&amp;gt;Install the DIG app&amp;lt;/strong&amp;gt; apk by dragging and dropping it on the emulators homescreen. The DIG icon should pop up near the File Manager app.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;strong&amp;gt;Run DIG&amp;lt;/strong&amp;gt; then exit by closing top side tab.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Start &amp;lt;strong&amp;gt;Notepad++&amp;lt;/strong&amp;gt;. Later when loading your config select Edit, Line Operations, Sort Lines Lexiconographically Ascending.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Install &amp;lt;strong&amp;gt;paint.net&amp;lt;/strong&amp;gt; and install the &amp;lt;strong&amp;gt;GridCheckerboard&amp;lt;/strong&amp;gt; plugin. Do this by unzipping the plugin and placing the .dll file in C:/programs/paint.net/Effects. Accessible through Effects, Render, Grid menu later on inside paint.net.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Have a&amp;lt;strong&amp;gt; basic &amp;quot;ROMS&amp;quot; folder ready&amp;lt;/strong&amp;gt; that includes a couple unzipped gb, nes, snes, gba, n64 and psx games each in their own subfolder with the same name (gb, snes, n64, etc.) inside a main folder called &amp;lt;strong&amp;gt;&amp;quot;ROMS&amp;quot; &amp;lt;/strong&amp;gt;to test out your theme and being able to access all menu screens like all games, gameinfo, favorites (after adding) collections (after adding) and so on.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;amp;nbsp;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;h5&amp;gt;Using LDPlayer4 to visualize DIG themes&amp;lt;/h5&amp;gt;&lt;br /&gt;
&amp;lt;hr /&amp;gt;&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Open &amp;lt;strong&amp;gt;LDPlayer4&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Open &amp;lt;strong&amp;gt;DIG&amp;lt;/strong&amp;gt; and click on File Manager tab. Allow root access if prompted.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Click on the left on the &amp;lt;strong&amp;gt;3 horizontal lines&amp;lt;/strong&amp;gt; (hamburger menu) then select internal shared storage.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Click on&amp;lt;strong&amp;gt; Pictures&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Drag and drop your &amp;quot;&amp;lt;strong&amp;gt;ROMS&amp;lt;/strong&amp;gt;&amp;quot; folder here.&amp;amp;nbsp;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Drag and drop your &amp;quot;&amp;lt;strong&amp;gt;theme.zip&amp;lt;/strong&amp;gt;&amp;quot; file here so that DIG can access and install it later on.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;span style=&amp;quot;text-decoration: underline;&amp;quot;&amp;gt;To successfully test your modified themes you will need to delete both the &amp;quot;theme.zip&amp;quot; file located in &amp;lt;span style=&amp;quot;background-color: #ffff99;&amp;quot;&amp;gt;File Manager-&amp;amp;gt;Internal Shared Storage-&amp;amp;gt;Pictures&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;background-color: #ffcc99;&amp;quot;&amp;gt;&amp;lt;strong&amp;gt;and&amp;lt;/strong&amp;gt;&amp;lt;/span&amp;gt; the DIG app by dragging and dropping it to the bin icon on the homescreen &amp;lt;strong&amp;gt;after each test run&amp;lt;/strong&amp;gt;, before installing the theme again.&amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;This is to delete the DIG cache and config file it locally stores which would stop the updated version to be loaded correctly.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;After you made and saved your edits to the theme config, &amp;lt;strong&amp;gt;create a zip archive&amp;lt;/strong&amp;gt; by selecting every folder Background Default, Background Systems, Home Icons, Toolbar, etc. and the config file.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;strong&amp;gt;DO not zip the theme folder holding the Background Default, Home Icons and config file&amp;lt;/strong&amp;gt;, zip them by &amp;lt;strong&amp;gt;selecting them individually&amp;lt;/strong&amp;gt;. DIG will not be able to install the theme otherwise. Make sure to delete the old archive first which should be in the same root directory below your config.cfg file.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&amp;lt;h5&amp;gt;Tips and tricks&amp;lt;/h5&amp;gt;&lt;br /&gt;
&amp;lt;hr /&amp;gt;&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Do Print Screens (prt sc button on your keyboard) of your desktop with the 640x480 window of your unresized DIG screen in the emulator. This 1920x1080 or 2560x1440 image (depending on your screen) can be cropped in paint.net to 640x480 letting you measure pixel perfectly where to place elements on your backgrounds or how large icons have to be.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;You can save the default theme background as a blank 640x480 image and add a 60px grid to it with the paint.net gridchecker board plugin or similar tool in Photoshop. This allows to have an idea where images will display in DIG allowing for adjustments in the config and resizing or cropping of the image in paint.net.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Use layers to stack elements on your backgrounds. Layers need to be merged to be png saveable but you can undo the steps after saving and redo with other elements like Background text.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;You can add opacity to an image in the layer options. Make sure to save first otherwise the opacity will translate to other elements in your Layer list and merging down will apply the opacity for each layer.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;When uninstalling the DIG app from LDPlayer4 you will need to drag and drop the apk to the homescreen to reinstall it. Its handy to have it close to your theme&#039;s zip folder as you will need it around the same time when reopening LDPlayer4 and DIG.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Be careful when resizing icons or images as the resizing is often of lesser quality than say the original smaller version of the same image.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Try to minimize your time needed to open and load a theme into DIG from the emulator by doing a lot of edits, even more general ones to the config first like:&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;list-style-type: disc;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;editing all text colors to either black (0) or white (ffffffff) depending on your background&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;checking all background folders are properly setup&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;checking your background images are of the correct size across all the background folders&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;keeping things coherent with spacing and scale like &amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;collections_block_size = &amp;quot;140.0&amp;quot;&amp;lt;/span&amp;gt; or &amp;lt;span style=&amp;quot;background-color: #99cc00;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;home_block_size = &amp;quot;140.0&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Leave config entries you are not sure about their function as they are or put them to&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt; &amp;quot;1&amp;quot;&amp;lt;/span&amp;gt; or &amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;&amp;quot;0&amp;quot; &amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;You can specify wether DIG reads a file or a folder from a directory like&amp;amp;nbsp; &amp;lt;span style=&amp;quot;background-color: #99cc00;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;game_sound =&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;&amp;quot;folder&amp;quot; ; game_sound_path = &amp;quot;Audio&amp;quot; &amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;will look up any audio file inside the Audio folder to play when entering the game menu in DIG.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;amp;nbsp;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;h5&amp;gt;Example of a theme folder&amp;lt;/h5&amp;gt;&lt;br /&gt;
&amp;lt;hr /&amp;gt;&lt;br /&gt;
&amp;lt;table style=&amp;quot;height: 717px; width: 711px;&amp;quot; border=&amp;quot;1&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tbody&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 164.583px;&amp;quot;&amp;gt;Audio&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 528.417px;&amp;quot;&amp;gt;theme_music.mp3&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 164.583px;&amp;quot;&amp;gt;Background Default&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 528.417px;&amp;quot;&amp;gt;BackgroundDefault.png&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 164.583px;&amp;quot;&amp;gt;Background Home&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 528.417px;&amp;quot;&amp;gt;BackgroundHome.png&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 164.583px;&amp;quot;&amp;gt;Background Systems&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 528.417px;&amp;quot;&amp;gt;BackgroundSystems.png&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 164.583px;&amp;quot;&amp;gt;Background Collections&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 528.417px;&amp;quot;&amp;gt;BackgroundCollections.png&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 164.583px;&amp;quot;&amp;gt;Background Genres&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 528.417px;&amp;quot;&amp;gt;BackgroundGenres.png&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 164.583px;&amp;quot;&amp;gt;Background Gameinfo&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 528.417px;&amp;quot;&amp;gt;BackgroundGameinfo.png&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 164.583px;&amp;quot;&amp;gt;Background Favorites&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 528.417px;&amp;quot;&amp;gt;BackgroundFavorites.png&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 164.583px;&amp;quot;&amp;gt;Background Options&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 528.417px;&amp;quot;&amp;gt;BackgroundOptions.png&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 164.583px;&amp;quot;&amp;gt;Default Covers&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 528.417px;&amp;quot;&amp;gt;gb.png gba.png gbc.png psx.png (these cover icons replace the default ones displayed for games that DIG did not find cover art for)&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 164.583px;&amp;quot;&amp;gt;Home Icons&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 528.417px;&amp;quot;&amp;gt;allgames.png collections.png options.png favorites.png genres.png systems.png played.png&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 164.583px;&amp;quot;&amp;gt;Systems Icons&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 528.417px;&amp;quot;&amp;gt;gb.png gba.png gbc.png psx.png&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 164.583px;&amp;quot;&amp;gt;Toolbar&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 528.417px;&amp;quot;&amp;gt;home.png mediaplay.png mediapause.png systems.png options.png pagemenu.png&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 164.583px;&amp;quot;&amp;gt;config.cfg&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 528.417px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;sound = &amp;quot;folder&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;sound_path = &amp;quot;Audio&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;systems_sound_path = &amp;quot;Audio&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;game_sound_path = &amp;quot;Audio&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;favorites_media = &amp;quot;file&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;favorites_media_path = &amp;quot;Background Favorites/BackgroundFavorites.png&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;genres_media = &amp;quot;file&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;genres_media_path = &amp;quot;Background Genres/BackgroundGenres.png&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;home_media = &amp;quot;file&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;home_media_path = &amp;quot;Background Home/BackgroundHome.png&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;options_media = &amp;quot;file&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;options_media_path = &amp;quot;Background Options/BackgroundOptions.png&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;em&amp;gt;&amp;lt;strong&amp;gt;...&amp;lt;/strong&amp;gt;&amp;lt;/em&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;em&amp;gt;&amp;lt;strong&amp;gt;(&amp;lt;/strong&amp;gt;&amp;lt;/em&amp;gt;&amp;lt;em&amp;gt;&amp;lt;strong&amp;gt;etc. for the backgrounds)&amp;lt;/strong&amp;gt;&amp;lt;/em&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;em&amp;gt;&amp;lt;strong&amp;gt;...&amp;lt;/strong&amp;gt;&amp;lt;/em&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;default_covers = &amp;quot;Default Covers&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;home_icons = &amp;quot;Home Icons&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;systems_icons = &amp;quot;Systems Icons&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;tool_icons = &amp;quot;Toolbar&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/tbody&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;amp;nbsp;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;This is to give an idea of how the config entries works but of course more entries are needed to make the theme work. The other files inside the folders on the other hand are &amp;quot;complete&amp;quot; and make out the totality of a basic DIG theme.&amp;lt;/strong&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;hr /&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Guide created by CricoidRiver. Edited by CricoidRiver.&amp;lt;/p&amp;gt;&lt;/div&gt;</summary>
		<author><name>Bzerkr</name></author>
	</entry>
	<entry>
		<id></id>
		<title>File:Dig-icon.png</title>
		<link rel="alternate" type="text/html" href=""/>
		<updated>2021-03-18T12:19:17Z</updated>

		<summary type="html">&lt;p&gt;Bzerkr: default icon for DIG app&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
default icon for DIG app&lt;/div&gt;</summary>
		<author><name>Bzerkr</name></author>
	</entry>
	<entry>
		<id></id>
		<title>Frontends &amp; Launchers</title>
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		<updated>2021-03-18T12:17:11Z</updated>

		<summary type="html">&lt;p&gt;Bzerkr: /* Installation */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: left;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;text-align:left; color:white; background-color:#464646;&amp;quot;| Frontend/Launcher&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;text-align:left; color:white; background-color:#464646;&amp;quot;| Notes&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| Dig&lt;br /&gt;
| Free (with optional paid updates). Theme-able. Super easy to configure. Has built-in scraping. Pre-installed on the RP2. Available on the Play Store [https://play.google.com/store/apps/details?id=com.digdroid.alman.dig&amp;amp;hl=en_US here].&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| Pegasus&lt;br /&gt;
| Free. Theme-able. Open-source and actively in development. An absolute pain to configure, and has no built-in scraping support. Actively being developed (an official Retroid Handhelds launcher is currently being developed with this frontend). Here&#039;s a very helpful [https://basvroegop.nl/pegasus guide] to help you set it up. Dev is optimizing it for the RP2. Not available on the Play Store. Download from [https://pegasus-frontend.org/#downloads here].&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| RESET&lt;br /&gt;
| $5. Not theme-able (yet). Slick and easier than both Pegasus and Dig to configure. Built-in scraping. Actively being developed. Being optimized for the RP2 by the dev, Jav. Available on the Play Store [https://play.google.com/store/apps/details?id=com.retroloungelab.resetcollection&amp;amp;hl=en_US here]. &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| RetroX&lt;br /&gt;
| $12/year. Theme-able. The easiest to configure. Uses built-in emulator cores, giving you handy universal shortcuts in all of your games. Some systems might be faster in RetroX than on the RP2s pre-installed emulators, while some might be slower (currently). Emulation is less customizable than with other emulators. The subscription covers cloud saves, letting you stay synced across any device you use RetroX on, but its worth noting that internet access is required to open your games. Actively being developed, with a RP2 optimized performance version coming shortly by the dev, Franco Catrin. RetroX offers a 5 day free trial to see if its right for you. Not available on the playstore. Download from [https://RetroX.tv RetroX.TV].&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| ClassicBoy&lt;br /&gt;
| $4. ClassicBoy is an all-in-one emulator that uses RetroArch cores. It has cores for PlayStation, GB, GBC, GBA, Nintendo 64, NES, SEGA, and NeoGeo. Contains standard features like audio settings, and save states. The developer hasn’t updated the app since 2014. It gives you free access to basic functions. Paying the upgrade fee is needed for it to be objectively usable. Pre-installed on the RP2. Available on the Play Store [https://play.google.com/store/apps/details?id=com.portableandroid.classicboyLite&amp;amp;hl=en_US here].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Pegasus Frontend ==&lt;br /&gt;
&lt;br /&gt;
Pegasus is a extremely powerful Frontend, it supports any emulator and can be themed in any way you want&lt;br /&gt;
&lt;br /&gt;
A full guide for dummies how to configure the RP2 with games, themes and more can be found [https://github.com/dragoonDorise/pegasus-rp2-metadata/ here].&lt;br /&gt;
&lt;br /&gt;
A video guide for setting up Pegasus can be found [https://youtu.be/fGWve7YYwGQ/ here.]&lt;br /&gt;
&lt;br /&gt;
== DIG Frontend ==&lt;br /&gt;
&lt;br /&gt;
=== Installation ===&lt;br /&gt;
&lt;br /&gt;
DIG comes preinstalled on your Retroid Pocket. You can download and install again from PlayStore .&lt;br /&gt;
[[File:https://i.ibb.co/dQy3GLs/dig-icon.png |link=https://play.google.com/store/apps/details?id=com.digdroid.alman.dig&amp;amp;hl=en_US]]&lt;br /&gt;
&lt;br /&gt;
=== Configuration ===&lt;br /&gt;
&lt;br /&gt;
DIG runs out of the box. Allow prompt to access storage as it will need to scan your media to add ROMS.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;- The basic interface is pretty intuitive but very simple with no wallpapers.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;- Highly recommended to install different themes like the ones linked below or from the https://digdroid.com/forums/categories/themes DIG Forums.&lt;br /&gt;
&lt;br /&gt;
You can also refer to the tutorial video from here.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;strong&amp;gt;Basic set-up tutorial for dig&amp;lt;/strong&amp;gt; (with troubleshooting guide) on Retriod pocket 2:&lt;br /&gt;
https://youtu.be/45MW6vinmpA&lt;br /&gt;
&lt;br /&gt;
=== Themes ===&lt;br /&gt;
&lt;br /&gt;
Copy your desired DIG theme zip file to your device. Do not unzip it as DIG will install themes in zip format.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Themes are installed and selected from within the DIG app in Options tab by clicking on Themes.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;- Select &amp;quot;Install theme&amp;quot; and browse the zip file.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;- Once installed select the theme from the dropdown menu by clicking &amp;quot;Select theme&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;strong&amp;gt;Tutorial for installing themes for DIG on Retriod Pocket 2&amp;lt;/strong&amp;gt;: https://youtu.be/xzD32TZ_ZRk&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[&amp;lt;u&amp;gt;Wii 640x480&amp;lt;/u&amp;gt; based on Riivive v1.1] (https://drive.google.com/file/d/1kz-lFvt7ErDtrpyn3Qcz97L96d3TWIrp/view?usp=sharing)&lt;br /&gt;
&lt;br /&gt;
[&amp;lt;u&amp;gt;Switch 640x480&amp;lt;/u&amp;gt; based on Riivive v1.1] (https://drive.google.com/file/d/1qHdXgRyIeEGwy8ZWkXT2HODcozoufmh3/view?usp=sharing)&lt;br /&gt;
&lt;br /&gt;
[&amp;lt;u&amp;gt;Switch 640x480 Dark&amp;lt;/u&amp;gt; based on Riivive v1.1] (https://drive.google.com/file/d/1DhE_LPv5XqXBqVpxjqblAf8w-ycr9938/view?usp=sharing)&lt;br /&gt;
&lt;br /&gt;
[&amp;lt;u&amp;gt;Retro Switch&amp;lt;/u&amp;gt;] (https://drive.google.com/file/d/1Vjl3ez9mW7Uk-ySXPXrVrR74jCrFeDYQ/view?usp=sharing)&lt;br /&gt;
&lt;br /&gt;
[&amp;lt;u&amp;gt;Retro Switch Dark&amp;lt;/u&amp;gt;] (https://drive.google.com/file/d/1KyzjO81ZC364wNPop5B7hCPB_saxqvmy/view?usp=sharing)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;&amp;lt;strong&amp;gt;Basic Tutorial for making themes for DIG frontend&amp;lt;/strong&amp;gt;&amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ff99cc;&amp;quot;&amp;gt;&amp;lt;em&amp;gt;&amp;lt;span style=&amp;quot;text-decoration: underline;&amp;quot;&amp;gt;Not an official tutorial or documentation about DIG frontend&amp;lt;/span&amp;gt;&amp;lt;/em&amp;gt;&amp;lt;/span&amp;gt;. The guide is a bit lengthy and may be too in depth for people familiar with console commands or who know their way around a PC in general. This is &amp;lt;strong&amp;gt;one &amp;lt;/strong&amp;gt;way of approaching making themes&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;em&amp;gt;written by /u/CricoidRiver 2020-09-29 12:25:15 AM, 2830 words.&amp;lt;/em&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;hr /&amp;gt;&lt;br /&gt;
&amp;lt;h5&amp;gt;Table of contents&amp;lt;/h5&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;span style=&amp;quot;text-decoration: underline;&amp;quot;&amp;gt;Software you need&amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;span style=&amp;quot;text-decoration: underline;&amp;quot;&amp;gt;Things to know&amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;span style=&amp;quot;text-decoration: underline;&amp;quot;&amp;gt;The Config&amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;span style=&amp;quot;text-decoration: underline;&amp;quot;&amp;gt;Backgrounds&amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;span style=&amp;quot;text-decoration: underline;&amp;quot;&amp;gt;Foregrounds&amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;span style=&amp;quot;text-decoration: underline;&amp;quot;&amp;gt;Toolbar&amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;span style=&amp;quot;text-decoration: underline;&amp;quot;&amp;gt;Audio&amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;span style=&amp;quot;text-decoration: underline;&amp;quot;&amp;gt;Text&amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;span style=&amp;quot;text-decoration: underline;&amp;quot;&amp;gt;List Type&amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;span style=&amp;quot;text-decoration: underline;&amp;quot;&amp;gt;Getting Started&amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;span style=&amp;quot;text-decoration: underline;&amp;quot;&amp;gt;Using LDPlayer4 to visualize DIG themes&amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;span style=&amp;quot;text-decoration: underline;&amp;quot;&amp;gt;Techniques and tips&amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;span style=&amp;quot;text-decoration: underline;&amp;quot;&amp;gt;Example of a theme folder&amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;h5&amp;gt;Software you need&amp;lt;/h5&amp;gt;&lt;br /&gt;
&amp;lt;hr /&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;strong&amp;gt;Notepad++ &amp;lt;/strong&amp;gt;(free) https://notepad-plus-plus.org/downloads/ or any other text editor to edit the theme config.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;strong&amp;gt; LDPlayer4&amp;lt;/strong&amp;gt; (free) https://www.ldplayer.net/blog/ldplayer-4-review.html Android emulator for PC. Not necessary but makes it easier to preview your theme&#039;s layout without needing to transfer the file to your handheld to test it. This guide is going to be based around this emulator.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;strong&amp;gt; Paint.net&amp;lt;/strong&amp;gt; (free) https://www.getpaint.net/download.html but if you have Photoshop that will work too.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;strong&amp;gt; GridCheckerboard plugin &amp;lt;/strong&amp;gt;https://forums.getpaint.net/topic/1964-grid-maker-plugin-v30-updated-july-2-2014/ for paint.net (free) this will allow to measure elements on screen at a glance. (60 pixel is a good grid to begin with).&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;A theme you like and wish to edit and customize, put it on your desktop for easy access. Themes can be found on the &amp;lt;strong&amp;gt;DIG forums&amp;lt;/strong&amp;gt; https://digdroid.com/forums/categories/themes, some on &amp;lt;strong&amp;gt;/r/retroid&amp;lt;/strong&amp;gt; https://www.reddit.com/r/retroid and here in the &amp;lt;strong&amp;gt;wiki&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;A &amp;lt;strong&amp;gt;DIG apk&amp;lt;/strong&amp;gt; either extracted from your phone, RP2 or downloaded and copied to your PC.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;h5&amp;gt;Things to know&amp;lt;/h5&amp;gt;&lt;br /&gt;
&amp;lt;hr /&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Most DIG themes are formatted for 16:9 screens but the RP2 displays in 4:3. This will make those themes look cropped on the handheld.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;There is a lack of documentation and tutorials on how to create themes for DIG. This translates into a lot of trial and error when editing the config and figuring out how items display on the screen. This guide is not ideal in the sense that I took the &amp;quot;what you see is what you get&amp;quot; approach since a lot of config variables are either missing from the configs I checked (like padding, spacing, size, etc.) and adding them manually not always worked nor gave the expected results.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Don&#039;t forget to credit the author/s of the theme your work is based on if you plan on sharing it!&amp;lt;hr /&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;DIG theme consists of &amp;lt;strong&amp;gt;7 home screen menu shortcuts&amp;lt;/strong&amp;gt;.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;The images used as shortcuts are inside a Home Icons folder.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Home screen menu shortcuts will display in the following order:&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Systems (nes, snes, n64, psx, etc.)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Genres (2D, 3D, Action, Arcade, etc.)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Collections (games menu lets you create a collection)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Favorites (add your favorite games from games menu)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Recently Played&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All Games (games sorted a-z, will fetch backgrounds from currently selected game)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Options (lets you customize themes, scan ROMS, fetch covers etc.)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;h5&amp;gt;The Config&amp;lt;/h5&amp;gt;&lt;br /&gt;
&amp;lt;hr /&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;The Config.cfg file is edited using Notepad++. In Notepad++ select Edit, Line Operations, Sort Lines Lexiconographically Ascending for easier navigation.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;home_icons = &amp;quot;Home Icons&amp;quot; &amp;lt;/span&amp;gt;would be the the config entry that tells the config where to look for home icons, namely inside the folder &amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;&amp;quot;Home Icons&amp;quot;&amp;lt;/span&amp;gt; which is placed in the same root as &amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;&amp;quot;Background Default&amp;quot;&amp;lt;/span&amp;gt; inside the &amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;&amp;quot;config.cfg&amp;quot;&amp;lt;/span&amp;gt; file.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #99cc00;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;name = &amp;quot;Theme Retro&amp;quot; &amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;is the name of the config and thus the theme as displayed after installation when selecting it in the dropdown menu in DIG.&amp;lt;span style=&amp;quot;background-color: #99cc00;&amp;quot;&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;author = &amp;quot;Theme Author&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;author_contact = &amp;quot;theme%40author.com&amp;quot;&amp;lt;/span&amp;gt; personal information about the theme creator.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #99cc00;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;description = &amp;quot;theme theme&amp;quot; &amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;Description of the theme can also contain credits to other themers or links to assets used in the creation of the theme.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ffcc99;&amp;quot;&amp;gt;Always save the config file in the root folder of your theme&amp;lt;/span&amp;gt; where you have your Background Default, Background Home, Home Icons, etc. folders.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;h5&amp;gt;Backgrounds&amp;lt;/h5&amp;gt;&lt;br /&gt;
&amp;lt;hr /&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Your DIG theme consists of one main background image and several &amp;lt;em&amp;gt;secondary (&amp;lt;/em&amp;gt;just refering to them as secondary for the sake of explanation&amp;lt;em&amp;gt;)&amp;lt;/em&amp;gt; background images that can be in gif, png, jpg, etc. format. PNG over JPG is prefered for transparency modifications.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Each home screen shortcut can have its own background image as well as the gameinfo menu which pops up just before launching a game making it &amp;lt;strong&amp;gt;8 &amp;lt;em&amp;gt;secondary&amp;lt;/em&amp;gt; backgrounds&amp;lt;/strong&amp;gt; you can modify. An example of Theme folder would be:&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;em&amp;gt;&amp;lt;strong&amp;gt;Background Default&amp;lt;/strong&amp;gt;&amp;lt;/em&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;em&amp;gt;&amp;lt;strong&amp;gt;Background Home&amp;lt;/strong&amp;gt;&amp;lt;/em&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;em&amp;gt;&amp;lt;strong&amp;gt;Background Systems&amp;lt;/strong&amp;gt;&amp;lt;/em&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;em&amp;gt;&amp;lt;strong&amp;gt;Background Collections&amp;lt;/strong&amp;gt;&amp;lt;/em&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;em&amp;gt;&amp;lt;strong&amp;gt;Background Genres&amp;lt;/strong&amp;gt;&amp;lt;/em&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;em&amp;gt;&amp;lt;strong&amp;gt;Background Favorites&amp;lt;/strong&amp;gt;&amp;lt;/em&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;em&amp;gt;&amp;lt;strong&amp;gt;Background Gameinfo&amp;lt;/strong&amp;gt;&amp;lt;/em&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;em&amp;gt;&amp;lt;strong&amp;gt;Background Options&amp;lt;/strong&amp;gt;&amp;lt;/em&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Home Icons&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;config.cfg&amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;These secondary backgrounds will override the default background when properly linked to in the config. Hence the importance to name those png, gif, jpg images and their folders intuitively to avoid unnecessary confusion.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Examples:&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;media_path = &amp;quot;Background Default/BackgroundDefault.png&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;This is the config entry for the default background called &amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;&amp;quot;BackgroundDefault.png&amp;quot;&amp;lt;/span&amp;gt; which will display if no other secondary background is appointed to a menu.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Tips:&amp;lt;/strong&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Its a good idea to keep this background very minimal by maybe adding recurring elements like navigation icons, sprites or short texts like &amp;quot;back&amp;quot;, &amp;quot;ok&amp;quot; or &amp;quot;select&amp;quot; and then add details to other backgrounds. You can also clone this background to be the same for the other secondary backgrounds.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Consider this your master background, and as such keep an editable paint.net or Photoshop save with editable layers available to add or remove elements, add transparency or invert colors to create a dark mode.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;systems_media_path = &amp;quot;Background Systems/BackgroundSystems.png&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;This is the background which will now display instead of the default one in the menu &amp;quot;systems&amp;quot;.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;But there is more.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;systems_system_backgrounds = &amp;quot;Background Systems&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Is the path for a background image for each system &amp;lt;strong&amp;gt;system&amp;lt;/strong&amp;gt; background you wish to personalize. Meaning you can have additional backgrounds for every system supported in DIG. gb stands hardcoded for GameBoy, snes for Super Nintendo, psx for Playstation and so forth.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;This means an image called &amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;&amp;quot;psx.png&amp;quot;&amp;lt;/span&amp;gt; inside Background Systems will be displayed if the user selects the Playstation system when browsing inside the Systems menu.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;amp;nbsp;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;h5&amp;gt;Foreground&amp;lt;/h5&amp;gt;&lt;br /&gt;
&amp;lt;hr /&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Allows you to add a foreground to your backgrounds usually in the way of a semi transparent .png image allowing for advanced effects like shadowing an area or blurring a background. Works very similar to background entries and Foreground images should also be saved in their own Foreground folder.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;h5&amp;gt;Toolbar&amp;lt;/h5&amp;gt;&lt;br /&gt;
&amp;lt;hr /&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Your DIG frontend supports at least five toolbar elements which are clickable when displayed inside DIG.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;tool_icons = &amp;quot;Toolbar&amp;quot;&amp;lt;/span&amp;gt; tells the config to look for the the &amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;&amp;quot;tool_icons&amp;quot;&amp;lt;/span&amp;gt; inside the &amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;&amp;quot;Toolbar&amp;quot;&amp;lt;/span&amp;gt; folder thus replacing the default ones.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;genres_toolbar = &amp;quot;icons_top&amp;quot;&amp;lt;/span&amp;gt; refers to where the toolbar icons are placed. &amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;&amp;quot;icons_bottom&amp;quot;&amp;lt;/span&amp;gt; is afaik the only other option together with &amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;&amp;quot;default&amp;quot;&amp;lt;/span&amp;gt; for the text based menu style toolbar and &amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;&amp;quot;none&amp;quot;&amp;lt;/span&amp;gt; to disable it.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Since one could just use the homescreen shortcuts to navigate to options, toolbar icons are not a necessity and some themers leave them out for a cleaner look on most screens.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;icons_toolbar_scale = &amp;quot;15.5&amp;quot;&amp;lt;/span&amp;gt; determines the size of the icons. A larger number means smaller icons here.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;Home&amp;lt;/strong&amp;gt;, &amp;lt;strong&amp;gt;mediaplay&amp;lt;/strong&amp;gt;, &amp;lt;strong&amp;gt;mediapause&amp;lt;/strong&amp;gt;, &amp;lt;strong&amp;gt;pagemenu&amp;lt;/strong&amp;gt;, &amp;lt;strong&amp;gt;options&amp;lt;/strong&amp;gt;, &amp;lt;strong&amp;gt;systems&amp;lt;/strong&amp;gt; are the&amp;lt;strong&amp;gt; 6 main toolbar icons&amp;lt;/strong&amp;gt;.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Home, Options and Systems toolbar icons are the same as if clicked from the home screen but allow for faster navigation on touchscreens. Mediaplay and mediapause start or stop a themes audio track.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;h5&amp;gt;Audio&amp;lt;/h5&amp;gt;&lt;br /&gt;
&amp;lt;hr /&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;You can put one or several audio files in the Audio folder and link them via the config entries:&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;sound = &amp;quot;folder&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;sound_path = &amp;quot;Audio&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;game_sound_path = &amp;quot;Audio&amp;quot;&amp;amp;nbsp;&amp;lt;/span&amp;gt; Audio being your folder for sounds being played when inside the gameinfo screen.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;or&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;systems_sound = &amp;quot;folder&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;systems_sound_path = &amp;quot;Audio&amp;quot;&amp;lt;/span&amp;gt; Audio being your folder for sounds being played when inside the systems screen.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;You could also link directly a &amp;quot;file&amp;quot; for a specific menu like for example:&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;systems_sound = &amp;quot;file&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;systems_sound_path = &amp;quot;Audio/Systems_Menu_Sound.mp3&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;You can have multiple audio tracks similar to backgrounds for each menu entry but they will quickly increase your theme&#039;s size in megabytes.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;h5&amp;gt;Text&amp;lt;/h5&amp;gt;&lt;br /&gt;
&amp;lt;hr /&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;You can edit text color but it has to be in 8 digit HEX format as far as I can tell.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;&amp;quot;ffffffff&amp;quot;&amp;lt;/span&amp;gt; for white.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;&amp;quot;363636&amp;quot;&amp;lt;/span&amp;gt; for grey will not work for example.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Again you can edit text color for each menu if needed. Usually there are multiple text edits available for each menu that refer to Header, description, etc.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;systems_text1 = &amp;quot;ffffffff&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;systems_text2 = &amp;quot;ffffffff&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;h5&amp;gt;List type&amp;lt;/h5&amp;gt;&lt;br /&gt;
&amp;lt;hr /&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;This will determine the way your icons are displayed. They can be displayed in a carousel, coverflow, list, linear, wheel, etc.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;You can change this from inside DIG by clicking pagemenu icon in the toolbar or by assigning a shortcut on your gamepad via options menu then go on view options and select the list view you wish to have for the current screen.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;systems_list_type = &amp;quot;linear&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;this determines what type of icon scrolling is used for the systems menu. Linear flow in this case. Your consoles and handhelds will flow horizontally and display in a linear motion and scroll sideways. Retro Switch theme uses the linear list type by default for all screens.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;home_list_type = &amp;quot;grid&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;determines the default flow for the home screen. In this case it puts your icons one next to each other in a grid pattern. Also adds a selection animation to the icons by enlarging them when selected. Can be seen in the Wii 640x480 theme. I think grid is only available for home screen.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;home_linear_scale = &amp;quot;0.8&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;home_linear_spacing = &amp;quot;1&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Scale and spacing is the size of your icons in proportion to other variables like&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;systems_block_size = &amp;quot;140&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;determines the size of your icons and images. A saved &amp;quot;psx.png&amp;quot; home icon of 100 square pixels becomes 140 square pixels by this formula without further variables.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;systems_aspect_ratio = &amp;quot;1.0&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;determines the aspect ratio of the systems screen. This allows for interesting editing but is tricky to get it right. A lack of comprehensive padding, margin and centering rules due to lack of documentation is a big issue to succesfully edit a theme.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;&amp;quot;1.333334&amp;quot;&amp;lt;/span&amp;gt; would be a default for the RP2 4:3 screen (4:3=1.333334) but not mandatory for themes that use sidescrolling flows (linear, coverflow, etc.).&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;amp;nbsp;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;h5&amp;gt;Getting started&amp;lt;/h5&amp;gt;&lt;br /&gt;
