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Nintendo 64 compatibility list and best Mupen settings, please note many of these are for PAL roms, updated settings for USA roms forthcoming. {| class="wikitable" |+ N64 Gamelist |- ! Game Name !! Region !! Emulator !! Settings !! Notes |- | Banjo Kazooie || NTSC || Mupen64 Plus FZ || Gln64-fast || Set Frameskip to "Never skip frames", enable "Fog", Disable "Force screen clear" and enable "Hack depth coordinates" |- | F-Zero X || NTSC || Mupen64 Plus FZ || Rice Accurate || Set 'Fog', 'Fast texture loading', and 'Texture filtering' to On. Set 'Texture upscaling/enhancement' to 'Scale 2x' |- | Forsaken 64 || NTSC || Mupen64 Plus FZ || GlideN64-Fast || Runs perfectly with this profile. |- | GoldenEye 007 || NTSC || Mupen64 Plus FZ || GlideN64 fast || Set "Copy depth buffer to RDRAM" to "Do not copy" will allow the FPS to increase to 40fps (game runs between 18-30fps on Official hardware) |- | Legend of Zelda: Majora's Mask || NTSC || Mupen64 Plus FZ || Gln64-Accurate || Leave 'Fog' disabled (it works but flashes in and out), and set '2xSal texture filter' to on. |- | Legend of Zelda: Ocarina of Time || NTSC || Mupen64 Plus FZ || Gln64-Accurate || x |- | Paper Mario || NTSC || Mupen64 Plus FZ || GlideN64 fast || Enable frame buffer |- | Snowboard Kids || NTSC || Mupen64 Plus FZ || GlideN64 fast || Set "Copy depth buffer to RDRAM" to "Do not copy" for stable 30fps |- | Super Mario 64 || NTSC || Mupen64 Plus FZ || Rice no fs || 640x480 res with de- synced audio |- | Yoshi's Story || NTSC || Mupen64 Plus FZ || Rice-Accurate || Set "Fog" to on, set "Fast texture loading" to off, set "Texture filtering" to on. Set "Screen update method" to 'VI origin change', and set "High resolution textures" to off. |} --------------------------------------------------------- Thank you to Taki Udon and the community settings spreadsheet.
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