Nintendo 64: Difference between revisions

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! Game Name !! Region !! Emulator !! Settings !! Notes
! Game Name !! Region !! Emulator !! Settings !! Notes
|-
|-
| 1080 Snowboarding || PAL || Mupen64 Plus FZ || GlideN64 fast || x
| Banjo Kazooie || NTSC || Mupen64 Plus FZ || Gln64-fast || Set Frameskip to "Never skip frames", enable "Fog", Disable "Force screen clear" and enable "Hack depth coordinates"
|-
| Aidyn Chronicles || PAL || Mupen64 Plus FZ || GlideN64 fast || x
|-
| Army Men Air Combat || PAL || Mupen64 Plus FZ || GlideN64 fast || x
|-
| Army Men Sarge's Heroes 2 || PAL || Mupen64 Plus FZ || GlideN64 fast || x
|-
| Banjo Kazooie || PAL || Mupen64 Plus FZ || GlideN64 fast || x
|-
| Banjo Kazooie || NTSC || Mupen64 Plus FZ || Gln64-fast || Set Frameskip to "Never skip frames", enable "Fog", Disable "Force screen clear" and enable "Hack depth coordinates"
|-
| Banjo Tooie || PAL || Mupen64 Plus FZ || Rice no fs || x
|-
| Batman Beyond || PAL || Mupen64 Plus FZ || GlideN64 fast || x
|-
| Biohazard || PAL || Mupen64 Plus FZ || Rice no fs || x
|-
| Bomberman 64 || PAL || Mupen64 Plus FZ || GlideN64 fast || x
|-
| Bomberman 64 2 || PAL || Mupen64 Plus FZ || GlideN64 fast || x
|-
| Bomberman Hero || PAL || Mupen64 Plus FZ || GlideN64 fast || x
|-
| Bug's Life || PAL || Mupen64 Plus FZ || GlideN64 fast || x
|-
| Castlevania || PAL || Mupen64 Plus FZ || GlideN64 fast || x
|-
| Castlevania LOD || PAL || Mupen64 Plus FZ || GlideN64 fast || x
|-
| Chameleon Twist || PAL || Mupen64 Plus FZ || GlideN64 fast || x
|-
| Chameleon Twist 2 || PAL || Mupen64 Plus FZ || Rice no fs || x
|-
| Conker's Bad Fur Day || PAL || Mupen64 Plus FZ || Rice no fs || x
|-
| Cruis'n USA || PAL || Mupen64 Plus FZ || GlideN64 fast || x
|-
| Diddy Kong Racing || PAL || Mupen64 Plus FZ || GlideN64 fast || x
|-
| Disney's Tarzan || PAL || Mupen64 Plus FZ || GlideN64 fast || x
|-
| Donkey Kong || PAL || Mupen64 Plus FZ || GlideN64 fast || x
|-
| Doom 64 || PAL || Mupen64 Plus FZ || GlideN64 fast || x
|-
| Duke Nukem Zero Hour || PAL || Mupen64 Plus FZ || GlideN64 fast || x
|-
| Earthworm Jim 3D || PAL || Mupen64 Plus FZ || GlideN64 fast || x
|-
| Excitebike 64 || PAL || Mupen64 Plus FZ || Rice no fs || x
|-
| F-Zero || PAL || Mupen64 Plus FZ || GlideN64 fast || x
|-
|-
| F-Zero X || NTSC || Mupen64 Plus FZ || Rice Accurate || Set 'Fog', 'Fast texture loading', and 'Texture filtering' to On. Set 'Texture upscaling/enhancement' to 'Scale 2x'
| F-Zero X || NTSC || Mupen64 Plus FZ || Rice Accurate || Set 'Fog', 'Fast texture loading', and 'Texture filtering' to On. Set 'Texture upscaling/enhancement' to 'Scale 2x'
|-
|-
| Forsaken 64 || NTSC || Mupen64 Plus FZ || GlideN64-Fast || Runs perfectly with this profile.
| Forsaken 64 || NTSC || Mupen64 Plus FZ || GlideN64-Fast || Runs perfectly with this profile.