&amp;lt;hr /&amp;gt;&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;strong&amp;gt;Have enough space &amp;lt;/strong&amp;gt;on your PC desktop screen to place your theme, apk and programs you need to launch.&amp;lt;strong&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;/strong&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;strong&amp;gt;Unzip&amp;lt;/strong&amp;gt; your downloaded theme &amp;lt;strong&amp;gt;inside&amp;lt;/strong&amp;gt; a new folder on your desktop with the same name as the theme. &amp;lt;strong&amp;gt;Copy this folder&amp;lt;/strong&amp;gt; and place it next to the original on your desktop. Always edit the copied folder only, the original helps to copy over lost images or icons or to double check or restore your config if you make a major error.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Grab the &amp;lt;strong&amp;gt;DIG.apk&amp;lt;/strong&amp;gt; and place it on the desktop next to your copied theme folder.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Install and launch &amp;lt;strong&amp;gt;LDPlayer4&amp;lt;/strong&amp;gt; and set display size to &amp;lt;span style=&amp;quot;background-color: #ffcc99;&amp;quot;&amp;gt;230 DPI and 640px width 480px&amp;lt;/span&amp;gt; height in the settings like the RP2 has. This will make things you change in the config look in the same resolution as the RP2.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;In &amp;lt;strong&amp;gt;LDPlayer4&amp;lt;/strong&amp;gt;, open the small home screen folder and drag and drop the file manager on the emulators home screen.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;strong&amp;gt;Install the DIG app&amp;lt;/strong&amp;gt; apk by dragging and dropping it on the emulators homescreen. The DIG icon should pop up near the File Manager app.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;strong&amp;gt;Run DIG&amp;lt;/strong&amp;gt; then exit by closing top side tab.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Start &amp;lt;strong&amp;gt;Notepad++&amp;lt;/strong&amp;gt;. Later when loading your config select Edit, Line Operations, Sort Lines Lexiconographically Ascending.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Install &amp;lt;strong&amp;gt;paint.net&amp;lt;/strong&amp;gt; and install the &amp;lt;strong&amp;gt;GridCheckerboard&amp;lt;/strong&amp;gt; plugin. Do this by unzipping the plugin and placing the .dll file in C:/programs/paint.net/Effects. Accessible through Effects, Render, Grid menu later on inside paint.net.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Have a&amp;lt;strong&amp;gt; basic &amp;quot;ROMS&amp;quot; folder ready&amp;lt;/strong&amp;gt; that includes a couple unzipped gb, nes, snes, gba, n64 and psx games each in their own subfolder with the same name (gb, snes, n64, etc.) inside a main folder called &amp;lt;strong&amp;gt;&amp;quot;ROMS&amp;quot; &amp;lt;/strong&amp;gt;to test out your theme and being able to access all menu screens like all games, gameinfo, favorites (after adding) collections (after adding) and so on.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;amp;nbsp;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;h5&amp;gt;Using LDPlayer4 to visualize DIG themes&amp;lt;/h5&amp;gt;&lt;br /&gt;
&amp;lt;hr /&amp;gt;&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Open &amp;lt;strong&amp;gt;LDPlayer4&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Open &amp;lt;strong&amp;gt;DIG&amp;lt;/strong&amp;gt; and click on File Manager tab. Allow root access if prompted.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Click on the left on the &amp;lt;strong&amp;gt;3 horizontal lines&amp;lt;/strong&amp;gt; (hamburger menu) then select internal shared storage.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Click on&amp;lt;strong&amp;gt; Pictures&amp;lt;/strong&amp;gt;.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Drag and drop your &amp;quot;&amp;lt;strong&amp;gt;ROMS&amp;lt;/strong&amp;gt;&amp;quot; folder here.&amp;amp;nbsp;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Drag and drop your &amp;quot;&amp;lt;strong&amp;gt;theme.zip&amp;lt;/strong&amp;gt;&amp;quot; file here so that DIG can access and install it later on.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;span style=&amp;quot;text-decoration: underline;&amp;quot;&amp;gt;To successfully test your modified themes you will need to delete both the &amp;quot;theme.zip&amp;quot; file located in &amp;lt;span style=&amp;quot;background-color: #ffff99;&amp;quot;&amp;gt;File Manager-&amp;amp;gt;Internal Shared Storage-&amp;amp;gt;Pictures&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;background-color: #ffcc99;&amp;quot;&amp;gt;&amp;lt;strong&amp;gt;and&amp;lt;/strong&amp;gt;&amp;lt;/span&amp;gt; the DIG app by dragging and dropping it to the bin icon on the homescreen &amp;lt;strong&amp;gt;after each test run&amp;lt;/strong&amp;gt;, before installing the theme again.&amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;This is to delete the DIG cache and config file it locally stores which would stop the updated version to be loaded correctly.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;After you made and saved your edits to the theme config, &amp;lt;strong&amp;gt;create a zip archive&amp;lt;/strong&amp;gt; by selecting every folder Background Default, Background Systems, Home Icons, Toolbar, etc. and the config file.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;strong&amp;gt;DO not zip the theme folder holding the Background Default, Home Icons and config file&amp;lt;/strong&amp;gt;, zip them by &amp;lt;strong&amp;gt;selecting them individually&amp;lt;/strong&amp;gt;. DIG will not be able to install the theme otherwise. Make sure to delete the old archive first which should be in the same root directory below your config.cfg file.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&amp;lt;h5&amp;gt;Tips and tricks&amp;lt;/h5&amp;gt;&lt;br /&gt;
&amp;lt;hr /&amp;gt;&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Do Print Screens (prt sc button on your keyboard) of your desktop with the 640x480 window of your unresized DIG screen in the emulator. This 1920x1080 or 2560x1440 image (depending on your screen) can be cropped in paint.net to 640x480 letting you measure pixel perfectly where to place elements on your backgrounds or how large icons have to be.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;You can save the default theme background as a blank 640x480 image and add a 60px grid to it with the paint.net gridchecker board plugin or similar tool in Photoshop. This allows to have an idea where images will display in DIG allowing for adjustments in the config and resizing or cropping of the image in paint.net.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Use layers to stack elements on your backgrounds. Layers need to be merged to be png saveable but you can undo the steps after saving and redo with other elements like Background text.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;You can add opacity to an image in the layer options. Make sure to save first otherwise the opacity will translate to other elements in your Layer list and merging down will apply the opacity for each layer.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;When uninstalling the DIG app from LDPlayer4 you will need to drag and drop the apk to the homescreen to reinstall it. Its handy to have it close to your theme&#039;s zip folder as you will need it around the same time when reopening LDPlayer4 and DIG.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Be careful when resizing icons or images as the resizing is often of lesser quality than say the original smaller version of the same image.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Try to minimize your time needed to open and load a theme into DIG from the emulator by doing a lot of edits, even more general ones to the config first like:&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&amp;lt;ul style=&amp;quot;list-style-type: disc;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;editing all text colors to either black (0) or white (ffffffff) depending on your background&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;checking all background folders are properly setup&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;checking your background images are of the correct size across all the background folders&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;keeping things coherent with spacing and scale like &amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;collections_block_size = &amp;quot;140.0&amp;quot;&amp;lt;/span&amp;gt; or &amp;lt;span style=&amp;quot;background-color: #99cc00;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;home_block_size = &amp;quot;140.0&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Leave config entries you are not sure about their function as they are or put them to&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt; &amp;quot;1&amp;quot;&amp;lt;/span&amp;gt; or &amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;&amp;quot;0&amp;quot; &amp;lt;/span&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;You can specify wether DIG reads a file or a folder from a directory like&amp;amp;nbsp; &amp;lt;span style=&amp;quot;background-color: #99cc00;&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;game_sound =&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;&amp;quot;folder&amp;quot; ; game_sound_path = &amp;quot;Audio&amp;quot; &amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;will look up any audio file inside the Audio folder to play when entering the game menu in DIG.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;amp;nbsp;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;h5&amp;gt;Example of a theme folder&amp;lt;/h5&amp;gt;&lt;br /&gt;
&amp;lt;hr /&amp;gt;&lt;br /&gt;
&amp;lt;table style=&amp;quot;height: 717px; width: 711px;&amp;quot; border=&amp;quot;1&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tbody&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 164.583px;&amp;quot;&amp;gt;Audio&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 528.417px;&amp;quot;&amp;gt;theme_music.mp3&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 164.583px;&amp;quot;&amp;gt;Background Default&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 528.417px;&amp;quot;&amp;gt;BackgroundDefault.png&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 164.583px;&amp;quot;&amp;gt;Background Home&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 528.417px;&amp;quot;&amp;gt;BackgroundHome.png&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 164.583px;&amp;quot;&amp;gt;Background Systems&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 528.417px;&amp;quot;&amp;gt;BackgroundSystems.png&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 164.583px;&amp;quot;&amp;gt;Background Collections&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 528.417px;&amp;quot;&amp;gt;BackgroundCollections.png&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 164.583px;&amp;quot;&amp;gt;Background Genres&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 528.417px;&amp;quot;&amp;gt;BackgroundGenres.png&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 164.583px;&amp;quot;&amp;gt;Background Gameinfo&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 528.417px;&amp;quot;&amp;gt;BackgroundGameinfo.png&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 164.583px;&amp;quot;&amp;gt;Background Favorites&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 528.417px;&amp;quot;&amp;gt;BackgroundFavorites.png&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 164.583px;&amp;quot;&amp;gt;Background Options&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 528.417px;&amp;quot;&amp;gt;BackgroundOptions.png&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 164.583px;&amp;quot;&amp;gt;Default Covers&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 528.417px;&amp;quot;&amp;gt;gb.png gba.png gbc.png psx.png (these cover icons replace the default ones displayed for games that DIG did not find cover art for)&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 164.583px;&amp;quot;&amp;gt;Home Icons&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 528.417px;&amp;quot;&amp;gt;allgames.png collections.png options.png favorites.png genres.png systems.png played.png&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 164.583px;&amp;quot;&amp;gt;Systems Icons&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 528.417px;&amp;quot;&amp;gt;gb.png gba.png gbc.png psx.png&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 164.583px;&amp;quot;&amp;gt;Toolbar&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 528.417px;&amp;quot;&amp;gt;home.png mediaplay.png mediapause.png systems.png options.png pagemenu.png&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 164.583px;&amp;quot;&amp;gt;config.cfg&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 528.417px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;sound = &amp;quot;folder&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;sound_path = &amp;quot;Audio&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;systems_sound_path = &amp;quot;Audio&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;game_sound_path = &amp;quot;Audio&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;favorites_media = &amp;quot;file&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;favorites_media_path = &amp;quot;Background Favorites/BackgroundFavorites.png&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;genres_media = &amp;quot;file&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;genres_media_path = &amp;quot;Background Genres/BackgroundGenres.png&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;home_media = &amp;quot;file&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;home_media_path = &amp;quot;Background Home/BackgroundHome.png&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;options_media = &amp;quot;file&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;options_media_path = &amp;quot;Background Options/BackgroundOptions.png&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;em&amp;gt;&amp;lt;strong&amp;gt;...&amp;lt;/strong&amp;gt;&amp;lt;/em&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;em&amp;gt;&amp;lt;strong&amp;gt;(&amp;lt;/strong&amp;gt;&amp;lt;/em&amp;gt;&amp;lt;em&amp;gt;&amp;lt;strong&amp;gt;etc. for the backgrounds)&amp;lt;/strong&amp;gt;&amp;lt;/em&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;em&amp;gt;&amp;lt;strong&amp;gt;...&amp;lt;/strong&amp;gt;&amp;lt;/em&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;default_covers = &amp;quot;Default Covers&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;home_icons = &amp;quot;Home Icons&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;systems_icons = &amp;quot;Systems Icons&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;span style=&amp;quot;background-color: #ccffcc;&amp;quot;&amp;gt;tool_icons = &amp;quot;Toolbar&amp;quot;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/tbody&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;amp;nbsp;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;This is to give an idea of how the config entries works but of course more entries are needed to make the theme work. The other files inside the folders on the other hand are &amp;quot;complete&amp;quot; and make out the totality of a basic DIG theme.&amp;lt;/strong&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;hr /&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Guide created by CricoidRiver. Edited by CricoidRiver.&amp;lt;/p&amp;gt;&lt;/div&gt;</summary>
		<author><name>Bzerkr</name></author>
	</entry>
	<entry>
		<id></id>
		<title>Emulators</title>
		<link rel="alternate" type="text/html" href=""/>
		<updated>2021-03-15T13:27:35Z</updated>

		<summary type="html">&lt;p&gt;Bzerkr: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__TOC__&lt;br /&gt;
&lt;br /&gt;
== Emulation within Retroid OS ==&lt;br /&gt;
&lt;br /&gt;
There are no changeable settings for emulators within RetroidOS, and currently there is no way to add new emulation cores. Switch to the AndroidOS for custom options.&lt;br /&gt;
&lt;br /&gt;
RetroidOS supports the following systems out of the box, with the listed emulator cores for Retroarch:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! System   !! Emulator core&lt;br /&gt;
|-&lt;br /&gt;
| Arcade  || Final Burn Alpha (2.97.08, 2.97.42, 42_ORI, 42_HOME)&lt;br /&gt;
MAME (0.37, 0.78, 0.106, 0.139, 139_RA)&lt;br /&gt;
|-&lt;br /&gt;
| NES/Famicom || FCEmu&lt;br /&gt;
|-&lt;br /&gt;
| Master System || Genesis Plus&lt;br /&gt;
|-&lt;br /&gt;
| Gameboy/Gameboy Color || TGB Dual&lt;br /&gt;
|-&lt;br /&gt;
| PC Engine || Beetle PCE&lt;br /&gt;
|-&lt;br /&gt;
| Wonderswan/Wonderswan Color || Beetle Cygne&lt;br /&gt;
|-&lt;br /&gt;
| Mega Drive/Genesis/CD/32X || Genesis Plus&lt;br /&gt;
|-&lt;br /&gt;
| SNES/Super Famicom || SNES9X&lt;br /&gt;
|-&lt;br /&gt;
| Gameboy Advance || gpSP&lt;br /&gt;
|-&lt;br /&gt;
| PlayStation 1 || PCSX (labelled as PSCX)&lt;br /&gt;
|-&lt;br /&gt;
| Nintendo 64 || Mupen64 Plus&lt;br /&gt;
|-&lt;br /&gt;
| PlayStation Portable || PPSSPP&lt;br /&gt;
|-&lt;br /&gt;
| Dreamcast || Reicast&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Emulation within Android OS ==&lt;br /&gt;
&lt;br /&gt;
The Android OS on the RP2 comes pre-installed with stand alone Emulator apps and RetroArch(1.8.4), a single application with the ability to emulate many systems cores. &lt;br /&gt;
&lt;br /&gt;
Also included is a single Retroarch(1.5.0) app, exclusively for the best performing GBA(gpSP) core&lt;br /&gt;
&lt;br /&gt;
It is generally not recommended to update the Emulators, as the Retroid developers chose these builds because they run well on the device. This can be done however if you choose to, as emulators and retroarch cores get improvements all the time. &lt;br /&gt;
&lt;br /&gt;
Emulation is generally prioritised as a [https://www.retroarch.com/ RetroArch] core first, then a stand alone Emulator second. Retroarch offers internal options across mltiple systems, including Online Leaderboards, image filters, and save file paths to allow you to save to a google drive or dropbox for cross console play.&lt;br /&gt;
&lt;br /&gt;
For help setting up and using Retroarch on the RP2, see [[A Brief Guide to Retroarch]].&lt;br /&gt;
&lt;br /&gt;
The only Emulator that does not come standard and many recommended is DraStic for Nintendo DS emulation, which can be additionally purchaced from the google play store.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Listed below is a table of Stand alone Emulators &amp;amp; RetroArch Cores for best performance. Systems listed as A are Recommended (usually installed as default) and optimal for the retroid pocket, although harder to emulate systems may still show issues.&lt;br /&gt;
&lt;br /&gt;
The performance ratings are:&lt;br /&gt;
* A: Recommended. Plays with few to no glitches.&lt;br /&gt;
* B: Playable. Plays with minor glitches.&lt;br /&gt;
* C: OK. Plays some games at full speed, others with issues.&lt;br /&gt;
* D: Unplayable. Technically runs games, but with major issues.&lt;br /&gt;
* E: Does not run.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align: left;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;text-align:left; color:white; background-color:#464646;&amp;quot;| System&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;text-align:left; color:white; background-color:#464646;&amp;quot;| EmulatorOrCoreName&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;text-align:left; color:white; background-color:#464646;&amp;quot;| PreInstalled?&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;text-align:left; color:white; background-color:#464646;&amp;quot;| Performance&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;text-align:left; color:white; background-color:#464646;&amp;quot;| StandAlone?&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;text-align:left; color:white; background-color:#464646;&amp;quot;| Cost&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;text-align:left; color:white; background-color:#464646;&amp;quot;| Notes&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | 3DO Company, The - 3DO &lt;br /&gt;
| Opera/4DO &lt;br /&gt;
| Yes &lt;br /&gt;
| D &lt;br /&gt;
| Retroarch &lt;br /&gt;
| Free &lt;br /&gt;
| BIOS Files Needed&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Arcade (Capcom CPS-1) &lt;br /&gt;
| Final Burn Alpha 2012 CPS-1 &lt;br /&gt;
| Yes &lt;br /&gt;
| ? &lt;br /&gt;
| Retroarch &lt;br /&gt;
| Free &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Arcade (Capcom CPS-2) &lt;br /&gt;
| Final Burn Alpha 2012 CPS-2 &lt;br /&gt;
| Yes &lt;br /&gt;
| ? &lt;br /&gt;
| Retroarch &lt;br /&gt;
| Free &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Arcade (MAME 0.37) &lt;br /&gt;
| MAME 2000 &lt;br /&gt;
| Yes &lt;br /&gt;
| ? &lt;br /&gt;
| Retroarch &lt;br /&gt;
| Free &lt;br /&gt;
| MAME 2000 is equivalent to MAME 0.37.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Arcade (MAME 0.78) &lt;br /&gt;
| MAME 2003 &lt;br /&gt;
| Yes &lt;br /&gt;
| ? &lt;br /&gt;
| Retroarch &lt;br /&gt;
| Free &lt;br /&gt;
| MAME 2003 is equivalent to MAME 0.78.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Arcade (MAME 0.139) &lt;br /&gt;
| MAME 2010 &lt;br /&gt;
| Yes &lt;br /&gt;
| ? &lt;br /&gt;
| Retroarch &lt;br /&gt;
| Free &lt;br /&gt;
| MAME 2010 is equivalent to MAME 0.139.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Arcade (MAME 0.139) &lt;br /&gt;
| MAME4droid(0.139u1) &lt;br /&gt;
| Yes &lt;br /&gt;
| A &lt;br /&gt;
| Stand-alone App &lt;br /&gt;
| Free &lt;br /&gt;
| Requires MAME 0.139 compatible Romset.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Arcade (MAME 0.159) &lt;br /&gt;
| MAME 2015 &lt;br /&gt;
| Yes &lt;br /&gt;
| ? &lt;br /&gt;
| Retroarch &lt;br /&gt;
| Free &lt;br /&gt;
| MAME 2015 is equivalent to MAME 0.159.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Arcade (Neo Geo AES) &lt;br /&gt;
| Final Burn Alpha 2012 Neo Geo &lt;br /&gt;
| Yes &lt;br /&gt;
| A &lt;br /&gt;
| Retroarch Core &lt;br /&gt;
| Free &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Arcade (Sega Naomi) &lt;br /&gt;
| Flycast &lt;br /&gt;
| Yes &lt;br /&gt;
| ? &lt;br /&gt;
| Retroarch &lt;br /&gt;
| Free &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Atari - 2600 &lt;br /&gt;
| Stella &lt;br /&gt;
| Yes &lt;br /&gt;
| A &lt;br /&gt;
| Retroarch Core &lt;br /&gt;
| Free &lt;br /&gt;
| https://docs.libretro.com/library/stella/&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Atari - 5200 &lt;br /&gt;
| Atari800 &lt;br /&gt;
| Yes &lt;br /&gt;
| A &lt;br /&gt;
| Retroarch Core &lt;br /&gt;
| Free &lt;br /&gt;
| Core Settings must be switched to &amp;quot;Atari 5200&amp;quot;, resolution set to 336x240&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Atari - Lynx &lt;br /&gt;
| Handy &lt;br /&gt;
| Yes &lt;br /&gt;
| A &lt;br /&gt;
| Retroarch Core &lt;br /&gt;
| Free &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Bandai - WonderSwan/Color &lt;br /&gt;
| Beetle Cygne &lt;br /&gt;
| Yes &lt;br /&gt;
| A &lt;br /&gt;
| Retroarch Core &lt;br /&gt;
| Free &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Coleco - ColecoVision &lt;br /&gt;
| blueMSX &lt;br /&gt;
| Yes &lt;br /&gt;
| A &lt;br /&gt;
| Retroarch Core &lt;br /&gt;
| Free &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Commodore - Amiga &lt;br /&gt;
| P-UAE &lt;br /&gt;
| Yes &lt;br /&gt;
| A &lt;br /&gt;
| Retroarch Core&lt;br /&gt;
| Free &lt;br /&gt;
| Needs Bios and a working Amiga Hard Disk File (HDF)&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Commodore - Amiga &lt;br /&gt;
| UAE4ARM &lt;br /&gt;
| No &lt;br /&gt;
| ? &lt;br /&gt;
| Stand-alone &lt;br /&gt;
| Free &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Commodore - C64 &lt;br /&gt;
| AnVICE x64 &lt;br /&gt;
| No &lt;br /&gt;
| B &lt;br /&gt;
| Stand-alone &lt;br /&gt;
| Free &lt;br /&gt;
| Based on VICE v3.0. &amp;quot;Official&amp;quot; Android port of VICE, but no longer supported. Interface is designed around touchscreen and external keyboard, making it difficult to use on the RP2. The RP2 will run the &amp;quot;armeabi-v7a&amp;quot; binary.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Commodore - C64 &lt;br /&gt;
| C64.emu &lt;br /&gt;
| No &lt;br /&gt;
| B &lt;br /&gt;
| Stand-alone &lt;br /&gt;
| Paid &lt;br /&gt;
| Based on VICE v3.1.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Commodore - C64 &lt;br /&gt;
| VICE x64, fast &lt;br /&gt;
| Yes &lt;br /&gt;
| A &lt;br /&gt;
| Retroarch Core &lt;br /&gt;
| Free &lt;br /&gt;
| Based on VICE v3.3. Switch sound emulation to &amp;quot;Fast SID&amp;quot; at 44.1kHz to get full-speed emulation. Some disk games may not load with True Drive Emulation activated.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | GCE - Vectrex &lt;br /&gt;
| vecx &lt;br /&gt;
| Yes &lt;br /&gt;
| A &lt;br /&gt;
| Retroarch Core &lt;br /&gt;
| Free &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Microsoft - MS-DOS &lt;br /&gt;
| DOSBox - SVN &lt;br /&gt;
| Yes &lt;br /&gt;
| A &lt;br /&gt;
| Retroarch &lt;br /&gt;
| Free &lt;br /&gt;
| It is possible to install Windows 3.1 on the emulated machine. It may also be possible to install Windows 95.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Microsoft - MS-DOS &lt;br /&gt;
| Magic DOSBox &lt;br /&gt;
| No &lt;br /&gt;
| ? &lt;br /&gt;
| Stand-alone &lt;br /&gt;
| Trial &lt;br /&gt;
| It is possible to install Windows 3.1 on the emulated machine. It may also be possible to install Windows 95.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Microsoft - MSX &lt;br /&gt;
| fMSX &lt;br /&gt;
| Yes &lt;br /&gt;
| A &lt;br /&gt;
| Retroarch Core &lt;br /&gt;
| Free &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Minecraft &lt;br /&gt;
| Craft &lt;br /&gt;
| Yes &lt;br /&gt;
| A &lt;br /&gt;
| Retroarch Core &lt;br /&gt;
| Free &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Microsoft - MSX &lt;br /&gt;
| blueMSX &lt;br /&gt;
| Yes &lt;br /&gt;
| ? &lt;br /&gt;
| Retroarch &lt;br /&gt;
| Free &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Morrowind (The Elder Scrolls) &lt;br /&gt;
| OMW (aka &amp;quot;OpenMicroWave&amp;quot;) &lt;br /&gt;
| No &lt;br /&gt;
| ? &lt;br /&gt;
| Stand-alone &lt;br /&gt;
| Free &lt;br /&gt;
| Requires the files from a PC installation of the original game.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | NEC - PC Engine / CD &lt;br /&gt;
| Beetle PCE FAST &lt;br /&gt;
| Yes &lt;br /&gt;
| A &lt;br /&gt;
| Retroarch Core &lt;br /&gt;
| Free &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | NeoGeo &lt;br /&gt;
| NeoDroid &lt;br /&gt;
| Yes &lt;br /&gt;
| A &lt;br /&gt;
| Stand-alone &lt;br /&gt;
| Free &lt;br /&gt;
| Compatible with MAME Roms. Put neogeo.zip bios file in your roms directory “/sdcard/neodroid/roms”.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | NeoGeo Pocket Color &lt;br /&gt;
| RACE &lt;br /&gt;
| Yes &lt;br /&gt;
| A &lt;br /&gt;
| Retroarch Core &lt;br /&gt;
| Free &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Nintendo - 3DS &lt;br /&gt;
| - &lt;br /&gt;
| - &lt;br /&gt;
| E &lt;br /&gt;
| - &lt;br /&gt;
| - &lt;br /&gt;
| Not powerful enough.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Nintendo - DS &lt;br /&gt;
| DraStic &lt;br /&gt;
| No &lt;br /&gt;
| A &lt;br /&gt;
| Stand-alone &lt;br /&gt;
| Paid &lt;br /&gt;
| The only DS option. To set controller mappings, go to Settings -&amp;gt; External Controller and choose Select Key Mapping, then choose PlayStation 3. Use home button to enter mouse mode when needed. You can set right stick as stylus. See [https://wiki.retroidhandhelds.com/index.php?title=Nintendo_DS here] for a list of confirmed playable games, including known patches. [https://www.youtube.com/watch?v=SWF44JS7kfY taki udon reviews]&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Nintendo - Gameboy / Color &lt;br /&gt;
| Gambatte &lt;br /&gt;
| Yes &lt;br /&gt;
| A &lt;br /&gt;
| Retroarch &lt;br /&gt;
| Free &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Nintendo - Gameboy / Color &lt;br /&gt;
| My Old Boy! &lt;br /&gt;
| Yes &lt;br /&gt;
| B &lt;br /&gt;
| Retroarch &lt;br /&gt;
| Free/Paid &lt;br /&gt;
| has Link cable emulation for local and remote multiplayer.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Nintendo - Gameboy Advance &lt;br /&gt;
| gpSP &lt;br /&gt;
| Yes &lt;br /&gt;
| A &lt;br /&gt;
| Retroarch 1.5.0 Only &lt;br /&gt;
| Free &lt;br /&gt;
| Runs under the older Retroarch app (v 1.5.0, with a blue GBA icon). Newer GBA cores running in newer versions of Retroarch do not perform well.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Nintendo - Gameboy Advance &lt;br /&gt;
| MyBoy! &lt;br /&gt;
| No &lt;br /&gt;
| B &lt;br /&gt;
| Stand alone &lt;br /&gt;
| Free/Paid &lt;br /&gt;
| Runs better than gpSP and has link cable network play if you buy the paid version, but its not within retroarch.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Nintendo - Gamecube &lt;br /&gt;
| - &lt;br /&gt;
| - &lt;br /&gt;
| E &lt;br /&gt;
| - &lt;br /&gt;
| - &lt;br /&gt;
| Not powerful enough.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Nintendo - Nintendo 64 &lt;br /&gt;
| Mupen64Plus FZ &lt;br /&gt;
| Yes &lt;br /&gt;
| A &lt;br /&gt;
| Stand-alone &lt;br /&gt;
| Donation &lt;br /&gt;
| Do not update! Use recommended rendering profile per game for optimal performance. [https://cdn.discordapp.com/attachments/742403626634575903/756279168098107422/mupen64plus-fz.7z Here] is Mupen&#039;s settings &amp;amp; render profiles if you lose them, copy to internal storage. The most recent version in the Play Store version will not work on the RP2. [https://www.apkmirror.com/apk/francisco-zurita/mupen64plus-fz-n64-emulator/mupen64plus-fz-n64-emulator-3-0-222-beta-release/mupen64plus-fz-n64-emulator-3-0-222-beta-android-apk-download/download/?forcebaseapk This] is the latest working version. [https://www.youtube.com/watch?v=wRQik-3GFLo taki udon reviews]&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Nintendo - Nintendo 64 &lt;br /&gt;
| N64oid &lt;br /&gt;
| Yes &lt;br /&gt;
| B &lt;br /&gt;
| Stand-alone &lt;br /&gt;
| Free &lt;br /&gt;
| N64oid does not recognize the right joystick at all.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Nintendo - NES / Famicom &lt;br /&gt;
| FCEUmm &lt;br /&gt;
| Yes &lt;br /&gt;
| A &lt;br /&gt;
| Retroarch Core &lt;br /&gt;
| Free &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Nintendo - SFC Satellaview &lt;br /&gt;
| Snesx 2005 Plus &lt;br /&gt;
| Yes &lt;br /&gt;
| A &lt;br /&gt;
| Retroarch Core &lt;br /&gt;
| Free &lt;br /&gt;
| Minor Issues&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Nintendo - SNES / SFC &lt;br /&gt;
| Snes9x 2002 &lt;br /&gt;
| Yes &lt;br /&gt;
| B &lt;br /&gt;
| Retroarch Core&lt;br /&gt;
| Free &lt;br /&gt;
| Has netplay for multiplayer&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Nintendo - SNES / SFC &lt;br /&gt;
| Snes9x 2010 &lt;br /&gt;
| Yes &lt;br /&gt;
| A &lt;br /&gt;
| Retroarch Core &lt;br /&gt;
| Free &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Nintendo - Wii &lt;br /&gt;
| - &lt;br /&gt;
| - &lt;br /&gt;
| E &lt;br /&gt;
| - &lt;br /&gt;
| - &lt;br /&gt;
| Not powerful enough.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Nintendo - Virtual Boy &lt;br /&gt;
| Beetle VB &lt;br /&gt;
| Yes &lt;br /&gt;
| A &lt;br /&gt;
| Retroarch Core &lt;br /&gt;
| Free &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Pokémon Mini &lt;br /&gt;
| Pokemini &lt;br /&gt;
| Yes &lt;br /&gt;
| A &lt;br /&gt;
| Retroarch Core &lt;br /&gt;
| Free&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | TurboGrafx 16/PCE &lt;br /&gt;
| Beetle PCE FAST &lt;br /&gt;
| Yes &lt;br /&gt;
| A &lt;br /&gt;
| Retroarch Core &lt;br /&gt;
| Free &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | TurboGrafx 16 CD/PCE CD &lt;br /&gt;
| Beetle PCE FAST &lt;br /&gt;
| Yes &lt;br /&gt;
| A &lt;br /&gt;
| Retroarch Core &lt;br /&gt;
| Free &lt;br /&gt;
| BIOS files needed&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Quake &lt;br /&gt;
| TyrQuake &lt;br /&gt;
| Yes &lt;br /&gt;
| A &lt;br /&gt;
| Retroarch Core &lt;br /&gt;
| Free &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | ScummVM &lt;br /&gt;
| ScummVM &lt;br /&gt;
| Yes &lt;br /&gt;
| A &lt;br /&gt;
| Stand Alone &lt;br /&gt;
| Free &lt;br /&gt;
| Has a known bug that shows no directories on launch. Fix is to search for a game and place a “/“ in the search box and select “Choose”. This will bring up the directory listing&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Sega - 32X &lt;br /&gt;
| PicoDrive &lt;br /&gt;
| Yes &lt;br /&gt;
| A &lt;br /&gt;
| Retroarch Core &lt;br /&gt;
| Free &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Sega - Dreamcast &lt;br /&gt;
| Flycast 1.8.4 &lt;br /&gt;
| Yes &lt;br /&gt;
| C &lt;br /&gt;
| Retroarch Core &lt;br /&gt;
| Free &lt;br /&gt;
| Compatibility can be increased by installing the system BIOS ROM. More  [https://www.youtube.com/watch?v=0vuDwG39eG0 configs] [https://www.youtube.com/watch?v=6LVLaW-_CNU game demos]&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Sega - Dreamcast &lt;br /&gt;
| Flycast 1.9.0 &lt;br /&gt;
| No &lt;br /&gt;
| A-C &lt;br /&gt;
| Retroarch Core &lt;br /&gt;
| Free &lt;br /&gt;
| The 1.9.0 update to the core provides better performance on par with stand alone. Better that its inside retroarch. Compatibility can be increased by installing the system BIOS ROM. More  [https://www.youtube.com/watch?v=0vuDwG39eG0 configs] [https://www.youtube.com/watch?v=6LVLaW-_CNU game demos]&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Sega - Dreamcast &lt;br /&gt;
| Flycast &lt;br /&gt;
| No &lt;br /&gt;
| C &lt;br /&gt;
| Stand-alone &lt;br /&gt;
| Free &lt;br /&gt;
| You may need to use Reicast to configure Flycast and configure the Bios. See [https://wiki.retroidhandhelds.com/index.php?title=Emulators#Dreamcast_Configuration_Tips DC Configuration Tips] at the bottom of this page. [https://www.youtube.com/watch?v=iJphiG6fjSM taki udon reviews] (Flycast is not included on beta batch units). &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Sega - Dreamcast &lt;br /&gt;
| ReDream &lt;br /&gt;
| No &lt;br /&gt;
| E &lt;br /&gt;
| Stand-alone &lt;br /&gt;
| Donation &lt;br /&gt;
| The RP2 is not powerful enough to run ReDream.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Sega - Dreamcast &lt;br /&gt;
| Reicast &lt;br /&gt;
| Yes &lt;br /&gt;
| C &lt;br /&gt;
| Stand-alone &lt;br /&gt;
| Free &lt;br /&gt;
| The back end for Flycast (beta units only have Reicast installed). Compatibility can be increased by installing the system BIOS ROM. &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Sega - Game Gear &lt;br /&gt;
| Gearsystem &lt;br /&gt;
| Yes &lt;br /&gt;
| B &lt;br /&gt;
| Retroarch Core &lt;br /&gt;
| Free &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Sega - Game Gear &lt;br /&gt;
| Genesis Plus GX &lt;br /&gt;
| Yes &lt;br /&gt;
| A &lt;br /&gt;
| Retroarch Core &lt;br /&gt;
| Free &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Sega - Master System &lt;br /&gt;
| Gearsystem &lt;br /&gt;
| Yes &lt;br /&gt;
| B &lt;br /&gt;
| Retroarch Core &lt;br /&gt;
| Free &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Sega - Master System &lt;br /&gt;
| Genesis Plus GX &lt;br /&gt;
| Yes &lt;br /&gt;
| A &lt;br /&gt;
| Retroarch Core &lt;br /&gt;
| Free &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Sega - Master System &lt;br /&gt;
| PicoDrive &lt;br /&gt;
| Yes &lt;br /&gt;
| B &lt;br /&gt;
| Retroarch Core &lt;br /&gt;
| Free &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Sega - Mega Drive / Genesis (plus CD) &lt;br /&gt;
| Genesis Plus GX &lt;br /&gt;
| Yes &lt;br /&gt;
| A &lt;br /&gt;
| Retroarch Core &lt;br /&gt;
| Free &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Sega - Mega Drive / Genesis (plus CD) &lt;br /&gt;
| PicoDrive &lt;br /&gt;
| Yes &lt;br /&gt;
| B &lt;br /&gt;
| Retroarch Core &lt;br /&gt;
| Free &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Sega - Saturn &lt;br /&gt;
| - &lt;br /&gt;
| - &lt;br /&gt;
| E &lt;br /&gt;
| - &lt;br /&gt;
| - &lt;br /&gt;
| Not powerful enough&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Sega - SG-1000 &lt;br /&gt;
| blueMSX &lt;br /&gt;
| Yes &lt;br /&gt;
| ? &lt;br /&gt;
| Retroarch &lt;br /&gt;
| Free &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Sega - SG-1000 &lt;br /&gt;
| Gearsystem &lt;br /&gt;
| Yes &lt;br /&gt;
| A &lt;br /&gt;
| Retroarch Core &lt;br /&gt;
| Free &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Sinclair - ZX Spectrum &lt;br /&gt;
| Fuse &lt;br /&gt;
| Yes &lt;br /&gt;
| A &lt;br /&gt;
| Retroarch &lt;br /&gt;
| Free &lt;br /&gt;
| Needs Keyboard Control&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Sharp X68000 &lt;br /&gt;
| PX68K &lt;br /&gt;
| Yes &lt;br /&gt;
| A &lt;br /&gt;
| Retroarch Core &lt;br /&gt;
| Free &lt;br /&gt;
| Needs Bios&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | SNK - Neo Geo AES &lt;br /&gt;
| Neodroid &lt;br /&gt;
| Yes &lt;br /&gt;
| ? &lt;br /&gt;
| Stand-alone &lt;br /&gt;
| Free &lt;br /&gt;
| Compatible with MAME Roms. Put neogeo.zip bios file in your roms directory “/sdcard/neodroid/roms”.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | SNK - Neo Geo CD &lt;br /&gt;
| NeoCD &lt;br /&gt;
| Yes &lt;br /&gt;
| A &lt;br /&gt;
| Retroarch Core &lt;br /&gt;
| Free &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | SNK - Neo Geo Pocket / Color &lt;br /&gt;
| RACE &lt;br /&gt;
| Yes &lt;br /&gt;
| A &lt;br /&gt;
| Retroarch Core &lt;br /&gt;
| Free &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Sony - PlayStation 1 &lt;br /&gt;
| PCSX ReARMed &lt;br /&gt;
| Yes &lt;br /&gt;
| A &lt;br /&gt;
| Retroarch Core&lt;br /&gt;
| Free &lt;br /&gt;
| Compatibility can be increased by installing the system BIOS ROM. https://docs.libretro.com/library/pcsx_rearmed/&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Sony - PlayStation 1 &lt;br /&gt;
| ePSXe &lt;br /&gt;
| No &lt;br /&gt;
| B &lt;br /&gt;
| Stand-alone &lt;br /&gt;
| Trial &lt;br /&gt;
| Compatibility can be increased by installing the system BIOS ROM. &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Sony - PlayStation 1 &lt;br /&gt;
| FPse64 &lt;br /&gt;
| No &lt;br /&gt;
| B &lt;br /&gt;
| Stand-alone &lt;br /&gt;
| ? &lt;br /&gt;
| Compatibility can be increased by installing the system BIOS ROM.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Sony - PlayStation 2 &lt;br /&gt;
| - &lt;br /&gt;
| - &lt;br /&gt;
| E &lt;br /&gt;
| - &lt;br /&gt;
| - &lt;br /&gt;
| Not powerful enough.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Sony - PlayStation Portable &lt;br /&gt;
| PPSSPP &lt;br /&gt;
| Yes &lt;br /&gt;
| A-C &lt;br /&gt;
| Stand-alone &lt;br /&gt;
| Donation &lt;br /&gt;
| Use the recommended profile settings per game for optimal performance. Struggles with more demanding 3D games such as God of War. [https://www.youtube.com/watch?v=-S1RmVEeEos taki udon reviews] &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Spectravideo - SVI &lt;br /&gt;
| blueMSX &lt;br /&gt;
| Yes &lt;br /&gt;
| A &lt;br /&gt;
| Retroarch &lt;br /&gt;
| Free &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Various (PC Adventures) &lt;br /&gt;
| ScummVM &lt;br /&gt;
| Yes &lt;br /&gt;
| ? &lt;br /&gt;
| Stand-alone &lt;br /&gt;
| Free &lt;br /&gt;
| Shows no directories on launch. Fix is to search for a game and place a “/“ in the search box and select “Choose”. This will bring up the directory listing.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== CONFIGURATION TIPS ====&lt;br /&gt;
&lt;br /&gt;
==== N64 Core Tips ====&lt;br /&gt;
&lt;br /&gt;
You can use N64 in your RP2 with RetroArch (so you can use RetroAchievements, for instance). Not every game runs perfect, and many need further tweaking, but overall you should be pleasantly surprised.&lt;br /&gt;
&lt;br /&gt;
