Overview & Specs
From Retroid Handhelds
System Specs:
- Dimensions:
- Metric: 153mm (W) x 81mm (H) x 30mm (at the thickest point) to 17mm (at the thinnest point) (D)
- US Imperial: 6.02 in (W) x 3.19 in (H) x 1.18 in (at the thickest point) to 0.67 in (at the thinnest point) (D)
- Weight: 196g or 0.43 lbs (6.9 oz)
- Display: 640 x 480 60Hz 3.5 in IPS screen (4:3 aspect ratio)
- Battery: 4000mAh rechargeable LiPo (Lithium Polymer)
- Main system chip: MediaTek MT6580, featuring
- CPU: A quad-core Cortex-A7 ARM processor, running at up to 1.5GHz (32-bit ARMv7 instruction set)
- GPU: Mali-400 MP2, running at 500MHz (Supports up to OpenGL ES 2.0)
- RAM: 1GB LPDDR3
- Built-in storage: 8GB EMMC (3GB reserved by Android)
- Expandable storage: 1 x microSD expansion slot (SDXC compatible)
- Connectivity: Bluetooth 4.0, IEEE 802.11 b/g/n Wi-Fi
- Operating system: Dual boot Android 6.0 and RetroidOS (OTA update to Android 8.1 expected by October 25th, 2020)
- USB: Type C connector, USB 2.0
Here is a Datasheet about the micro controller, as well as all pinouts (may be useful for hardware modding).
Here is the type of IPS Display used in the RP2. (We are waiting on further verification if this is also the RP2's actual 3.5" display, as it lists it as 4.3", while possibly meaning to say 4:3 Aspect Ratio)
Available Colors/Styles:
Wave 1
- "Pink" (Pink and white)
- "Blue" (Two-tone pastel blue)
- "Orange" (Orange and black)
Wave 2
- "Retro" (Based on the original Nintendo Gameboy)
- "Indigo" (Based on the indigo Nintendo Gameboy Advance)
- "16 Bit" (Based on the Japanese Nintendo SFC and/or European Nintendo SNES)
Wave 3
- "16 Bit US" (Based on the US Nintendo SNES)
- "RS1" (Based on the Sony PlayStation 1, includes one alternate set of face buttons)
- "RS2" (Based on the Sony PlayStation 2, includes one alternate set of face buttons)
- "8 Bit" (Based on the Sega Master System)
- "RMS" (Based on the Sega Game Gear, includes two alternate sets of Start/Select/Home buttons)
Is the Retroid Pocket 2 right for you?
The RP2 is different from most handheld emulation systems in its price range. It may not be your cup of tea.
Batch Information:
- Beta Batch: Units ordered prior to August 7, 2020
- Units in this batch had right sticks that sat low and did not move as smoothly as current batches, and left sticks were not seated fully in their sockets and moved around and clicked. If you have a batch 1 unit, fixes for the left stick can be found here. Fixing the right stick involves removing the digital stick cap and adding two small squares of paper under the cap.
- Batch 1: Units ordered after August 7, 2020 but prior to August 28, 2020
- Batch 2: Units ordered after August 28, 2020