This only works with Mupen64Next or NextGLES2 (GLES3 and Parallel simply crash).&lt;br /&gt;
&lt;br /&gt;
Paste the contents of [https://cdn.discordapp.com/attachments/757645077429616780/758129936334061589/Mupen64Plus-Next.opt Mupen64Plus-Next.opt] to:&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;internal storage&amp;gt;/Android/data/com.retroarch/files/retroarch-core-option.cfg&lt;br /&gt;
&lt;br /&gt;
Or paste the full OPT file here:&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;internal storage&amp;gt;/retroarch/configs/Mupen64Plus-Next/&lt;br /&gt;
&lt;br /&gt;
Please note:&lt;br /&gt;
&lt;br /&gt;
* Use only glide64 for video (angrylion is slow, parallel simply fails).&lt;br /&gt;
&lt;br /&gt;
* All mupen cores share the same configs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Dreamcast Configuration Tips===&lt;br /&gt;
&lt;br /&gt;
This only applies to beta batch units (Pink, Blue, Orange). Later units do not include Reicast, and include Flycast pre-installed by itself.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Configuration for the pre-installed Flycast Stand Alone app is done through the pre-installed Reicast app. Flycast will have better performance than Reicast.&lt;br /&gt;
&lt;br /&gt;
Open Reicast and click on the DC bios and format memory card 1. For controller settings, set the ports of all to none, and the port for Android Playstation to A. Click Map, and map the buttons to their appropriate locations - you may not need to map all buttons. Click Done, then Done again. You may now close Reicast.&lt;br /&gt;
&lt;br /&gt;
Launch Flycast, which shares a config with Reicast, and load and play your game.&lt;br /&gt;
&lt;br /&gt;
If there are issues with the controller, you may need to modify the .cfg file in Flycast. To do this, go into the directory path for Flycast and find the folder named mappings. Inside, there should be a file named Android_Playstation3.cfg. Open the file, scroll to the bottom, and erase the line for deadzone value. This should not be needed if Reicast 20.02b or newer is installed, or if you have used the .cfg file.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Return to [[Main Page]]&lt;br /&gt;
&lt;br /&gt;
--------&lt;br /&gt;
Credits to beldandy561, Captain_Shoe, TortugaSs, Ryan86Me, StubbornPixel, CommieColin, Pocchitte, Bzerkr&lt;/div&gt;</summary>
		<author><name>Bzerkr</name></author>
	</entry>
	<entry>
		<id></id>
		<title>Emulators</title>
		<link rel="alternate" type="text/html" href=""/>
		<updated>2021-03-15T13:22:36Z</updated>

		<summary type="html">&lt;p&gt;Bzerkr: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__TOC__&lt;br /&gt;
&lt;br /&gt;
== Emulation within Retroid OS ==&lt;br /&gt;
&lt;br /&gt;
There are no changeable settings for emulators within RetroidOS, and currently there is no way to add new emulation cores. Switch to the AndroidOS for custom options.&lt;br /&gt;
&lt;br /&gt;
RetroidOS supports the following systems out of the box, with the listed emulator cores for Retroarch:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! System   !! Emulator core&lt;br /&gt;
|-&lt;br /&gt;
| Arcade  || Final Burn Alpha (2.97.08, 2.97.42, 42_ORI, 42_HOME)&lt;br /&gt;
MAME (0.37, 0.78, 0.106, 0.139, 139_RA)&lt;br /&gt;
|-&lt;br /&gt;
| NES/Famicom || FCEmu&lt;br /&gt;
|-&lt;br /&gt;
| Master System || Genesis Plus&lt;br /&gt;
|-&lt;br /&gt;
| Gameboy/Gameboy Color || TGB Dual&lt;br /&gt;
|-&lt;br /&gt;
| PC Engine || Beetle PCE&lt;br /&gt;
|-&lt;br /&gt;
| Wonderswan/Wonderswan Color || Beetle Cygne&lt;br /&gt;
|-&lt;br /&gt;
| Mega Drive/Genesis/CD/32X || Genesis Plus&lt;br /&gt;
|-&lt;br /&gt;
| SNES/Super Famicom || SNES9X&lt;br /&gt;
|-&lt;br /&gt;
| Gameboy Advance || gpSP&lt;br /&gt;
|-&lt;br /&gt;
| PlayStation 1 || PCSX (labelled as PSCX)&lt;br /&gt;
|-&lt;br /&gt;
| Nintendo 64 || Mupen64 Plus&lt;br /&gt;
|-&lt;br /&gt;
| PlayStation Portable || PPSSPP&lt;br /&gt;
|-&lt;br /&gt;
| Dreamcast || Reicast&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Emulation within Android OS ==&lt;br /&gt;
&lt;br /&gt;
The Android OS on the RP2 comes pre-installed with stand alone Emulator apps and RetroArch(1.8.4), a single application with the ability to emulate many systems cores. &lt;br /&gt;
&lt;br /&gt;
Also included is a single Retroarch(1.5.0) app, exclusively for the best performing GBA(gpSP) core&lt;br /&gt;
&lt;br /&gt;
It is generally not recommended to update the Emulators, as the Retroid developers chose these builds because they run well on the device. This can be done however if you choose to, as emulators and retroarch cores get improvements all the time. &lt;br /&gt;
&lt;br /&gt;
Emulation is generally prioritised as a [https://www.retroarch.com/ RetroArch] core first, then a stand alone Emulator second. Retroarch offers internal options across mltiple systems, including Online Leaderboards, image filters, and save file paths to allow you to save to a google drive or dropbox for cross console play.&lt;br /&gt;
&lt;br /&gt;
For help setting up and using Retroarch on the RP2, see [[A Brief Guide to Retroarch]].&lt;br /&gt;
&lt;br /&gt;
The only Emulator that does not come standard and many recommended is DraStic for Nintendo DS emulation, which can be additionally purchaced from the google play store.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Emulator/Core Performance ranking for AndroidOS ===&lt;br /&gt;
&lt;br /&gt;
This table of Stand alone Emulators &amp;amp; RetroArch Cores for best performance. &lt;br /&gt;
Systems listed as A are the optimal for the retroid pocket, although higher systems may still show issues.&lt;br /&gt;
&lt;br /&gt;
The performance ratings are:&lt;br /&gt;
* A: Recommended. Plays with few to no glitches.&lt;br /&gt;
* B: Playable. Plays with minor glitches.&lt;br /&gt;
* C: OK. Plays some games at full speed, others with issues.&lt;br /&gt;
* D: Unplayable. Technically runs games, but with major issues.&lt;br /&gt;
* E: Does not run.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align: left;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;text-align:left; color:white; background-color:#464646;&amp;quot;| System&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;text-align:left; color:white; background-color:#464646;&amp;quot;| EmulatorOrCoreName&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;text-align:left; color:white; background-color:#464646;&amp;quot;| PreInstalled?&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;text-align:left; color:white; background-color:#464646;&amp;quot;| Performance&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;text-align:left; color:white; background-color:#464646;&amp;quot;| StandAlone?&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;text-align:left; color:white; background-color:#464646;&amp;quot;| Cost&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;text-align:left; color:white; background-color:#464646;&amp;quot;| Notes&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | 3DO Company, The - 3DO &lt;br /&gt;
| Opera/4DO &lt;br /&gt;
| Yes &lt;br /&gt;
| D &lt;br /&gt;
| Retroarch &lt;br /&gt;
| Free &lt;br /&gt;
| BIOS Files Needed&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Arcade (Capcom CPS-1) &lt;br /&gt;
| Final Burn Alpha 2012 CPS-1 &lt;br /&gt;
| Yes &lt;br /&gt;
| ? &lt;br /&gt;
| Retroarch &lt;br /&gt;
| Free &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Arcade (Capcom CPS-2) &lt;br /&gt;
| Final Burn Alpha 2012 CPS-2 &lt;br /&gt;
| Yes &lt;br /&gt;
| ? &lt;br /&gt;
| Retroarch &lt;br /&gt;
| Free &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Arcade (MAME 0.37) &lt;br /&gt;
| MAME 2000 &lt;br /&gt;
| Yes &lt;br /&gt;
| ? &lt;br /&gt;
| Retroarch &lt;br /&gt;
| Free &lt;br /&gt;
| MAME 2000 is equivalent to MAME 0.37.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Arcade (MAME 0.78) &lt;br /&gt;
| MAME 2003 &lt;br /&gt;
| Yes &lt;br /&gt;
| ? &lt;br /&gt;
| Retroarch &lt;br /&gt;
| Free &lt;br /&gt;
| MAME 2003 is equivalent to MAME 0.78.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Arcade (MAME 0.139) &lt;br /&gt;
| MAME 2010 &lt;br /&gt;
| Yes &lt;br /&gt;
| ? &lt;br /&gt;
| Retroarch &lt;br /&gt;
| Free &lt;br /&gt;
| MAME 2010 is equivalent to MAME 0.139.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Arcade (MAME 0.139) &lt;br /&gt;
| MAME4droid(0.139u1) &lt;br /&gt;
| Yes &lt;br /&gt;
| A &lt;br /&gt;
| Stand-alone App &lt;br /&gt;
| Free &lt;br /&gt;
| Requires MAME 0.139 compatible Romset.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Arcade (MAME 0.159) &lt;br /&gt;
| MAME 2015 &lt;br /&gt;
| Yes &lt;br /&gt;
| ? &lt;br /&gt;
| Retroarch &lt;br /&gt;
| Free &lt;br /&gt;
| MAME 2015 is equivalent to MAME 0.159.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Arcade (Neo Geo AES) &lt;br /&gt;
| Final Burn Alpha 2012 Neo Geo &lt;br /&gt;
| Yes &lt;br /&gt;
| A &lt;br /&gt;
| Retroarch Core &lt;br /&gt;
| Free &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Arcade (Sega Naomi) &lt;br /&gt;
| Flycast &lt;br /&gt;
| Yes &lt;br /&gt;
| ? &lt;br /&gt;
| Retroarch &lt;br /&gt;
| Free &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Atari - 2600 &lt;br /&gt;
| Stella &lt;br /&gt;
| Yes &lt;br /&gt;
| A &lt;br /&gt;
| Retroarch Core &lt;br /&gt;
| Free &lt;br /&gt;
| https://docs.libretro.com/library/stella/&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Atari - 5200 &lt;br /&gt;
| Atari800 &lt;br /&gt;
| Yes &lt;br /&gt;
| A &lt;br /&gt;
| Retroarch Core &lt;br /&gt;
| Free &lt;br /&gt;
| Core Settings must be switched to &amp;quot;Atari 5200&amp;quot;, resolution set to 336x240&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Atari - Lynx &lt;br /&gt;
| Handy &lt;br /&gt;
| Yes &lt;br /&gt;
| A &lt;br /&gt;
| Retroarch Core &lt;br /&gt;
| Free &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Bandai - WonderSwan/Color &lt;br /&gt;
| Beetle Cygne &lt;br /&gt;
| Yes &lt;br /&gt;
| A &lt;br /&gt;
| Retroarch Core &lt;br /&gt;
| Free &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Coleco - ColecoVision &lt;br /&gt;
| blueMSX &lt;br /&gt;
| Yes &lt;br /&gt;
| A &lt;br /&gt;
| Retroarch Core &lt;br /&gt;
| Free &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Commodore - Amiga &lt;br /&gt;
| P-UAE &lt;br /&gt;
| Yes &lt;br /&gt;
| A &lt;br /&gt;
| Retroarch Core&lt;br /&gt;
| Free &lt;br /&gt;
| Needs Bios and a working Amiga Hard Disk File (HDF)&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Commodore - Amiga &lt;br /&gt;
| UAE4ARM &lt;br /&gt;
| No &lt;br /&gt;
| ? &lt;br /&gt;
| Stand-alone &lt;br /&gt;
| Free &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Commodore - C64 &lt;br /&gt;
| AnVICE x64 &lt;br /&gt;
| No &lt;br /&gt;
| B &lt;br /&gt;
| Stand-alone &lt;br /&gt;
| Free &lt;br /&gt;
| Based on VICE v3.0. &amp;quot;Official&amp;quot; Android port of VICE, but no longer supported. Interface is designed around touchscreen and external keyboard, making it difficult to use on the RP2. The RP2 will run the &amp;quot;armeabi-v7a&amp;quot; binary.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Commodore - C64 &lt;br /&gt;
| C64.emu &lt;br /&gt;
| No &lt;br /&gt;
| B &lt;br /&gt;
| Stand-alone &lt;br /&gt;
| Paid &lt;br /&gt;
| Based on VICE v3.1.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Commodore - C64 &lt;br /&gt;
| VICE x64, fast &lt;br /&gt;
| Yes &lt;br /&gt;
| A &lt;br /&gt;
| Retroarch Core &lt;br /&gt;
| Free &lt;br /&gt;
| Based on VICE v3.3. Switch sound emulation to &amp;quot;Fast SID&amp;quot; at 44.1kHz to get full-speed emulation. Some disk games may not load with True Drive Emulation activated.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | GCE - Vectrex &lt;br /&gt;
| vecx &lt;br /&gt;
| Yes &lt;br /&gt;
| A &lt;br /&gt;
| Retroarch Core &lt;br /&gt;
| Free &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Microsoft - MS-DOS &lt;br /&gt;
| DOSBox - SVN &lt;br /&gt;
| Yes &lt;br /&gt;
| A &lt;br /&gt;
| Retroarch &lt;br /&gt;
| Free &lt;br /&gt;
| It is possible to install Windows 3.1 on the emulated machine. It may also be possible to install Windows 95.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Microsoft - MS-DOS &lt;br /&gt;
| Magic DOSBox &lt;br /&gt;
| No &lt;br /&gt;
| ? &lt;br /&gt;
| Stand-alone &lt;br /&gt;
| Trial &lt;br /&gt;
| It is possible to install Windows 3.1 on the emulated machine. It may also be possible to install Windows 95.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Microsoft - MSX &lt;br /&gt;
| fMSX &lt;br /&gt;
| Yes &lt;br /&gt;
| A &lt;br /&gt;
| Retroarch Core &lt;br /&gt;
| Free &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Minecraft &lt;br /&gt;
| Craft &lt;br /&gt;
| Yes &lt;br /&gt;
| A &lt;br /&gt;
| Retroarch Core &lt;br /&gt;
| Free &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Microsoft - MSX &lt;br /&gt;
| blueMSX &lt;br /&gt;
| Yes &lt;br /&gt;
| ? &lt;br /&gt;
| Retroarch &lt;br /&gt;
| Free &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Morrowind (The Elder Scrolls) &lt;br /&gt;
| OMW (aka &amp;quot;OpenMicroWave&amp;quot;) &lt;br /&gt;
| No &lt;br /&gt;
| ? &lt;br /&gt;
| Stand-alone &lt;br /&gt;
| Free &lt;br /&gt;
| Requires the files from a PC installation of the original game.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | NEC - PC Engine / CD &lt;br /&gt;
| Beetle PCE FAST &lt;br /&gt;
| Yes &lt;br /&gt;
| A &lt;br /&gt;
| Retroarch Core &lt;br /&gt;
| Free &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | NeoGeo &lt;br /&gt;
| NeoDroid &lt;br /&gt;
| Yes &lt;br /&gt;
| A &lt;br /&gt;
| Stand-alone &lt;br /&gt;
| Free &lt;br /&gt;
| Compatible with MAME Roms. Put neogeo.zip bios file in your roms directory “/sdcard/neodroid/roms”.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | NeoGeo Pocket Color &lt;br /&gt;
| RACE &lt;br /&gt;
| Yes &lt;br /&gt;
| A &lt;br /&gt;
| Retroarch Core &lt;br /&gt;
| Free &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Nintendo - 3DS &lt;br /&gt;
| - &lt;br /&gt;
| - &lt;br /&gt;
| E &lt;br /&gt;
| - &lt;br /&gt;
| - &lt;br /&gt;
| Not powerful enough.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Nintendo - DS &lt;br /&gt;
| DraStic &lt;br /&gt;
| No &lt;br /&gt;
| A &lt;br /&gt;
| Stand-alone &lt;br /&gt;
| Paid &lt;br /&gt;
| The only DS option. To set controller mappings, go to Settings -&amp;gt; External Controller and choose Select Key Mapping, then choose PlayStation 3. Use home button to enter mouse mode when needed. You can set right stick as stylus. See [https://wiki.retroidhandhelds.com/index.php?title=Nintendo_DS here] for a list of confirmed playable games, including known patches. [https://www.youtube.com/watch?v=SWF44JS7kfY taki udon reviews]&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Nintendo - Gameboy / Color &lt;br /&gt;
| Gambatte &lt;br /&gt;
| Yes &lt;br /&gt;
| A &lt;br /&gt;
| Retroarch &lt;br /&gt;
| Free &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Nintendo - Gameboy / Color &lt;br /&gt;
| My Old Boy! &lt;br /&gt;
| Yes &lt;br /&gt;
| B &lt;br /&gt;
| Retroarch &lt;br /&gt;
| Free/Paid &lt;br /&gt;
| has Link cable emulation for local and remote multiplayer.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Nintendo - Gameboy Advance &lt;br /&gt;
| gpSP &lt;br /&gt;
| Yes &lt;br /&gt;
| A &lt;br /&gt;
| Retroarch 1.5.0 Only &lt;br /&gt;
| Free &lt;br /&gt;
| Runs under the older Retroarch app (v 1.5.0, with a blue GBA icon). Newer GBA cores running in newer versions of Retroarch do not perform well.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Nintendo - Gameboy Advance &lt;br /&gt;
| MyBoy! &lt;br /&gt;
| No &lt;br /&gt;
| B &lt;br /&gt;
| Stand alone &lt;br /&gt;
| Free/Paid &lt;br /&gt;
| Runs better than gpSP and has link cable network play if you buy the paid version, but its not within retroarch.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Nintendo - Gamecube &lt;br /&gt;
| - &lt;br /&gt;
| - &lt;br /&gt;
| E &lt;br /&gt;
| - &lt;br /&gt;
| - &lt;br /&gt;
| Not powerful enough.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Nintendo - Nintendo 64 &lt;br /&gt;
| Mupen64Plus FZ &lt;br /&gt;
| Yes &lt;br /&gt;
| A &lt;br /&gt;
| Stand-alone &lt;br /&gt;
| Donation &lt;br /&gt;
| Do not update! Use recommended rendering profile per game for optimal performance. [https://cdn.discordapp.com/attachments/742403626634575903/756279168098107422/mupen64plus-fz.7z Here] is Mupen&#039;s settings &amp;amp; render profiles if you lose them, copy to internal storage. The most recent version in the Play Store version will not work on the RP2. [https://www.apkmirror.com/apk/francisco-zurita/mupen64plus-fz-n64-emulator/mupen64plus-fz-n64-emulator-3-0-222-beta-release/mupen64plus-fz-n64-emulator-3-0-222-beta-android-apk-download/download/?forcebaseapk This] is the latest working version. [https://www.youtube.com/watch?v=wRQik-3GFLo taki udon reviews]&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Nintendo - Nintendo 64 &lt;br /&gt;
| N64oid &lt;br /&gt;
| Yes &lt;br /&gt;
| B &lt;br /&gt;
| Stand-alone &lt;br /&gt;
| Free &lt;br /&gt;
| N64oid does not recognize the right joystick at all.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Nintendo - NES / Famicom &lt;br /&gt;
| FCEUmm &lt;br /&gt;
| Yes &lt;br /&gt;
| A &lt;br /&gt;
| Retroarch Core &lt;br /&gt;
| Free &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Nintendo - SFC Satellaview &lt;br /&gt;
| Snesx 2005 Plus &lt;br /&gt;
| Yes &lt;br /&gt;
| A &lt;br /&gt;
| Retroarch Core &lt;br /&gt;
| Free &lt;br /&gt;
| Minor Issues&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Nintendo - SNES / SFC &lt;br /&gt;
| Snes9x 2002 &lt;br /&gt;
| Yes &lt;br /&gt;
| B &lt;br /&gt;
| Retroarch Core&lt;br /&gt;
| Free &lt;br /&gt;
| Has netplay for multiplayer&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Nintendo - SNES / SFC &lt;br /&gt;
| Snes9x 2010 &lt;br /&gt;
| Yes &lt;br /&gt;
| A &lt;br /&gt;
| Retroarch Core &lt;br /&gt;
| Free &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Nintendo - Wii &lt;br /&gt;
| - &lt;br /&gt;
| - &lt;br /&gt;
| E &lt;br /&gt;
| - &lt;br /&gt;
| - &lt;br /&gt;
| Not powerful enough.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Nintendo - Virtual Boy &lt;br /&gt;
| Beetle VB &lt;br /&gt;
| Yes &lt;br /&gt;
| A &lt;br /&gt;
| Retroarch Core &lt;br /&gt;
| Free &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Pokémon Mini &lt;br /&gt;
| Pokemini &lt;br /&gt;
| Yes &lt;br /&gt;
| A &lt;br /&gt;
| Retroarch Core &lt;br /&gt;
| Free&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | TurboGrafx 16/PCE &lt;br /&gt;
| Beetle PCE FAST &lt;br /&gt;
| Yes &lt;br /&gt;
| A &lt;br /&gt;
| Retroarch Core &lt;br /&gt;
| Free &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | TurboGrafx 16 CD/PCE CD &lt;br /&gt;
| Beetle PCE FAST &lt;br /&gt;
| Yes &lt;br /&gt;
| A &lt;br /&gt;
| Retroarch Core &lt;br /&gt;
| Free &lt;br /&gt;
| BIOS files needed&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Quake &lt;br /&gt;
| TyrQuake &lt;br /&gt;
| Yes &lt;br /&gt;
| A &lt;br /&gt;
| Retroarch Core &lt;br /&gt;
| Free &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | ScummVM &lt;br /&gt;
| ScummVM &lt;br /&gt;
| Yes &lt;br /&gt;
| A &lt;br /&gt;
| Stand Alone &lt;br /&gt;
| Free &lt;br /&gt;
| Has a known bug that shows no directories on launch. Fix is to search for a game and place a “/“ in the search box and select “Choose”. This will bring up the directory listing&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Sega - 32X &lt;br /&gt;
| PicoDrive &lt;br /&gt;
| Yes &lt;br /&gt;
| A &lt;br /&gt;
| Retroarch Core &lt;br /&gt;
| Free &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Sega - Dreamcast &lt;br /&gt;
| Flycast 1.8.4 &lt;br /&gt;
| Yes &lt;br /&gt;
| C &lt;br /&gt;
| Retroarch Core &lt;br /&gt;
| Free &lt;br /&gt;
| Compatibility can be increased by installing the system BIOS ROM. More  [https://www.youtube.com/watch?v=0vuDwG39eG0 configs] [https://www.youtube.com/watch?v=6LVLaW-_CNU game demos]&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Sega - Dreamcast &lt;br /&gt;
| Flycast 1.9.0 &lt;br /&gt;
| No &lt;br /&gt;
| A-C &lt;br /&gt;
| Retroarch Core &lt;br /&gt;
| Free &lt;br /&gt;
| The 1.9.0 update to the core provides better performance on par with stand alone. Better that its inside retroarch. Compatibility can be increased by installing the system BIOS ROM. More  [https://www.youtube.com/watch?v=0vuDwG39eG0 configs] [https://www.youtube.com/watch?v=6LVLaW-_CNU game demos]&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Sega - Dreamcast &lt;br /&gt;
| Flycast &lt;br /&gt;
| No &lt;br /&gt;
| C &lt;br /&gt;
| Stand-alone &lt;br /&gt;
| Free &lt;br /&gt;
| You may need to use Reicast to configure Flycast and configure the Bios. See [https://wiki.retroidhandhelds.com/index.php?title=Emulators#Dreamcast_Configuration_Tips DC Configuration Tips] at the bottom of this page. [https://www.youtube.com/watch?v=iJphiG6fjSM taki udon reviews] (Flycast is not included on beta batch units). &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Sega - Dreamcast &lt;br /&gt;
| ReDream &lt;br /&gt;
| No &lt;br /&gt;
| E &lt;br /&gt;
| Stand-alone &lt;br /&gt;
| Donation &lt;br /&gt;
| The RP2 is not powerful enough to run ReDream.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Sega - Dreamcast &lt;br /&gt;
| Reicast &lt;br /&gt;
| Yes &lt;br /&gt;
| C &lt;br /&gt;
| Stand-alone &lt;br /&gt;
| Free &lt;br /&gt;
| The back end for Flycast (beta units only have Reicast installed). Compatibility can be increased by installing the system BIOS ROM. &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Sega - Game Gear &lt;br /&gt;
| Gearsystem &lt;br /&gt;
| Yes &lt;br /&gt;
| B &lt;br /&gt;
| Retroarch Core &lt;br /&gt;
| Free &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Sega - Game Gear &lt;br /&gt;
| Genesis Plus GX &lt;br /&gt;
| Yes &lt;br /&gt;
| A &lt;br /&gt;
| Retroarch Core &lt;br /&gt;
| Free &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Sega - Master System &lt;br /&gt;
| Gearsystem &lt;br /&gt;
| Yes &lt;br /&gt;
| B &lt;br /&gt;
| Retroarch Core &lt;br /&gt;
| Free &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Sega - Master System &lt;br /&gt;
| Genesis Plus GX &lt;br /&gt;
| Yes &lt;br /&gt;
| A &lt;br /&gt;
| Retroarch Core &lt;br /&gt;
| Free &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Sega - Master System &lt;br /&gt;
| PicoDrive &lt;br /&gt;
| Yes &lt;br /&gt;
| B &lt;br /&gt;
| Retroarch Core &lt;br /&gt;
| Free &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Sega - Mega Drive / Genesis (plus CD) &lt;br /&gt;
| Genesis Plus GX &lt;br /&gt;
| Yes &lt;br /&gt;
| A &lt;br /&gt;
| Retroarch Core &lt;br /&gt;
| Free &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Sega - Mega Drive / Genesis (plus CD) &lt;br /&gt;
| PicoDrive &lt;br /&gt;
| Yes &lt;br /&gt;
| B &lt;br /&gt;
| Retroarch Core &lt;br /&gt;
| Free &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Sega - Saturn &lt;br /&gt;
| - &lt;br /&gt;
| - &lt;br /&gt;
| E &lt;br /&gt;
| - &lt;br /&gt;
| - &lt;br /&gt;
| Not powerful enough&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Sega - SG-1000 &lt;br /&gt;
| blueMSX &lt;br /&gt;
| Yes &lt;br /&gt;
| ? &lt;br /&gt;
| Retroarch &lt;br /&gt;
| Free &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Sega - SG-1000 &lt;br /&gt;
| Gearsystem &lt;br /&gt;
| Yes &lt;br /&gt;
| A &lt;br /&gt;
| Retroarch Core &lt;br /&gt;
| Free &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Sinclair - ZX Spectrum &lt;br /&gt;
| Fuse &lt;br /&gt;
| Yes &lt;br /&gt;
| A &lt;br /&gt;
| Retroarch &lt;br /&gt;
| Free &lt;br /&gt;
| Needs Keyboard Control&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Sharp X68000 &lt;br /&gt;
| PX68K &lt;br /&gt;
| Yes &lt;br /&gt;
| A &lt;br /&gt;
| Retroarch Core &lt;br /&gt;
| Free &lt;br /&gt;
| Needs Bios&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | SNK - Neo Geo AES &lt;br /&gt;
| Neodroid &lt;br /&gt;
| Yes &lt;br /&gt;
| ? &lt;br /&gt;
| Stand-alone &lt;br /&gt;
| Free &lt;br /&gt;
| Compatible with MAME Roms. Put neogeo.zip bios file in your roms directory “/sdcard/neodroid/roms”.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | SNK - Neo Geo CD &lt;br /&gt;
| NeoCD &lt;br /&gt;
| Yes &lt;br /&gt;
| A &lt;br /&gt;
| Retroarch Core &lt;br /&gt;
| Free &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | SNK - Neo Geo Pocket / Color &lt;br /&gt;
| RACE &lt;br /&gt;
| Yes &lt;br /&gt;
| A &lt;br /&gt;
| Retroarch Core &lt;br /&gt;
| Free &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Sony - PlayStation 1 &lt;br /&gt;
| PCSX ReARMed &lt;br /&gt;
| Yes &lt;br /&gt;
| A &lt;br /&gt;
| Retroarch Core&lt;br /&gt;
| Free &lt;br /&gt;
| Compatibility can be increased by installing the system BIOS ROM. https://docs.libretro.com/library/pcsx_rearmed/&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Sony - PlayStation 1 &lt;br /&gt;
| ePSXe &lt;br /&gt;
| No &lt;br /&gt;
| B &lt;br /&gt;
| Stand-alone &lt;br /&gt;
| Trial &lt;br /&gt;
| Compatibility can be increased by installing the system BIOS ROM. &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Sony - PlayStation 1 &lt;br /&gt;
| FPse64 &lt;br /&gt;
| No &lt;br /&gt;
| B &lt;br /&gt;
| Stand-alone &lt;br /&gt;
| ? &lt;br /&gt;
| Compatibility can be increased by installing the system BIOS ROM.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Sony - PlayStation 2 &lt;br /&gt;
| - &lt;br /&gt;
| - &lt;br /&gt;
| E &lt;br /&gt;
| - &lt;br /&gt;
| - &lt;br /&gt;
| Not powerful enough.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Sony - PlayStation Portable &lt;br /&gt;
| PPSSPP &lt;br /&gt;
| Yes &lt;br /&gt;
| A-C &lt;br /&gt;
| Stand-alone &lt;br /&gt;
| Donation &lt;br /&gt;
| Use the recommended profile settings per game for optimal performance. Struggles with more demanding 3D games such as God of War. [https://www.youtube.com/watch?v=-S1RmVEeEos taki udon reviews] &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Spectravideo - SVI &lt;br /&gt;
| blueMSX &lt;br /&gt;
| Yes &lt;br /&gt;
| A &lt;br /&gt;
| Retroarch &lt;br /&gt;
| Free &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Various (PC Adventures) &lt;br /&gt;
| ScummVM &lt;br /&gt;
| Yes &lt;br /&gt;
| ? &lt;br /&gt;
| Stand-alone &lt;br /&gt;
| Free &lt;br /&gt;
| Shows no directories on launch. Fix is to search for a game and place a “/“ in the search box and select “Choose”. This will bring up the directory listing.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== CONFIGURATION TIPS ====&lt;br /&gt;
&lt;br /&gt;
==== N64 Core Tips ====&lt;br /&gt;
&lt;br /&gt;
You can use N64 in your RP2 with RetroArch (so you can use RetroAchievements, for instance). Not every game runs perfect, and many need further tweaking, but overall you should be pleasantly surprised.&lt;br /&gt;
&lt;br /&gt;
This only works with Mupen64Next or NextGLES2 (GLES3 and Parallel simply crash).&lt;br /&gt;
&lt;br /&gt;
Paste the contents of [https://cdn.discordapp.com/attachments/757645077429616780/758129936334061589/Mupen64Plus-Next.opt Mupen64Plus-Next.opt] to:&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;internal storage&amp;gt;/Android/data/com.retroarch/files/retroarch-core-option.cfg&lt;br /&gt;
&lt;br /&gt;
Or paste the full OPT file here:&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;internal storage&amp;gt;/retroarch/configs/Mupen64Plus-Next/&lt;br /&gt;
&lt;br /&gt;
Please note:&lt;br /&gt;
&lt;br /&gt;
* Use only glide64 for video (angrylion is slow, parallel simply fails).&lt;br /&gt;
&lt;br /&gt;
* All mupen cores share the same configs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Dreamcast Configuration Tips===&lt;br /&gt;
&lt;br /&gt;
This only applies to beta batch units (Pink, Blue, Orange). Later units do not include Reicast, and include Flycast pre-installed by itself.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Configuration for the pre-installed Flycast Stand Alone app is done through the pre-installed Reicast app. Flycast will have better performance than Reicast.&lt;br /&gt;
&lt;br /&gt;
Open Reicast and click on the DC bios and format memory card 1. For controller settings, set the ports of all to none, and the port for Android Playstation to A. Click Map, and map the buttons to their appropriate locations - you may not need to map all buttons. Click Done, then Done again. You may now close Reicast.&lt;br /&gt;
&lt;br /&gt;
Launch Flycast, which shares a config with Reicast, and load and play your game.&lt;br /&gt;
&lt;br /&gt;
If there are issues with the controller, you may need to modify the .cfg file in Flycast. To do this, go into the directory path for Flycast and find the folder named mappings. Inside, there should be a file named Android_Playstation3.cfg. Open the file, scroll to the bottom, and erase the line for deadzone value. This should not be needed if Reicast 20.02b or newer is installed, or if you have used the .cfg file.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Return to [[Main Page]]&lt;br /&gt;
&lt;br /&gt;
--------&lt;br /&gt;
Credits to beldandy561, Captain_Shoe, TortugaSs, Ryan86Me, StubbornPixel, CommieColin, Pocchitte, Bzerkr&lt;/div&gt;</summary>
		<author><name>Bzerkr</name></author>
	</entry>
	<entry>
		<id></id>
		<title>Emulators</title>
		<link rel="alternate" type="text/html" href=""/>
		<updated>2021-03-15T12:49:16Z</updated>

		<summary type="html">&lt;p&gt;Bzerkr: Condensing information dump from 4 sections into one easy to read table. Easier for new people to find one place for the right emulator/core.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__TOC__&lt;br /&gt;
&lt;br /&gt;
== Emulation within Retroid OS ==&lt;br /&gt;
&lt;br /&gt;
There are no changeable settings for emulators within RetroidOS, and currently there is no way to add new emulation cores. Switch to the AndroidOS for custom options.&lt;br /&gt;
&lt;br /&gt;
RetroidOS supports the following systems out of the box, with the listed emulator cores for Retroarch:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! System   !! Emulator core&lt;br /&gt;
|-&lt;br /&gt;
| Arcade  || Final Burn Alpha (2.97.08, 2.97.42, 42_ORI, 42_HOME)&lt;br /&gt;
MAME (0.37, 0.78, 0.106, 0.139, 139_RA)&lt;br /&gt;
|-&lt;br /&gt;
| NES/Famicom || FCEmu&lt;br /&gt;
|-&lt;br /&gt;
| Master System || Genesis Plus&lt;br /&gt;
|-&lt;br /&gt;
| Gameboy/Gameboy Color || TGB Dual&lt;br /&gt;
|-&lt;br /&gt;
| PC Engine || Beetle PCE&lt;br /&gt;
|-&lt;br /&gt;
| Wonderswan/Wonderswan Color || Beetle Cygne&lt;br /&gt;
|-&lt;br /&gt;
| Mega Drive/Genesis/CD/32X || Genesis Plus&lt;br /&gt;
|-&lt;br /&gt;
| SNES/Super Famicom || SNES9X&lt;br /&gt;
|-&lt;br /&gt;
| Gameboy Advance || gpSP&lt;br /&gt;
|-&lt;br /&gt;
| PlayStation 1 || PCSX (labelled as PSCX)&lt;br /&gt;
|-&lt;br /&gt;
| Nintendo 64 || Mupen64 Plus&lt;br /&gt;
|-&lt;br /&gt;
| PlayStation Portable || PPSSPP&lt;br /&gt;
|-&lt;br /&gt;
| Dreamcast || Reicast&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Emulation within Android OS ==&lt;br /&gt;
&lt;br /&gt;
It is generally not recommended to update the Emulators, as the Retroid developers chose these builds because they run well on the device. This can be done however as emulators and retroarch cores get improvements all the time. &lt;br /&gt;
&lt;br /&gt;
Emulation is generally prioritised as a [https://www.retroarch.com/ RetroArch] core first, then a stand alone Emulator second. Retroarch offers internal options across mltiple systems, including Online Leaderboards, image filters, and save file paths to allow you to save to a google drive or dropbox for cross console play.&lt;br /&gt;
&lt;br /&gt;
The Retroid Pocket 2 comes pre-installed with two versions of RetroArch 1.5.0 only for the GBA gpSP core, and 1.8.4 for all other cores. (see table below)&lt;br /&gt;
&lt;br /&gt;
For help setting up and using Retroarch on the RP2, see [[A Brief Guide to Retroarch]].&lt;br /&gt;
&lt;br /&gt;
The RP2 Comes pre-installed with Stand alone Emulators: (see table below)&lt;br /&gt;
&lt;br /&gt;
The one paid Emulator that does not come standard and many recommended is DraStic for Nintendo DS emulation.&lt;br /&gt;
&lt;br /&gt;
*Flycast - You will need to configure Reicast and configure the Bios. See [https://wiki.retroidhandhelds.com/index.php?title=Emulators#Dreamcast_Configuration_Tips DC Configuration Tips] at the bottom of this page (Flycast is not included on beta batch units).&lt;br /&gt;
&lt;br /&gt;
*MAME4droid(0.139u1) - You will need a .139 MAME Romset.&lt;br /&gt;
&lt;br /&gt;
*Mupen64Plus FZ - Use recommended rendering profile per game for optimal performance. [https://cdn.discordapp.com/attachments/742403626634575903/756279168098107422/mupen64plus-fz.7z Here] is Mupen&#039;s settings &amp;amp; render profiles if you lose them, copy to internal storage.&lt;br /&gt;
&lt;br /&gt;
*N64oid - Right joystick will not map.&lt;br /&gt;
&lt;br /&gt;
*NeoDroid - NeoGeo MVS Emulator - Compatible with MAME Roms. Put neogeo.zip bios file in your roms directory “/sdcard/neodroid/roms”.&lt;br /&gt;
&lt;br /&gt;
*PPSSPP - Use the recommended profile settings per game for optimal performance.&lt;br /&gt;
&lt;br /&gt;
*Reicast - The back end for Flycast (beta units only have Reicast installed).&lt;br /&gt;
&lt;br /&gt;
*ScummVM - Shows no directories on launch. Fix is to search for a game and place a “/“ in the search box and select “Choose”. This will bring up the directory listing.&lt;br /&gt;
&lt;br /&gt;
=== Emulator/Core Performance ranking for AndroidOS ===&lt;br /&gt;
&lt;br /&gt;
This table of Stand alone Emulators &amp;amp; RetroArch Cores for best performance. &lt;br /&gt;
Systems listed as A are the optimal for the retroid pocket, although higher systems may still show issues.&lt;br /&gt;
&lt;br /&gt;
The performance ratings are:&lt;br /&gt;
* A: Recommended. Plays with few to no glitches.&lt;br /&gt;
* B: Playable. Plays with minor glitches.&lt;br /&gt;
* C: OK. Plays some games at full speed, others with issues.&lt;br /&gt;
* D: Unplayable. Technically runs games, but with major issues.&lt;br /&gt;
* E: Does not run.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align: left;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;text-align:left; color:white; background-color:#464646;&amp;quot;| System&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;text-align:left; color:white; background-color:#464646;&amp;quot;| Emulator/Core&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;text-align:left; color:white; background-color:#464646;&amp;quot;| Pre-installed?&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;text-align:left; color:white; background-color:#464646;&amp;quot;| Performance&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;text-align:left; color:white; background-color:#464646;&amp;quot;| Stand-alone?&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;text-align:left; color:white; background-color:#464646;&amp;quot;| Cost&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;text-align:left; color:white; background-color:#464646;&amp;quot;| Notes&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | 3DO Company, The - 3DO &lt;br /&gt;
| Opera/4DO &lt;br /&gt;
| Yes &lt;br /&gt;
| D &lt;br /&gt;
| Retroarch &lt;br /&gt;
| Free &lt;br /&gt;
| BIOS Files Needed&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Arcade (Capcom CPS-1) &lt;br /&gt;
| Final Burn Alpha 2012 CPS-1 &lt;br /&gt;
| Yes &lt;br /&gt;
| ? &lt;br /&gt;
| Retroarch &lt;br /&gt;
| Free &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Arcade (Capcom CPS-2) &lt;br /&gt;
| Final Burn Alpha 2012 CPS-2 &lt;br /&gt;
| Yes &lt;br /&gt;
| ? &lt;br /&gt;
| Retroarch &lt;br /&gt;
| Free &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Arcade (MAME 0.37) &lt;br /&gt;
| MAME 2000 &lt;br /&gt;
| Yes &lt;br /&gt;
| ? &lt;br /&gt;
| Retroarch &lt;br /&gt;
| Free &lt;br /&gt;
| MAME 2000 is equivalent to MAME 0.37.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Arcade (MAME 0.78) &lt;br /&gt;
| MAME 2003 &lt;br /&gt;
| Yes &lt;br /&gt;
| ? &lt;br /&gt;
| Retroarch &lt;br /&gt;
| Free &lt;br /&gt;
| MAME 2003 is equivalent to MAME 0.78.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Arcade (MAME 0.139) &lt;br /&gt;
| MAME 2010 &lt;br /&gt;
| Yes &lt;br /&gt;
| ? &lt;br /&gt;
| Retroarch &lt;br /&gt;
| Free &lt;br /&gt;
| MAME 2010 is equivalent to MAME 0.139.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Arcade (MAME 0.139) &lt;br /&gt;
| MAME4droid(0.139u1) &lt;br /&gt;
| Yes &lt;br /&gt;
| A &lt;br /&gt;
| Stand-alone App &lt;br /&gt;
| Free &lt;br /&gt;
| Requires MAME 0.139 compatible Romset.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Arcade (MAME 0.159) &lt;br /&gt;
| MAME 2015 &lt;br /&gt;
| Yes &lt;br /&gt;
| ? &lt;br /&gt;
| Retroarch &lt;br /&gt;
| Free &lt;br /&gt;
| MAME 2015 is equivalent to MAME 0.159.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Arcade (Neo Geo AES) &lt;br /&gt;
| Final Burn Alpha 2012 Neo Geo &lt;br /&gt;
| Yes &lt;br /&gt;
| A &lt;br /&gt;
| Retroarch Core &lt;br /&gt;
| Free &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Arcade (Sega Naomi) &lt;br /&gt;
| Flycast &lt;br /&gt;
| Yes &lt;br /&gt;
| ? &lt;br /&gt;
| Retroarch &lt;br /&gt;
| Free &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Atari - 2600 &lt;br /&gt;
| Stella &lt;br /&gt;
| Yes &lt;br /&gt;
| A &lt;br /&gt;
| Retroarch Core &lt;br /&gt;
| Free &lt;br /&gt;
| https://docs.libretro.com/library/stella/&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Atari - 5200 &lt;br /&gt;
| Atari800 &lt;br /&gt;
| Yes &lt;br /&gt;
| A &lt;br /&gt;
| Retroarch Core &lt;br /&gt;
| Free &lt;br /&gt;
| Core Settings must be switched to &amp;quot;Atari 5200&amp;quot;, resolution set to 336x240&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Atari - Lynx &lt;br /&gt;
| Handy &lt;br /&gt;
| Yes &lt;br /&gt;
| A &lt;br /&gt;
| Retroarch Core &lt;br /&gt;
| Free &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Bandai - WonderSwan/Color &lt;br /&gt;
| Beetle Cygne &lt;br /&gt;
| Yes &lt;br /&gt;
| A &lt;br /&gt;
| Retroarch Core &lt;br /&gt;
| Free &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Coleco - ColecoVision &lt;br /&gt;
| blueMSX &lt;br /&gt;
| Yes &lt;br /&gt;
| A &lt;br /&gt;
| Retroarch Core &lt;br /&gt;
| Free &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Commodore - Amiga &lt;br /&gt;
| P-UAE &lt;br /&gt;
| Yes &lt;br /&gt;
| A &lt;br /&gt;
| Retroarch Core&lt;br /&gt;
| Free &lt;br /&gt;
| Needs Bios and a working Amiga Hard Disk File (HDF)&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Commodore - Amiga &lt;br /&gt;
| UAE4ARM &lt;br /&gt;
| No &lt;br /&gt;
| ? &lt;br /&gt;
| Stand-alone &lt;br /&gt;
| Free &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Commodore - C64 &lt;br /&gt;
| AnVICE x64 &lt;br /&gt;
| No &lt;br /&gt;
| B &lt;br /&gt;
| Stand-alone &lt;br /&gt;
| Free &lt;br /&gt;
| Based on VICE v3.0. &amp;quot;Official&amp;quot; Android port of VICE, but no longer supported. Interface is designed around touchscreen and external keyboard, making it difficult to use on the RP2. The RP2 will run the &amp;quot;armeabi-v7a&amp;quot; binary.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Commodore - C64 &lt;br /&gt;
| C64.emu &lt;br /&gt;
| No &lt;br /&gt;
| B &lt;br /&gt;
| Stand-alone &lt;br /&gt;
| Paid &lt;br /&gt;
| Based on VICE v3.1.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Commodore - C64 &lt;br /&gt;
| VICE x64, fast &lt;br /&gt;
| Yes &lt;br /&gt;
| A &lt;br /&gt;
| Retroarch Core &lt;br /&gt;
| Free &lt;br /&gt;
| Based on VICE v3.3. Switch sound emulation to &amp;quot;Fast SID&amp;quot; at 44.1kHz to get full-speed emulation. Some disk games may not load with True Drive Emulation activated.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | GCE - Vectrex &lt;br /&gt;
| vecx &lt;br /&gt;
| Yes &lt;br /&gt;
| A &lt;br /&gt;
| Retroarch Core &lt;br /&gt;
| Free &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Microsoft - MS-DOS &lt;br /&gt;
| DOSBox - SVN &lt;br /&gt;
| Yes &lt;br /&gt;
| A &lt;br /&gt;
| Retroarch &lt;br /&gt;
| Free &lt;br /&gt;
| It is possible to install Windows 3.1 on the emulated machine. It may also be possible to install Windows 95.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Microsoft - MS-DOS &lt;br /&gt;
| Magic DOSBox &lt;br /&gt;
| No &lt;br /&gt;
| ? &lt;br /&gt;
| Stand-alone &lt;br /&gt;
| Trial &lt;br /&gt;
| It is possible to install Windows 3.1 on the emulated machine. It may also be possible to install Windows 95.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Microsoft - MSX &lt;br /&gt;
| fMSX &lt;br /&gt;
| Yes &lt;br /&gt;
| A &lt;br /&gt;
| Retroarch Core &lt;br /&gt;
| Free &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Minecraft &lt;br /&gt;
| Craft &lt;br /&gt;
| Yes &lt;br /&gt;
| A &lt;br /&gt;
| Retroarch Core &lt;br /&gt;
| Free &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Microsoft - MSX &lt;br /&gt;
| blueMSX &lt;br /&gt;
| Yes &lt;br /&gt;
| ? &lt;br /&gt;
| Retroarch &lt;br /&gt;
| Free &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Morrowind (The Elder Scrolls) &lt;br /&gt;
| OMW (aka &amp;quot;OpenMicroWave&amp;quot;) &lt;br /&gt;
| No &lt;br /&gt;
| ? &lt;br /&gt;
| Stand-alone &lt;br /&gt;
| Free &lt;br /&gt;
| Requires the files from a PC installation of the original game.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | NEC - PC Engine / CD &lt;br /&gt;
| Beetle PCE FAST &lt;br /&gt;
| Yes &lt;br /&gt;
| A &lt;br /&gt;
| Retroarch Core &lt;br /&gt;
| Free &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | NeoGeo &lt;br /&gt;
| NeoDroid &lt;br /&gt;
| Yes &lt;br /&gt;
| A &lt;br /&gt;
| Stand-alone &lt;br /&gt;
| Free &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | NeoGeo Pocket Color &lt;br /&gt;
| RACE &lt;br /&gt;
| Yes &lt;br /&gt;
| A &lt;br /&gt;
| Retroarch Core &lt;br /&gt;
| Free &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Nintendo - 3DS &lt;br /&gt;
| - &lt;br /&gt;
| - &lt;br /&gt;
| E &lt;br /&gt;
| - &lt;br /&gt;
| - &lt;br /&gt;
| Not powerful enough.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Nintendo - DS &lt;br /&gt;
| DraStic &lt;br /&gt;
| No &lt;br /&gt;
| A &lt;br /&gt;
| Stand-alone &lt;br /&gt;
| Paid &lt;br /&gt;
| The only DS option. To set controller mappings, go to Settings -&amp;gt; External Controller and choose Select Key Mapping, then choose PlayStation 3. Use home button to enter mouse mode when needed. You can set right stick as stylus. See [https://wiki.retroidhandhelds.com/index.php?title=Nintendo_DS here] for a list of confirmed playable games, including known patches. [https://www.youtube.com/watch?v=SWF44JS7kfY taki udon reviews]&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Nintendo - Gameboy / Color &lt;br /&gt;
| Gambatte &lt;br /&gt;
| Yes &lt;br /&gt;
| A &lt;br /&gt;
| Retroarch &lt;br /&gt;
| Free &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Nintendo - Gameboy / Color &lt;br /&gt;
| My Old Boy! &lt;br /&gt;
| Yes &lt;br /&gt;
| B &lt;br /&gt;
| Retroarch &lt;br /&gt;
| Free/Paid &lt;br /&gt;
| has Link cable emulation for local and remote multiplayer.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Nintendo - Gameboy Advance &lt;br /&gt;
| gpSP &lt;br /&gt;
| Yes &lt;br /&gt;
| A &lt;br /&gt;
| Retroarch 1.5.0 Only &lt;br /&gt;
| Free &lt;br /&gt;
| Runs under the older Retroarch app (v 1.5.0, with a blue GBA icon). Newer GBA cores running in newer versions of Retroarch do not perform well.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Nintendo - Gameboy Advance &lt;br /&gt;
| MyBoy! &lt;br /&gt;
| No &lt;br /&gt;
| B &lt;br /&gt;
| Stand alone &lt;br /&gt;
| Free/Paid &lt;br /&gt;
| Runs better than gpSP and has link cable network play if you buy the paid version, but its not within retroarch.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Nintendo - Gamecube &lt;br /&gt;
| - &lt;br /&gt;
| - &lt;br /&gt;
| E &lt;br /&gt;
| - &lt;br /&gt;
| - &lt;br /&gt;
| Not powerful enough.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Nintendo - Nintendo 64 &lt;br /&gt;
| Mupen64Plus FZ &lt;br /&gt;
| Yes &lt;br /&gt;
| A &lt;br /&gt;
| Stand-alone &lt;br /&gt;
| Donation &lt;br /&gt;
| Do not update! Use recommended rendering profile per game for optimal performance. [https://cdn.discordapp.com/attachments/742403626634575903/756279168098107422/mupen64plus-fz.7z Here] is Mupen&#039;s settings &amp;amp; render profiles if you lose them, copy to internal storage. The most recent version in the Play Store version will not work on the RP2. [https://www.apkmirror.com/apk/francisco-zurita/mupen64plus-fz-n64-emulator/mupen64plus-fz-n64-emulator-3-0-222-beta-release/mupen64plus-fz-n64-emulator-3-0-222-beta-android-apk-download/download/?forcebaseapk This] is the latest working version. [https://www.youtube.com/watch?v=wRQik-3GFLo taki udon reviews]&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Nintendo - Nintendo 64 &lt;br /&gt;
| N64oid &lt;br /&gt;
| Yes &lt;br /&gt;
| B &lt;br /&gt;
| Stand-alone &lt;br /&gt;
| Free &lt;br /&gt;
| N64oid does not recognize the right joystick at all.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Nintendo - NES / Famicom &lt;br /&gt;
| FCEUmm &lt;br /&gt;
| Yes &lt;br /&gt;
| A &lt;br /&gt;
| Retroarch Core &lt;br /&gt;
| Free &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Nintendo - SFC Satellaview &lt;br /&gt;
| Snesx 2005 Plus &lt;br /&gt;
| Yes &lt;br /&gt;
| A &lt;br /&gt;
| Retroarch Core &lt;br /&gt;
| Free &lt;br /&gt;
| Minor Issues&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Nintendo - SNES / SFC &lt;br /&gt;
| Snes9x 2002 &lt;br /&gt;
| Yes &lt;br /&gt;
| B &lt;br /&gt;
| Retroarch Core&lt;br /&gt;
| Free &lt;br /&gt;
| Has netplay for multiplayer&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Nintendo - SNES / SFC &lt;br /&gt;
| Snes9x 2010 &lt;br /&gt;
| Yes &lt;br /&gt;
| A &lt;br /&gt;
| Retroarch Core &lt;br /&gt;
| Free &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Nintendo - Wii &lt;br /&gt;
| - &lt;br /&gt;
| - &lt;br /&gt;
| E &lt;br /&gt;
| - &lt;br /&gt;
| - &lt;br /&gt;
| Not powerful enough.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Nintendo - Virtual Boy &lt;br /&gt;
| Beetle VB &lt;br /&gt;
| Yes &lt;br /&gt;
| A &lt;br /&gt;
| Retroarch Core &lt;br /&gt;
| Free &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Pokémon Mini &lt;br /&gt;
| Pokemini &lt;br /&gt;
| Yes &lt;br /&gt;
| A &lt;br /&gt;
| Retroarch Core &lt;br /&gt;
| Free&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | TurboGrafx 16/PCE &lt;br /&gt;
| Beetle PCE FAST &lt;br /&gt;
| Yes &lt;br /&gt;
| A &lt;br /&gt;
| Retroarch Core &lt;br /&gt;
| Free &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | TurboGrafx 16 CD/PCE CD &lt;br /&gt;
| Beetle PCE FAST &lt;br /&gt;
| Yes &lt;br /&gt;
| A &lt;br /&gt;
| Retroarch Core &lt;br /&gt;
| Free &lt;br /&gt;
| BIOS files needed&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Quake &lt;br /&gt;
| TyrQuake &lt;br /&gt;
| Yes &lt;br /&gt;
| A &lt;br /&gt;
| Retroarch Core &lt;br /&gt;
| Free &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | ScummVM &lt;br /&gt;
| ScummVM &lt;br /&gt;
| Yes &lt;br /&gt;
| A &lt;br /&gt;
| Stand Alone &lt;br /&gt;
| Free &lt;br /&gt;
| Has a known bug that shows no directories on launch. Fix is to search for a game and place a “/“ in the search box and select “Choose”. This will bring up the directory listing&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Sega - 32X &lt;br /&gt;
| PicoDrive &lt;br /&gt;
| Yes &lt;br /&gt;
| A &lt;br /&gt;
| Retroarch Core &lt;br /&gt;
| Free &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Sega - Dreamcast &lt;br /&gt;
| Flycast 1.8.4 &lt;br /&gt;
| Yes &lt;br /&gt;
| C &lt;br /&gt;
| Retroarch Core &lt;br /&gt;
| Free &lt;br /&gt;
| Compatibility can be increased by installing the system BIOS ROM. More  [https://www.youtube.com/watch?v=0vuDwG39eG0 configs] [https://www.youtube.com/watch?v=6LVLaW-_CNU game demos]&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Sega - Dreamcast &lt;br /&gt;
| Flycast 1.9.0 &lt;br /&gt;
| No &lt;br /&gt;
| A-C &lt;br /&gt;
| Retroarch Core &lt;br /&gt;
| Free &lt;br /&gt;
| The 1.9.0 update to the core provides better performance on par with stand alone. Better that its inside retroarch. Compatibility can be increased by installing the system BIOS ROM. More  [https://www.youtube.com/watch?v=0vuDwG39eG0 configs] [https://www.youtube.com/watch?v=6LVLaW-_CNU game demos]&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Sega - Dreamcast &lt;br /&gt;
| Flycast &lt;br /&gt;
| No &lt;br /&gt;
| C &lt;br /&gt;
| Stand-alone &lt;br /&gt;
| Free &lt;br /&gt;
| You may need to use Reicast to configure Flycast and configure the Bios. See [https://wiki.retroidhandhelds.com/index.php?title=Emulators#Dreamcast_Configuration_Tips DC Configuration Tips] at the bottom of this page. [https://www.youtube.com/watch?v=iJphiG6fjSM taki udon reviews]&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Sega - Dreamcast &lt;br /&gt;
| ReDream &lt;br /&gt;
| No &lt;br /&gt;
| E &lt;br /&gt;
| Stand-alone &lt;br /&gt;
| Donation &lt;br /&gt;
| The RP2 is not powerful enough to run ReDream.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Sega - Dreamcast &lt;br /&gt;
| Reicast &lt;br /&gt;
| Yes &lt;br /&gt;
| C &lt;br /&gt;
| Stand-alone &lt;br /&gt;
| Free &lt;br /&gt;
| Compatibility can be increased by installing the system BIOS ROM. &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Sega - Game Gear &lt;br /&gt;
| Gearsystem &lt;br /&gt;
| Yes &lt;br /&gt;
| B &lt;br /&gt;
| Retroarch Core &lt;br /&gt;
| Free &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Sega - Game Gear &lt;br /&gt;
| Genesis Plus GX &lt;br /&gt;
| Yes &lt;br /&gt;
| A &lt;br /&gt;
| Retroarch Core &lt;br /&gt;
| Free &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Sega - Master System &lt;br /&gt;
| Gearsystem &lt;br /&gt;
| Yes &lt;br /&gt;
| B &lt;br /&gt;
| Retroarch Core &lt;br /&gt;
| Free &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Sega - Master System &lt;br /&gt;
| Genesis Plus GX &lt;br /&gt;
| Yes &lt;br /&gt;
| A &lt;br /&gt;
| Retroarch Core &lt;br /&gt;
| Free &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Sega - Master System &lt;br /&gt;
| PicoDrive &lt;br /&gt;
| Yes &lt;br /&gt;
| B &lt;br /&gt;
| Retroarch Core &lt;br /&gt;
| Free &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Sega - Mega Drive / Genesis (plus CD) &lt;br /&gt;
| Genesis Plus GX &lt;br /&gt;
| Yes &lt;br /&gt;
| A &lt;br /&gt;
| Retroarch Core &lt;br /&gt;
| Free &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Sega - Mega Drive / Genesis (plus CD) &lt;br /&gt;
| PicoDrive &lt;br /&gt;
| Yes &lt;br /&gt;
| B &lt;br /&gt;
| Retroarch Core &lt;br /&gt;
| Free &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Sega - Saturn &lt;br /&gt;
| - &lt;br /&gt;
| - &lt;br /&gt;
| E &lt;br /&gt;
| - &lt;br /&gt;
| - &lt;br /&gt;
| Not powerful enough&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Sega - SG-1000 &lt;br /&gt;
| blueMSX &lt;br /&gt;
| Yes &lt;br /&gt;
| ? &lt;br /&gt;
| Retroarch &lt;br /&gt;
| Free &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Sega - SG-1000 &lt;br /&gt;
| Gearsystem &lt;br /&gt;
| Yes &lt;br /&gt;
| A &lt;br /&gt;
| Retroarch Core &lt;br /&gt;
| Free &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Sinclair - ZX Spectrum &lt;br /&gt;
| Fuse &lt;br /&gt;
| Yes &lt;br /&gt;
| A &lt;br /&gt;
| Retroarch &lt;br /&gt;
| Free &lt;br /&gt;
| Needs Keyboard Control&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Sharp X68000 &lt;br /&gt;
| PX68K &lt;br /&gt;
| Yes &lt;br /&gt;
| A &lt;br /&gt;
| Retroarch Core &lt;br /&gt;
| Free &lt;br /&gt;
| Needs Bios&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | SNK - Neo Geo AES &lt;br /&gt;
| Neodroid &lt;br /&gt;
| Yes &lt;br /&gt;
| ? &lt;br /&gt;
| Stand-alone &lt;br /&gt;
| Free &lt;br /&gt;
| Compatible with MAME Roms. Put neogeo.zip bios file in your roms directory “/sdcard/neodroid/roms”.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | SNK - Neo Geo CD &lt;br /&gt;
| NeoCD &lt;br /&gt;
| Yes &lt;br /&gt;
| A &lt;br /&gt;
| Retroarch Core &lt;br /&gt;
| Free &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | SNK - Neo Geo Pocket / Color &lt;br /&gt;
| RACE &lt;br /&gt;
| Yes &lt;br /&gt;
| A &lt;br /&gt;
| Retroarch Core &lt;br /&gt;
| Free &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Sony - PlayStation 1 &lt;br /&gt;
| PCSX ReARMed &lt;br /&gt;
| Yes &lt;br /&gt;
| A &lt;br /&gt;
| Retroarch Core&lt;br /&gt;
| Free &lt;br /&gt;
| Compatibility can be increased by installing the system BIOS ROM. https://docs.libretro.com/library/pcsx_rearmed/&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Sony - PlayStation 1 &lt;br /&gt;
| ePSXe &lt;br /&gt;
| No &lt;br /&gt;
| B &lt;br /&gt;
| Stand-alone &lt;br /&gt;
| Trial &lt;br /&gt;
| Compatibility can be increased by installing the system BIOS ROM. &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Sony - PlayStation 1 &lt;br /&gt;
| FPse64 &lt;br /&gt;
| No &lt;br /&gt;
| B &lt;br /&gt;
| Stand-alone &lt;br /&gt;
| ? &lt;br /&gt;
| Compatibility can be increased by installing the system BIOS ROM.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Sony - PlayStation 2 &lt;br /&gt;
| - &lt;br /&gt;
| - &lt;br /&gt;
| E &lt;br /&gt;
| - &lt;br /&gt;
| - &lt;br /&gt;
| Not powerful enough.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Sony - PlayStation Portable &lt;br /&gt;
| PPSSPP &lt;br /&gt;
| Yes &lt;br /&gt;
| A-C &lt;br /&gt;
| Stand-alone &lt;br /&gt;
| Donation &lt;br /&gt;
| Struggles with more demanding 3D games such as God of War. [https://www.youtube.com/watch?v=-S1RmVEeEos taki udon reviews]&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Spectravideo - SVI &lt;br /&gt;
| blueMSX &lt;br /&gt;
| Yes &lt;br /&gt;
| A &lt;br /&gt;
| Retroarch &lt;br /&gt;
| Free &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; | Various (PC Adventures) &lt;br /&gt;
| ScummVM &lt;br /&gt;
| Yes &lt;br /&gt;
| ? &lt;br /&gt;
| Stand-alone &lt;br /&gt;
| Free &lt;br /&gt;
| Shows no directories on launch. Fix is to search for a game and place a “/“ in the search box and select “Choose”. This will bring up the directory listing.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== CONFIGURATION TIPS ====&lt;br /&gt;
&lt;br /&gt;
==== N64 Core Tips ====&lt;br /&gt;
&lt;br /&gt;
You can use N64 in your RP2 with RetroArch (so you can use RetroAchievements, for instance). Not every game runs perfect, and many need further tweaking, but overall you should be pleasantly surprised.&lt;br /&gt;
&lt;br /&gt;
This only works with Mupen64Next or NextGLES2 (GLES3 and Parallel simply crash).&lt;br /&gt;
&lt;br /&gt;
Paste the contents of [https://cdn.discordapp.com/attachments/757645077429616780/758129936334061589/Mupen64Plus-Next.opt Mupen64Plus-Next.opt] to:&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;internal storage&amp;gt;/Android/data/com.retroarch/files/retroarch-core-option.cfg&lt;br /&gt;
&lt;br /&gt;
Or paste the full OPT file here:&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;internal storage&amp;gt;/retroarch/configs/Mupen64Plus-Next/&lt;br /&gt;
&lt;br /&gt;
Please note:&lt;br /&gt;
&lt;br /&gt;
* Use only glide64 for video (angrylion is slow, parallel simply fails).&lt;br /&gt;
&lt;br /&gt;
* All mupen cores share the same configs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Dreamcast Configuration Tips===&lt;br /&gt;
&lt;br /&gt;
This only applies to beta batch units (Pink, Blue, Orange). Later units do not include Reicast, and include Flycast pre-installed by itself.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Configuration for the pre-installed Flycast Stand Alone app is done through the pre-installed Reicast app. Flycast will have better performance than Reicast.&lt;br /&gt;
&lt;br /&gt;
Open Reicast and click on the DC bios and format memory card 1. For controller settings, set the ports of all to none, and the port for Android Playstation to A. Click Map, and map the buttons to their appropriate locations - you may not need to map all buttons. Click Done, then Done again. You may now close Reicast.&lt;br /&gt;
&lt;br /&gt;
Launch Flycast, which shares a config with Reicast, and load and play your game.&lt;br /&gt;
&lt;br /&gt;
If there are issues with the controller, you may need to modify the .cfg file in Flycast. To do this, go into the directory path for Flycast and find the folder named mappings. Inside, there should be a file named Android_Playstation3.cfg. Open the file, scroll to the bottom, and erase the line for deadzone value. This should not be needed if Reicast 20.02b or newer is installed, or if you have used the .cfg file.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Return to [[Main Page]]&lt;br /&gt;
&lt;br /&gt;
--------&lt;br /&gt;
Credits to beldandy561, Captain_Shoe, TortugaSs, Ryan86Me, StubbornPixel, CommieColin, Pocchitte, Bzerkr&lt;/div&gt;</summary>
		<author><name>Bzerkr</name></author>
	</entry>
	<entry>
		<id></id>
		<title>Emulators</title>
		<link rel="alternate" type="text/html" href=""/>
		<updated>2021-03-15T10:05:49Z</updated>

		<summary type="html">&lt;p&gt;Bzerkr: Condensing information dump from 4 sections into one easy to read table. Easier for new people to find one place for the reight emulator/core.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__TOC__&lt;br /&gt;
&lt;br /&gt;
== Emulation within RetroidOS ==&lt;br /&gt;
&lt;br /&gt;
There are no changeable settings for emulators within RetroidOS, and currently there is no way to add new emulation cores. Switch to the AndroidOS for custom options.&lt;br /&gt;
&lt;br /&gt;
RetroidOS supports the following systems out of the box, with the listed emulator cores for Retroarch:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! System   !! Emulator core&lt;br /&gt;
|-&lt;br /&gt;
| Arcade  || Final Burn Alpha (2.97.08, 2.97.42, 42_ORI, 42_HOME)&lt;br /&gt;
MAME (0.37, 0.78, 0.106, 0.139, 139_RA)&lt;br /&gt;
|-&lt;br /&gt;
| NES/Famicom || FCEmu&lt;br /&gt;
|-&lt;br /&gt;
| Master System || Genesis Plus&lt;br /&gt;
|-&lt;br /&gt;
| Gameboy/Gameboy Color || TGB Dual&lt;br /&gt;
|-&lt;br /&gt;
| PC Engine || Beetle PCE&lt;br /&gt;
|-&lt;br /&gt;
| Wonderswan/Wonderswan Color || Beetle Cygne&lt;br /&gt;
|-&lt;br /&gt;
| Mega Drive/Genesis/CD/32X || Genesis Plus&lt;br /&gt;
|-&lt;br /&gt;
| SNES/Super Famicom || SNES9X&lt;br /&gt;
|-&lt;br /&gt;
| Gameboy Advance || gpSP&lt;br /&gt;
|-&lt;br /&gt;
| PlayStation 1 || PCSX (labelled as PSCX)&lt;br /&gt;
|-&lt;br /&gt;
| Nintendo 64 || Mupen64 Plus&lt;br /&gt;
|-&lt;br /&gt;
| PlayStation Portable || PPSSPP&lt;br /&gt;
|-&lt;br /&gt;
| Dreamcast || Reicast&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Emulation within AndroidOS ==&lt;br /&gt;
&lt;br /&gt;
This section contains free [https://www.retroarch.com/ RetroArch] and stand alone emulator options. The one paid app that many recommended is DraStic for Nintendo DS emulation.&lt;br /&gt;
&lt;br /&gt;
It is generally not recommended to update the pre-installed emulators, as the Retroid developers seem to have chosen these builds because they run well on the device.&lt;br /&gt;
&lt;br /&gt;
===RetroArch Cores===&lt;br /&gt;
&lt;br /&gt;
The Retroid Pocket 2 comes pre-installed with two versions of RetroArch (1.8.4 &amp;amp; 1.5.0) and the listed emulator cores.&lt;br /&gt;
&lt;br /&gt;
RetroArch 1.5.0 (Purple GBA Icon)&lt;br /&gt;
&lt;br /&gt;
*Game Boy Advance (gpSP core) is installed separately because Retroarch 1.5.0 has the best performance for GBA. Other stand alone options are available.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
RetroArch 1.8.4 (Space invader Icon)&lt;br /&gt;
&lt;br /&gt;
*Arcade (FB Alpha 2012 CPS-1)&lt;br /&gt;
*Arcade (FB Alpha 2012 CPS-2)&lt;br /&gt;
*Arcade (FB Alpha 2012 Neo Geo)&lt;br /&gt;
*Arcade (MAME 2000)&lt;br /&gt;
*Arcade (MAME 2003)&lt;br /&gt;
*Arcade (MAME 2010)&lt;br /&gt;
*Arcade (MAME 2015)&lt;br /&gt;
*Atari - 2600 (Stella)&lt;br /&gt;
*Atari - 5200 (Atari800)&lt;br /&gt;
*Atari - Lynx (Handy)&lt;br /&gt;
*Bandai - WonderSwan/Color (Beetle Cygne)&lt;br /&gt;
*Commodore - Amiga (P-UAE)&lt;br /&gt;
*Commodore - C64 (VICE x64, fast)&lt;br /&gt;
*DOS (DOSBox - SVN)&lt;br /&gt;
*GCE - Vectrex (vecx)&lt;br /&gt;
*Microsoft - MSX (fMSX)&lt;br /&gt;
*Minecraft - (Craft)&lt;br /&gt;
*MSX/SVI/ColecoVision/SG-1000 (blueMSX)&lt;br /&gt;
*NEC - PC Engine / CD (Beetle PCE FAST)&lt;br /&gt;
*Nintendo - Gameboy / Color (Gambette)&lt;br /&gt;
*Nintendo - NES / Famicom (FCEUmm)&lt;br /&gt;
*Nintendo - SNES / SFC (Snes9x 2002)&lt;br /&gt;
*Quake (TyrQuake)&lt;br /&gt;
*Sega - Dreamcast/Naomi (Flycast)&lt;br /&gt;
*Sega - MS/GG/MD/CD (Genesis Plus GX)&lt;br /&gt;
*Sega - MS/GG/SG-1000 (Gearsystem)&lt;br /&gt;
*Sega - MS/MD/CD/32X (PicoDrive)&lt;br /&gt;
*SNK - Neo Geo CD (NeoCD)&lt;br /&gt;
*SNK - Neo Geo Pocket / Color (RACE)&lt;br /&gt;
*Sony - PlayStation (PCSX ReARMed)&lt;br /&gt;
*The 3DO Company - 3DO (4DO)&lt;br /&gt;
*ZX Spectrum (Fuse)&lt;br /&gt;
&lt;br /&gt;
For help setting up and using Retroarch on the RP2, see [[A Brief Guide to Retroarch]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Stand Alone Apps===&lt;br /&gt;
&lt;br /&gt;
The RP2 Comes pre-installed with the following stand alone apps:&lt;br /&gt;
&lt;br /&gt;
*Flycast - You will need to configure Reicast and configure the Bios. See [https://wiki.retroidhandhelds.com/index.php?title=Emulators#Dreamcast_Configuration_Tips DC Configuration Tips] at the bottom of this page (Flycast is not included on beta batch units).&lt;br /&gt;
&lt;br /&gt;
*MAME4droid(0.139u1) - You will need a .139 MAME Romset.&lt;br /&gt;
&lt;br /&gt;
*Mupen64Plus FZ - Use recommended rendering profile per game for optimal performance. [https://cdn.discordapp.com/attachments/742403626634575903/756279168098107422/mupen64plus-fz.7z Here] is Mupen&#039;s settings &amp;amp; render profiles if you lose them, copy to internal storage.&lt;br /&gt;
&lt;br /&gt;
*N64oid - Right joystick will not map.&lt;br /&gt;
&lt;br /&gt;
*NeoDroid - NeoGeo MVS Emulator - Compatible with MAME Roms. Put neogeo.zip bios file in your roms directory “/sdcard/neodroid/roms”.&lt;br /&gt;
&lt;br /&gt;
*PPSSPP - Use the recommended profile settings per game for optimal performance.&lt;br /&gt;
&lt;br /&gt;
*Reicast - The back end for Flycast (beta units only have Reicast installed).&lt;br /&gt;
&lt;br /&gt;
*ScummVM - Shows no directories on launch. Fix is to search for a game and place a “/“ in the search box and select “Choose”. This will bring up the directory listing.&lt;br /&gt;
&lt;br /&gt;
===Best Performing Emulators===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: left;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;text-align:left; color:white; background-color:#464646;&amp;quot;| System&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;text-align:left; color:white; background-color:#464646;&amp;quot;| Emulator Options&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;text-align:left; color:white; background-color:#464646;&amp;quot;| Notes&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| Nintendo Game Boy Color&lt;br /&gt;
| Gambette / My Old Boy!&lt;br /&gt;
| Core. Pre-installed. Paid App. / My Old Boy! has Link cable emulation for local and remote multiplayer.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Emulators/Cores Performance rankings within AndroidOS ===&lt;br /&gt;
&lt;br /&gt;
This table of Stand alone apps &amp;amp; RetroArch cores for best performance. &lt;br /&gt;
Systems listed as A are the optimal for the retroid pocket, although higher systems may still show issues.&lt;br /&gt;
&lt;br /&gt;
The performance ratings are:&lt;br /&gt;
* A: Best performing Emulator/Retroarch Core for this system. Plays with few to no glitches.&lt;br /&gt;
* B: Playable. Plays with minor glitches.&lt;br /&gt;
* C: OK. Plays some games at full speed, others with issues.&lt;br /&gt;
* D: Unplayable. Technically runs games, but with major issues.&lt;br /&gt;
* E: Does not run.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! System !! Emulator/Core !! Pre-installed? !! Performance Rank !! Stand-alone? !! Cost !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| 3DO Company, The - 3DO || Opera/4DO || Yes || D || Retroarch || Free || BIOS Files Needed&lt;br /&gt;
|-&lt;br /&gt;
| Arcade (Capcom CPS-1) || Final Burn Alpha 2012 CPS-1 || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Arcade (Capcom CPS-2) || Final Burn Alpha 2012 CPS-2 || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Arcade (MAME 0.37) || MAME 2000 || Yes || ? || Retroarch || Free || MAME 2000 is equivalent to MAME 0.37.&lt;br /&gt;
|-&lt;br /&gt;
| Arcade (MAME 0.78) || MAME 2003 || Yes || ? || Retroarch || Free || MAME 2003 is equivalent to MAME 0.78.&lt;br /&gt;
|-&lt;br /&gt;
| Arcade (MAME 0.139) || MAME 2010 || Yes || ? || Retroarch || Free || MAME 2010 is equivalent to MAME 0.139.&lt;br /&gt;
|-&lt;br /&gt;
| Arcade (MAME 0.139) || MAME4droid(0.139u1) || Yes || A || Stand-alone App || Free || Requires MAME 0.139 compatible Romset.&lt;br /&gt;
|-&lt;br /&gt;
| Arcade (MAME 0.159) || MAME 2015 || Yes || ? || Retroarch || Free || MAME 2015 is equivalent to MAME 0.159.&lt;br /&gt;
|-&lt;br /&gt;
| Arcade (Neo Geo AES) || Final Burn Alpha 2012 Neo Geo || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Arcade (Sega Naomi) || Flycast || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Atari - 2600 || Stella || Yes || A || Retroarch || Free || https://docs.libretro.com/library/stella/&lt;br /&gt;
|-&lt;br /&gt;
| Atari - 5200 || Atari800 || Yes || A || Retroarch Core || Free || Core Settings must be switched to &amp;quot;Atari 5200&amp;quot;, resolution set to 336x240&lt;br /&gt;
|-&lt;br /&gt;
| Atari - Lynx || Handy || Yes || A || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Bandai - WonderSwan / Color || Beetle Cygne || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Coleco - ColecoVision || blueMSX || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Commodore - Amiga || P-UAE || Yes || A || Retroarch Core|| Free || Needs Bios and a working Amiga Hard Disk File (HDF)&lt;br /&gt;
|-&lt;br /&gt;
| Commodore - Amiga || UAE4ARM || No || ? || Stand-alone || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Commodore - C64 || AnVICE x64 || No || B || Stand-alone || Free || Based on VICE v3.0. &amp;quot;Official&amp;quot; Android port of VICE, but no longer supported. Interface is designed around touchscreen and external keyboard, making it difficult to use on the RP2. The RP2 will run the &amp;quot;armeabi-v7a&amp;quot; binary.&lt;br /&gt;
|-&lt;br /&gt;
| Commodore - C64 || C64.emu || No || B || Stand-alone || Paid || Based on VICE v3.1.&lt;br /&gt;
|-&lt;br /&gt;
| Commodore - C64 || VICE x64, fast || Yes || A || Retroarch Core || Free || Based on VICE v3.3. Switch sound emulation to &amp;quot;Fast SID&amp;quot; at 44.1kHz to get full-speed emulation. Some disk games may not load with True Drive Emulation activated.&lt;br /&gt;
|-&lt;br /&gt;
| DOS || DOSBox || Yes|| A || Retroarch Core || Free ||  https://docs.libretro.com/library/dosbox/&lt;br /&gt;
|-&lt;br /&gt;
| GCE - Vectrex || vecx || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Microsoft - MS-DOS || DOSBox - SVN || Yes || ? || Retroarch || Free || It is possible to install Windows 3.1 on the emulated machine. It may also be possible to install Windows 95.&lt;br /&gt;
|-&lt;br /&gt;
| Microsoft - MS-DOS || Magic DOSBox || No || ? || Stand-alone || Trial || It is possible to install Windows 3.1 on the emulated machine. It may also be possible to install Windows 95.&lt;br /&gt;
|-&lt;br /&gt;
| Microsoft - MSX || fMSX || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Minecraft || Craft || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Microsoft - MSX || blueMSX || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Morrowind (The Elder Scrolls) || OMW (aka &amp;quot;OpenMicroWave&amp;quot;) || No || ? || Stand-alone || Free || Requires the files from a PC installation of the original game.&lt;br /&gt;
|-&lt;br /&gt;
| NEC - PC Engine / CD || Beetle PCE FAST || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| NeoGeo || NeoDroid || Yes || A || Stand-alone || Free || &lt;br /&gt;
|-&lt;br /&gt;
| NeoGeo Pocket Color || RACE || Yes || A || Retroarch Core || Free || &lt;br /&gt;
|-&lt;br /&gt;
| Nintendo - 3DS || - || - || E || - || - || Not powerful enough.&lt;br /&gt;
|-&lt;br /&gt;
| Nintendo - DS || DraStic || No || A || Stand-alone || Paid || The only DS option. To set controller mappings, go to Settings -&amp;gt; External Controller and choose Select Key Mapping, then choose PlayStation 3. Use home button to enter mouse mode when needed. You can set right stick as stylus. See [https://wiki.retroidhandhelds.com/index.php?title=Nintendo_DS here] for a list of confirmed playable games, including known patches. [https://www.youtube.com/watch?v=SWF44JS7kfY taki udon reviews]&lt;br /&gt;
|-&lt;br /&gt;
| Nintendo - Gameboy / Color || Gambatte || Yes || A || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Nintendo - Gameboy / Color || My Old Boy! || Yes || B || Retroarch || Free/Paid || has Link cable emulation for local and remote multiplayer.&lt;br /&gt;
|-&lt;br /&gt;
| Nintendo - Gameboy Advance || gpSP || Yes || A || Retroarch 1.5.0 Only || Free || Runs under the older Retroarch app (v 1.5.0, with a blue GBA icon). Newer GBA cores running in newer versions of Retroarch do not perform well.&lt;br /&gt;
|-&lt;br /&gt;
| Nintendo - Gameboy Advance || MyBoy! || No || B || Stand alone || Free/Paid || Runs better than gpSP and has link cable network play if you buy the paid version, but its not within retroarch.&lt;br /&gt;
|-&lt;br /&gt;
| Nintendo - Gamecube || - || - || E || - || - || Not powerful enough.&lt;br /&gt;
|-&lt;br /&gt;
| Nintendo - Nintendo 64 || Mupen64Plus FZ || Yes || A || Stand-alone || Donation || Do not update! Use recommended rendering profile per game for optimal performance. [https://cdn.discordapp.com/attachments/742403626634575903/756279168098107422/mupen64plus-fz.7z Here] is Mupen&#039;s settings &amp;amp; render profiles if you lose them, copy to internal storage. The most recent version in the Play Store version will not work on the RP2. [https://www.apkmirror.com/apk/francisco-zurita/mupen64plus-fz-n64-emulator/mupen64plus-fz-n64-emulator-3-0-222-beta-release/mupen64plus-fz-n64-emulator-3-0-222-beta-android-apk-download/download/?forcebaseapk This] is the latest working version. [https://www.youtube.com/watch?v=wRQik-3GFLo taki udon reviews]&lt;br /&gt;
|-&lt;br /&gt;
| Nintendo - Nintendo 64 || N64oid || Yes || B || Stand-alone || Free || N64oid does not recognize the right joystick at all.&lt;br /&gt;
|-&lt;br /&gt;
| Nintendo - NES / Famicom || FCEUmm || Yes || A || Retroarch Core || Free ||&lt;br /&gt;
|_&lt;br /&gt;
| Nintendo - SFC Satellaview || Snesx 2005 Plus || Yes || A || Retroarch Core || Free || Minor Issues&lt;br /&gt;
|-&lt;br /&gt;
| Nintendo - SNES / SFC || Snes9x 2002 || Yes || B || Retroarch Core|| Free || Has netplay for multiplayer&lt;br /&gt;
|-&lt;br /&gt;
| Nintendo - SNES / SFC || Snes9x 2010 || Yes || A || Retroarch Core || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Nintendo - Wii || - || - || E || - || - || Not powerful enough.&lt;br /&gt;
|-&lt;br /&gt;
| Nintendo - Virtual Boy || Beetle VB || Yes || A || Retroarch Core || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Pokémon Mini || Pokemini || Yes || A || Retroarch Core || Free&lt;br /&gt;
|-&lt;br /&gt;
| TurboGrafx 16/PCE || Beetle PCE FAST || Yes || A || Retroarch Core || Free || &lt;br /&gt;
|-&lt;br /&gt;
| TurboGrafx 16 CD/PCE CD || Beetle PCE FAST || Yes || A || Retroarch Core || Free || BIOS files needed&lt;br /&gt;
|-&lt;br /&gt;
| Quake || TyrQuake || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| ScummVM || ScummVM || Yes || A || Stand Alone || Free || Has a known bug that shows no directories on launch. Fix is to search for a game and place a “/“ in the search box and select “Choose”. This will bring up the directory listing&lt;br /&gt;
|-&lt;br /&gt;
| Sega - 32X || PicoDrive || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Sega - Dreamcast || Flycast 1.8.4 || Yes || C || Retroarch || Free || Compatibility can be increased by installing the system BIOS ROM. More  [https://www.youtube.com/watch?v=0vuDwG39eG0 configs] [https://www.youtube.com/watch?v=6LVLaW-_CNU game demos]&lt;br /&gt;
|-&lt;br /&gt;
| Sega - Dreamcast || Flycast 1.9.0 || No || A-C || Retroarch || Free || The 1.9.0 update to the core provides better performance on par with stand alone. Better that its inside retroarch. Compatibility can be increased by installing the system BIOS ROM. More  [https://www.youtube.com/watch?v=0vuDwG39eG0 configs] [https://www.youtube.com/watch?v=6LVLaW-_CNU game demos]&lt;br /&gt;
|-&lt;br /&gt;
| Sega - Dreamcast || Flycast || No || C || Stand-alone || Free || You may need to use Reicast to configure Flycast and configure the Bios. See [https://wiki.retroidhandhelds.com/index.php?title=Emulators#Dreamcast_Configuration_Tips DC Configuration Tips] at the bottom of this page. [https://www.youtube.com/watch?v=iJphiG6fjSM taki udon reviews]&lt;br /&gt;
|-&lt;br /&gt;
| Sega - Dreamcast || ReDream || No || E || Stand-alone || Donation || The RP2 is not powerful enough to run ReDream.&lt;br /&gt;
|-&lt;br /&gt;
| Sega - Dreamcast || Reicast || Yes || C || Stand-alone || Free || Compatibility can be increased by installing the system BIOS ROM. &lt;br /&gt;
|-&lt;br /&gt;
| Sega - Game Gear || Gearsystem || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Sega - Game Gear || Genesis Plus GX || Yes || A || Retroarch Core || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Sega - Master System || Gearsystem || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Sega - Master System || Genesis Plus GX || Yes || A || Retroarch Core || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Sega - Master System || PicoDrive || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Sega - Mega Drive / Genesis (plus CD) || Genesis Plus GX || Yes || A || Retroarch Core || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Sega - Mega Drive / Genesis (plus CD) || PicoDrive || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Sega - Saturn || - || - || E || - || - || Not powerful enough&lt;br /&gt;
|-&lt;br /&gt;
| Sega - SG-1000 || blueMSX || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Sega - SG-1000 || Gearsystem || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Sinclair - ZX Spectrum || Fuse || Yes || A || Retroarch || Free || Needs Keyboard Control&lt;br /&gt;
|-&lt;br /&gt;
| Sharp X68000 || PX68K || Yes || A || Retroarch Core || Free || Needs Bios&lt;br /&gt;
|-&lt;br /&gt;
| SNK - Neo Geo AES || Neodroid || Yes || ? || Stand-alone || Free || Compatible with MAME Roms. Put neogeo.zip bios file in your roms directory “/sdcard/neodroid/roms”.&lt;br /&gt;
|-&lt;br /&gt;
| SNK - Neo Geo CD || NeoCD || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| SNK - Neo Geo Pocket / Color || RACE || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Sony - PlayStation 1 || PCSX ReARMed || Yes || A || Retroarch Core|| Free || Compatibility can be increased by installing the system BIOS ROM. https://docs.libretro.com/library/pcsx_rearmed/&lt;br /&gt;
|-&lt;br /&gt;
| Sony - PlayStation 1 || ePSXe || No || B || Stand-alone || Trial || Compatibility can be increased by installing the system BIOS ROM. &lt;br /&gt;
|-&lt;br /&gt;
| Sony - PlayStation 1 || FPse64 || No || B || Stand-alone || ? || Compatibility can be increased by installing the system BIOS ROM.&lt;br /&gt;
|-&lt;br /&gt;
| Sony - PlayStation 2 || Damon PS2 || No || E || - || - || The RP2 is not powerful enough to run Damon PS2.&lt;br /&gt;
|-&lt;br /&gt;
| Sony - PlayStation 2 || Play! || No || E || - || - || The RP2 is not powerful enough to run Play.&lt;br /&gt;
|-&lt;br /&gt;
| Sony - PlayStation Portable || PPSSPP || Yes || A-C || Stand-alone || Donation || Struggles with more demanding 3D games such as God of War. [https://www.youtube.com/watch?v=-S1RmVEeEos taki udon reviews]&lt;br /&gt;
|-&lt;br /&gt;
| Spectravideo - SVI || blueMSX || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Various (PC Adventures) || ScummVM || Yes || ? || Stand-alone || Free || Shows no directories on launch. Fix is to search for a game and place a “/“ in the search box and select “Choose”. This will bring up the directory listing.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== N64 Core Tips ====&lt;br /&gt;
&lt;br /&gt;
You can use N64 in your RP2 with RetroArch (so you can use RetroAchievements, for instance). Not every game runs perfect, and many need further tweaking, but overall you should be pleasantly surprised.&lt;br /&gt;
&lt;br /&gt;
This only works with Mupen64Next or NextGLES2 (GLES3 and Parallel simply crash).&lt;br /&gt;
&lt;br /&gt;
Paste the contents of [https://cdn.discordapp.com/attachments/757645077429616780/758129936334061589/Mupen64Plus-Next.opt Mupen64Plus-Next.opt] to:&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;internal storage&amp;gt;/Android/data/com.retroarch/files/retroarch-core-option.cfg&lt;br /&gt;
&lt;br /&gt;
Or paste the full OPT file here:&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;internal storage&amp;gt;/retroarch/configs/Mupen64Plus-Next/&lt;br /&gt;
&lt;br /&gt;
Please note:&lt;br /&gt;
&lt;br /&gt;
* Use only glide64 for video (angrylion is slow, parallel simply fails).&lt;br /&gt;
&lt;br /&gt;
* All mupen cores share the same configs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Dreamcast Configuration Tips===&lt;br /&gt;
&lt;br /&gt;
This only applies to beta batch units (Pink, Blue, Orange). Later units do not include Reicast, and include Flycast pre-installed by itself.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Configuration for the pre-installed Flycast Stand Alone app is done through the pre-installed Reicast app. Flycast will have better performance than Reicast.&lt;br /&gt;
&lt;br /&gt;
Open Reicast and click on the DC bios and format memory card 1. For controller settings, set the ports of all to none, and the port for Android Playstation to A. Click Map, and map the buttons to their appropriate locations - you may not need to map all buttons. Click Done, then Done again. You may now close Reicast.&lt;br /&gt;
&lt;br /&gt;
Launch Flycast, which shares a config with Reicast, and load and play your game.&lt;br /&gt;
&lt;br /&gt;
If there are issues with the controller, you may need to modify the .cfg file in Flycast. To do this, go into the directory path for Flycast and find the folder named mappings. Inside, there should be a file named Android_Playstation3.cfg. Open the file, scroll to the bottom, and erase the line for deadzone value. This should not be needed if Reicast 20.02b or newer is installed, or if you have used the .cfg file.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Return to [[Main Page]]&lt;br /&gt;
&lt;br /&gt;
--------&lt;br /&gt;
Credits to beldandy561, Captain_Shoe, TortugaSs, Ryan86Me, StubbornPixel, CommieColin, Pocchitte&lt;/div&gt;</summary>
		<author><name>Bzerkr</name></author>
	</entry>
	<entry>
		<id></id>
		<title>Emulators</title>
		<link rel="alternate" type="text/html" href=""/>
		<updated>2021-03-15T07:56:19Z</updated>

		<summary type="html">&lt;p&gt;Bzerkr: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__TOC__&lt;br /&gt;
&lt;br /&gt;
== Emulation within RetroidOS ==&lt;br /&gt;
&lt;br /&gt;
There are no changeable settings for emulators within RetroidOS, and currently there is no way to add new emulation cores. Switch to the AndroidOS for custom options.&lt;br /&gt;
&lt;br /&gt;
RetroidOS supports the following systems out of the box, with the listed emulator cores for Retroarch:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! System   !! Emulator core&lt;br /&gt;
|-&lt;br /&gt;
| Arcade  || Final Burn Alpha (2.97.08, 2.97.42, 42_ORI, 42_HOME)&lt;br /&gt;
MAME (0.37, 0.78, 0.106, 0.139, 139_RA)&lt;br /&gt;
|-&lt;br /&gt;
| NES/Famicom || FCEmu&lt;br /&gt;
|-&lt;br /&gt;
| Master System || Genesis Plus&lt;br /&gt;
|-&lt;br /&gt;
| Gameboy/Gameboy Color || TGB Dual&lt;br /&gt;
|-&lt;br /&gt;
| PC Engine || Beetle PCE&lt;br /&gt;
|-&lt;br /&gt;
| Wonderswan/Wonderswan Color || Beetle Cygne&lt;br /&gt;
|-&lt;br /&gt;
| Mega Drive/Genesis/CD/32X || Genesis Plus&lt;br /&gt;
|-&lt;br /&gt;
| SNES/Super Famicom || SNES9X&lt;br /&gt;
|-&lt;br /&gt;
| Gameboy Advance || gpSP&lt;br /&gt;
|-&lt;br /&gt;
| PlayStation 1 || PCSX (labelled as PSCX)&lt;br /&gt;
|-&lt;br /&gt;
| Nintendo 64 || Mupen64 Plus&lt;br /&gt;
|-&lt;br /&gt;
| PlayStation Portable || PPSSPP&lt;br /&gt;
|-&lt;br /&gt;
| Dreamcast || Reicast&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Emulation within AndroidOS ==&lt;br /&gt;
&lt;br /&gt;
This section contains free [https://www.retroarch.com/ RetroArch] and stand alone emulator options. The one paid app that many recommended is DraStic for Nintendo DS emulation.&lt;br /&gt;
&lt;br /&gt;
It is generally not recommended to update the pre-installed emulators, as the Retroid developers seem to have chosen these builds because they run well on the device.&lt;br /&gt;
&lt;br /&gt;
===RetroArch Cores===&lt;br /&gt;
&lt;br /&gt;
The Retroid Pocket 2 comes pre-installed with two versions of RetroArch (1.8.4 &amp;amp; 1.5.0) and the listed emulator cores.&lt;br /&gt;
&lt;br /&gt;
RetroArch 1.5.0 (Purple GBA Icon)&lt;br /&gt;
&lt;br /&gt;
*Game Boy Advance (gpSP core) is installed separately because Retroarch 1.5.0 has the best performance for GBA. Other stand alone options are available.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
RetroArch 1.8.4 (Space invader Icon)&lt;br /&gt;
&lt;br /&gt;
*Arcade (FB Alpha 2012 CPS-1)&lt;br /&gt;
*Arcade (FB Alpha 2012 CPS-2)&lt;br /&gt;
*Arcade (FB Alpha 2012 Neo Geo)&lt;br /&gt;
*Arcade (MAME 2000)&lt;br /&gt;
*Arcade (MAME 2003)&lt;br /&gt;
*Arcade (MAME 2010)&lt;br /&gt;
*Arcade (MAME 2015)&lt;br /&gt;
*Atari - 2600 (Stella)&lt;br /&gt;
*Atari - 5200 (Atari800)&lt;br /&gt;
*Atari - Lynx (Handy)&lt;br /&gt;
*Bandai - WonderSwan/Color (Beetle Cygne)&lt;br /&gt;
*Commodore - Amiga (P-UAE)&lt;br /&gt;
*Commodore - C64 (VICE x64, fast)&lt;br /&gt;
*DOS (DOSBox - SVN)&lt;br /&gt;
*GCE - Vectrex (vecx)&lt;br /&gt;
*Microsoft - MSX (fMSX)&lt;br /&gt;
*Minecraft - (Craft)&lt;br /&gt;
*MSX/SVI/ColecoVision/SG-1000 (blueMSX)&lt;br /&gt;
*NEC - PC Engine / CD (Beetle PCE FAST)&lt;br /&gt;
*Nintendo - Gameboy / Color (Gambette)&lt;br /&gt;
*Nintendo - NES / Famicom (FCEUmm)&lt;br /&gt;
*Nintendo - SNES / SFC (Snes9x 2002)&lt;br /&gt;
*Quake (TyrQuake)&lt;br /&gt;
*Sega - Dreamcast/Naomi (Flycast)&lt;br /&gt;
*Sega - MS/GG/MD/CD (Genesis Plus GX)&lt;br /&gt;
*Sega - MS/GG/SG-1000 (Gearsystem)&lt;br /&gt;
*Sega - MS/MD/CD/32X (PicoDrive)&lt;br /&gt;
*SNK - Neo Geo CD (NeoCD)&lt;br /&gt;
*SNK - Neo Geo Pocket / Color (RACE)&lt;br /&gt;
*Sony - PlayStation (PCSX ReARMed)&lt;br /&gt;
*The 3DO Company - 3DO (4DO)&lt;br /&gt;
*ZX Spectrum (Fuse)&lt;br /&gt;
&lt;br /&gt;
For help setting up and using Retroarch on the RP2, see [[A Brief Guide to Retroarch]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Stand Alone Apps===&lt;br /&gt;
&lt;br /&gt;
The RP2 Comes pre-installed with the following stand alone apps:&lt;br /&gt;
&lt;br /&gt;
*Flycast - You will need to configure Reicast and configure the Bios. See [https://wiki.retroidhandhelds.com/index.php?title=Emulators#Dreamcast_Configuration_Tips DC Configuration Tips] at the bottom of this page (Flycast is not included on beta batch units).&lt;br /&gt;
&lt;br /&gt;
*MAME4droid(0.139u1) - You will need a .139 MAME Romset.&lt;br /&gt;
&lt;br /&gt;
*Mupen64Plus FZ - Use recommended rendering profile per game for optimal performance. [https://cdn.discordapp.com/attachments/742403626634575903/756279168098107422/mupen64plus-fz.7z Here] is Mupen&#039;s settings &amp;amp; render profiles if you lose them, copy to internal storage.&lt;br /&gt;
&lt;br /&gt;
*N64oid - Right joystick will not map.&lt;br /&gt;
&lt;br /&gt;
*NeoDroid - NeoGeo MVS Emulator - Compatible with MAME Roms. Put neogeo.zip bios file in your roms directory “/sdcard/neodroid/roms”.&lt;br /&gt;
&lt;br /&gt;
*PPSSPP - Use the recommended profile settings per game for optimal performance.&lt;br /&gt;
&lt;br /&gt;
*Reicast - The back end for Flycast (beta units only have Reicast installed).&lt;br /&gt;
&lt;br /&gt;
*ScummVM - Shows no directories on launch. Fix is to search for a game and place a “/“ in the search box and select “Choose”. This will bring up the directory listing.&lt;br /&gt;
&lt;br /&gt;
===Best Performing Emulators===&lt;br /&gt;
&lt;br /&gt;
This table of stand alone apps &amp;amp; RetroArch cores seem to get the best performance out of the device. We have prioritized cores over apps whenever possible, and only if  performance is equivalent or better. We have also prioritized free apps over paid apps whenever possible, and again, only if performance is equivalent or better.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: left;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;text-align:left; color:white; background-color:#464646;&amp;quot;| System&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;text-align:left; color:white; background-color:#464646;&amp;quot;| Emulator Options&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;text-align:left; color:white; background-color:#464646;&amp;quot;| Notes&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; |MAME Arcade&lt;br /&gt;
| [https://sourceforge.net/projects/mame4droid/files/MAME4droid%200.139u1-1.15.2-release.apk/download MAME4droid 0.139u1]&lt;br /&gt;
| App. Pre-installed. Needs the .139 MAME Romset.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| DOS&lt;br /&gt;
| [https://docs.libretro.com/library/dosbox/ DOSBox]&lt;br /&gt;
| Core. Pre-installed.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| Atari 2600&lt;br /&gt;
| [https://docs.libretro.com/library/stella/ Stella]&lt;br /&gt;
| Core. Pre-installed.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| FC/NES&lt;br /&gt;
| FCEUmm&lt;br /&gt;
| Core. Pre-installed. Has netplay for multiplayer.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| Sega Master System&lt;br /&gt;
| Genesis Plus GX&lt;br /&gt;
| Core. Pre-installed.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| Atari Lynx&lt;br /&gt;
| Handy&lt;br /&gt;
| Core. Pre-installed.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| MegaDrive/Sega Genesis&lt;br /&gt;
| Genesis Plus GX&lt;br /&gt;
| Core. Pre-installed.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| PCE/TurboGrafx 16&lt;br /&gt;
| Beetle PCE FAST&lt;br /&gt;
| Core. Pre-installed.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| PCE-CD/TurboGrafx CD&lt;br /&gt;
| Beetle PCE FAST&lt;br /&gt;
| Core. BIOS Files Needed&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| NeoGeo&lt;br /&gt;
| NeoDroid&lt;br /&gt;
| App. Pre-installed.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| Sega Game Gear&lt;br /&gt;
| Genesis Plus GX&lt;br /&gt;
| Core. Pre-installed.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| SFC/SNES&lt;br /&gt;
| Snes9x 2002&lt;br /&gt;
| Core. Pre-installed. Has netplay for multiplayer.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| Sega CD&lt;br /&gt;
| Genesis Plus GX&lt;br /&gt;
| Core. Pre-installed.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| Panasonic 3DO&lt;br /&gt;
| Opera/4DO&lt;br /&gt;
| Core. BIOS Files Needed&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| Nintendo Virtual Boy&lt;br /&gt;
| Beetle VB&lt;br /&gt;
| Core.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| Sony PlayStation&lt;br /&gt;
| PCSX-R&lt;br /&gt;
|[https://docs.libretro.com/library/pcsx_rearmed/ Core.] Pre-installed.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| Nintendo 64&lt;br /&gt;
| Mupen64Plus FZ&lt;br /&gt;
| App. Pre-installed. *The most recent PlayStore version will not work. [https://www.apkmirror.com/apk/francisco-zurita/mupen64plus-fz-n64-emulator/mupen64plus-fz-n64-emulator-3-0-222-beta-release/mupen64plus-fz-n64-emulator-3-0-222-beta-android-apk-download/download/?forcebaseapk This] is the latest working version.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| Nintendo Game Boy Color&lt;br /&gt;
| Gambette / My Old Boy!&lt;br /&gt;
| Core. Pre-installed. Paid App. / My Old Boy! has Link cable emulation for local and remote multiplayer.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| NeoGeo Pocket Color&lt;br /&gt;
| RACE&lt;br /&gt;
| Core.  Pre-installed.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| Sega Dreamcast&lt;br /&gt;
| Flycast&lt;br /&gt;
| App. Pre-installed (not in beta batch units). Core. Pre-installed. See [https://wiki.retroidhandhelds.com/index.php?title=Emulators#Dreamcast_Configuration_Tips DC Config Tips] below. [https://docs.libretro.com/library/flycast/ Docs]. RA [https://buildbot.libretro.com/stable/1.9.0/android/RetroArch.apk 1.9.0] has been tested to achieve better Flycast performance than RA 1.8.4.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| Nintendo Game Boy Advance&lt;br /&gt;
| gpSP / MyBoy!&lt;br /&gt;
| Core. Pre-installed in RA 1.5.0 only. Other GBA cores in other RA versions do not run as well. / Paid App. MyBoy! has Link cable emulation for local and remote multiplayer.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| Nintendo DS&lt;br /&gt;
| DraStic&lt;br /&gt;
| Paid App. To set controller mappings, go to Settings -&amp;gt; External Controller and choose Select Key Mapping, then choose PlayStation 3. Use home button to enter mouse mode when needed. You can set right stick as stylus.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| Sony PSP&lt;br /&gt;
| PPSSPP&lt;br /&gt;
| App. Pre-installed. Struggles with more demanding 3D games such as God of War.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| SCUMMVM&lt;br /&gt;
| SCUMMVM&lt;br /&gt;
| App. Pre-installed. Has a known bug that shows no directories on launch. Fix is to search for a game and place a “/“ in the search box and select “Choose”. This will bring up the directory listing&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| Atari 5200&lt;br /&gt;
| Atari 800&lt;br /&gt;
| Core. Core Settings must be switched to &amp;quot;Atari 5200&amp;quot;, resolution set to 336x240&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| Commodore 64&lt;br /&gt;
| C64.emu / RetroArch Vice C64&lt;br /&gt;
| App / Core. In Retroarch reduce SID Engine to FastSID for smoother experience&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| Commodore Amiga&lt;br /&gt;
| PUAE&lt;br /&gt;
| Core. Needs Bios and a working Amiga Hard Disk File (HDF)&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| Pokemon Mini&lt;br /&gt;
| Pokemini&lt;br /&gt;
| Core&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| Sharp X68000&lt;br /&gt;
| PX68K&lt;br /&gt;
| Core. Needs Bios&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| Sinclair ZX Spectrum&lt;br /&gt;
| fuse&lt;br /&gt;
| Core. Runs great but needs keyboard to control!&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| SFC Satellaview&lt;br /&gt;
| Snes9x 2005 Plus&lt;br /&gt;
| Core. A few glitches&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== All Emulation Options and Performance rankings within AndroidOS ===&lt;br /&gt;
&lt;br /&gt;
Click the title of a column to sort the table by the contents of that column.&lt;br /&gt;
&lt;br /&gt;
The performance ratings are:&lt;br /&gt;
* A: Best performing Emulator/Retroarch Core for this system. Plays with few to no glitches.&lt;br /&gt;
* B: Playable. Plays with minor glitches.&lt;br /&gt;
* C: OK. Plays some games at full speed, others with issues.&lt;br /&gt;
* D: Unplayable. Technically runs games, but with major issues.&lt;br /&gt;
* E: Does not run.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! System !! Emulator/Core !! Pre-installed? !! Performance Rank !! Stand-alone? !! Cost !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| 3DO Company, The - 3DO || Opera/4DO || Yes || D || Retroarch || Free || BIOS Files Needed&lt;br /&gt;
|-&lt;br /&gt;
| Arcade (Capcom CPS-1) || Final Burn Alpha 2012 CPS-1 || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Arcade (Capcom CPS-2) || Final Burn Alpha 2012 CPS-2 || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Arcade (MAME 0.37) || MAME 2000 || Yes || ? || Retroarch || Free || MAME 2000 is equivalent to MAME 0.37.&lt;br /&gt;
|-&lt;br /&gt;
| Arcade (MAME 0.78) || MAME 2003 || Yes || ? || Retroarch || Free || MAME 2003 is equivalent to MAME 0.78.&lt;br /&gt;
|-&lt;br /&gt;
| Arcade (MAME 0.139) || MAME 2010 || Yes || ? || Retroarch || Free || MAME 2010 is equivalent to MAME 0.139.&lt;br /&gt;
|-&lt;br /&gt;
| Arcade (MAME 0.139) || MAME4droid(0.139u1) || Yes || A || Stand-alone App || Free || Requires MAME 0.139 compatible Romset.&lt;br /&gt;
|-&lt;br /&gt;
| Arcade (MAME 0.159) || MAME 2015 || Yes || ? || Retroarch || Free || MAME 2015 is equivalent to MAME 0.159.&lt;br /&gt;
|-&lt;br /&gt;
| Arcade (Neo Geo AES) || Final Burn Alpha 2012 Neo Geo || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Arcade (Sega Naomi) || Flycast || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Atari - 2600 || Stella || Yes || A || Retroarch || Free || https://docs.libretro.com/library/stella/&lt;br /&gt;
|-&lt;br /&gt;
| Atari - 5200 || Atari800 || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Atari - Lynx || Handy || Yes || A || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Bandai - WonderSwan / Color || Beetle Cygne || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Coleco - ColecoVision || blueMSX || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Commodore - Amiga || P-UAE || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Commodore - Amiga || UAE4ARM || No || ? || Stand-alone || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Commodore - C64 || AnVICE x64 || No || B || Stand-alone || Free || Based on VICE v3.0. &amp;quot;Official&amp;quot; Android port of VICE, but no longer supported. Interface is designed around touchscreen and external keyboard, making it difficult to use on the RP2. The RP2 will run the &amp;quot;armeabi-v7a&amp;quot; binary.&lt;br /&gt;
|-&lt;br /&gt;
| Commodore - C64 || C64.emu || No || ? || Stand-alone || Paid || Based on VICE v3.1.&lt;br /&gt;
|-&lt;br /&gt;
| Commodore - C64 || VICE x64, fast || Yes || A || Retroarch || Free || Based on VICE v3.3. Switch sound emulation to &amp;quot;Fast SID&amp;quot; at 44.1kHz to get full-speed emulation. Some disk games may not load with True Drive Emulation activated.&lt;br /&gt;
|-&lt;br /&gt;
| DOS || DOSBox || Yes|| A || Retroarch Core || Free ||  https://docs.libretro.com/library/dosbox/&lt;br /&gt;
|-&lt;br /&gt;
| GCE - Vectrex || vecx || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Microsoft - MS-DOS || DOSBox - SVN || Yes || ? || Retroarch || Free || It is possible to install Windows 3.1 on the emulated machine. It may also be possible to install Windows 95.&lt;br /&gt;
|-&lt;br /&gt;
| Microsoft - MS-DOS || Magic DOSBox || No || ? || Stand-alone || Trial || It is possible to install Windows 3.1 on the emulated machine. It may also be possible to install Windows 95.&lt;br /&gt;
|-&lt;br /&gt;
| Microsoft - MSX || fMSX || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Minecraft || Craft || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Microsoft - MSX || blueMSX || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Morrowind (The Elder Scrolls) || OMW (aka &amp;quot;OpenMicroWave&amp;quot;) || No || ? || Stand-alone || Free || Requires the files from a PC installation of the original game.&lt;br /&gt;
|-&lt;br /&gt;
| NEC - PC Engine / CD || Beetle PCE FAST || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| NeoGeo || NeoDroid || Yes || A || Stand-alone || Free || &lt;br /&gt;
|-&lt;br /&gt;
| Nintendo - 3DS || Citra || No || E || Stand-alone || Trial || The RP2 is not powerful enough to run Citra.&lt;br /&gt;
|-&lt;br /&gt;
| Nintendo - DS || DraStic || No || A || Stand-alone || Paid || Remember to map the stylus to the right joystick, as there are no touchscreen controls. There are patches to fix this for some games. See [https://wiki.retroidhandhelds.com/index.php?title=Nintendo_DS here] for a list of confirmed playable games, including known patches.&lt;br /&gt;
|-&lt;br /&gt;
| Nintendo - Gameboy / Color || Gambatte || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Nintendo - Gameboy Advance || gpSP || Yes || A || Retroarch || Free || Runs under the older Retroarch app (v 1.5.0, with a GBA icon). Newer GBA cores running in newer versions of Retroarch do not perform well.&lt;br /&gt;
|-&lt;br /&gt;
| Nintendo - Gamecube || - || - || E || - || - || Not powerful enough.&lt;br /&gt;
|-&lt;br /&gt;
| Nintendo - Nintendo 64 || Mupen64Plus FZ || Yes || A || Stand-alone || Donation || Do not update! Use recommended rendering profile per game for optimal performance. [https://cdn.discordapp.com/attachments/742403626634575903/756279168098107422/mupen64plus-fz.7z Here] is Mupen&#039;s settings &amp;amp; render profiles if you lose them, copy to internal storage. The most recent version in the Play Store version will not work on the RP2. [https://www.apkmirror.com/apk/francisco-zurita/mupen64plus-fz-n64-emulator/mupen64plus-fz-n64-emulator-3-0-222-beta-release/mupen64plus-fz-n64-emulator-3-0-222-beta-android-apk-download/download/?forcebaseapk This] is the latest working version.&lt;br /&gt;
|-&lt;br /&gt;
| Nintendo - Nintendo 64 || N64oid || Yes || B || Stand-alone || Free || N64oid does not recognize the right joystick at all.&lt;br /&gt;
|-&lt;br /&gt;
| Nintendo - NES / Famicom || FCEUmm || Yes || A || Retroarch Core || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Nintendo - SNES / SFC || Snes9x 2002 || Yes || B || Retroarch Core|| Free || Has netplay for multiplayer&lt;br /&gt;
|-&lt;br /&gt;
| Nintendo - SNES / SFC || Snes9x 2010 || Yes || A || Retroarch Core || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Nintendo - Wii || - || - || E || - || - || Not powerful enough.&lt;br /&gt;
|-&lt;br /&gt;
| Nintendo - Virtual Boy || Beetle VB || Yes || A || Retroarch Core || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| TurboGrafx 16/PCE || Beetle PCE FAST || Yes || A || Retroarch Core || Free || &lt;br /&gt;
|-&lt;br /&gt;
| TurboGrafx 16 CD/PCE CD || Beetle PCE FAST || Yes || A || Retroarch Core || Free || BIOS files needed&lt;br /&gt;
|-&lt;br /&gt;
| Quake || TyrQuake || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Sega - 32X || PicoDrive || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Sega - Dreamcast || Flycast || Yes || C || Retroarch || Free || Compatibility can be increased by installing the system BIOS ROM.&lt;br /&gt;
|-&lt;br /&gt;
| Sega - Dreamcast || Flycast || No || C || Stand-alone || Free || You may need to use Reicast to configure Flycast and configure the Bios. See [https://wiki.retroidhandhelds.com/index.php?title=Emulators#Dreamcast_Configuration_Tips DC Configuration Tips] at the bottom of this page.&lt;br /&gt;
|-&lt;br /&gt;
| Sega - Dreamcast || ReDream || No || E || Stand-alone || Donation || The RP2 is not powerful enough to run ReDream.&lt;br /&gt;
|-&lt;br /&gt;
| Sega - Dreamcast || Reicast || Yes || C || Stand-alone || Free || Compatibility can be increased by installing the system BIOS ROM.&lt;br /&gt;
|-&lt;br /&gt;
| Sega - Game Gear || Gearsystem || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Sega - Game Gear || Genesis Plus GX || Yes || A || Retroarch Core || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Sega - Master System || Gearsystem || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Sega - Master System || Genesis Plus GX || Yes || A || Retroarch Core || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Sega - Master System || PicoDrive || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Sega - Mega Drive / Genesis (plus CD) || Genesis Plus GX || Yes || A || Retroarch Core || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Sega - Mega Drive / Genesis (plus CD) || PicoDrive || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Sega - Saturn || - || - || E || - || - || Not powerful enough&lt;br /&gt;
|-&lt;br /&gt;
| Sega - SG-1000 || blueMSX || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Sega - SG-1000 || Gearsystem || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Sinclair - ZX Spectrum || Fuse || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| SNK - Neo Geo AES || Neodroid || Yes || ? || Stand-alone || Free || Compatible with MAME Roms. Put neogeo.zip bios file in your roms directory “/sdcard/neodroid/roms”.&lt;br /&gt;
|-&lt;br /&gt;
| SNK - Neo Geo CD || NeoCD || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| SNK - Neo Geo Pocket / Color || RACE || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Sony - PlayStation 1 || PCSX ReARMed || Yes || A || Retroarch Core|| Free || Compatibility can be increased by installing the system BIOS ROM. https://docs.libretro.com/library/pcsx_rearmed/&lt;br /&gt;
|-&lt;br /&gt;
| Sony - PlayStation 1 || ePSXe || No || B || Stand-alone || Trial || Compatibility can be increased by installing the system BIOS ROM. &lt;br /&gt;
|-&lt;br /&gt;
| Sony - PlayStation 1 || FPse64 || No || B || Stand-alone || ? || Compatibility can be increased by installing the system BIOS ROM.&lt;br /&gt;
|-&lt;br /&gt;
| Sony - PlayStation 2 || Damon PS2 || No || E || - || - || The RP2 is not powerful enough to run Damon PS2.&lt;br /&gt;
|-&lt;br /&gt;
| Sony - PlayStation 2 || Play! || No || E || - || - || The RP2 is not powerful enough to run Play.&lt;br /&gt;
|-&lt;br /&gt;
| Sony - PlayStation Portable || PPSSPP || Yes || A || Stand-alone || Donation ||&lt;br /&gt;
|-&lt;br /&gt;
| Spectravideo - SVI || blueMSX || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Various (PC Adventures) || ScummVM || Yes || ? || Stand-alone || Free || Shows no directories on launch. Fix is to search for a game and place a “/“ in the search box and select “Choose”. This will bring up the directory listing.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== N64 Core Tips ====&lt;br /&gt;
&lt;br /&gt;
You can use N64 in your RP2 with RetroArch (so you can use RetroAchievements, for instance). Not every game runs perfect, and many need further tweaking, but overall you should be pleasantly surprised.&lt;br /&gt;
&lt;br /&gt;
This only works with Mupen64Next or NextGLES2 (GLES3 and Parallel simply crash).&lt;br /&gt;
&lt;br /&gt;
Paste the contents of [https://cdn.discordapp.com/attachments/757645077429616780/758129936334061589/Mupen64Plus-Next.opt Mupen64Plus-Next.opt] to:&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;internal storage&amp;gt;/Android/data/com.retroarch/files/retroarch-core-option.cfg&lt;br /&gt;
&lt;br /&gt;
Or paste the full OPT file here:&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;internal storage&amp;gt;/retroarch/configs/Mupen64Plus-Next/&lt;br /&gt;
&lt;br /&gt;
Please note:&lt;br /&gt;
&lt;br /&gt;
* Use only glide64 for video (angrylion is slow, parallel simply fails).&lt;br /&gt;
&lt;br /&gt;
* All mupen cores share the same configs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Dreamcast Configuration Tips===&lt;br /&gt;
&lt;br /&gt;
This only applies to beta batch units (Pink, Blue, Orange). Later units do not include Reicast, and include Flycast pre-installed by itself.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Configuration for the pre-installed Flycast Stand Alone app is done through the pre-installed Reicast app. Flycast will have better performance than Reicast.&lt;br /&gt;
&lt;br /&gt;
Open Reicast and click on the DC bios and format memory card 1. For controller settings, set the ports of all to none, and the port for Android Playstation to A. Click Map, and map the buttons to their appropriate locations - you may not need to map all buttons. Click Done, then Done again. You may now close Reicast.&lt;br /&gt;
&lt;br /&gt;
Launch Flycast, which shares a config with Reicast, and load and play your game.&lt;br /&gt;
&lt;br /&gt;
If there are issues with the controller, you may need to modify the .cfg file in Flycast. To do this, go into the directory path for Flycast and find the folder named mappings. Inside, there should be a file named Android_Playstation3.cfg. Open the file, scroll to the bottom, and erase the line for deadzone value. This should not be needed if Reicast 20.02b or newer is installed, or if you have used the .cfg file.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Return to [[Main Page]]&lt;br /&gt;
&lt;br /&gt;
--------&lt;br /&gt;
Credits to beldandy561, Captain_Shoe, TortugaSs, Ryan86Me, StubbornPixel, CommieColin, Pocchitte&lt;/div&gt;</summary>
		<author><name>Bzerkr</name></author>
	</entry>
	<entry>
		<id></id>
		<title>Emulators</title>
		<link rel="alternate" type="text/html" href=""/>
		<updated>2021-03-15T07:27:15Z</updated>

		<summary type="html">&lt;p&gt;Bzerkr: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__TOC__&lt;br /&gt;
&lt;br /&gt;
== Emulation within RetroidOS ==&lt;br /&gt;
&lt;br /&gt;
There are no changeable settings for emulators within RetroidOS, and currently there is no way to add new emulation cores. Switch to the AndroidOS for custom options.&lt;br /&gt;
&lt;br /&gt;
RetroidOS supports the following systems out of the box, with the listed emulator cores for Retroarch:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! System   !! Emulator core&lt;br /&gt;
|-&lt;br /&gt;
| Arcade  || Final Burn Alpha (2.97.08, 2.97.42, 42_ORI, 42_HOME)&lt;br /&gt;
MAME (0.37, 0.78, 0.106, 0.139, 139_RA)&lt;br /&gt;
|-&lt;br /&gt;
| NES/Famicom || FCEmu&lt;br /&gt;
|-&lt;br /&gt;
| Master System || Genesis Plus&lt;br /&gt;
|-&lt;br /&gt;
| Gameboy/Gameboy Color || TGB Dual&lt;br /&gt;
|-&lt;br /&gt;
| PC Engine || Beetle PCE&lt;br /&gt;
|-&lt;br /&gt;
| Wonderswan/Wonderswan Color || Beetle Cygne&lt;br /&gt;
|-&lt;br /&gt;
| Mega Drive/Genesis/CD/32X || Genesis Plus&lt;br /&gt;
|-&lt;br /&gt;
| SNES/Super Famicom || SNES9X&lt;br /&gt;
|-&lt;br /&gt;
| Gameboy Advance || gpSP&lt;br /&gt;
|-&lt;br /&gt;
| PlayStation 1 || PCSX (labelled as PSCX)&lt;br /&gt;
|-&lt;br /&gt;
| Nintendo 64 || Mupen64 Plus&lt;br /&gt;
|-&lt;br /&gt;
| PlayStation Portable || PPSSPP&lt;br /&gt;
|-&lt;br /&gt;
| Dreamcast || Reicast&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Emulation within AndroidOS ==&lt;br /&gt;
&lt;br /&gt;
This section contains free [https://www.retroarch.com/ RetroArch] and stand alone emulator options. The one paid app that many recommended is DraStic for Nintendo DS emulation.&lt;br /&gt;
&lt;br /&gt;
It is generally not recommended to update the pre-installed emulators, as the Retroid developers seem to have chosen these builds because they run well on the device.&lt;br /&gt;
&lt;br /&gt;
===RetroArch Cores===&lt;br /&gt;
&lt;br /&gt;
The Retroid Pocket 2 comes pre-installed with two versions of RetroArch (1.8.4 &amp;amp; 1.5.0) and the listed emulator cores.&lt;br /&gt;
&lt;br /&gt;
RetroArch 1.5.0 (Purple GBA Icon)&lt;br /&gt;
&lt;br /&gt;
*Game Boy Advance (gpSP core) is installed separately because Retroarch 1.5.0 has the best performance for GBA. Other stand alone options are available.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
RetroArch 1.8.4 (Space invader Icon)&lt;br /&gt;
&lt;br /&gt;
*Arcade (FB Alpha 2012 CPS-1)&lt;br /&gt;
*Arcade (FB Alpha 2012 CPS-2)&lt;br /&gt;
*Arcade (FB Alpha 2012 Neo Geo)&lt;br /&gt;
*Arcade (MAME 2000)&lt;br /&gt;
*Arcade (MAME 2003)&lt;br /&gt;
*Arcade (MAME 2010)&lt;br /&gt;
*Arcade (MAME 2015)&lt;br /&gt;
*Atari - 2600 (Stella)&lt;br /&gt;
*Atari - 5200 (Atari800)&lt;br /&gt;
*Atari - Lynx (Handy)&lt;br /&gt;
*Bandai - WonderSwan/Color (Beetle Cygne)&lt;br /&gt;
*Commodore - Amiga (P-UAE)&lt;br /&gt;
*Commodore - C64 (VICE x64, fast)&lt;br /&gt;
*DOS (DOSBox - SVN)&lt;br /&gt;
*GCE - Vectrex (vecx)&lt;br /&gt;
*Microsoft - MSX (fMSX)&lt;br /&gt;
*Minecraft - (Craft)&lt;br /&gt;
*MSX/SVI/ColecoVision/SG-1000 (blueMSX)&lt;br /&gt;
*NEC - PC Engine / CD (Beetle PCE FAST)&lt;br /&gt;
*Nintendo - Gameboy / Color (Gambette)&lt;br /&gt;
*Nintendo - NES / Famicom (FCEUmm)&lt;br /&gt;
*Nintendo - SNES / SFC (Snes9x 2002)&lt;br /&gt;
*Quake (TyrQuake)&lt;br /&gt;
*Sega - Dreamcast/Naomi (Flycast)&lt;br /&gt;
*Sega - MS/GG/MD/CD (Genesis Plus GX)&lt;br /&gt;
*Sega - MS/GG/SG-1000 (Gearsystem)&lt;br /&gt;
*Sega - MS/MD/CD/32X (PicoDrive)&lt;br /&gt;
*SNK - Neo Geo CD (NeoCD)&lt;br /&gt;
*SNK - Neo Geo Pocket / Color (RACE)&lt;br /&gt;
*Sony - PlayStation (PCSX ReARMed)&lt;br /&gt;
*The 3DO Company - 3DO (4DO)&lt;br /&gt;
*ZX Spectrum (Fuse)&lt;br /&gt;
&lt;br /&gt;
For help setting up and using Retroarch on the RP2, see [[A Brief Guide to Retroarch]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Stand Alone Apps===&lt;br /&gt;
&lt;br /&gt;
The RP2 Comes pre-installed with the following stand alone apps:&lt;br /&gt;
&lt;br /&gt;
*Flycast - You will need to configure Reicast and configure the Bios. See [https://wiki.retroidhandhelds.com/index.php?title=Emulators#Dreamcast_Configuration_Tips DC Configuration Tips] at the bottom of this page (Flycast is not included on beta batch units).&lt;br /&gt;
&lt;br /&gt;
*MAME4droid(0.139u1) - You will need a .139 MAME Romset.&lt;br /&gt;
&lt;br /&gt;
*Mupen64Plus FZ - Use recommended rendering profile per game for optimal performance. [https://cdn.discordapp.com/attachments/742403626634575903/756279168098107422/mupen64plus-fz.7z Here] is Mupen&#039;s settings &amp;amp; render profiles if you lose them, copy to internal storage.&lt;br /&gt;
&lt;br /&gt;
*N64oid - Right joystick will not map.&lt;br /&gt;
&lt;br /&gt;
*NeoDroid - NeoGeo MVS Emulator - Compatible with MAME Roms. Put neogeo.zip bios file in your roms directory “/sdcard/neodroid/roms”.&lt;br /&gt;
&lt;br /&gt;
*PPSSPP - Use the recommended profile settings per game for optimal performance.&lt;br /&gt;
&lt;br /&gt;
*Reicast - The back end for Flycast (beta units only have Reicast installed).&lt;br /&gt;
&lt;br /&gt;
*ScummVM - Shows no directories on launch. Fix is to search for a game and place a “/“ in the search box and select “Choose”. This will bring up the directory listing.&lt;br /&gt;
&lt;br /&gt;
===Best Performing Emulators===&lt;br /&gt;
&lt;br /&gt;
This table of stand alone apps &amp;amp; RetroArch cores seem to get the best performance out of the device. We have prioritized cores over apps whenever possible, and only if  performance is equivalent or better. We have also prioritized free apps over paid apps whenever possible, and again, only if performance is equivalent or better.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: left;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;text-align:left; color:white; background-color:#464646;&amp;quot;| System&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;text-align:left; color:white; background-color:#464646;&amp;quot;| Emulator Options&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;text-align:left; color:white; background-color:#464646;&amp;quot;| Notes&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; |MAME Arcade&lt;br /&gt;
| [https://sourceforge.net/projects/mame4droid/files/MAME4droid%200.139u1-1.15.2-release.apk/download MAME4droid 0.139u1]&lt;br /&gt;
| App. Pre-installed. Needs the .139 MAME Romset.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| DOS&lt;br /&gt;
| [https://docs.libretro.com/library/dosbox/ DOSBox]&lt;br /&gt;
| Core. Pre-installed.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| Atari 2600&lt;br /&gt;
| [https://docs.libretro.com/library/stella/ Stella]&lt;br /&gt;
| Core. Pre-installed.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| FC/NES&lt;br /&gt;
| FCEUmm&lt;br /&gt;
| Core. Pre-installed. Has netplay for multiplayer.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| Sega Master System&lt;br /&gt;
| Genesis Plus GX&lt;br /&gt;
| Core. Pre-installed.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| Atari Lynx&lt;br /&gt;
| Handy&lt;br /&gt;
| Core. Pre-installed.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| MegaDrive/Sega Genesis&lt;br /&gt;
| Genesis Plus GX&lt;br /&gt;
| Core. Pre-installed.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| PCE/TurboGrafx 16&lt;br /&gt;
| Beetle PCE FAST&lt;br /&gt;
| Core. Pre-installed.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| PCE-CD/TurboGrafx CD&lt;br /&gt;
| Beetle PCE FAST&lt;br /&gt;
| Core. BIOS Files Needed&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| NeoGeo&lt;br /&gt;
| NeoDroid&lt;br /&gt;
| App. Pre-installed.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| Sega Game Gear&lt;br /&gt;
| Genesis Plus GX&lt;br /&gt;
| Core. Pre-installed.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| SFC/SNES&lt;br /&gt;
| Snes9x 2002&lt;br /&gt;
| Core. Pre-installed. Has netplay for multiplayer.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| Sega CD&lt;br /&gt;
| Genesis Plus GX&lt;br /&gt;
| Core. Pre-installed.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| Panasonic 3DO&lt;br /&gt;
| Opera/4DO&lt;br /&gt;
| Core. BIOS Files Needed&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| Nintendo Virtual Boy&lt;br /&gt;
| Beetle VB&lt;br /&gt;
| Core.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| Sony PlayStation&lt;br /&gt;
| PCSX-R&lt;br /&gt;
|[https://docs.libretro.com/library/pcsx_rearmed/ Core.] Pre-installed.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| Nintendo 64&lt;br /&gt;
| Mupen64Plus FZ&lt;br /&gt;
| App. Pre-installed. *The most recent PlayStore version will not work. [https://www.apkmirror.com/apk/francisco-zurita/mupen64plus-fz-n64-emulator/mupen64plus-fz-n64-emulator-3-0-222-beta-release/mupen64plus-fz-n64-emulator-3-0-222-beta-android-apk-download/download/?forcebaseapk This] is the latest working version.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| Nintendo Game Boy Color&lt;br /&gt;
| Gambette / My Old Boy!&lt;br /&gt;
| Core. Pre-installed. Paid App. / My Old Boy! has Link cable emulation for local and remote multiplayer.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| NeoGeo Pocket Color&lt;br /&gt;
| RACE&lt;br /&gt;
| Core.  Pre-installed.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| Sega Dreamcast&lt;br /&gt;
| Flycast&lt;br /&gt;
| App. Pre-installed (not in beta batch units). Core. Pre-installed. See [https://wiki.retroidhandhelds.com/index.php?title=Emulators#Dreamcast_Configuration_Tips DC Config Tips] below. [https://docs.libretro.com/library/flycast/ Docs]. RA [https://buildbot.libretro.com/stable/1.9.0/android/RetroArch.apk 1.9.0] has been tested to achieve better Flycast performance than RA 1.8.4.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| Nintendo Game Boy Advance&lt;br /&gt;
| gpSP / MyBoy!&lt;br /&gt;
| Core. Pre-installed in RA 1.5.0 only. Other GBA cores in other RA versions do not run as well. / Paid App. MyBoy! has Link cable emulation for local and remote multiplayer.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| Nintendo DS&lt;br /&gt;
| DraStic&lt;br /&gt;
| Paid App. To set controller mappings, go to Settings -&amp;gt; External Controller and choose Select Key Mapping, then choose PlayStation 3. Use home button to enter mouse mode when needed. You can set right stick as stylus.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| Sony PSP&lt;br /&gt;
| PPSSPP&lt;br /&gt;
| App. Pre-installed. Struggles with more demanding 3D games such as God of War.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| SCUMMVM&lt;br /&gt;
| SCUMMVM&lt;br /&gt;
| App. Pre-installed. Has a known bug that shows no directories on launch. Fix is to search for a game and place a “/“ in the search box and select “Choose”. This will bring up the directory listing&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| Atari 5200&lt;br /&gt;
| Atari 800&lt;br /&gt;
| Core. Core Settings must be switched to &amp;quot;Atari 5200&amp;quot;, resolution set to 336x240&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| Commodore 64&lt;br /&gt;
| C64.emu / RetroArch Vice C64&lt;br /&gt;
| App / Core. In Retroarch reduce SID Engine to FastSID for smoother experience&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| Commodore Amiga&lt;br /&gt;
| PUAE&lt;br /&gt;
| Core. Needs Bios and a working Amiga Hard Disk File (HDF)&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| Pokemon Mini&lt;br /&gt;
| Pokemini&lt;br /&gt;
| Core&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| Sharp X68000&lt;br /&gt;
| PX68K&lt;br /&gt;
| Core. Needs Bios&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| Sinclair ZX Spectrum&lt;br /&gt;
| fuse&lt;br /&gt;
| Core. Runs great but needs keyboard to control!&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| SFC Satellaview&lt;br /&gt;
| Snes9x 2005 Plus&lt;br /&gt;
| Core. A few glitches&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== All Emulation Options and Performance rankings within AndroidOS ===&lt;br /&gt;
&lt;br /&gt;
Click the title of a column to sort the table by the contents of that column.&lt;br /&gt;
&lt;br /&gt;
The performance ratings are:&lt;br /&gt;
* A: Best performing Emulator/Retroarch Core for this system. Plays with few to no glitches.&lt;br /&gt;
* B: Playable. Plays with minor glitches.&lt;br /&gt;
* C: OK. Plays some games at full speed, others with issues.&lt;br /&gt;
* D: Unplayable. Technically runs games, but with major issues.&lt;br /&gt;
* E: Does not run.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! System !! Emulator/Core !! Pre-installed? !! Performance Rank !! Stand-alone? !! Cost !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| 3DO Company, The - 3DO || 4DO || Yes || D || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Arcade (Capcom CPS-1) || Final Burn Alpha 2012 CPS-1 || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Arcade (Capcom CPS-2) || Final Burn Alpha 2012 CPS-2 || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Arcade (MAME 0.37) || MAME 2000 || Yes || ? || Retroarch || Free || MAME 2000 is equivalent to MAME 0.37.&lt;br /&gt;
|-&lt;br /&gt;
| Arcade (MAME 0.78) || MAME 2003 || Yes || ? || Retroarch || Free || MAME 2003 is equivalent to MAME 0.78.&lt;br /&gt;
|-&lt;br /&gt;
| Arcade (MAME 0.139) || MAME 2010 || Yes || ? || Retroarch || Free || MAME 2010 is equivalent to MAME 0.139.&lt;br /&gt;
|-&lt;br /&gt;
| Arcade (MAME 0.139) || MAME4droid(0.139u1) || Yes || A || Stand-alone App || Free || Requires MAME 0.139 compatible Romset.&lt;br /&gt;
|-&lt;br /&gt;
| Arcade (MAME 0.159) || MAME 2015 || Yes || ? || Retroarch || Free || MAME 2015 is equivalent to MAME 0.159.&lt;br /&gt;
|-&lt;br /&gt;
| Arcade (Neo Geo AES) || Final Burn Alpha 2012 Neo Geo || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Arcade (Sega Naomi) || Flycast || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Atari - 2600 || Stella || Yes || A || Retroarch || Free || https://docs.libretro.com/library/stella/&lt;br /&gt;
|-&lt;br /&gt;
| Atari - 5200 || Atari800 || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Atari - Lynx || Handy || Yes || A || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Bandai - WonderSwan / Color || Beetle Cygne || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Coleco - ColecoVision || blueMSX || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Commodore - Amiga || P-UAE || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Commodore - Amiga || UAE4ARM || No || ? || Stand-alone || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Commodore - C64 || AnVICE x64 || No || B || Stand-alone || Free || Based on VICE v3.0. &amp;quot;Official&amp;quot; Android port of VICE, but no longer supported. Interface is designed around touchscreen and external keyboard, making it difficult to use on the RP2. The RP2 will run the &amp;quot;armeabi-v7a&amp;quot; binary.&lt;br /&gt;
|-&lt;br /&gt;
| Commodore - C64 || C64.emu || No || ? || Stand-alone || Paid || Based on VICE v3.1.&lt;br /&gt;
|-&lt;br /&gt;
| Commodore - C64 || VICE x64, fast || Yes || A || Retroarch || Free || Based on VICE v3.3. Switch sound emulation to &amp;quot;Fast SID&amp;quot; at 44.1kHz to get full-speed emulation. Some disk games may not load with True Drive Emulation activated.&lt;br /&gt;
|-&lt;br /&gt;
|DOS || DOSBox || Yes|| A || Retroarch Core || Free ||  https://docs.libretro.com/library/dosbox/&lt;br /&gt;
|-&lt;br /&gt;
| GCE - Vectrex || vecx || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Microsoft - MS-DOS || DOSBox - SVN || Yes || ? || Retroarch || Free || It is possible to install Windows 3.1 on the emulated machine. It may also be possible to install Windows 95.&lt;br /&gt;
|-&lt;br /&gt;
| Microsoft - MS-DOS || Magic DOSBox || No || ? || Stand-alone || Trial || It is possible to install Windows 3.1 on the emulated machine. It may also be possible to install Windows 95.&lt;br /&gt;
|-&lt;br /&gt;
| Microsoft - MSX || fMSX || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Minecraft || Craft || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Microsoft - MSX || blueMSX || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Morrowind (The Elder Scrolls) || OMW (aka &amp;quot;OpenMicroWave&amp;quot;) || No || ? || Stand-alone || Free || Requires the files from a PC installation of the original game.&lt;br /&gt;
|-&lt;br /&gt;
| NEC - PC Engine / CD || Beetle PCE FAST || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Nintendo - 3DS || Citra || No || E || Stand-alone || Trial || The RP2 is not powerful enough to run Citra.&lt;br /&gt;
|-&lt;br /&gt;
| Nintendo - DS || DraStic || No || A || Stand-alone || Paid || Remember to map the stylus to the right joystick, as there are no touchscreen controls. There are patches to fix this for some games. See [https://wiki.retroidhandhelds.com/index.php?title=Nintendo_DS here] for a list of confirmed playable games, including known patches.&lt;br /&gt;
|-&lt;br /&gt;
| Nintendo - Gameboy / Color || Gambatte || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Nintendo - Gameboy Advance || gpSP || Yes || A || Retroarch || Free || Runs under the older Retroarch app (v 1.5.0, with a GBA icon). Newer GBA cores running in newer versions of Retroarch do not perform well.&lt;br /&gt;
|-&lt;br /&gt;
| Nintendo - Gamecube || Dolphin || No || E || Retroarch || Free || The RP2 is not powerful enough to run Dolphin.&lt;br /&gt;
|-&lt;br /&gt;
| Nintendo - Nintendo 64 || Mupen64Plus FZ || Yes || B || Stand-alone || Donation || Use recommended rendering profile per game for optimal performance. [https://cdn.discordapp.com/attachments/742403626634575903/756279168098107422/mupen64plus-fz.7z Here] is Mupen&#039;s settings &amp;amp; render profiles if you lose them, copy to internal storage. The most recent version in the Play Store version will not work on the RP2. [https://www.apkmirror.com/apk/francisco-zurita/mupen64plus-fz-n64-emulator/mupen64plus-fz-n64-emulator-3-0-222-beta-release/mupen64plus-fz-n64-emulator-3-0-222-beta-android-apk-download/download/?forcebaseapk This] is the latest working version.&lt;br /&gt;
|-&lt;br /&gt;
| Nintendo - Nintendo 64 || N64oid || Yes || A || Stand-alone || Free || N64oid does not recognize the right joystick at all.&lt;br /&gt;
|-&lt;br /&gt;
| Nintendo - NES / Famicom || FCEUmm || Yes || A || Retroarch Core || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Nintendo - SNES / SFC || Snes9x 2002 || Yes || B || Retroarch Core|| Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Nintendo - SNES / SFC || Snes9x 2010 || Yes || A || Retroarch Core || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Nintendo - Wii || Dolphin || No || E || Retroarch || Free || The RP2 is not powerful enough to run Dolphin.&lt;br /&gt;
|-&lt;br /&gt;
| Nintendo - Virtual Boy || VB || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Quake || TyrQuake || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Sega - 32X || PicoDrive || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Sega - Dreamcast || Flycast || Yes || C || Retroarch || Free || Compatibility can be increased by installing the system BIOS ROM.&lt;br /&gt;
|-&lt;br /&gt;
| Sega - Dreamcast || Flycast || No || C || Stand-alone || Free || You may need to use Reicast to configure Flycast and configure the Bios. See [https://wiki.retroidhandhelds.com/index.php?title=Emulators#Dreamcast_Configuration_Tips DC Configuration Tips] at the bottom of this page.&lt;br /&gt;
|-&lt;br /&gt;
| Sega - Dreamcast || ReDream || No || E || Stand-alone || Donation || The RP2 is not powerful enough to run ReDream.&lt;br /&gt;
|-&lt;br /&gt;
| Sega - Dreamcast || Reicast || Yes || C || Stand-alone || Free || Compatibility can be increased by installing the system BIOS ROM.&lt;br /&gt;
|-&lt;br /&gt;
| Sega - Game Gear || Gearsystem || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Sega - Game Gear || Genesis Plus GX || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Sega - Master System || Gearsystem || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Sega - Master System || Genesis Plus GX || Yes || A || Retroarch Core || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Sega - Master System || PicoDrive || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Sega - Mega Drive / Genesis (plus CD) || Genesis Plus GX || Yes || A || Retroarch Core || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Sega - Mega Drive / Genesis (plus CD) || PicoDrive || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Sega - Saturn || Beetle Saturn || No || D || Retroarch || Free || BIOS files are required. Beetle Saturn uses software rendering, which is extremely CPU intensive. The RP2 can only run games through the Beetle Saturn core at approx. 5-10 fps.&lt;br /&gt;
|-&lt;br /&gt;
| Sega - Saturn || Classic Boy Gold || No || E || Stand-alone || Trial || Based on the Yabause core. Hangs for a few moments then returns to Classic Boy Gold menu.&lt;br /&gt;
|-&lt;br /&gt;
| Sega - Saturn || Yaba Sanshiro || No || E || Stand-alone || Donation || The RP2 is not powerful enough to run Yaba Sanshiro.&lt;br /&gt;
|-&lt;br /&gt;
| Sega - Saturn || YabaSanshiro || No || E || Retroarch || Free || The RP2 is not powerful enough to run the YabaSanshiro core.&lt;br /&gt;
|-&lt;br /&gt;
| Sega - Saturn || Yabause || No || E || Retroarch || Free || Attempting to load a game with the Yabause core crashes Retroarch.&lt;br /&gt;
|-&lt;br /&gt;
| Sega - SG-1000 || blueMSX || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Sega - SG-1000 || Gearsystem || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Sinclair - ZX Spectrum || Fuse || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| SNK - Neo Geo AES || Neodroid || Yes || ? || Stand-alone || Free || Compatible with MAME Roms. Put neogeo.zip bios file in your roms directory “/sdcard/neodroid/roms”.&lt;br /&gt;
|-&lt;br /&gt;
| SNK - Neo Geo CD || NeoCD || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| SNK - Neo Geo Pocket / Color || RACE || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Sony - PlayStation 1 || PCSX ReARMed || Yes || A || Retroarch || Free || Compatibility can be increased by installing the system BIOS ROM.&lt;br /&gt;
|-&lt;br /&gt;
| Sony - PlayStation 1 || ePSXe || No || A || Stand-alone || Trial || Compatibility can be increased by installing the system BIOS ROM.&lt;br /&gt;
|-&lt;br /&gt;
| Sony - PlayStation 1 || FPse64 || No || A || Stand-alone || ? || Compatibility can be increased by installing the system BIOS ROM.&lt;br /&gt;
|-&lt;br /&gt;
| Sony - PlayStation 2 || Damon PS2 || No || E || Stand-alone || ? || The RP2 is not powerful enough to run Damon PS2.&lt;br /&gt;
|-&lt;br /&gt;
| Sony - PlayStation 2 || Play! || No || E || Stand-alone || Free || The RP2 is not powerful enough to run Play.&lt;br /&gt;
|-&lt;br /&gt;
| Sony - PlayStation Portable || PPSSPP || Yes || B || Stand-alone || Donation ||&lt;br /&gt;
|-&lt;br /&gt;
| Spectravideo - SVI || blueMSX || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Various (PC Adventures) || ScummVM || Yes || ? || Stand-alone || Free || Shows no directories on launch. Fix is to search for a game and place a “/“ in the search box and select “Choose”. This will bring up the directory listing.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== N64 Core Tips ====&lt;br /&gt;
&lt;br /&gt;
You can use N64 in your RP2 with RetroArch (so you can use RetroAchievements, for instance). Not every game runs perfect, and many need further tweaking, but overall you should be pleasantly surprised.&lt;br /&gt;
&lt;br /&gt;
This only works with Mupen64Next or NextGLES2 (GLES3 and Parallel simply crash).&lt;br /&gt;
&lt;br /&gt;
Paste the contents of [https://cdn.discordapp.com/attachments/757645077429616780/758129936334061589/Mupen64Plus-Next.opt Mupen64Plus-Next.opt] to:&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;internal storage&amp;gt;/Android/data/com.retroarch/files/retroarch-core-option.cfg&lt;br /&gt;
&lt;br /&gt;
Or paste the full OPT file here:&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;internal storage&amp;gt;/retroarch/configs/Mupen64Plus-Next/&lt;br /&gt;
&lt;br /&gt;
Please note:&lt;br /&gt;
&lt;br /&gt;
* Use only glide64 for video (angrylion is slow, parallel simply fails).&lt;br /&gt;
&lt;br /&gt;
* All mupen cores share the same configs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Dreamcast Configuration Tips===&lt;br /&gt;
&lt;br /&gt;
This only applies to beta batch units (Pink, Blue, Orange). Later units do not include Reicast, and include Flycast pre-installed by itself.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Configuration for the pre-installed Flycast Stand Alone app is done through the pre-installed Reicast app. Flycast will have better performance than Reicast.&lt;br /&gt;
&lt;br /&gt;
Open Reicast and click on the DC bios and format memory card 1. For controller settings, set the ports of all to none, and the port for Android Playstation to A. Click Map, and map the buttons to their appropriate locations - you may not need to map all buttons. Click Done, then Done again. You may now close Reicast.&lt;br /&gt;
&lt;br /&gt;
Launch Flycast, which shares a config with Reicast, and load and play your game.&lt;br /&gt;
&lt;br /&gt;
If there are issues with the controller, you may need to modify the .cfg file in Flycast. To do this, go into the directory path for Flycast and find the folder named mappings. Inside, there should be a file named Android_Playstation3.cfg. Open the file, scroll to the bottom, and erase the line for deadzone value. This should not be needed if Reicast 20.02b or newer is installed, or if you have used the .cfg file.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Return to [[Main Page]]&lt;br /&gt;
&lt;br /&gt;
--------&lt;br /&gt;
Credits to beldandy561, Captain_Shoe, TortugaSs, Ryan86Me, StubbornPixel, CommieColin, Pocchitte&lt;/div&gt;</summary>
		<author><name>Bzerkr</name></author>
	</entry>
	<entry>
		<id></id>
		<title>Emulators</title>
		<link rel="alternate" type="text/html" href=""/>
		<updated>2021-03-15T04:53:19Z</updated>

		<summary type="html">&lt;p&gt;Bzerkr: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__TOC__&lt;br /&gt;
&lt;br /&gt;
== Emulation within RetroidOS ==&lt;br /&gt;
&lt;br /&gt;
There are no changeable settings for emulators within RetroidOS, and currently there is no way to add new emulation cores. Switch to the AndroidOS for custom options.&lt;br /&gt;
&lt;br /&gt;
RetroidOS supports the following systems out of the box, with the listed emulator cores for Retroarch:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! System   !! Emulator core&lt;br /&gt;
|-&lt;br /&gt;
| Arcade  || Final Burn Alpha (2.97.08, 2.97.42, 42_ORI, 42_HOME)&lt;br /&gt;
MAME (0.37, 0.78, 0.106, 0.139, 139_RA)&lt;br /&gt;
|-&lt;br /&gt;
| NES/Famicom || FCEmu&lt;br /&gt;
|-&lt;br /&gt;
| Master System || Genesis Plus&lt;br /&gt;
|-&lt;br /&gt;
| Gameboy/Gameboy Color || TGB Dual&lt;br /&gt;
|-&lt;br /&gt;
| PC Engine || Beetle PCE&lt;br /&gt;
|-&lt;br /&gt;
| Wonderswan/Wonderswan Color || Beetle Cygne&lt;br /&gt;
|-&lt;br /&gt;
| Mega Drive/Genesis/CD/32X || Genesis Plus&lt;br /&gt;
|-&lt;br /&gt;
| SNES/Super Famicom || SNES9X&lt;br /&gt;
|-&lt;br /&gt;
| Gameboy Advance || gpSP&lt;br /&gt;
|-&lt;br /&gt;
| PlayStation 1 || PCSX (labelled as PSCX)&lt;br /&gt;
|-&lt;br /&gt;
| Nintendo 64 || Mupen64 Plus&lt;br /&gt;
|-&lt;br /&gt;
| PlayStation Portable || PPSSPP&lt;br /&gt;
|-&lt;br /&gt;
| Dreamcast || Reicast&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Emulation within AndroidOS ==&lt;br /&gt;
&lt;br /&gt;
This section contains free [https://www.retroarch.com/ RetroArch] and stand alone emulator options. The one paid app that many recommended is DraStic for Nintendo DS emulation.&lt;br /&gt;
&lt;br /&gt;
It is generally not recommended to update the pre-installed emulators, as the Retroid developers seem to have chosen these builds because they run well on the device.&lt;br /&gt;
&lt;br /&gt;
===RetroArch Cores===&lt;br /&gt;
&lt;br /&gt;
The Retroid Pocket 2 comes pre-installed with two versions of RetroArch (1.8.4 &amp;amp; 1.5.0) and the listed emulator cores.&lt;br /&gt;
&lt;br /&gt;
RetroArch 1.5.0 (Purple GBA Icon)&lt;br /&gt;
&lt;br /&gt;
*Game Boy Advance (gpSP core) is installed separately because Retroarch 1.5.0 has the best performance for GBA. Other stand alone options are available.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
RetroArch 1.8.4 (Space invader Icon)&lt;br /&gt;
&lt;br /&gt;
*Arcade (FB Alpha 2012 CPS-1)&lt;br /&gt;
*Arcade (FB Alpha 2012 CPS-2)&lt;br /&gt;
*Arcade (FB Alpha 2012 Neo Geo)&lt;br /&gt;
*Arcade (MAME 2000)&lt;br /&gt;
*Arcade (MAME 2003)&lt;br /&gt;
*Arcade (MAME 2010)&lt;br /&gt;
*Arcade (MAME 2015)&lt;br /&gt;
*Atari - 2600 (Stella)&lt;br /&gt;
*Atari - 5200 (Atari800)&lt;br /&gt;
*Atari - Lynx (Handy)&lt;br /&gt;
*Bandai - WonderSwan/Color (Beetle Cygne)&lt;br /&gt;
*Commodore - Amiga (P-UAE)&lt;br /&gt;
*Commodore - C64 (VICE x64, fast)&lt;br /&gt;
*DOS (DOSBox - SVN)&lt;br /&gt;
*GCE - Vectrex (vecx)&lt;br /&gt;
*Microsoft - MSX (fMSX)&lt;br /&gt;
*Minecraft - (Craft)&lt;br /&gt;
*MSX/SVI/ColecoVision/SG-1000 (blueMSX)&lt;br /&gt;
*NEC - PC Engine / CD (Beetle PCE FAST)&lt;br /&gt;
*Nintendo - Gameboy / Color (Gambette)&lt;br /&gt;
*Nintendo - NES / Famicom (FCEUmm)&lt;br /&gt;
*Nintendo - SNES / SFC (Snes9x 2002)&lt;br /&gt;
*Quake (TyrQuake)&lt;br /&gt;
*Sega - Dreamcast/Naomi (Flycast)&lt;br /&gt;
*Sega - MS/GG/MD/CD (Genesis Plus GX)&lt;br /&gt;
*Sega - MS/GG/SG-1000 (Gearsystem)&lt;br /&gt;
*Sega - MS/MD/CD/32X (PicoDrive)&lt;br /&gt;
*SNK - Neo Geo CD (NeoCD)&lt;br /&gt;
*SNK - Neo Geo Pocket / Color (RACE)&lt;br /&gt;
*Sony - PlayStation (PCSX ReARMed)&lt;br /&gt;
*The 3DO Company - 3DO (4DO)&lt;br /&gt;
*ZX Spectrum (Fuse)&lt;br /&gt;
&lt;br /&gt;
For help setting up and using Retroarch on the RP2, see [[A Brief Guide to Retroarch]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Stand Alone Apps===&lt;br /&gt;
&lt;br /&gt;
The RP2 Comes pre-installed with the following stand alone apps:&lt;br /&gt;
&lt;br /&gt;
*Flycast - You will need to configure Reicast and configure the Bios. See [https://wiki.retroidhandhelds.com/index.php?title=Emulators#Dreamcast_Configuration_Tips DC Configuration Tips] at the bottom of this page (Flycast is not included on beta batch units).&lt;br /&gt;
&lt;br /&gt;
*MAME4droid(0.139u1) - You will need a .139 MAME Romset.&lt;br /&gt;
&lt;br /&gt;
*Mupen64Plus FZ - Use recommended rendering profile per game for optimal performance. [https://cdn.discordapp.com/attachments/742403626634575903/756279168098107422/mupen64plus-fz.7z Here] is Mupen&#039;s settings &amp;amp; render profiles if you lose them, copy to internal storage.&lt;br /&gt;
&lt;br /&gt;
*N64oid - Right joystick will not map.&lt;br /&gt;
&lt;br /&gt;
*NeoDroid - NeoGeo MVS Emulator - Compatible with MAME Roms. Put neogeo.zip bios file in your roms directory “/sdcard/neodroid/roms”.&lt;br /&gt;
&lt;br /&gt;
*PPSSPP - Use the recommended profile settings per game for optimal performance.&lt;br /&gt;
&lt;br /&gt;
*Reicast - The back end for Flycast (beta units only have Reicast installed).&lt;br /&gt;
&lt;br /&gt;
*ScummVM - Shows no directories on launch. Fix is to search for a game and place a “/“ in the search box and select “Choose”. This will bring up the directory listing.&lt;br /&gt;
&lt;br /&gt;
===Best Performing Emulators===&lt;br /&gt;
&lt;br /&gt;
This table of stand alone apps &amp;amp; RetroArch cores seem to get the best performance out of the device. We have prioritized cores over apps whenever possible, and only if  performance is equivalent or better. We have also prioritized free apps over paid apps whenever possible, and again, only if performance is equivalent or better.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: left;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;text-align:left; color:white; background-color:#464646;&amp;quot;| System&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;text-align:left; color:white; background-color:#464646;&amp;quot;| Emulator Options&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;text-align:left; color:white; background-color:#464646;&amp;quot;| Notes&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; |MAME Arcade&lt;br /&gt;
| [https://sourceforge.net/projects/mame4droid/files/MAME4droid%200.139u1-1.15.2-release.apk/download MAME4droid 0.139u1]&lt;br /&gt;
| App. Pre-installed. Needs the .139 MAME Romset.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| DOS&lt;br /&gt;
| [https://docs.libretro.com/library/dosbox/ DOSBox]&lt;br /&gt;
| Core. Pre-installed.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| Atari 2600&lt;br /&gt;
| [https://docs.libretro.com/library/stella/ Stella]&lt;br /&gt;
| Core. Pre-installed.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| FC/NES&lt;br /&gt;
| FCEUmm&lt;br /&gt;
| Core. Pre-installed. Has netplay for multiplayer.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| Sega Master System&lt;br /&gt;
| Genesis Plus GX&lt;br /&gt;
| Core. Pre-installed.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| Atari Lynx&lt;br /&gt;
| Handy&lt;br /&gt;
| Core. Pre-installed.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| MegaDrive/Sega Genesis&lt;br /&gt;
| Genesis Plus GX&lt;br /&gt;
| Core. Pre-installed.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| PCE/TurboGrafx 16&lt;br /&gt;
| Beetle PCE FAST&lt;br /&gt;
| Core. Pre-installed.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| PCE-CD/TurboGrafx CD&lt;br /&gt;
| Beetle PCE FAST&lt;br /&gt;
| Core. BIOS Files Needed&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| NeoGeo&lt;br /&gt;
| NeoDroid&lt;br /&gt;
| App. Pre-installed.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| Sega Game Gear&lt;br /&gt;
| Genesis Plus GX&lt;br /&gt;
| Core. Pre-installed.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| SFC/SNES&lt;br /&gt;
| Snes9x 2002&lt;br /&gt;
| Core. Pre-installed. Has netplay for multiplayer.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| Sega CD&lt;br /&gt;
| Genesis Plus GX&lt;br /&gt;
| Core. Pre-installed.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| Panasonic 3DO&lt;br /&gt;
| Opera/4DO&lt;br /&gt;
| Core. BIOS Files Needed&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| Nintendo Virtual Boy&lt;br /&gt;
| Beetle VB&lt;br /&gt;
| Core.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| Sony PlayStation&lt;br /&gt;
| PCSX-R&lt;br /&gt;
|[https://docs.libretro.com/library/pcsx_rearmed/ Core.] Pre-installed.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| Nintendo 64&lt;br /&gt;
| Mupen64Plus FZ&lt;br /&gt;
| App. Pre-installed. *The most recent PlayStore version will not work. [https://www.apkmirror.com/apk/francisco-zurita/mupen64plus-fz-n64-emulator/mupen64plus-fz-n64-emulator-3-0-222-beta-release/mupen64plus-fz-n64-emulator-3-0-222-beta-android-apk-download/download/?forcebaseapk This] is the latest working version.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| Nintendo Game Boy Color&lt;br /&gt;
| Gambette / My Old Boy!&lt;br /&gt;
| Core. Pre-installed. Paid App. / My Old Boy! has Link cable emulation for local and remote multiplayer.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| NeoGeo Pocket Color&lt;br /&gt;
| RACE&lt;br /&gt;
| Core.  Pre-installed.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| Sega Dreamcast&lt;br /&gt;
| Flycast&lt;br /&gt;
| App. Pre-installed (not in beta batch units). Core. Pre-installed. See [https://wiki.retroidhandhelds.com/index.php?title=Emulators#Dreamcast_Configuration_Tips DC Config Tips] below. [https://docs.libretro.com/library/flycast/ Docs]. RA [https://buildbot.libretro.com/stable/1.9.0/android/RetroArch.apk 1.9.0] has been tested to achieve better Flycast performance than RA 1.8.4.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| Nintendo Game Boy Advance&lt;br /&gt;
| gpSP / MyBoy!&lt;br /&gt;
| Core. Pre-installed in RA 1.5.0 only. Other GBA cores in other RA versions do not run as well. / Paid App. MyBoy! has Link cable emulation for local and remote multiplayer.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| Nintendo DS&lt;br /&gt;
| DraStic&lt;br /&gt;
| Paid App. To set controller mappings, go to Settings -&amp;gt; External Controller and choose Select Key Mapping, then choose PlayStation 3. Use home button to enter mouse mode when needed. You can set right stick as stylus.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| Sony PSP&lt;br /&gt;
| PPSSPP&lt;br /&gt;
| App. Pre-installed. Struggles with more demanding 3D games such as God of War.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| SCUMMVM&lt;br /&gt;
| SCUMMVM&lt;br /&gt;
| App. Pre-installed. Has a known bug that shows no directories on launch. Fix is to search for a game and place a “/“ in the search box and select “Choose”. This will bring up the directory listing&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| Atari 5200&lt;br /&gt;
| Atari 800&lt;br /&gt;
| Core. Core Settings must be switched to &amp;quot;Atari 5200&amp;quot;, resolution set to 336x240&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| Commodore 64&lt;br /&gt;
| C64.emu / RetroArch Vice C64&lt;br /&gt;
| App / Core. In Retroarch reduce SID Engine to FastSID for smoother experience&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| Commodore Amiga&lt;br /&gt;
| PUAE&lt;br /&gt;
| Core. Needs Bios and a working Amiga Hard Disk File (HDF)&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| Pokemon Mini&lt;br /&gt;
| Pokemini&lt;br /&gt;
| Core&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| Sharp X68000&lt;br /&gt;
| PX68K&lt;br /&gt;
| Core. Needs Bios&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| Sinclair ZX Spectrum&lt;br /&gt;
| fuse&lt;br /&gt;
| Core. Runs great but needs keyboard to control!&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| SFC Satellaview&lt;br /&gt;
| Snes9x 2005 Plus&lt;br /&gt;
| Core. A few glitches&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== All Emulation Options within Android ===&lt;br /&gt;
&lt;br /&gt;
Click the title of a column to sort the table by the contents of that column.&lt;br /&gt;
&lt;br /&gt;
The performance ratings are:&lt;br /&gt;
* A: Plays almost all of the system&#039;s games at full speed (or better, for example increased resolution) with few to no glitches.&lt;br /&gt;
* B: Plays many of the system&#039;s games at full speed, or with minor glitches.&lt;br /&gt;
* C: Plays some of the system&#039;s games at full speed, or with some glitches.&lt;br /&gt;
* D: Technically plays some of the system&#039;s games, but often not at full speed, or with major glitches.&lt;br /&gt;
* E: Does not run any of the system&#039;s games in a playable state.&lt;br /&gt;
&lt;br /&gt;
The cost ratings are:&lt;br /&gt;
* Free: Completely free.&lt;br /&gt;
* Donation: Completely free, but a voluntary donation is requested.&lt;br /&gt;
* Trial: A free version is available, but limited in some way, to encourage users to buy a full/pro version.&lt;br /&gt;
* Paid: No free or trial version; only available as a paid app.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! System !! Emulator !! Pre-installed? !! Performance !! Stand-alone? !! Cost !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| 3DO Company, The - 3DO || 4DO || Yes || D || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Arcade (Capcom CPS-1) || Final Burn Alpha 2012 CPS-1 || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Arcade (Capcom CPS-2) || Final Burn Alpha 2012 CPS-2 || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Arcade (MAME 0.37) || MAME 2000 || Yes || ? || Retroarch || Free || MAME 2000 is equivalent to MAME 0.37.&lt;br /&gt;
|-&lt;br /&gt;
| Arcade (MAME 0.78) || MAME 2003 || Yes || ? || Retroarch || Free || MAME 2003 is equivalent to MAME 0.78.&lt;br /&gt;
|-&lt;br /&gt;
| Arcade (MAME 0.139) || MAME 2010 || Yes || ? || Retroarch || Free || MAME 2010 is equivalent to MAME 0.139.&lt;br /&gt;
|-&lt;br /&gt;
| Arcade (MAME 0.139) || MAME4droid(0.139u1) || Yes || ? || Stand-alone || Free || Requires MAME 0.139 compatible ROMs.&lt;br /&gt;
|-&lt;br /&gt;
| Arcade (MAME 0.159) || MAME 2015 || Yes || ? || Retroarch || Free || MAME 2015 is equivalent to MAME 0.159.&lt;br /&gt;
|-&lt;br /&gt;
| Arcade (Neo Geo AES) || Final Burn Alpha 2012 Neo Geo || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Arcade (Sega Naomi) || Flycast || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Atari - 2600 || Stella || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Atari - 5200 || Atari800 || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Atari - Lynx || Handy || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Bandai - WonderSwan / Color || Beetle Cygne || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Coleco - ColecoVision || blueMSX || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Commodore - Amiga || P-UAE || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Commodore - Amiga || UAE4ARM || No || ? || Stand-alone || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Commodore - C64 || AnVICE x64 || No || B || Stand-alone || Free || Based on VICE v3.0. &amp;quot;Official&amp;quot; Android port of VICE, but no longer supported. Interface is designed around touchscreen and external keyboard, making it difficult to use on the RP2. The RP2 will run the &amp;quot;armeabi-v7a&amp;quot; binary.&lt;br /&gt;
|-&lt;br /&gt;
| Commodore - C64 || C64.emu || No || ? || Stand-alone || Paid || Based on VICE v3.1.&lt;br /&gt;
|-&lt;br /&gt;
| Commodore - C64 || VICE x64, fast || Yes || A || Retroarch || Free || Based on VICE v3.3. Switch sound emulation to &amp;quot;Fast SID&amp;quot; at 44.1kHz to get full-speed emulation. Some disk games may not load with True Drive Emulation activated.&lt;br /&gt;
|-&lt;br /&gt;
| GCE - Vectrex || vecx || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Microsoft - MS-DOS || DOSBox - SVN || Yes || ? || Retroarch || Free || It is possible to install Windows 3.1 on the emulated machine. It may also be possible to install Windows 95.&lt;br /&gt;
|-&lt;br /&gt;
| Microsoft - MS-DOS || Magic DOSBox || No || ? || Stand-alone || Trial || It is possible to install Windows 3.1 on the emulated machine. It may also be possible to install Windows 95.&lt;br /&gt;
|-&lt;br /&gt;
| Microsoft - MSX || fMSX || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Minecraft || Craft || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Microsoft - MSX || blueMSX || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Morrowind (The Elder Scrolls) || OMW (aka &amp;quot;OpenMicroWave&amp;quot;) || No || ? || Stand-alone || Free || Requires the files from a PC installation of the original game.&lt;br /&gt;
|-&lt;br /&gt;
| NEC - PC Engine / CD || Beetle PCE FAST || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Nintendo - 3DS || Citra || No || E || Stand-alone || Trial || The RP2 is not powerful enough to run Citra.&lt;br /&gt;
|-&lt;br /&gt;
| Nintendo - DS || DraStic || No || A || Stand-alone || Paid || Remember to map the stylus to the right joystick, as there are no touchscreen controls. There are patches to fix this for some games. See [https://wiki.retroidhandhelds.com/index.php?title=Nintendo_DS here] for a list of confirmed playable games, including known patches.&lt;br /&gt;
|-&lt;br /&gt;
| Nintendo - Gameboy / Color || Gambatte || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Nintendo - Gameboy Advance || gpSP || Yes || A || Retroarch || Free || Runs under the older Retroarch app (v 1.5.0, with a GBA icon). Newer GBA cores running in newer versions of Retroarch do not perform well.&lt;br /&gt;
|-&lt;br /&gt;
| Nintendo - Gamecube || Dolphin || No || E || Retroarch || Free || The RP2 is not powerful enough to run Dolphin.&lt;br /&gt;
|-&lt;br /&gt;
| Nintendo - Nintendo 64 || Mupen64Plus FZ || Yes || B || Stand-alone || Donation || Use recommended rendering profile per game for optimal performance. [https://cdn.discordapp.com/attachments/742403626634575903/756279168098107422/mupen64plus-fz.7z Here] is Mupen&#039;s settings &amp;amp; render profiles if you lose them, copy to internal storage. The most recent version in the Play Store version will not work on the RP2. [https://www.apkmirror.com/apk/francisco-zurita/mupen64plus-fz-n64-emulator/mupen64plus-fz-n64-emulator-3-0-222-beta-release/mupen64plus-fz-n64-emulator-3-0-222-beta-android-apk-download/download/?forcebaseapk This] is the latest working version.&lt;br /&gt;
|-&lt;br /&gt;
| Nintendo - Nintendo 64 || N64oid || Yes || A || Stand-alone || Free || N64oid does not recognize the right joystick at all.&lt;br /&gt;
|-&lt;br /&gt;
| Nintendo - NES / Famicom || FCEUmm || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Nintendo - SNES / SFC || Snes9x 2002 || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Nintendo - Wii || Dolphin || No || E || Retroarch || Free || The RP2 is not powerful enough to run Dolphin.&lt;br /&gt;
|-&lt;br /&gt;
| Nintendo - Virtual Boy || VB || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Quake || TyrQuake || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Sega - 32X || PicoDrive || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Sega - Dreamcast || Flycast || Yes || C || Retroarch || Free || Compatibility can be increased by installing the system BIOS ROM.&lt;br /&gt;
|-&lt;br /&gt;
| Sega - Dreamcast || Flycast || No || C || Stand-alone || Free || You may need to use Reicast to configure Flycast and configure the Bios. See [https://wiki.retroidhandhelds.com/index.php?title=Emulators#Dreamcast_Configuration_Tips DC Configuration Tips] at the bottom of this page.&lt;br /&gt;
|-&lt;br /&gt;
| Sega - Dreamcast || ReDream || No || E || Stand-alone || Donation || The RP2 is not powerful enough to run ReDream.&lt;br /&gt;
|-&lt;br /&gt;
| Sega - Dreamcast || Reicast || Yes || C || Stand-alone || Free || Compatibility can be increased by installing the system BIOS ROM.&lt;br /&gt;
|-&lt;br /&gt;
| Sega - Game Gear || Gearsystem || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Sega - Game Gear || Genesis Plus GX || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Sega - Master System || Gearsystem || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Sega - Master System || Genesis Plus GX || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Sega - Master System || PicoDrive || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Sega - Mega Drive / Genesis (plus CD) || Genesis Plus GX || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Sega - Mega Drive / Genesis (plus CD) || PicoDrive || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Sega - Saturn || Beetle Saturn || No || D || Retroarch || Free || BIOS files are required. Beetle Saturn uses software rendering, which is extremely CPU intensive. The RP2 can only run games through the Beetle Saturn core at approx. 5-10 fps.&lt;br /&gt;
|-&lt;br /&gt;
| Sega - Saturn || Classic Boy Gold || No || E || Stand-alone || Trial || Based on the Yabause core. Hangs for a few moments then returns to Classic Boy Gold menu.&lt;br /&gt;
|-&lt;br /&gt;
| Sega - Saturn || Yaba Sanshiro || No || E || Stand-alone || Donation || The RP2 is not powerful enough to run Yaba Sanshiro.&lt;br /&gt;
|-&lt;br /&gt;
| Sega - Saturn || YabaSanshiro || No || E || Retroarch || Free || The RP2 is not powerful enough to run the YabaSanshiro core.&lt;br /&gt;
|-&lt;br /&gt;
| Sega - Saturn || Yabause || No || E || Retroarch || Free || Attempting to load a game with the Yabause core crashes Retroarch.&lt;br /&gt;
|-&lt;br /&gt;
| Sega - SG-1000 || blueMSX || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Sega - SG-1000 || Gearsystem || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Sinclair - ZX Spectrum || Fuse || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| SNK - Neo Geo AES || Neodroid || Yes || ? || Stand-alone || Free || Compatible with MAME Roms. Put neogeo.zip bios file in your roms directory “/sdcard/neodroid/roms”.&lt;br /&gt;
|-&lt;br /&gt;
| SNK - Neo Geo CD || NeoCD || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| SNK - Neo Geo Pocket / Color || RACE || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Sony - PlayStation 1 || PCSX ReARMed || Yes || A || Retroarch || Free || Compatibility can be increased by installing the system BIOS ROM.&lt;br /&gt;
|-&lt;br /&gt;
| Sony - PlayStation 1 || ePSXe || No || A || Stand-alone || Trial || Compatibility can be increased by installing the system BIOS ROM.&lt;br /&gt;
|-&lt;br /&gt;
| Sony - PlayStation 1 || FPse64 || No || A || Stand-alone || ? || Compatibility can be increased by installing the system BIOS ROM.&lt;br /&gt;
|-&lt;br /&gt;
| Sony - PlayStation 2 || Damon PS2 || No || E || Stand-alone || ? || The RP2 is not powerful enough to run Damon PS2.&lt;br /&gt;
|-&lt;br /&gt;
| Sony - PlayStation 2 || Play! || No || E || Stand-alone || Free || The RP2 is not powerful enough to run Play.&lt;br /&gt;
|-&lt;br /&gt;
| Sony - PlayStation Portable || PPSSPP || Yes || B || Stand-alone || Donation ||&lt;br /&gt;
|-&lt;br /&gt;
| Spectravideo - SVI || blueMSX || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Various (PC Adventures) || ScummVM || Yes || ? || Stand-alone || Free || Shows no directories on launch. Fix is to search for a game and place a “/“ in the search box and select “Choose”. This will bring up the directory listing.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== N64 Core Tips ====&lt;br /&gt;
&lt;br /&gt;
You can use N64 in your RP2 with RetroArch (so you can use RetroAchievements, for instance). Not every game runs perfect, and many need further tweaking, but overall you should be pleasantly surprised.&lt;br /&gt;
&lt;br /&gt;
This only works with Mupen64Next or NextGLES2 (GLES3 and Parallel simply crash).&lt;br /&gt;
&lt;br /&gt;
Paste the contents of [https://cdn.discordapp.com/attachments/757645077429616780/758129936334061589/Mupen64Plus-Next.opt Mupen64Plus-Next.opt] to:&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;internal storage&amp;gt;/Android/data/com.retroarch/files/retroarch-core-option.cfg&lt;br /&gt;
&lt;br /&gt;
Or paste the full OPT file here:&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;internal storage&amp;gt;/retroarch/configs/Mupen64Plus-Next/&lt;br /&gt;
&lt;br /&gt;
Please note:&lt;br /&gt;
&lt;br /&gt;
* Use only glide64 for video (angrylion is slow, parallel simply fails).&lt;br /&gt;
&lt;br /&gt;
* All mupen cores share the same configs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Dreamcast Configuration Tips===&lt;br /&gt;
&lt;br /&gt;
This only applies to beta batch units (Pink, Blue, Orange). Later units do not include Reicast, and include Flycast pre-installed by itself.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Configuration for the pre-installed Flycast Stand Alone app is done through the pre-installed Reicast app. Flycast will have better performance than Reicast.&lt;br /&gt;
&lt;br /&gt;
Open Reicast and click on the DC bios and format memory card 1. For controller settings, set the ports of all to none, and the port for Android Playstation to A. Click Map, and map the buttons to their appropriate locations - you may not need to map all buttons. Click Done, then Done again. You may now close Reicast.&lt;br /&gt;
&lt;br /&gt;
Launch Flycast, which shares a config with Reicast, and load and play your game.&lt;br /&gt;
&lt;br /&gt;
If there are issues with the controller, you may need to modify the .cfg file in Flycast. To do this, go into the directory path for Flycast and find the folder named mappings. Inside, there should be a file named Android_Playstation3.cfg. Open the file, scroll to the bottom, and erase the line for deadzone value. This should not be needed if Reicast 20.02b or newer is installed, or if you have used the .cfg file.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Return to [[Main Page]]&lt;br /&gt;
&lt;br /&gt;
--------&lt;br /&gt;
Credits to beldandy561, Captain_Shoe, TortugaSs, Ryan86Me, StubbornPixel, CommieColin, Pocchitte&lt;/div&gt;</summary>
		<author><name>Bzerkr</name></author>
	</entry>
	<entry>
		<id></id>
		<title>Emulators</title>
		<link rel="alternate" type="text/html" href=""/>
		<updated>2021-03-15T03:11:11Z</updated>

		<summary type="html">&lt;p&gt;Bzerkr: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__TOC__&lt;br /&gt;
&lt;br /&gt;
== Emulation within RetroidOS ==&lt;br /&gt;
&lt;br /&gt;
RetroidOS supports the following systems, with the listed emulator cores for Retroarch:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! System   !! Emulator core&lt;br /&gt;
|-&lt;br /&gt;
| Arcade  || Final Burn Alpha (2.97.08, 2.97.42, 42_ORI, 42_HOME)&lt;br /&gt;
MAME (0.37, 0.78, 0.106, 0.139, 139_RA)&lt;br /&gt;
|-&lt;br /&gt;
| NES/Famicom || FCEmu&lt;br /&gt;
|-&lt;br /&gt;
| Master System || Genesis Plus&lt;br /&gt;
|-&lt;br /&gt;
| Gameboy/Gameboy Color || TGB Dual&lt;br /&gt;
|-&lt;br /&gt;
| PC Engine || Beetle PCE&lt;br /&gt;
|-&lt;br /&gt;
| Wonderswan/Wonderswan Color || Beetle Cygne&lt;br /&gt;
|-&lt;br /&gt;
| Mega Drive/Genesis/CD/32X || Genesis Plus&lt;br /&gt;
|-&lt;br /&gt;
| SNES/Super Famicom || SNES9X&lt;br /&gt;
|-&lt;br /&gt;
| Gameboy Advance || gpSP&lt;br /&gt;
|-&lt;br /&gt;
| PlayStation 1 || PCSX (labelled as PSCX)&lt;br /&gt;
|-&lt;br /&gt;
| Nintendo 64 || Mupen64 Plus&lt;br /&gt;
|-&lt;br /&gt;
| PlayStation Portable || PPSSPP&lt;br /&gt;
|-&lt;br /&gt;
| Dreamcast || Reicast&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
There are no changeable settings for emulators within RetroidOS, and currently there is no way to add new emulation cores.&lt;br /&gt;
&lt;br /&gt;
== Emulation within Android ==&lt;br /&gt;
&lt;br /&gt;
This section contains free [https://www.retroarch.com/ RetroArch] and stand alone emulator options. The one paid app that many recommended is DraStic for Nintendo DS emulation.&lt;br /&gt;
&lt;br /&gt;
It is generally not recommended to update the pre-installed emulators, as the Retroid developers seem to have chosen these builds because they run well on the device.&lt;br /&gt;
&lt;br /&gt;
===RetroArch Cores===&lt;br /&gt;
&lt;br /&gt;
The Retroid Pocket 2 comes pre-installed with two versions of RetroArch (1.8.4 &amp;amp; 1.5.0) and the listed emulator cores.&lt;br /&gt;
&lt;br /&gt;
RetroArch 1.5.0&lt;br /&gt;
&lt;br /&gt;
*Game Boy Advance (gpSP) This is installed separately because RA 1.5.0 has the best performance for gpSP/GBA&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
RetroArch 1.8.4&lt;br /&gt;
&lt;br /&gt;
*Arcade (FB Alpha 2012 CPS-1)&lt;br /&gt;
*Arcade (FB Alpha 2012 CPS-2)&lt;br /&gt;
*Arcade (FB Alpha 2012 Neo Geo)&lt;br /&gt;
*Arcade (MAME 2000)&lt;br /&gt;
*Arcade (MAME 2003)&lt;br /&gt;
*Arcade (MAME 2010)&lt;br /&gt;
*Arcade (MAME 2015)&lt;br /&gt;
*Atari - 2600 (Stella)&lt;br /&gt;
*Atari - 5200 (Atari800)&lt;br /&gt;
*Atari - Lynx (Handy)&lt;br /&gt;
*Bandai - WonderSwan/Color (Beetle Cygne)&lt;br /&gt;
*Commodore - Amiga (P-UAE)&lt;br /&gt;
*Commodore - C64 (VICE x64, fast)&lt;br /&gt;
*DOS (DOSBox - SVN)&lt;br /&gt;
*GCE - Vectrex (vecx)&lt;br /&gt;
*Microsoft - MSX (fMSX)&lt;br /&gt;
*Minecraft - (Craft)&lt;br /&gt;
*MSX/SVI/ColecoVision/SG-1000 (blueMSX)&lt;br /&gt;
*NEC - PC Engine / CD (Beetle PCE FAST)&lt;br /&gt;
*Nintendo - Gameboy / Color (Gambette)&lt;br /&gt;
*Nintendo - NES / Famicom (FCEUmm)&lt;br /&gt;
*Nintendo - SNES / SFC (Snes9x 2002)&lt;br /&gt;
*Quake (TyrQuake)&lt;br /&gt;
*Sega - Dreamcast/Naomi (Flycast)&lt;br /&gt;
*Sega - MS/GG/MD/CD (Genesis Plus GX)&lt;br /&gt;
*Sega - MS/GG/SG-1000 (Gearsystem)&lt;br /&gt;
*Sega - MS/MD/CD/32X (PicoDrive)&lt;br /&gt;
*SNK - Neo Geo CD (NeoCD)&lt;br /&gt;
*SNK - Neo Geo Pocket / Color (RACE)&lt;br /&gt;
*Sony - PlayStation (PCSX ReARMed)&lt;br /&gt;
*The 3DO Company - 3DO (4DO)&lt;br /&gt;
*ZX Spectrum (Fuse)&lt;br /&gt;
&lt;br /&gt;
For help setting up and using Retroarch on the RP2, see [[A Brief Guide to Retroarch]].&lt;br /&gt;
&lt;br /&gt;
==== N64 Core Tips ====&lt;br /&gt;
&lt;br /&gt;
You can use N64 in your RP2 with RetroArch (so you can use RetroAchievements, for instance). Not every game runs perfect, and many need further tweaking, but overall you should be pleasantly surprised.&lt;br /&gt;
&lt;br /&gt;
This only works with Mupen64Next or NextGLES2 (GLES3 and Parallel simply crash).&lt;br /&gt;
&lt;br /&gt;
Paste the contents of [https://cdn.discordapp.com/attachments/757645077429616780/758129936334061589/Mupen64Plus-Next.opt Mupen64Plus-Next.opt] to:&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;internal storage&amp;gt;/Android/data/com.retroarch/files/retroarch-core-option.cfg&lt;br /&gt;
&lt;br /&gt;
Or paste the full OPT file here:&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;internal storage&amp;gt;/retroarch/configs/Mupen64Plus-Next/&lt;br /&gt;
&lt;br /&gt;
Please note:&lt;br /&gt;
&lt;br /&gt;
* Use only glide64 for video (angrylion is slow, parallel simply fails).&lt;br /&gt;
&lt;br /&gt;
* All mupen cores share the same configs.&lt;br /&gt;
&lt;br /&gt;
===Stand Alone Apps===&lt;br /&gt;
&lt;br /&gt;
The RP2 Comes pre-installed with the following stand alone apps:&lt;br /&gt;
&lt;br /&gt;
*Flycast - You will need to configure Reicast and configure the Bios. See [https://wiki.retroidhandhelds.com/index.php?title=Emulators#Dreamcast_Configuration_Tips DC Configuration Tips] at the bottom of this page (Flycast is not included on beta batch units).&lt;br /&gt;
&lt;br /&gt;
*MAME4droid(0.139u1) - You will need a .139 MAME Romset.&lt;br /&gt;
&lt;br /&gt;
*Mupen64Plus FZ - Use recommended rendering profile per game for optimal performance. [https://cdn.discordapp.com/attachments/742403626634575903/756279168098107422/mupen64plus-fz.7z Here] is Mupen&#039;s settings &amp;amp; render profiles if you lose them, copy to internal storage.&lt;br /&gt;
&lt;br /&gt;
*N64oid - Right joystick will not map.&lt;br /&gt;
&lt;br /&gt;
*NeoDroid - NeoGeo MVS Emulator - Compatible with MAME Roms. Put neogeo.zip bios file in your roms directory “/sdcard/neodroid/roms”.&lt;br /&gt;
&lt;br /&gt;
*PPSSPP - Use the recommended profile settings per game for optimal performance.&lt;br /&gt;
&lt;br /&gt;
*Reicast - The back end for Flycast (beta units only have Reicast installed).&lt;br /&gt;
&lt;br /&gt;
*ScummVM - Shows no directories on launch. Fix is to search for a game and place a “/“ in the search box and select “Choose”. This will bring up the directory listing.&lt;br /&gt;
&lt;br /&gt;
===Best Performing Emulators===&lt;br /&gt;
&lt;br /&gt;
This table of stand alone apps &amp;amp; RetroArch cores seem to get the best performance out of the device. We have prioritized cores over apps whenever possible, and only if  performance is equivalent or better. We have also prioritized free apps over paid apps whenever possible, and again, only if performance is equivalent or better.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: left;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;text-align:left; color:white; background-color:#464646;&amp;quot;| System&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;text-align:left; color:white; background-color:#464646;&amp;quot;| Emulator Options&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;text-align:left; color:white; background-color:#464646;&amp;quot;| Notes&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; |MAME Arcade&lt;br /&gt;
| [https://sourceforge.net/projects/mame4droid/files/MAME4droid%200.139u1-1.15.2-release.apk/download MAME4droid 0.139u1]&lt;br /&gt;
| App. Pre-installed. Needs the .139 MAME Romset.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| DOS&lt;br /&gt;
| [https://docs.libretro.com/library/dosbox/ DOSBox]&lt;br /&gt;
| Core. Pre-installed.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| Atari 2600&lt;br /&gt;
| [https://docs.libretro.com/library/stella/ Stella]&lt;br /&gt;
| Core. Pre-installed.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| FC/NES&lt;br /&gt;
| FCEUmm&lt;br /&gt;
| Core. Pre-installed. Has netplay for multiplayer.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| Sega Master System&lt;br /&gt;
| Genesis Plus GX&lt;br /&gt;
| Core. Pre-installed.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| Atari Lynx&lt;br /&gt;
| Handy&lt;br /&gt;
| Core. Pre-installed.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| MegaDrive/Sega Genesis&lt;br /&gt;
| Genesis Plus GX&lt;br /&gt;
| Core. Pre-installed.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| PCE/TurboGrafx 16&lt;br /&gt;
| Beetle PCE FAST&lt;br /&gt;
| Core. Pre-installed.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| PCE-CD/TurboGrafx CD&lt;br /&gt;
| Beetle PCE FAST&lt;br /&gt;
| Core. BIOS Files Needed&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| NeoGeo&lt;br /&gt;
| NeoDroid&lt;br /&gt;
| App. Pre-installed.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| Sega Game Gear&lt;br /&gt;
| Genesis Plus GX&lt;br /&gt;
| Core. Pre-installed.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| SFC/SNES&lt;br /&gt;
| Snes9x 2002&lt;br /&gt;
| Core. Pre-installed. Has netplay for multiplayer.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| Sega CD&lt;br /&gt;
| Genesis Plus GX&lt;br /&gt;
| Core. Pre-installed.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| Panasonic 3DO&lt;br /&gt;
| Opera/4DO&lt;br /&gt;
| Core. BIOS Files Needed&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| Nintendo Virtual Boy&lt;br /&gt;
| Beetle VB&lt;br /&gt;
| Core.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| Sony PlayStation&lt;br /&gt;
| PCSX-R&lt;br /&gt;
|[https://docs.libretro.com/library/pcsx_rearmed/ Core.] Pre-installed.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| Nintendo 64&lt;br /&gt;
| Mupen64Plus FZ&lt;br /&gt;
| App. Pre-installed. *The most recent PlayStore version will not work. [https://www.apkmirror.com/apk/francisco-zurita/mupen64plus-fz-n64-emulator/mupen64plus-fz-n64-emulator-3-0-222-beta-release/mupen64plus-fz-n64-emulator-3-0-222-beta-android-apk-download/download/?forcebaseapk This] is the latest working version.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| Nintendo Game Boy Color&lt;br /&gt;
| Gambette / My Old Boy!&lt;br /&gt;
| Core. Pre-installed. Paid App. / My Old Boy! has Link cable emulation for local and remote multiplayer.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| NeoGeo Pocket Color&lt;br /&gt;
| RACE&lt;br /&gt;
| Core.  Pre-installed.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| Sega Dreamcast&lt;br /&gt;
| Flycast&lt;br /&gt;
| App. Pre-installed (not in beta batch units). Core. Pre-installed. See [https://wiki.retroidhandhelds.com/index.php?title=Emulators#Dreamcast_Configuration_Tips DC Config Tips] below. [https://docs.libretro.com/library/flycast/ Docs]. RA [https://buildbot.libretro.com/stable/1.9.0/android/RetroArch.apk 1.9.0] has been tested to achieve better Flycast performance than RA 1.8.4.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| Nintendo Game Boy Advance&lt;br /&gt;
| gpSP / MyBoy!&lt;br /&gt;
| Core. Pre-installed in RA 1.5.0 only. Other GBA cores in other RA versions do not run as well. / Paid App. MyBoy! has Link cable emulation for local and remote multiplayer.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| Nintendo DS&lt;br /&gt;
| DraStic&lt;br /&gt;
| Paid App. To set controller mappings, go to Settings -&amp;gt; External Controller and choose Select Key Mapping, then choose PlayStation 3. Use home button to enter mouse mode when needed. You can set right stick as stylus.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| Sony PSP&lt;br /&gt;
| PPSSPP&lt;br /&gt;
| App. Pre-installed. Struggles with more demanding 3D games such as God of War.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| SCUMMVM&lt;br /&gt;
| SCUMMVM&lt;br /&gt;
| App. Pre-installed. Has a known bug that shows no directories on launch. Fix is to search for a game and place a “/“ in the search box and select “Choose”. This will bring up the directory listing&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| Atari 5200&lt;br /&gt;
| Atari 800&lt;br /&gt;
| Core. Core Settings must be switched to &amp;quot;Atari 5200&amp;quot;, resolution set to 336x240&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| Commodore 64&lt;br /&gt;
| C64.emu / RetroArch Vice C64&lt;br /&gt;
| App / Core. In Retroarch reduce SID Engine to FastSID for smoother experience&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| Commodore Amiga&lt;br /&gt;
| PUAE&lt;br /&gt;
| Core. Needs Bios and a working Amiga Hard Disk File (HDF)&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| Pokemon Mini&lt;br /&gt;
| Pokemini&lt;br /&gt;
| Core&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| Sharp X68000&lt;br /&gt;
| PX68K&lt;br /&gt;
| Core. Needs Bios&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| Sinclair ZX Spectrum&lt;br /&gt;
| fuse&lt;br /&gt;
| Core. Runs great but needs keyboard to control!&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| SFC Satellaview&lt;br /&gt;
| Snes9x 2005 Plus&lt;br /&gt;
| Core. A few glitches&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== All Emulation Options within Android ===&lt;br /&gt;
&lt;br /&gt;
Click the title of a column to sort the table by the contents of that column.&lt;br /&gt;
&lt;br /&gt;
The performance ratings are:&lt;br /&gt;
* A: Plays almost all of the system&#039;s games at full speed (or better, for example increased resolution) with few to no glitches.&lt;br /&gt;
* B: Plays many of the system&#039;s games at full speed, or with minor glitches.&lt;br /&gt;
* C: Plays some of the system&#039;s games at full speed, or with some glitches.&lt;br /&gt;
* D: Technically plays some of the system&#039;s games, but often not at full speed, or with major glitches.&lt;br /&gt;
* E: Does not run any of the system&#039;s games in a playable state.&lt;br /&gt;
&lt;br /&gt;
The cost ratings are:&lt;br /&gt;
* Free: Completely free.&lt;br /&gt;
* Donation: Completely free, but a voluntary donation is requested.&lt;br /&gt;
* Trial: A free version is available, but limited in some way, to encourage users to buy a full/pro version.&lt;br /&gt;
* Paid: No free or trial version; only available as a paid app.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! System !! Emulator !! Pre-installed? !! Performance !! Stand-alone? !! Cost !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| 3DO Company, The - 3DO || 4DO || Yes || D || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Arcade (Capcom CPS-1) || Final Burn Alpha 2012 CPS-1 || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Arcade (Capcom CPS-2) || Final Burn Alpha 2012 CPS-2 || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Arcade (MAME 0.37) || MAME 2000 || Yes || ? || Retroarch || Free || MAME 2000 is equivalent to MAME 0.37.&lt;br /&gt;
|-&lt;br /&gt;
| Arcade (MAME 0.78) || MAME 2003 || Yes || ? || Retroarch || Free || MAME 2003 is equivalent to MAME 0.78.&lt;br /&gt;
|-&lt;br /&gt;
| Arcade (MAME 0.139) || MAME 2010 || Yes || ? || Retroarch || Free || MAME 2010 is equivalent to MAME 0.139.&lt;br /&gt;
|-&lt;br /&gt;
| Arcade (MAME 0.139) || MAME4droid(0.139u1) || Yes || ? || Stand-alone || Free || Requires MAME 0.139 compatible ROMs.&lt;br /&gt;
|-&lt;br /&gt;
| Arcade (MAME 0.159) || MAME 2015 || Yes || ? || Retroarch || Free || MAME 2015 is equivalent to MAME 0.159.&lt;br /&gt;
|-&lt;br /&gt;
| Arcade (Neo Geo AES) || Final Burn Alpha 2012 Neo Geo || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Arcade (Sega Naomi) || Flycast || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Atari - 2600 || Stella || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Atari - 5200 || Atari800 || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Atari - Lynx || Handy || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Bandai - WonderSwan / Color || Beetle Cygne || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Coleco - ColecoVision || blueMSX || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Commodore - Amiga || P-UAE || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Commodore - Amiga || UAE4ARM || No || ? || Stand-alone || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Commodore - C64 || AnVICE x64 || No || B || Stand-alone || Free || Based on VICE v3.0. &amp;quot;Official&amp;quot; Android port of VICE, but no longer supported. Interface is designed around touchscreen and external keyboard, making it difficult to use on the RP2. The RP2 will run the &amp;quot;armeabi-v7a&amp;quot; binary.&lt;br /&gt;
|-&lt;br /&gt;
| Commodore - C64 || C64.emu || No || ? || Stand-alone || Paid || Based on VICE v3.1.&lt;br /&gt;
|-&lt;br /&gt;
| Commodore - C64 || VICE x64, fast || Yes || A || Retroarch || Free || Based on VICE v3.3. Switch sound emulation to &amp;quot;Fast SID&amp;quot; at 44.1kHz to get full-speed emulation. Some disk games may not load with True Drive Emulation activated.&lt;br /&gt;
|-&lt;br /&gt;
| GCE - Vectrex || vecx || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Microsoft - MS-DOS || DOSBox - SVN || Yes || ? || Retroarch || Free || It is possible to install Windows 3.1 on the emulated machine. It may also be possible to install Windows 95.&lt;br /&gt;
|-&lt;br /&gt;
| Microsoft - MS-DOS || Magic DOSBox || No || ? || Stand-alone || Trial || It is possible to install Windows 3.1 on the emulated machine. It may also be possible to install Windows 95.&lt;br /&gt;
|-&lt;br /&gt;
| Microsoft - MSX || fMSX || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Minecraft || Craft || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Microsoft - MSX || blueMSX || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Morrowind (The Elder Scrolls) || OMW (aka &amp;quot;OpenMicroWave&amp;quot;) || No || ? || Stand-alone || Free || Requires the files from a PC installation of the original game.&lt;br /&gt;
|-&lt;br /&gt;
| NEC - PC Engine / CD || Beetle PCE FAST || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Nintendo - 3DS || Citra || No || E || Stand-alone || Trial || The RP2 is not powerful enough to run Citra.&lt;br /&gt;
|-&lt;br /&gt;
| Nintendo - DS || DraStic || No || A || Stand-alone || Paid || Remember to map the stylus to the right joystick, as there are no touchscreen controls. There are patches to fix this for some games. See [https://wiki.retroidhandhelds.com/index.php?title=Nintendo_DS here] for a list of confirmed playable games, including known patches.&lt;br /&gt;
|-&lt;br /&gt;
| Nintendo - Gameboy / Color || Gambatte || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Nintendo - Gameboy Advance || gpSP || Yes || A || Retroarch || Free || Runs under the older Retroarch app (v 1.5.0, with a GBA icon). Newer GBA cores running in newer versions of Retroarch do not perform well.&lt;br /&gt;
|-&lt;br /&gt;
| Nintendo - Gamecube || Dolphin || No || E || Retroarch || Free || The RP2 is not powerful enough to run Dolphin.&lt;br /&gt;
|-&lt;br /&gt;
| Nintendo - Nintendo 64 || Mupen64Plus FZ || Yes || B || Stand-alone || Donation || Use recommended rendering profile per game for optimal performance. [https://cdn.discordapp.com/attachments/742403626634575903/756279168098107422/mupen64plus-fz.7z Here] is Mupen&#039;s settings &amp;amp; render profiles if you lose them, copy to internal storage. The most recent version in the Play Store version will not work on the RP2. [https://www.apkmirror.com/apk/francisco-zurita/mupen64plus-fz-n64-emulator/mupen64plus-fz-n64-emulator-3-0-222-beta-release/mupen64plus-fz-n64-emulator-3-0-222-beta-android-apk-download/download/?forcebaseapk This] is the latest working version.&lt;br /&gt;
|-&lt;br /&gt;
| Nintendo - Nintendo 64 || N64oid || Yes || A || Stand-alone || Free || N64oid does not recognize the right joystick at all.&lt;br /&gt;
|-&lt;br /&gt;
| Nintendo - NES / Famicom || FCEUmm || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Nintendo - SNES / SFC || Snes9x 2002 || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Nintendo - Wii || Dolphin || No || E || Retroarch || Free || The RP2 is not powerful enough to run Dolphin.&lt;br /&gt;
|-&lt;br /&gt;
| Nintendo - Virtual Boy || VB || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Quake || TyrQuake || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Sega - 32X || PicoDrive || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Sega - Dreamcast || Flycast || Yes || C || Retroarch || Free || Compatibility can be increased by installing the system BIOS ROM.&lt;br /&gt;
|-&lt;br /&gt;
| Sega - Dreamcast || Flycast || No || C || Stand-alone || Free || You may need to use Reicast to configure Flycast and configure the Bios. See [https://wiki.retroidhandhelds.com/index.php?title=Emulators#Dreamcast_Configuration_Tips DC Configuration Tips] at the bottom of this page.&lt;br /&gt;
|-&lt;br /&gt;
| Sega - Dreamcast || ReDream || No || E || Stand-alone || Donation || The RP2 is not powerful enough to run ReDream.&lt;br /&gt;
|-&lt;br /&gt;
| Sega - Dreamcast || Reicast || Yes || C || Stand-alone || Free || Compatibility can be increased by installing the system BIOS ROM.&lt;br /&gt;
|-&lt;br /&gt;
| Sega - Game Gear || Gearsystem || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Sega - Game Gear || Genesis Plus GX || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Sega - Master System || Gearsystem || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Sega - Master System || Genesis Plus GX || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Sega - Master System || PicoDrive || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Sega - Mega Drive / Genesis (plus CD) || Genesis Plus GX || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Sega - Mega Drive / Genesis (plus CD) || PicoDrive || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Sega - Saturn || Beetle Saturn || No || D || Retroarch || Free || BIOS files are required. Beetle Saturn uses software rendering, which is extremely CPU intensive. The RP2 can only run games through the Beetle Saturn core at approx. 5-10 fps.&lt;br /&gt;
|-&lt;br /&gt;
| Sega - Saturn || Classic Boy Gold || No || E || Stand-alone || Trial || Based on the Yabause core. Hangs for a few moments then returns to Classic Boy Gold menu.&lt;br /&gt;
|-&lt;br /&gt;
| Sega - Saturn || Yaba Sanshiro || No || E || Stand-alone || Donation || The RP2 is not powerful enough to run Yaba Sanshiro.&lt;br /&gt;
|-&lt;br /&gt;
| Sega - Saturn || YabaSanshiro || No || E || Retroarch || Free || The RP2 is not powerful enough to run the YabaSanshiro core.&lt;br /&gt;
|-&lt;br /&gt;
| Sega - Saturn || Yabause || No || E || Retroarch || Free || Attempting to load a game with the Yabause core crashes Retroarch.&lt;br /&gt;
|-&lt;br /&gt;
| Sega - SG-1000 || blueMSX || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Sega - SG-1000 || Gearsystem || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Sinclair - ZX Spectrum || Fuse || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| SNK - Neo Geo AES || Neodroid || Yes || ? || Stand-alone || Free || Compatible with MAME Roms. Put neogeo.zip bios file in your roms directory “/sdcard/neodroid/roms”.&lt;br /&gt;
|-&lt;br /&gt;
| SNK - Neo Geo CD || NeoCD || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| SNK - Neo Geo Pocket / Color || RACE || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Sony - PlayStation 1 || PCSX ReARMed || Yes || A || Retroarch || Free || Compatibility can be increased by installing the system BIOS ROM.&lt;br /&gt;
|-&lt;br /&gt;
| Sony - PlayStation 1 || ePSXe || No || A || Stand-alone || Trial || Compatibility can be increased by installing the system BIOS ROM.&lt;br /&gt;
|-&lt;br /&gt;
| Sony - PlayStation 1 || FPse64 || No || A || Stand-alone || ? || Compatibility can be increased by installing the system BIOS ROM.&lt;br /&gt;
|-&lt;br /&gt;
| Sony - PlayStation 2 || Damon PS2 || No || E || Stand-alone || ? || The RP2 is not powerful enough to run Damon PS2.&lt;br /&gt;
|-&lt;br /&gt;
| Sony - PlayStation 2 || Play! || No || E || Stand-alone || Free || The RP2 is not powerful enough to run Play.&lt;br /&gt;
|-&lt;br /&gt;
| Sony - PlayStation Portable || PPSSPP || Yes || B || Stand-alone || Donation ||&lt;br /&gt;
|-&lt;br /&gt;
| Spectravideo - SVI || blueMSX || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Various (PC Adventures) || ScummVM || Yes || ? || Stand-alone || Free || Shows no directories on launch. Fix is to search for a game and place a “/“ in the search box and select “Choose”. This will bring up the directory listing.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Dreamcast Configuration Tips===&lt;br /&gt;
&lt;br /&gt;
This only applies to beta batch units (Pink, Blue, Orange). Later units do not include Reicast, and include Flycast pre-installed by itself.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Configuration for the pre-installed Flycast Stand Alone app is done through the pre-installed Reicast app. Flycast will have better performance than Reicast.&lt;br /&gt;
&lt;br /&gt;
Open Reicast and click on the DC bios and format memory card 1. For controller settings, set the ports of all to none, and the port for Android Playstation to A. Click Map, and map the buttons to their appropriate locations - you may not need to map all buttons. Click Done, then Done again. You may now close Reicast.&lt;br /&gt;
&lt;br /&gt;
Launch Flycast, which shares a config with Reicast, and load and play your game.&lt;br /&gt;
&lt;br /&gt;
If there are issues with the controller, you may need to modify the .cfg file in Flycast. To do this, go into the directory path for Flycast and find the folder named mappings. Inside, there should be a file named Android_Playstation3.cfg. Open the file, scroll to the bottom, and erase the line for deadzone value. This should not be needed if Reicast 20.02b or newer is installed, or if you have used the .cfg file.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Return to [[Main Page]]&lt;br /&gt;
&lt;br /&gt;
--------&lt;br /&gt;
Credits to beldandy561, Captain_Shoe, TortugaSs, Ryan86Me, StubbornPixel, CommieColin, Pocchitte&lt;/div&gt;</summary>
		<author><name>Bzerkr</name></author>
	</entry>
	<entry>
		<id></id>
		<title>Emulators</title>
		<link rel="alternate" type="text/html" href=""/>
		<updated>2021-03-15T03:00:26Z</updated>

		<summary type="html">&lt;p&gt;Bzerkr: /* Emulation within RetroidOS */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__TOC__&lt;br /&gt;
&lt;br /&gt;
== Emulation within RetroidOS ==&lt;br /&gt;
&lt;br /&gt;
RetroidOS supports the following systems, with the listed emulator cores for Retroarch:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! System   !! Emulator core&lt;br /&gt;
|-&lt;br /&gt;
| Arcade  || Final Burn Alpha (2.97.08, 2.97.42, 42_ORI, 42_HOME)&lt;br /&gt;
MAME (0.37, 0.78, 0.106, 0.139, 139_RA)&lt;br /&gt;
|-&lt;br /&gt;
| NES/Famicom || FCEmu&lt;br /&gt;
|-&lt;br /&gt;
| Master System || Genesis Plus&lt;br /&gt;
|-&lt;br /&gt;
| Gameboy/Gameboy Color || TGB Dual&lt;br /&gt;
|-&lt;br /&gt;
| PC Engine || Beetle PCE&lt;br /&gt;
|-&lt;br /&gt;
| Wonderswan/Wonderswan Color || Beetle Cygne&lt;br /&gt;
|-&lt;br /&gt;
| Mega Drive/Genesis/CD/32X || Genesis Plus&lt;br /&gt;
|-&lt;br /&gt;
| SNES/Super Famicom || SNES9X&lt;br /&gt;
|-&lt;br /&gt;
| Gameboy Advance || gpSP (Standalone Retroarch)&lt;br /&gt;
|-&lt;br /&gt;
| PlayStation 1 || PCSX (labelled as PSCX)&lt;br /&gt;
|-&lt;br /&gt;
| Nintendo 64 || Mupen64 Plus&lt;br /&gt;
|-&lt;br /&gt;
| PlayStation Portable || PPSSPP&lt;br /&gt;
|-&lt;br /&gt;
| Dreamcast || Reicast&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
There are no changeable settings for emulators within RetroidOS, and currently there is no way to add new emulation cores.&lt;br /&gt;
&lt;br /&gt;
== Emulation within Android ==&lt;br /&gt;
&lt;br /&gt;
This section contains free [https://www.retroarch.com/ RetroArch] and stand alone emulator options. The one paid app that many recommended is DraStic for Nintendo DS emulation.&lt;br /&gt;
&lt;br /&gt;
It is generally not recommended to update the pre-installed emulators, as the Retroid developers seem to have chosen these builds because they run well on the device.&lt;br /&gt;
&lt;br /&gt;
===RetroArch Cores===&lt;br /&gt;
&lt;br /&gt;
The Retroid Pocket 2 comes pre-installed with two versions of RetroArch (1.8.4 &amp;amp; 1.5.0) and the listed emulator cores.&lt;br /&gt;
&lt;br /&gt;
RetroArch 1.5.0&lt;br /&gt;
&lt;br /&gt;
*Game Boy Advance (gpSP) This is installed separately because RA 1.5.0 has the best performance for gpSP/GBA&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
RetroArch 1.8.4&lt;br /&gt;
&lt;br /&gt;
*Arcade (FB Alpha 2012 CPS-1)&lt;br /&gt;
*Arcade (FB Alpha 2012 CPS-2)&lt;br /&gt;
*Arcade (FB Alpha 2012 Neo Geo)&lt;br /&gt;
*Arcade (MAME 2000)&lt;br /&gt;
*Arcade (MAME 2003)&lt;br /&gt;
*Arcade (MAME 2010)&lt;br /&gt;
*Arcade (MAME 2015)&lt;br /&gt;
*Atari - 2600 (Stella)&lt;br /&gt;
*Atari - 5200 (Atari800)&lt;br /&gt;
*Atari - Lynx (Handy)&lt;br /&gt;
*Bandai - WonderSwan/Color (Beetle Cygne)&lt;br /&gt;
*Commodore - Amiga (P-UAE)&lt;br /&gt;
*Commodore - C64 (VICE x64, fast)&lt;br /&gt;
*DOS (DOSBox - SVN)&lt;br /&gt;
*GCE - Vectrex (vecx)&lt;br /&gt;
*Microsoft - MSX (fMSX)&lt;br /&gt;
*Minecraft - (Craft)&lt;br /&gt;
*MSX/SVI/ColecoVision/SG-1000 (blueMSX)&lt;br /&gt;
*NEC - PC Engine / CD (Beetle PCE FAST)&lt;br /&gt;
*Nintendo - Gameboy / Color (Gambette)&lt;br /&gt;
*Nintendo - NES / Famicom (FCEUmm)&lt;br /&gt;
*Nintendo - SNES / SFC (Snes9x 2002)&lt;br /&gt;
*Quake (TyrQuake)&lt;br /&gt;
*Sega - Dreamcast/Naomi (Flycast)&lt;br /&gt;
*Sega - MS/GG/MD/CD (Genesis Plus GX)&lt;br /&gt;
*Sega - MS/GG/SG-1000 (Gearsystem)&lt;br /&gt;
*Sega - MS/MD/CD/32X (PicoDrive)&lt;br /&gt;
*SNK - Neo Geo CD (NeoCD)&lt;br /&gt;
*SNK - Neo Geo Pocket / Color (RACE)&lt;br /&gt;
*Sony - PlayStation (PCSX ReARMed)&lt;br /&gt;
*The 3DO Company - 3DO (4DO)&lt;br /&gt;
*ZX Spectrum (Fuse)&lt;br /&gt;
&lt;br /&gt;
For help setting up and using Retroarch on the RP2, see [[A Brief Guide to Retroarch]].&lt;br /&gt;
&lt;br /&gt;
==== N64 Core Tips ====&lt;br /&gt;
&lt;br /&gt;
You can use N64 in your RP2 with RetroArch (so you can use RetroAchievements, for instance). Not every game runs perfect, and many need further tweaking, but overall you should be pleasantly surprised.&lt;br /&gt;
&lt;br /&gt;
This only works with Mupen64Next or NextGLES2 (GLES3 and Parallel simply crash).&lt;br /&gt;
&lt;br /&gt;
Paste the contents of [https://cdn.discordapp.com/attachments/757645077429616780/758129936334061589/Mupen64Plus-Next.opt Mupen64Plus-Next.opt] to:&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;internal storage&amp;gt;/Android/data/com.retroarch/files/retroarch-core-option.cfg&lt;br /&gt;
&lt;br /&gt;
Or paste the full OPT file here:&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;internal storage&amp;gt;/retroarch/configs/Mupen64Plus-Next/&lt;br /&gt;
&lt;br /&gt;
Please note:&lt;br /&gt;
&lt;br /&gt;
* Use only glide64 for video (angrylion is slow, parallel simply fails).&lt;br /&gt;
&lt;br /&gt;
* All mupen cores share the same configs.&lt;br /&gt;
&lt;br /&gt;
===Stand Alone Apps===&lt;br /&gt;
&lt;br /&gt;
The RP2 Comes pre-installed with the following stand alone apps:&lt;br /&gt;
&lt;br /&gt;
*Flycast - You will need to configure Reicast and configure the Bios. See [https://wiki.retroidhandhelds.com/index.php?title=Emulators#Dreamcast_Configuration_Tips DC Configuration Tips] at the bottom of this page (Flycast is not included on beta batch units).&lt;br /&gt;
&lt;br /&gt;
*MAME4droid(0.139u1) - You will need a .139 MAME Romset.&lt;br /&gt;
&lt;br /&gt;
*Mupen64Plus FZ - Use recommended rendering profile per game for optimal performance. [https://cdn.discordapp.com/attachments/742403626634575903/756279168098107422/mupen64plus-fz.7z Here] is Mupen&#039;s settings &amp;amp; render profiles if you lose them, copy to internal storage.&lt;br /&gt;
&lt;br /&gt;
*N64oid - Right joystick will not map.&lt;br /&gt;
&lt;br /&gt;
*NeoDroid - NeoGeo MVS Emulator - Compatible with MAME Roms. Put neogeo.zip bios file in your roms directory “/sdcard/neodroid/roms”.&lt;br /&gt;
&lt;br /&gt;
*PPSSPP - Use the recommended profile settings per game for optimal performance.&lt;br /&gt;
&lt;br /&gt;
*Reicast - The back end for Flycast (beta units only have Reicast installed).&lt;br /&gt;
&lt;br /&gt;
*ScummVM - Shows no directories on launch. Fix is to search for a game and place a “/“ in the search box and select “Choose”. This will bring up the directory listing.&lt;br /&gt;
&lt;br /&gt;
===Best Performing Emulators===&lt;br /&gt;
&lt;br /&gt;
This table of stand alone apps &amp;amp; RetroArch cores seem to get the best performance out of the device. We have prioritized cores over apps whenever possible, and only if  performance is equivalent or better. We have also prioritized free apps over paid apps whenever possible, and again, only if performance is equivalent or better.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: left;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;text-align:left; color:white; background-color:#464646;&amp;quot;| System&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;text-align:left; color:white; background-color:#464646;&amp;quot;| Emulator Options&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;text-align:left; color:white; background-color:#464646;&amp;quot;| Notes&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; |MAME Arcade&lt;br /&gt;
| [https://sourceforge.net/projects/mame4droid/files/MAME4droid%200.139u1-1.15.2-release.apk/download MAME4droid 0.139u1]&lt;br /&gt;
| App. Pre-installed. Needs the .139 MAME Romset.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| DOS&lt;br /&gt;
| [https://docs.libretro.com/library/dosbox/ DOSBox]&lt;br /&gt;
| Core. Pre-installed.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| Atari 2600&lt;br /&gt;
| [https://docs.libretro.com/library/stella/ Stella]&lt;br /&gt;
| Core. Pre-installed.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| FC/NES&lt;br /&gt;
| FCEUmm&lt;br /&gt;
| Core. Pre-installed. Has netplay for multiplayer.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| Sega Master System&lt;br /&gt;
| Genesis Plus GX&lt;br /&gt;
| Core. Pre-installed.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| Atari Lynx&lt;br /&gt;
| Handy&lt;br /&gt;
| Core. Pre-installed.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| MegaDrive/Sega Genesis&lt;br /&gt;
| Genesis Plus GX&lt;br /&gt;
| Core. Pre-installed.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| PCE/TurboGrafx 16&lt;br /&gt;
| Beetle PCE FAST&lt;br /&gt;
| Core. Pre-installed.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| PCE-CD/TurboGrafx CD&lt;br /&gt;
| Beetle PCE FAST&lt;br /&gt;
| Core. BIOS Files Needed&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| NeoGeo&lt;br /&gt;
| NeoDroid&lt;br /&gt;
| App. Pre-installed.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| Sega Game Gear&lt;br /&gt;
| Genesis Plus GX&lt;br /&gt;
| Core. Pre-installed.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| SFC/SNES&lt;br /&gt;
| Snes9x 2002&lt;br /&gt;
| Core. Pre-installed. Has netplay for multiplayer.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| Sega CD&lt;br /&gt;
| Genesis Plus GX&lt;br /&gt;
| Core. Pre-installed.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| Panasonic 3DO&lt;br /&gt;
| Opera/4DO&lt;br /&gt;
| Core. BIOS Files Needed&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| Nintendo Virtual Boy&lt;br /&gt;
| Beetle VB&lt;br /&gt;
| Core.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| Sony PlayStation&lt;br /&gt;
| PCSX-R&lt;br /&gt;
|[https://docs.libretro.com/library/pcsx_rearmed/ Core.] Pre-installed.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| Nintendo 64&lt;br /&gt;
| Mupen64Plus FZ&lt;br /&gt;
| App. Pre-installed. *The most recent PlayStore version will not work. [https://www.apkmirror.com/apk/francisco-zurita/mupen64plus-fz-n64-emulator/mupen64plus-fz-n64-emulator-3-0-222-beta-release/mupen64plus-fz-n64-emulator-3-0-222-beta-android-apk-download/download/?forcebaseapk This] is the latest working version.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| Nintendo Game Boy Color&lt;br /&gt;
| Gambette / My Old Boy!&lt;br /&gt;
| Core. Pre-installed. Paid App. / My Old Boy! has Link cable emulation for local and remote multiplayer.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| NeoGeo Pocket Color&lt;br /&gt;
| RACE&lt;br /&gt;
| Core.  Pre-installed.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| Sega Dreamcast&lt;br /&gt;
| Flycast&lt;br /&gt;
| App. Pre-installed (not in beta batch units). Core. Pre-installed. See [https://wiki.retroidhandhelds.com/index.php?title=Emulators#Dreamcast_Configuration_Tips DC Config Tips] below. [https://docs.libretro.com/library/flycast/ Docs]. RA [https://buildbot.libretro.com/stable/1.9.0/android/RetroArch.apk 1.9.0] has been tested to achieve better Flycast performance than RA 1.8.4.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| Nintendo Game Boy Advance&lt;br /&gt;
| gpSP / MyBoy!&lt;br /&gt;
| Core. Pre-installed in RA 1.5.0 only. Other GBA cores in other RA versions do not run as well. / Paid App. MyBoy! has Link cable emulation for local and remote multiplayer.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| Nintendo DS&lt;br /&gt;
| DraStic&lt;br /&gt;
| Paid App. To set controller mappings, go to Settings -&amp;gt; External Controller and choose Select Key Mapping, then choose PlayStation 3. Use home button to enter mouse mode when needed. You can set right stick as stylus.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| Sony PSP&lt;br /&gt;
| PPSSPP&lt;br /&gt;
| App. Pre-installed. Struggles with more demanding 3D games such as God of War.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| SCUMMVM&lt;br /&gt;
| SCUMMVM&lt;br /&gt;
| App. Pre-installed. Has a known bug that shows no directories on launch. Fix is to search for a game and place a “/“ in the search box and select “Choose”. This will bring up the directory listing&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| Atari 5200&lt;br /&gt;
| Atari 800&lt;br /&gt;
| Core. Core Settings must be switched to &amp;quot;Atari 5200&amp;quot;, resolution set to 336x240&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| Commodore 64&lt;br /&gt;
| C64.emu / RetroArch Vice C64&lt;br /&gt;
| App / Core. In Retroarch reduce SID Engine to FastSID for smoother experience&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| Commodore Amiga&lt;br /&gt;
| PUAE&lt;br /&gt;
| Core. Needs Bios and a working Amiga Hard Disk File (HDF)&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| Pokemon Mini&lt;br /&gt;
| Pokemini&lt;br /&gt;
| Core&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| Sharp X68000&lt;br /&gt;
| PX68K&lt;br /&gt;
| Core. Needs Bios&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| Sinclair ZX Spectrum&lt;br /&gt;
| fuse&lt;br /&gt;
| Core. Runs great but needs keyboard to control!&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| SFC Satellaview&lt;br /&gt;
| Snes9x 2005 Plus&lt;br /&gt;
| Core. A few glitches&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== All Emulation Options within Android ===&lt;br /&gt;
&lt;br /&gt;
Click the title of a column to sort the table by the contents of that column.&lt;br /&gt;
&lt;br /&gt;
The performance ratings are:&lt;br /&gt;
* A: Plays almost all of the system&#039;s games at full speed (or better, for example increased resolution) with few to no glitches.&lt;br /&gt;
* B: Plays many of the system&#039;s games at full speed, or with minor glitches.&lt;br /&gt;
* C: Plays some of the system&#039;s games at full speed, or with some glitches.&lt;br /&gt;
* D: Technically plays some of the system&#039;s games, but often not at full speed, or with major glitches.&lt;br /&gt;
* E: Does not run any of the system&#039;s games in a playable state.&lt;br /&gt;
&lt;br /&gt;
The cost ratings are:&lt;br /&gt;
* Free: Completely free.&lt;br /&gt;
* Donation: Completely free, but a voluntary donation is requested.&lt;br /&gt;
* Trial: A free version is available, but limited in some way, to encourage users to buy a full/pro version.&lt;br /&gt;
* Paid: No free or trial version; only available as a paid app.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! System !! Emulator !! Pre-installed? !! Performance !! Stand-alone? !! Cost !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| 3DO Company, The - 3DO || 4DO || Yes || D || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Arcade (Capcom CPS-1) || Final Burn Alpha 2012 CPS-1 || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Arcade (Capcom CPS-2) || Final Burn Alpha 2012 CPS-2 || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Arcade (MAME 0.37) || MAME 2000 || Yes || ? || Retroarch || Free || MAME 2000 is equivalent to MAME 0.37.&lt;br /&gt;
|-&lt;br /&gt;
| Arcade (MAME 0.78) || MAME 2003 || Yes || ? || Retroarch || Free || MAME 2003 is equivalent to MAME 0.78.&lt;br /&gt;
|-&lt;br /&gt;
| Arcade (MAME 0.139) || MAME 2010 || Yes || ? || Retroarch || Free || MAME 2010 is equivalent to MAME 0.139.&lt;br /&gt;
|-&lt;br /&gt;
| Arcade (MAME 0.139) || MAME4droid(0.139u1) || Yes || ? || Stand-alone || Free || Requires MAME 0.139 compatible ROMs.&lt;br /&gt;
|-&lt;br /&gt;
| Arcade (MAME 0.159) || MAME 2015 || Yes || ? || Retroarch || Free || MAME 2015 is equivalent to MAME 0.159.&lt;br /&gt;
|-&lt;br /&gt;
| Arcade (Neo Geo AES) || Final Burn Alpha 2012 Neo Geo || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Arcade (Sega Naomi) || Flycast || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Atari - 2600 || Stella || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Atari - 5200 || Atari800 || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Atari - Lynx || Handy || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Bandai - WonderSwan / Color || Beetle Cygne || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Coleco - ColecoVision || blueMSX || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Commodore - Amiga || P-UAE || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Commodore - Amiga || UAE4ARM || No || ? || Stand-alone || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Commodore - C64 || AnVICE x64 || No || B || Stand-alone || Free || Based on VICE v3.0. &amp;quot;Official&amp;quot; Android port of VICE, but no longer supported. Interface is designed around touchscreen and external keyboard, making it difficult to use on the RP2. The RP2 will run the &amp;quot;armeabi-v7a&amp;quot; binary.&lt;br /&gt;
|-&lt;br /&gt;
| Commodore - C64 || C64.emu || No || ? || Stand-alone || Paid || Based on VICE v3.1.&lt;br /&gt;
|-&lt;br /&gt;
| Commodore - C64 || VICE x64, fast || Yes || A || Retroarch || Free || Based on VICE v3.3. Switch sound emulation to &amp;quot;Fast SID&amp;quot; at 44.1kHz to get full-speed emulation. Some disk games may not load with True Drive Emulation activated.&lt;br /&gt;
|-&lt;br /&gt;
| GCE - Vectrex || vecx || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Microsoft - MS-DOS || DOSBox - SVN || Yes || ? || Retroarch || Free || It is possible to install Windows 3.1 on the emulated machine. It may also be possible to install Windows 95.&lt;br /&gt;
|-&lt;br /&gt;
| Microsoft - MS-DOS || Magic DOSBox || No || ? || Stand-alone || Trial || It is possible to install Windows 3.1 on the emulated machine. It may also be possible to install Windows 95.&lt;br /&gt;
|-&lt;br /&gt;
| Microsoft - MSX || fMSX || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Minecraft || Craft || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Microsoft - MSX || blueMSX || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Morrowind (The Elder Scrolls) || OMW (aka &amp;quot;OpenMicroWave&amp;quot;) || No || ? || Stand-alone || Free || Requires the files from a PC installation of the original game.&lt;br /&gt;
|-&lt;br /&gt;
| NEC - PC Engine / CD || Beetle PCE FAST || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Nintendo - 3DS || Citra || No || E || Stand-alone || Trial || The RP2 is not powerful enough to run Citra.&lt;br /&gt;
|-&lt;br /&gt;
| Nintendo - DS || DraStic || No || A || Stand-alone || Paid || Remember to map the stylus to the right joystick, as there are no touchscreen controls. There are patches to fix this for some games. See [https://wiki.retroidhandhelds.com/index.php?title=Nintendo_DS here] for a list of confirmed playable games, including known patches.&lt;br /&gt;
|-&lt;br /&gt;
| Nintendo - Gameboy / Color || Gambatte || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Nintendo - Gameboy Advance || gpSP || Yes || A || Retroarch || Free || Runs under the older Retroarch app (v 1.5.0, with a GBA icon). Newer GBA cores running in newer versions of Retroarch do not perform well.&lt;br /&gt;
|-&lt;br /&gt;
| Nintendo - Gamecube || Dolphin || No || E || Retroarch || Free || The RP2 is not powerful enough to run Dolphin.&lt;br /&gt;
|-&lt;br /&gt;
| Nintendo - Nintendo 64 || Mupen64Plus FZ || Yes || B || Stand-alone || Donation || Use recommended rendering profile per game for optimal performance. [https://cdn.discordapp.com/attachments/742403626634575903/756279168098107422/mupen64plus-fz.7z Here] is Mupen&#039;s settings &amp;amp; render profiles if you lose them, copy to internal storage. The most recent version in the Play Store version will not work on the RP2. [https://www.apkmirror.com/apk/francisco-zurita/mupen64plus-fz-n64-emulator/mupen64plus-fz-n64-emulator-3-0-222-beta-release/mupen64plus-fz-n64-emulator-3-0-222-beta-android-apk-download/download/?forcebaseapk This] is the latest working version.&lt;br /&gt;
|-&lt;br /&gt;
| Nintendo - Nintendo 64 || N64oid || Yes || A || Stand-alone || Free || N64oid does not recognize the right joystick at all.&lt;br /&gt;
|-&lt;br /&gt;
| Nintendo - NES / Famicom || FCEUmm || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Nintendo - SNES / SFC || Snes9x 2002 || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Nintendo - Wii || Dolphin || No || E || Retroarch || Free || The RP2 is not powerful enough to run Dolphin.&lt;br /&gt;
|-&lt;br /&gt;
| Nintendo - Virtual Boy || VB || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Quake || TyrQuake || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Sega - 32X || PicoDrive || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Sega - Dreamcast || Flycast || Yes || C || Retroarch || Free || Compatibility can be increased by installing the system BIOS ROM.&lt;br /&gt;
|-&lt;br /&gt;
| Sega - Dreamcast || Flycast || No || C || Stand-alone || Free || You may need to use Reicast to configure Flycast and configure the Bios. See [https://wiki.retroidhandhelds.com/index.php?title=Emulators#Dreamcast_Configuration_Tips DC Configuration Tips] at the bottom of this page.&lt;br /&gt;
|-&lt;br /&gt;
| Sega - Dreamcast || ReDream || No || E || Stand-alone || Donation || The RP2 is not powerful enough to run ReDream.&lt;br /&gt;
|-&lt;br /&gt;
| Sega - Dreamcast || Reicast || Yes || C || Stand-alone || Free || Compatibility can be increased by installing the system BIOS ROM.&lt;br /&gt;
|-&lt;br /&gt;
| Sega - Game Gear || Gearsystem || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Sega - Game Gear || Genesis Plus GX || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Sega - Master System || Gearsystem || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Sega - Master System || Genesis Plus GX || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Sega - Master System || PicoDrive || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Sega - Mega Drive / Genesis (plus CD) || Genesis Plus GX || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Sega - Mega Drive / Genesis (plus CD) || PicoDrive || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Sega - Saturn || Beetle Saturn || No || D || Retroarch || Free || BIOS files are required. Beetle Saturn uses software rendering, which is extremely CPU intensive. The RP2 can only run games through the Beetle Saturn core at approx. 5-10 fps.&lt;br /&gt;
|-&lt;br /&gt;
| Sega - Saturn || Classic Boy Gold || No || E || Stand-alone || Trial || Based on the Yabause core. Hangs for a few moments then returns to Classic Boy Gold menu.&lt;br /&gt;
|-&lt;br /&gt;
| Sega - Saturn || Yaba Sanshiro || No || E || Stand-alone || Donation || The RP2 is not powerful enough to run Yaba Sanshiro.&lt;br /&gt;
|-&lt;br /&gt;
| Sega - Saturn || YabaSanshiro || No || E || Retroarch || Free || The RP2 is not powerful enough to run the YabaSanshiro core.&lt;br /&gt;
|-&lt;br /&gt;
| Sega - Saturn || Yabause || No || E || Retroarch || Free || Attempting to load a game with the Yabause core crashes Retroarch.&lt;br /&gt;
|-&lt;br /&gt;
| Sega - SG-1000 || blueMSX || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Sega - SG-1000 || Gearsystem || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Sinclair - ZX Spectrum || Fuse || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| SNK - Neo Geo AES || Neodroid || Yes || ? || Stand-alone || Free || Compatible with MAME Roms. Put neogeo.zip bios file in your roms directory “/sdcard/neodroid/roms”.&lt;br /&gt;
|-&lt;br /&gt;
| SNK - Neo Geo CD || NeoCD || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| SNK - Neo Geo Pocket / Color || RACE || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Sony - PlayStation 1 || PCSX ReARMed || Yes || A || Retroarch || Free || Compatibility can be increased by installing the system BIOS ROM.&lt;br /&gt;
|-&lt;br /&gt;
| Sony - PlayStation 1 || ePSXe || No || A || Stand-alone || Trial || Compatibility can be increased by installing the system BIOS ROM.&lt;br /&gt;
|-&lt;br /&gt;
| Sony - PlayStation 1 || FPse64 || No || A || Stand-alone || ? || Compatibility can be increased by installing the system BIOS ROM.&lt;br /&gt;
|-&lt;br /&gt;
| Sony - PlayStation 2 || Damon PS2 || No || E || Stand-alone || ? || The RP2 is not powerful enough to run Damon PS2.&lt;br /&gt;
|-&lt;br /&gt;
| Sony - PlayStation 2 || Play! || No || E || Stand-alone || Free || The RP2 is not powerful enough to run Play.&lt;br /&gt;
|-&lt;br /&gt;
| Sony - PlayStation Portable || PPSSPP || Yes || B || Stand-alone || Donation ||&lt;br /&gt;
|-&lt;br /&gt;
| Spectravideo - SVI || blueMSX || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Various (PC Adventures) || ScummVM || Yes || ? || Stand-alone || Free || Shows no directories on launch. Fix is to search for a game and place a “/“ in the search box and select “Choose”. This will bring up the directory listing.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Dreamcast Configuration Tips===&lt;br /&gt;
&lt;br /&gt;
This only applies to beta batch units (Pink, Blue, Orange). Later units do not include Reicast, and include Flycast pre-installed by itself.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Configuration for the pre-installed Flycast Stand Alone app is done through the pre-installed Reicast app. Flycast will have better performance than Reicast.&lt;br /&gt;
&lt;br /&gt;
Open Reicast and click on the DC bios and format memory card 1. For controller settings, set the ports of all to none, and the port for Android Playstation to A. Click Map, and map the buttons to their appropriate locations - you may not need to map all buttons. Click Done, then Done again. You may now close Reicast.&lt;br /&gt;
&lt;br /&gt;
Launch Flycast, which shares a config with Reicast, and load and play your game.&lt;br /&gt;
&lt;br /&gt;
If there are issues with the controller, you may need to modify the .cfg file in Flycast. To do this, go into the directory path for Flycast and find the folder named mappings. Inside, there should be a file named Android_Playstation3.cfg. Open the file, scroll to the bottom, and erase the line for deadzone value. This should not be needed if Reicast 20.02b or newer is installed, or if you have used the .cfg file.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Return to [[Main Page]]&lt;br /&gt;
&lt;br /&gt;
--------&lt;br /&gt;
Credits to beldandy561, Captain_Shoe, TortugaSs, Ryan86Me, StubbornPixel, CommieColin, Pocchitte&lt;/div&gt;</summary>
		<author><name>Bzerkr</name></author>
	</entry>
	<entry>
		<id></id>
		<title>Emulators</title>
		<link rel="alternate" type="text/html" href=""/>
		<updated>2021-03-15T02:58:42Z</updated>

		<summary type="html">&lt;p&gt;Bzerkr: /* Emulation within RetroidOS */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__TOC__&lt;br /&gt;
&lt;br /&gt;
== Emulation within RetroidOS ==&lt;br /&gt;
&lt;br /&gt;
RetroidOS supports the following systems, with the listed emulator cores for Retroarch:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! System   !! Emulator core&lt;br /&gt;
|-&lt;br /&gt;
| Arcade  || Final Burn Alpha (2.97.08, 2.97.42, 42_ORI, 42_HOME)&lt;br /&gt;
MAME (0.37, 0.78, 0.106, 0.139, 139_RA)&lt;br /&gt;
|-&lt;br /&gt;
| NES/Famicom || FCEmu&lt;br /&gt;
|-&lt;br /&gt;
| Master System || Genesis Plus&lt;br /&gt;
|-&lt;br /&gt;
| Gameboy/Gameboy Color || TGB Dual&lt;br /&gt;
|-&lt;br /&gt;
| PC Engine || Beetle PCE&lt;br /&gt;
|-&lt;br /&gt;
| Wonderswan/Wonderswan Color || Beetle Cygne&lt;br /&gt;
|-&lt;br /&gt;
| Mega Drive/Genesis/CD/32X || Genesis Plus&lt;br /&gt;
|-&lt;br /&gt;
| SNES/Super Famicom || SNES9X&lt;br /&gt;
|-&lt;br /&gt;
| Gameboy Advance || gpSP (Standalone Retrorch)&lt;br /&gt;
|-&lt;br /&gt;
| PlayStation 1 || PCSX (labelled as PSCX)&lt;br /&gt;
|-&lt;br /&gt;
| Nintendo 64 || Mupen64 Plus&lt;br /&gt;
|-&lt;br /&gt;
| PlayStation Portable || PPSSPP&lt;br /&gt;
|-&lt;br /&gt;
| Dreamcast || Reicast&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
There are no changeable settings for emulators within RetroidOS, and currently there is no way to add new emulation cores.&lt;br /&gt;
&lt;br /&gt;
== Emulation within Android ==&lt;br /&gt;
&lt;br /&gt;
This section contains free [https://www.retroarch.com/ RetroArch] and stand alone emulator options. The one paid app that many recommended is DraStic for Nintendo DS emulation.&lt;br /&gt;
&lt;br /&gt;
It is generally not recommended to update the pre-installed emulators, as the Retroid developers seem to have chosen these builds because they run well on the device.&lt;br /&gt;
&lt;br /&gt;
===RetroArch Cores===&lt;br /&gt;
&lt;br /&gt;
The Retroid Pocket 2 comes pre-installed with two versions of RetroArch (1.8.4 &amp;amp; 1.5.0) and the listed emulator cores.&lt;br /&gt;
&lt;br /&gt;
RetroArch 1.5.0&lt;br /&gt;
&lt;br /&gt;
*Game Boy Advance (gpSP) This is installed separately because RA 1.5.0 has the best performance for gpSP/GBA&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
RetroArch 1.8.4&lt;br /&gt;
&lt;br /&gt;
*Arcade (FB Alpha 2012 CPS-1)&lt;br /&gt;
*Arcade (FB Alpha 2012 CPS-2)&lt;br /&gt;
*Arcade (FB Alpha 2012 Neo Geo)&lt;br /&gt;
*Arcade (MAME 2000)&lt;br /&gt;
*Arcade (MAME 2003)&lt;br /&gt;
*Arcade (MAME 2010)&lt;br /&gt;
*Arcade (MAME 2015)&lt;br /&gt;
*Atari - 2600 (Stella)&lt;br /&gt;
*Atari - 5200 (Atari800)&lt;br /&gt;
*Atari - Lynx (Handy)&lt;br /&gt;
*Bandai - WonderSwan/Color (Beetle Cygne)&lt;br /&gt;
*Commodore - Amiga (P-UAE)&lt;br /&gt;
*Commodore - C64 (VICE x64, fast)&lt;br /&gt;
*DOS (DOSBox - SVN)&lt;br /&gt;
*GCE - Vectrex (vecx)&lt;br /&gt;
*Microsoft - MSX (fMSX)&lt;br /&gt;
*Minecraft - (Craft)&lt;br /&gt;
*MSX/SVI/ColecoVision/SG-1000 (blueMSX)&lt;br /&gt;
*NEC - PC Engine / CD (Beetle PCE FAST)&lt;br /&gt;
*Nintendo - Gameboy / Color (Gambette)&lt;br /&gt;
*Nintendo - NES / Famicom (FCEUmm)&lt;br /&gt;
*Nintendo - SNES / SFC (Snes9x 2002)&lt;br /&gt;
*Quake (TyrQuake)&lt;br /&gt;
*Sega - Dreamcast/Naomi (Flycast)&lt;br /&gt;
*Sega - MS/GG/MD/CD (Genesis Plus GX)&lt;br /&gt;
*Sega - MS/GG/SG-1000 (Gearsystem)&lt;br /&gt;
*Sega - MS/MD/CD/32X (PicoDrive)&lt;br /&gt;
*SNK - Neo Geo CD (NeoCD)&lt;br /&gt;
*SNK - Neo Geo Pocket / Color (RACE)&lt;br /&gt;
*Sony - PlayStation (PCSX ReARMed)&lt;br /&gt;
*The 3DO Company - 3DO (4DO)&lt;br /&gt;
*ZX Spectrum (Fuse)&lt;br /&gt;
&lt;br /&gt;
For help setting up and using Retroarch on the RP2, see [[A Brief Guide to Retroarch]].&lt;br /&gt;
&lt;br /&gt;
==== N64 Core Tips ====&lt;br /&gt;
&lt;br /&gt;
You can use N64 in your RP2 with RetroArch (so you can use RetroAchievements, for instance). Not every game runs perfect, and many need further tweaking, but overall you should be pleasantly surprised.&lt;br /&gt;
&lt;br /&gt;
This only works with Mupen64Next or NextGLES2 (GLES3 and Parallel simply crash).&lt;br /&gt;
&lt;br /&gt;
Paste the contents of [https://cdn.discordapp.com/attachments/757645077429616780/758129936334061589/Mupen64Plus-Next.opt Mupen64Plus-Next.opt] to:&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;internal storage&amp;gt;/Android/data/com.retroarch/files/retroarch-core-option.cfg&lt;br /&gt;
&lt;br /&gt;
Or paste the full OPT file here:&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;internal storage&amp;gt;/retroarch/configs/Mupen64Plus-Next/&lt;br /&gt;
&lt;br /&gt;
Please note:&lt;br /&gt;
&lt;br /&gt;
* Use only glide64 for video (angrylion is slow, parallel simply fails).&lt;br /&gt;
&lt;br /&gt;
* All mupen cores share the same configs.&lt;br /&gt;
&lt;br /&gt;
===Stand Alone Apps===&lt;br /&gt;
&lt;br /&gt;
The RP2 Comes pre-installed with the following stand alone apps:&lt;br /&gt;
&lt;br /&gt;
*Flycast - You will need to configure Reicast and configure the Bios. See [https://wiki.retroidhandhelds.com/index.php?title=Emulators#Dreamcast_Configuration_Tips DC Configuration Tips] at the bottom of this page (Flycast is not included on beta batch units).&lt;br /&gt;
&lt;br /&gt;
*MAME4droid(0.139u1) - You will need a .139 MAME Romset.&lt;br /&gt;
&lt;br /&gt;
*Mupen64Plus FZ - Use recommended rendering profile per game for optimal performance. [https://cdn.discordapp.com/attachments/742403626634575903/756279168098107422/mupen64plus-fz.7z Here] is Mupen&#039;s settings &amp;amp; render profiles if you lose them, copy to internal storage.&lt;br /&gt;
&lt;br /&gt;
*N64oid - Right joystick will not map.&lt;br /&gt;
&lt;br /&gt;
*NeoDroid - NeoGeo MVS Emulator - Compatible with MAME Roms. Put neogeo.zip bios file in your roms directory “/sdcard/neodroid/roms”.&lt;br /&gt;
&lt;br /&gt;
*PPSSPP - Use the recommended profile settings per game for optimal performance.&lt;br /&gt;
&lt;br /&gt;
*Reicast - The back end for Flycast (beta units only have Reicast installed).&lt;br /&gt;
&lt;br /&gt;
*ScummVM - Shows no directories on launch. Fix is to search for a game and place a “/“ in the search box and select “Choose”. This will bring up the directory listing.&lt;br /&gt;
&lt;br /&gt;
===Best Performing Emulators===&lt;br /&gt;
&lt;br /&gt;
This table of stand alone apps &amp;amp; RetroArch cores seem to get the best performance out of the device. We have prioritized cores over apps whenever possible, and only if  performance is equivalent or better. We have also prioritized free apps over paid apps whenever possible, and again, only if performance is equivalent or better.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: left;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;text-align:left; color:white; background-color:#464646;&amp;quot;| System&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;text-align:left; color:white; background-color:#464646;&amp;quot;| Emulator Options&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;text-align:left; color:white; background-color:#464646;&amp;quot;| Notes&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot; |MAME Arcade&lt;br /&gt;
| [https://sourceforge.net/projects/mame4droid/files/MAME4droid%200.139u1-1.15.2-release.apk/download MAME4droid 0.139u1]&lt;br /&gt;
| App. Pre-installed. Needs the .139 MAME Romset.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| DOS&lt;br /&gt;
| [https://docs.libretro.com/library/dosbox/ DOSBox]&lt;br /&gt;
| Core. Pre-installed.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| Atari 2600&lt;br /&gt;
| [https://docs.libretro.com/library/stella/ Stella]&lt;br /&gt;
| Core. Pre-installed.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| FC/NES&lt;br /&gt;
| FCEUmm&lt;br /&gt;
| Core. Pre-installed. Has netplay for multiplayer.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| Sega Master System&lt;br /&gt;
| Genesis Plus GX&lt;br /&gt;
| Core. Pre-installed.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| Atari Lynx&lt;br /&gt;
| Handy&lt;br /&gt;
| Core. Pre-installed.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| MegaDrive/Sega Genesis&lt;br /&gt;
| Genesis Plus GX&lt;br /&gt;
| Core. Pre-installed.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| PCE/TurboGrafx 16&lt;br /&gt;
| Beetle PCE FAST&lt;br /&gt;
| Core. Pre-installed.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| PCE-CD/TurboGrafx CD&lt;br /&gt;
| Beetle PCE FAST&lt;br /&gt;
| Core. BIOS Files Needed&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| NeoGeo&lt;br /&gt;
| NeoDroid&lt;br /&gt;
| App. Pre-installed.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| Sega Game Gear&lt;br /&gt;
| Genesis Plus GX&lt;br /&gt;
| Core. Pre-installed.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| SFC/SNES&lt;br /&gt;
| Snes9x 2002&lt;br /&gt;
| Core. Pre-installed. Has netplay for multiplayer.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| Sega CD&lt;br /&gt;
| Genesis Plus GX&lt;br /&gt;
| Core. Pre-installed.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| Panasonic 3DO&lt;br /&gt;
| Opera/4DO&lt;br /&gt;
| Core. BIOS Files Needed&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| Nintendo Virtual Boy&lt;br /&gt;
| Beetle VB&lt;br /&gt;
| Core.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| Sony PlayStation&lt;br /&gt;
| PCSX-R&lt;br /&gt;
|[https://docs.libretro.com/library/pcsx_rearmed/ Core.] Pre-installed.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| Nintendo 64&lt;br /&gt;
| Mupen64Plus FZ&lt;br /&gt;
| App. Pre-installed. *The most recent PlayStore version will not work. [https://www.apkmirror.com/apk/francisco-zurita/mupen64plus-fz-n64-emulator/mupen64plus-fz-n64-emulator-3-0-222-beta-release/mupen64plus-fz-n64-emulator-3-0-222-beta-android-apk-download/download/?forcebaseapk This] is the latest working version.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| Nintendo Game Boy Color&lt;br /&gt;
| Gambette / My Old Boy!&lt;br /&gt;
| Core. Pre-installed. Paid App. / My Old Boy! has Link cable emulation for local and remote multiplayer.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| NeoGeo Pocket Color&lt;br /&gt;
| RACE&lt;br /&gt;
| Core.  Pre-installed.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| Sega Dreamcast&lt;br /&gt;
| Flycast&lt;br /&gt;
| App. Pre-installed (not in beta batch units). Core. Pre-installed. See [https://wiki.retroidhandhelds.com/index.php?title=Emulators#Dreamcast_Configuration_Tips DC Config Tips] below. [https://docs.libretro.com/library/flycast/ Docs]. RA [https://buildbot.libretro.com/stable/1.9.0/android/RetroArch.apk 1.9.0] has been tested to achieve better Flycast performance than RA 1.8.4.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| Nintendo Game Boy Advance&lt;br /&gt;
| gpSP / MyBoy!&lt;br /&gt;
| Core. Pre-installed in RA 1.5.0 only. Other GBA cores in other RA versions do not run as well. / Paid App. MyBoy! has Link cable emulation for local and remote multiplayer.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| Nintendo DS&lt;br /&gt;
| DraStic&lt;br /&gt;
| Paid App. To set controller mappings, go to Settings -&amp;gt; External Controller and choose Select Key Mapping, then choose PlayStation 3. Use home button to enter mouse mode when needed. You can set right stick as stylus.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| Sony PSP&lt;br /&gt;
| PPSSPP&lt;br /&gt;
| App. Pre-installed. Struggles with more demanding 3D games such as God of War.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| SCUMMVM&lt;br /&gt;
| SCUMMVM&lt;br /&gt;
| App. Pre-installed. Has a known bug that shows no directories on launch. Fix is to search for a game and place a “/“ in the search box and select “Choose”. This will bring up the directory listing&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| Atari 5200&lt;br /&gt;
| Atari 800&lt;br /&gt;
| Core. Core Settings must be switched to &amp;quot;Atari 5200&amp;quot;, resolution set to 336x240&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| Commodore 64&lt;br /&gt;
| C64.emu / RetroArch Vice C64&lt;br /&gt;
| App / Core. In Retroarch reduce SID Engine to FastSID for smoother experience&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| Commodore Amiga&lt;br /&gt;
| PUAE&lt;br /&gt;
| Core. Needs Bios and a working Amiga Hard Disk File (HDF)&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| Pokemon Mini&lt;br /&gt;
| Pokemini&lt;br /&gt;
| Core&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| Sharp X68000&lt;br /&gt;
| PX68K&lt;br /&gt;
| Core. Needs Bios&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| Sinclair ZX Spectrum&lt;br /&gt;
| fuse&lt;br /&gt;
| Core. Runs great but needs keyboard to control!&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;text-align:left;&amp;quot;| SFC Satellaview&lt;br /&gt;
| Snes9x 2005 Plus&lt;br /&gt;
| Core. A few glitches&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== All Emulation Options within Android ===&lt;br /&gt;
&lt;br /&gt;
Click the title of a column to sort the table by the contents of that column.&lt;br /&gt;
&lt;br /&gt;
The performance ratings are:&lt;br /&gt;
* A: Plays almost all of the system&#039;s games at full speed (or better, for example increased resolution) with few to no glitches.&lt;br /&gt;
* B: Plays many of the system&#039;s games at full speed, or with minor glitches.&lt;br /&gt;
* C: Plays some of the system&#039;s games at full speed, or with some glitches.&lt;br /&gt;
* D: Technically plays some of the system&#039;s games, but often not at full speed, or with major glitches.&lt;br /&gt;
* E: Does not run any of the system&#039;s games in a playable state.&lt;br /&gt;
&lt;br /&gt;
The cost ratings are:&lt;br /&gt;
* Free: Completely free.&lt;br /&gt;
* Donation: Completely free, but a voluntary donation is requested.&lt;br /&gt;
* Trial: A free version is available, but limited in some way, to encourage users to buy a full/pro version.&lt;br /&gt;
* Paid: No free or trial version; only available as a paid app.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! System !! Emulator !! Pre-installed? !! Performance !! Stand-alone? !! Cost !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| 3DO Company, The - 3DO || 4DO || Yes || D || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Arcade (Capcom CPS-1) || Final Burn Alpha 2012 CPS-1 || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Arcade (Capcom CPS-2) || Final Burn Alpha 2012 CPS-2 || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Arcade (MAME 0.37) || MAME 2000 || Yes || ? || Retroarch || Free || MAME 2000 is equivalent to MAME 0.37.&lt;br /&gt;
|-&lt;br /&gt;
| Arcade (MAME 0.78) || MAME 2003 || Yes || ? || Retroarch || Free || MAME 2003 is equivalent to MAME 0.78.&lt;br /&gt;
|-&lt;br /&gt;
| Arcade (MAME 0.139) || MAME 2010 || Yes || ? || Retroarch || Free || MAME 2010 is equivalent to MAME 0.139.&lt;br /&gt;
|-&lt;br /&gt;
| Arcade (MAME 0.139) || MAME4droid(0.139u1) || Yes || ? || Stand-alone || Free || Requires MAME 0.139 compatible ROMs.&lt;br /&gt;
|-&lt;br /&gt;
| Arcade (MAME 0.159) || MAME 2015 || Yes || ? || Retroarch || Free || MAME 2015 is equivalent to MAME 0.159.&lt;br /&gt;
|-&lt;br /&gt;
| Arcade (Neo Geo AES) || Final Burn Alpha 2012 Neo Geo || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Arcade (Sega Naomi) || Flycast || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Atari - 2600 || Stella || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Atari - 5200 || Atari800 || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Atari - Lynx || Handy || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Bandai - WonderSwan / Color || Beetle Cygne || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Coleco - ColecoVision || blueMSX || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Commodore - Amiga || P-UAE || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Commodore - Amiga || UAE4ARM || No || ? || Stand-alone || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Commodore - C64 || AnVICE x64 || No || B || Stand-alone || Free || Based on VICE v3.0. &amp;quot;Official&amp;quot; Android port of VICE, but no longer supported. Interface is designed around touchscreen and external keyboard, making it difficult to use on the RP2. The RP2 will run the &amp;quot;armeabi-v7a&amp;quot; binary.&lt;br /&gt;
|-&lt;br /&gt;
| Commodore - C64 || C64.emu || No || ? || Stand-alone || Paid || Based on VICE v3.1.&lt;br /&gt;
|-&lt;br /&gt;
| Commodore - C64 || VICE x64, fast || Yes || A || Retroarch || Free || Based on VICE v3.3. Switch sound emulation to &amp;quot;Fast SID&amp;quot; at 44.1kHz to get full-speed emulation. Some disk games may not load with True Drive Emulation activated.&lt;br /&gt;
|-&lt;br /&gt;
| GCE - Vectrex || vecx || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Microsoft - MS-DOS || DOSBox - SVN || Yes || ? || Retroarch || Free || It is possible to install Windows 3.1 on the emulated machine. It may also be possible to install Windows 95.&lt;br /&gt;
|-&lt;br /&gt;
| Microsoft - MS-DOS || Magic DOSBox || No || ? || Stand-alone || Trial || It is possible to install Windows 3.1 on the emulated machine. It may also be possible to install Windows 95.&lt;br /&gt;
|-&lt;br /&gt;
| Microsoft - MSX || fMSX || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Minecraft || Craft || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Microsoft - MSX || blueMSX || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Morrowind (The Elder Scrolls) || OMW (aka &amp;quot;OpenMicroWave&amp;quot;) || No || ? || Stand-alone || Free || Requires the files from a PC installation of the original game.&lt;br /&gt;
|-&lt;br /&gt;
| NEC - PC Engine / CD || Beetle PCE FAST || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Nintendo - 3DS || Citra || No || E || Stand-alone || Trial || The RP2 is not powerful enough to run Citra.&lt;br /&gt;
|-&lt;br /&gt;
| Nintendo - DS || DraStic || No || A || Stand-alone || Paid || Remember to map the stylus to the right joystick, as there are no touchscreen controls. There are patches to fix this for some games. See [https://wiki.retroidhandhelds.com/index.php?title=Nintendo_DS here] for a list of confirmed playable games, including known patches.&lt;br /&gt;
|-&lt;br /&gt;
| Nintendo - Gameboy / Color || Gambatte || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Nintendo - Gameboy Advance || gpSP || Yes || A || Retroarch || Free || Runs under the older Retroarch app (v 1.5.0, with a GBA icon). Newer GBA cores running in newer versions of Retroarch do not perform well.&lt;br /&gt;
|-&lt;br /&gt;
| Nintendo - Gamecube || Dolphin || No || E || Retroarch || Free || The RP2 is not powerful enough to run Dolphin.&lt;br /&gt;
|-&lt;br /&gt;
| Nintendo - Nintendo 64 || Mupen64Plus FZ || Yes || B || Stand-alone || Donation || Use recommended rendering profile per game for optimal performance. [https://cdn.discordapp.com/attachments/742403626634575903/756279168098107422/mupen64plus-fz.7z Here] is Mupen&#039;s settings &amp;amp; render profiles if you lose them, copy to internal storage. The most recent version in the Play Store version will not work on the RP2. [https://www.apkmirror.com/apk/francisco-zurita/mupen64plus-fz-n64-emulator/mupen64plus-fz-n64-emulator-3-0-222-beta-release/mupen64plus-fz-n64-emulator-3-0-222-beta-android-apk-download/download/?forcebaseapk This] is the latest working version.&lt;br /&gt;
|-&lt;br /&gt;
| Nintendo - Nintendo 64 || N64oid || Yes || A || Stand-alone || Free || N64oid does not recognize the right joystick at all.&lt;br /&gt;
|-&lt;br /&gt;
| Nintendo - NES / Famicom || FCEUmm || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Nintendo - SNES / SFC || Snes9x 2002 || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Nintendo - Wii || Dolphin || No || E || Retroarch || Free || The RP2 is not powerful enough to run Dolphin.&lt;br /&gt;
|-&lt;br /&gt;
| Nintendo - Virtual Boy || VB || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Quake || TyrQuake || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Sega - 32X || PicoDrive || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Sega - Dreamcast || Flycast || Yes || C || Retroarch || Free || Compatibility can be increased by installing the system BIOS ROM.&lt;br /&gt;
|-&lt;br /&gt;
| Sega - Dreamcast || Flycast || No || C || Stand-alone || Free || You may need to use Reicast to configure Flycast and configure the Bios. See [https://wiki.retroidhandhelds.com/index.php?title=Emulators#Dreamcast_Configuration_Tips DC Configuration Tips] at the bottom of this page.&lt;br /&gt;
|-&lt;br /&gt;
| Sega - Dreamcast || ReDream || No || E || Stand-alone || Donation || The RP2 is not powerful enough to run ReDream.&lt;br /&gt;
|-&lt;br /&gt;
| Sega - Dreamcast || Reicast || Yes || C || Stand-alone || Free || Compatibility can be increased by installing the system BIOS ROM.&lt;br /&gt;
|-&lt;br /&gt;
| Sega - Game Gear || Gearsystem || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Sega - Game Gear || Genesis Plus GX || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Sega - Master System || Gearsystem || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Sega - Master System || Genesis Plus GX || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Sega - Master System || PicoDrive || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Sega - Mega Drive / Genesis (plus CD) || Genesis Plus GX || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Sega - Mega Drive / Genesis (plus CD) || PicoDrive || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Sega - Saturn || Beetle Saturn || No || D || Retroarch || Free || BIOS files are required. Beetle Saturn uses software rendering, which is extremely CPU intensive. The RP2 can only run games through the Beetle Saturn core at approx. 5-10 fps.&lt;br /&gt;
|-&lt;br /&gt;
| Sega - Saturn || Classic Boy Gold || No || E || Stand-alone || Trial || Based on the Yabause core. Hangs for a few moments then returns to Classic Boy Gold menu.&lt;br /&gt;
|-&lt;br /&gt;
| Sega - Saturn || Yaba Sanshiro || No || E || Stand-alone || Donation || The RP2 is not powerful enough to run Yaba Sanshiro.&lt;br /&gt;
|-&lt;br /&gt;
| Sega - Saturn || YabaSanshiro || No || E || Retroarch || Free || The RP2 is not powerful enough to run the YabaSanshiro core.&lt;br /&gt;
|-&lt;br /&gt;
| Sega - Saturn || Yabause || No || E || Retroarch || Free || Attempting to load a game with the Yabause core crashes Retroarch.&lt;br /&gt;
|-&lt;br /&gt;
| Sega - SG-1000 || blueMSX || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Sega - SG-1000 || Gearsystem || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Sinclair - ZX Spectrum || Fuse || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| SNK - Neo Geo AES || Neodroid || Yes || ? || Stand-alone || Free || Compatible with MAME Roms. Put neogeo.zip bios file in your roms directory “/sdcard/neodroid/roms”.&lt;br /&gt;
|-&lt;br /&gt;
| SNK - Neo Geo CD || NeoCD || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| SNK - Neo Geo Pocket / Color || RACE || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Sony - PlayStation 1 || PCSX ReARMed || Yes || A || Retroarch || Free || Compatibility can be increased by installing the system BIOS ROM.&lt;br /&gt;
|-&lt;br /&gt;
| Sony - PlayStation 1 || ePSXe || No || A || Stand-alone || Trial || Compatibility can be increased by installing the system BIOS ROM.&lt;br /&gt;
|-&lt;br /&gt;
| Sony - PlayStation 1 || FPse64 || No || A || Stand-alone || ? || Compatibility can be increased by installing the system BIOS ROM.&lt;br /&gt;
|-&lt;br /&gt;
| Sony - PlayStation 2 || Damon PS2 || No || E || Stand-alone || ? || The RP2 is not powerful enough to run Damon PS2.&lt;br /&gt;
|-&lt;br /&gt;
| Sony - PlayStation 2 || Play! || No || E || Stand-alone || Free || The RP2 is not powerful enough to run Play.&lt;br /&gt;
|-&lt;br /&gt;
| Sony - PlayStation Portable || PPSSPP || Yes || B || Stand-alone || Donation ||&lt;br /&gt;
|-&lt;br /&gt;
| Spectravideo - SVI || blueMSX || Yes || ? || Retroarch || Free ||&lt;br /&gt;
|-&lt;br /&gt;
| Various (PC Adventures) || ScummVM || Yes || ? || Stand-alone || Free || Shows no directories on launch. Fix is to search for a game and place a “/“ in the search box and select “Choose”. This will bring up the directory listing.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Dreamcast Configuration Tips===&lt;br /&gt;
&lt;br /&gt;
This only applies to beta batch units (Pink, Blue, Orange). Later units do not include Reicast, and include Flycast pre-installed by itself.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Configuration for the pre-installed Flycast Stand Alone app is done through the pre-installed Reicast app. Flycast will have better performance than Reicast.&lt;br /&gt;
&lt;br /&gt;
Open Reicast and click on the DC bios and format memory card 1. For controller settings, set the ports of all to none, and the port for Android Playstation to A. Click Map, and map the buttons to their appropriate locations - you may not need to map all buttons. Click Done, then Done again. You may now close Reicast.&lt;br /&gt;
&lt;br /&gt;
Launch Flycast, which shares a config with Reicast, and load and play your game.&lt;br /&gt;
&lt;br /&gt;
If there are issues with the controller, you may need to modify the .cfg file in Flycast. To do this, go into the directory path for Flycast and find the folder named mappings. Inside, there should be a file named Android_Playstation3.cfg. Open the file, scroll to the bottom, and erase the line for deadzone value. This should not be needed if Reicast 20.02b or newer is installed, or if you have used the .cfg file.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Return to [[Main Page]]&lt;br /&gt;
&lt;br /&gt;
--------&lt;br /&gt;
Credits to beldandy561, Captain_Shoe, TortugaSs, Ryan86Me, StubbornPixel, CommieColin, Pocchitte&lt;/div&gt;</summary>
		<author><name>Bzerkr</name></author>
	</entry>
	<entry>
		<id></id>
		<title>Android Apps/Games</title>
		<link rel="alternate" type="text/html" href=""/>
		<updated>2021-03-15T02:47:31Z</updated>

		<summary type="html">&lt;p&gt;Bzerkr: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;caption-side:top; color:#e76700;&amp;quot;|&#039;&#039;Android Apps&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;color:black&amp;quot; | App&lt;br /&gt;
! style=&amp;quot;color:black&amp;quot; | Controller Support&lt;br /&gt;
! style=&amp;quot;color:black&amp;quot; | Performance Notes&lt;br /&gt;
|-&lt;br /&gt;
|Moonlight&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Steam Link&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;caption-side:top; color:#e76700;&amp;quot;|&#039;&#039;Android Games&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;color:black&amp;quot; | Game&lt;br /&gt;
! style=&amp;quot;color:black&amp;quot; | Controller Support&lt;br /&gt;
! style=&amp;quot;color:black&amp;quot; | Performance Notes&lt;br /&gt;
|-&lt;br /&gt;
|AM2R (Another Metroid 2 Remake) v1.4.2&lt;br /&gt;
|Yes&lt;br /&gt;
|Text doesn&#039;t always show correctly, slowdowns on title screen and initial game start, larger rooms with lots of effects can drop the framerate, disable vsync to reduce input latency&lt;br /&gt;
|-&lt;br /&gt;
|BADLAND&lt;br /&gt;
|Yes&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Canabalt HD&lt;br /&gt;
|Yes&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Death Road to Canada&lt;br /&gt;
|&lt;br /&gt;
|Minor slowdown around large mobs.&lt;br /&gt;
|-&lt;br /&gt;
|Elder Scrolls Morrowind&lt;br /&gt;
|Partial, issues with right stick&lt;br /&gt;
|Requires [https://play.google.com/store/apps/details?id=is.xyz.omw&amp;amp;hl=en_US OMW App]&lt;br /&gt;
|-&lt;br /&gt;
|Evoland 1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Geometry Dash&lt;br /&gt;
|Partial&lt;br /&gt;
|Mouse must be toggled to access menus/during actual gameplay.&lt;br /&gt;
|-&lt;br /&gt;
|Giana Sisters&lt;br /&gt;
|Yes&lt;br /&gt;
|Requires remapping the controller buttons&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|GTA: San Andreas&lt;br /&gt;
|Yes&lt;br /&gt;
|Only specific versions of the game work, newest Play Store version is unsupported.&lt;br /&gt;
|-&lt;br /&gt;
|Half-Life&lt;br /&gt;
|Yes&lt;br /&gt;
|Runs via the free Xash3d FWGS app. User needs to provide their own &amp;quot;valve&amp;quot; folder.&lt;br /&gt;
|-&lt;br /&gt;
|Jedi Academy&lt;br /&gt;
|Yes&lt;br /&gt;
|Requires JK3-Touch&lt;br /&gt;
|-&lt;br /&gt;
|Jedi Outcast&lt;br /&gt;
|Yes&lt;br /&gt;
|Requires JK2-Touch&lt;br /&gt;
|-&lt;br /&gt;
|Knights of the Old Republic&lt;br /&gt;
|Yes&lt;br /&gt;
|Start button not mapped, use mouse mode for menu.&lt;br /&gt;
|-&lt;br /&gt;
|Leo&#039;s Fortune&lt;br /&gt;
|Yes&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|LIMBO&lt;br /&gt;
|Yes&lt;br /&gt;
|Initial loading screen is long (At least one minute).&lt;br /&gt;
|-&lt;br /&gt;
|Meltdown&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Minecraft PE&lt;br /&gt;
|Yes&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Mobile Legends: Bang Bang&lt;br /&gt;
|&lt;br /&gt;
|Requires [https://play.google.com/store/apps/details?id=com.chaozhuo.gameassistant&amp;amp;hl=en_US Octopus App]&lt;br /&gt;
|-&lt;br /&gt;
|NBA JAM&lt;br /&gt;
|Partial, see Performance Notes&lt;br /&gt;
|Some menu functions may require mouse mode to reach; When in gamepad mode, game cannot be paused.&lt;br /&gt;
|-&lt;br /&gt;
|Oceanhorn&lt;br /&gt;
|Yes&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Pocket Rogues&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Polytopia (Battle for)&lt;br /&gt;
|Partial&lt;br /&gt;
|Works perfectly with touch mode enabled&lt;br /&gt;
|-&lt;br /&gt;
|Powerlust&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Rayman Adventures&lt;br /&gt;
|Yes&lt;br /&gt;
|Gamepad mode may not be accessible until the end of the tutorial/start of the first level.&lt;br /&gt;
|-&lt;br /&gt;
|Reckless Racing 3&lt;br /&gt;
|Yes&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Return to Castle Wolfenstein&lt;br /&gt;
|Yes&lt;br /&gt;
|Requires RTCW-Touch&lt;br /&gt;
|-&lt;br /&gt;
|Riptide GP2&lt;br /&gt;
|Yes&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Shovel Knight: Treasure Trove&lt;br /&gt;
|Yes&lt;br /&gt;
|Requires an Amazon device with the game purchased from the [https://www.amazon.com/Yacht-Club-Games-Shovel-Knight/dp/B014IEGCKU Appstore] to extract the APK.&lt;br /&gt;
|-&lt;br /&gt;
|Stardew Valley&lt;br /&gt;
|Yes&lt;br /&gt;
|Changing volume crashes game.&lt;br /&gt;
|-&lt;br /&gt;
|Undertale&lt;br /&gt;
|Yes, see Performance Notes&lt;br /&gt;
|Requires a [https://mrpowergamerbr.com/us/projects/droidtale purchased copy of Undertale on Windows to build and sign the APK.]&lt;br /&gt;
|-&lt;br /&gt;
|VVVVVV&lt;br /&gt;
|Yes&lt;br /&gt;
|Navigating the menu screens require mouse mode.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
-----------------------------------------------------------------------------------------------------&lt;/div&gt;</summary>
		<author><name>Bzerkr</name></author>
	</entry>
	<entry>
		<id></id>
		<title>Overview &amp; Specs</title>
		<link rel="alternate" type="text/html" href=""/>
		<updated>2021-03-15T02:30:27Z</updated>

		<summary type="html">&lt;p&gt;Bzerkr: /* Is the Retroid Pocket 2 right for you? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== System Specifications ==&lt;br /&gt;
* Dimensions:&lt;br /&gt;
** Metric: 153mm (W) x 81mm (H) x 30mm (at the thickest point) to 17mm (at the thinnest point) (D)&lt;br /&gt;
** US Imperial: 6.02 in (W) x 3.19 in (H) x 1.18 in (at the thickest point) to 0.67 in (at the thinnest point) (D) &lt;br /&gt;
* Weight: 196g or 0.43 lbs (6.9 oz)&lt;br /&gt;
* Display: 640 x 480 60Hz 3.5 in IPS screen (4:3 aspect ratio)&lt;br /&gt;
* Battery: 4000mAh rechargeable LiPo (Lithium Polymer)&lt;br /&gt;
* Main system chip: MediaTek MT6580, featuring&lt;br /&gt;
** CPU: A quad-core Cortex-A7 ARM processor, running at up to 1.5GHz (32-bit ARMv7 instruction set)&lt;br /&gt;
** GPU: Mali-400 MP2, running at 500MHz (Supports up to OpenGL ES 2.0)&lt;br /&gt;
* RAM: 1GB LPDDR3&lt;br /&gt;
* Built-in storage: 8GB EMMC (3GB reserved by Android)&lt;br /&gt;
* Expandable storage: 1 x microSD expansion slot (SDXC compatible)&lt;br /&gt;
* Connectivity: Bluetooth 4.0, IEEE 802.11 b/g/n Wi-Fi&lt;br /&gt;
* Operating system: Dual boot Android 6.0 and RetroidOS (OTA update to Android 8.1 expected by October 25th, 2020)&lt;br /&gt;
* USB: Type C connector, USB 2.0 (USB OTG available)&lt;br /&gt;
&lt;br /&gt;
Here is a [https://cdn.discordapp.com/attachments/754773608898756658/755840911501426738/S3C2410_-_datasheet.pdf Datasheet] about the micro controller, as well as all pinouts (may be useful for hardware modding).&lt;br /&gt;
&lt;br /&gt;
Here is the type of [https://www.aliexpress.com/item/1192518496.html IPS Display] used in the RP2. (We are waiting on further verification if this is also the RP2&#039;s actual 3.5&amp;quot; display, as it lists it as 4.3&amp;quot;, while possibly meaning to say 4:3 Aspect Ratio)&lt;br /&gt;
&lt;br /&gt;
== Physical Inputs ==&lt;br /&gt;
The complete and unabridged list of physical buttons, joysticks, and d-pads on the Retroid Pocket 2 is:&lt;br /&gt;
* One fully analog thumbstick with a raised stick (similar to the Nintendo Switch Joycon) on the upper left of the front face.&lt;br /&gt;
* One cross-shaped digital d-pad on the lower left of the front face.&lt;br /&gt;
* Four digital face buttons (labelled A, B, X, and Y) on the upper right of the front face.&lt;br /&gt;
* One &amp;quot;nub&amp;quot; type thumbstick on the lower right of the front face, which feels like an analog stick, but actually works as a digital (i.e. 8-way) stick. It reports to the operating system as an analog stick, so the result is a joystick that will work with any emulator that expects an analog stick, but it actually only allows you to input movements in the 8 cardinal directions. It is not possible to modify this in software to become a full analog stick. Early investigations indicate that it is NOT possible to remove the original joystick and replace it in order to add full analog functionality.&lt;br /&gt;
* Four digital shoulder buttons, two each on the upper left and upper right edges of the console, in a &amp;quot;stacked&amp;quot; arrangement; that is, the L2(ZL) button is placed below the L1(L) button, not beside it as with many handhelds, and similarly for the R2(ZR) and R1(R) buttons.&lt;br /&gt;
* Three digital system buttons on the lower left of the front face, just below the screen. From left to right they are labelled &amp;quot;Home&amp;quot;, &amp;quot;Select&amp;quot;, and &amp;quot;Start&amp;quot;.&lt;br /&gt;
* A two-way digital rocker switch on the upper right edge of the console currently used to control volume, and also screen brightness (when holding &amp;quot;Start&amp;quot; at the same time). There is talk of adding the ability to use these buttons as L3 and R3 inputs in the future, but that is not currently a feature of the RP2.&lt;br /&gt;
* One digital power button on the upper right edge of the console, next to the volume rocker. Long press to start up/shut down, short tap to sleep/wake.&lt;br /&gt;
&lt;br /&gt;
There are no other physical controls on the RP2. Neither of the joysticks has pushbutton functionality (L3/R3). There are no other hardware buttons that replace this functionality. It is not currently possible (aside from remapping keys within an emulator) to use any other buttons as L3/R3 buttons. The manufacturer has said that they are considering making it possible to use the volume rocker as L3 and R3 buttons, but this is not currently available, and there is no timeline for when it will be added to the console, if ever.&lt;br /&gt;
&lt;br /&gt;
== Available Colors/Styles ==&lt;br /&gt;
&#039;&#039;&#039; Wave 1 &#039;&#039;&#039;&lt;br /&gt;
* &amp;quot;Pink&amp;quot; (Pink and white)&lt;br /&gt;
* &amp;quot;Blue&amp;quot; (Two-tone pastel blue)&lt;br /&gt;
* &amp;quot;Orange&amp;quot; (Orange and black)&lt;br /&gt;
&#039;&#039;&#039; Wave 2 &#039;&#039;&#039;&lt;br /&gt;
* &amp;quot;Retro&amp;quot; (Based on the original Nintendo Gameboy)&lt;br /&gt;
* &amp;quot;Indigo&amp;quot; (Based on the indigo Nintendo Gameboy Advance)&lt;br /&gt;
* &amp;quot;16 Bit&amp;quot; (Based on the Japanese Nintendo SFC and/or European Nintendo SNES)&lt;br /&gt;
&#039;&#039;&#039; Wave 3 &#039;&#039;&#039;&lt;br /&gt;
* &amp;quot;16 Bit US&amp;quot; (Based on the US Nintendo SNES)&lt;br /&gt;
* &amp;quot;RS1&amp;quot; (Based on the Sony PlayStation 1, includes one alternate set of face buttons)&lt;br /&gt;
* &amp;quot;RS2&amp;quot; (Based on the Sony PlayStation 2, includes one alternate set of face buttons)&lt;br /&gt;
* &amp;quot;8 Bit&amp;quot; (Based on the Sega Master System)&lt;br /&gt;
* &amp;quot;RMS&amp;quot; (Based on the Sega Game Gear, includes two alternate sets of Start/Select/Home buttons)&lt;br /&gt;
&#039;&#039;&#039; Wave 4 &#039;&#039;&#039;&lt;br /&gt;
Funtastic Collection&lt;br /&gt;
* Snow&lt;br /&gt;
* Fire&lt;br /&gt;
* Watermeon&lt;br /&gt;
* Ice&lt;br /&gt;
* Jungle&lt;br /&gt;
* Grape&lt;br /&gt;
&lt;br /&gt;
== Is the Retroid Pocket 2 right for you? ==&lt;br /&gt;
&lt;br /&gt;
[[Is the Retroid Pocket 2 right for you?|The RP2 is different]] from most handheld emulation systems in its price range. It will require setup and customisation after purchase. We wanted users to be aware before purchasing.&lt;br /&gt;
&lt;br /&gt;
== Batch Information ==&lt;br /&gt;
* &#039;&#039;&#039;Beta Batch:&#039;&#039;&#039; Units ordered prior to August 7, 2020&lt;br /&gt;
** Units in this batch had right sticks that sat low and did not move as smoothly as current batches, and left sticks were not seated fully in their sockets and moved around and clicked. If you have a batch 1 unit, fixes for the left stick can be found [https://www.reddit.com/r/retroid/comments/iibfud/left_stick_fixteardown_walkthrough/ here]. Fixing the right stick involves removing the digital stick cap and adding two small squares of paper under the cap.&lt;br /&gt;
* &#039;&#039;&#039;Batch 1:&#039;&#039;&#039; Units ordered after August 7, 2020 but prior to August 28, 2020&lt;br /&gt;
* &#039;&#039;&#039;Batch 2:&#039;&#039;&#039; Units ordered after August 28, 2020&lt;/div&gt;</summary>
		<author><name>Bzerkr</name></author>
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