|-
| Glover || PAL || Mupen64 Plus FZ || GlideN64 fast || x
|-
| Goemon's Great Adventure || PAL || Mupen64 Plus FZ || GlideN64 fast || x
|-
| GoldenEye 007 || PAL || Mupen64 Plus FZ || GlideN64 fast || x
|-
|-
| GoldenEye 007 || NTSC || Mupen64 Plus FZ || GlideN64 fast || Set "Copy depth buffer to RDRAM" to "Do not copy" will allow the FPS to increase to 40fps (game runs between 18-30fps on Official hardware)
| GoldenEye 007 || NTSC || Mupen64 Plus FZ || GlideN64 fast || Set "Copy depth buffer to RDRAM" to "Do not copy" will allow the FPS to increase to 40fps (game runs between 18-30fps on Official hardware)
|-
|-
| Harvest Moon 64 || PAL || Mupen64 Plus FZ || GlideN64 fast || x
| Legend of Zelda: Majora's Mask || NTSC || Mupen64 Plus FZ || Gln64-Accurate || Leave 'Fog' disabled (it works but flashes in and out), and set '2xSal texture filter' to on.
|-
| Indiana Jones & tIM || PAL || Mupen64 Plus FZ || GlideN64 fast || x
|-
| Jet Force Gemini || PAL || Mupen64 Plus FZ || GlideN64 fast || x
|-
| Killer Instinct Gold || PAL || Mupen64 Plus FZ || GlideN64 fast || x
|-
| Kirby 64 - Crystal Shards || PAL || Mupen64 Plus FZ || GlideN64 fast || x
|-
| Legend of Zelda: Majora's Mask || PAL || Mupen64 Plus FZ || GlideN64 fast || x
|-
| Legend of Zelda: Majora's Mask || NTSC || Mupen64 Plus FZ || Gln64-Accurate || Leave 'Fog' disabled (it works but flashes in and out), and set '2xSal texture filter' to on.
|-
| Legend of Zelda: Ocarina of Time || PAL || Mupen64 Plus FZ || GlideN64 fast || x
|-
|-
| Legend of Zelda: Ocarina of Time || NTSC || Mupen64 Plus FZ || Gln64-Accurate || x
| Legend of Zelda: Ocarina of Time || NTSC || Mupen64 Plus FZ || Gln64-Accurate || x
|-
| Mario Kart || PAL || Mupen64 Plus FZ || Rice no fs || x
|-
| Mario Tennis || PAL || Mupen64 Plus FZ || Rice no fs || x
|-
| Mega Man 64 || PAL || Mupen64 Plus FZ || GlideN64 fast || x
|-
| Mischief Makers || PAL || Mupen64 Plus FZ || GlideN64 fast || x
|-
| Mortal Kombat 4 || PAL || Mupen64 Plus FZ || GlideN64 fast || x
|-
| Ogre Battle 64 || PAL || Mupen64 Plus FZ || GlideN64 fast || x
|-
| Paper Mario || PAL || Mupen64 Plus FZ || GlideN64 fast || x
|-
|-
| Paper Mario || NTSC || Mupen64 Plus FZ || GlideN64 fast || Enable frame buffer
| Paper Mario || NTSC || Mupen64 Plus FZ || GlideN64 fast || Enable frame buffer
|-
| Perfect Dark || PAL || Mupen64 Plus FZ || GlideN64 fast || x
|-
| Pokemon Snap || PAL || Mupen64 Plus FZ || GlideN64 fast || Enable camera cheat + picture code. Requires Copy Fram Buffer to RDRAM
|-
| Pokemon Stadium || PAL || Mupen64 Plus FZ || Rice no fs || x
|-
| Pokemon Stadium 2 || PAL || Mupen64 Plus FZ || GlideN64 fast || x
|-
| Quest 64 || PAL || Mupen64 Plus FZ || GlideN64 fast || x
|-
| Rayman 2: The Great Escape || PAL || Mupen64 Plus FZ || GlideN64 fast || x
|-
| Ridge Racer 64 || PAL || Mupen64 Plus FZ || GlideN64 fast || x
|-
| Rocket - Robot on Wheels || PAL || Mupen64 Plus FZ || GlideN64 fast || x
|-
| Rugrats - Scavenger Hunt || PAL || Mupen64 Plus FZ || Rice no fs || x
|-
| Rugrats in Paris || PAL || Mupen64 Plus FZ || GlideN64 fast || x
|-
| Shadowgate 64 - Trials || PAL || Mupen64 Plus FZ || GlideN64 fast || x
|-
| Shin Nihon Pro Wrestling || PAL || Mupen64 Plus FZ || GlideN64 fast || x
|-
| Snowboard Kids || PAL || Mupen64 Plus FZ || GlideN64 fast || x
|-
|-
| Snowboard Kids || NTSC || Mupen64 Plus FZ || GlideN64 fast || Set "Copy depth buffer to RDRAM" to "Do not copy" for stable 30fps
| Snowboard Kids || NTSC || Mupen64 Plus FZ || GlideN64 fast || Set "Copy depth buffer to RDRAM" to "Do not copy" for stable 30fps
|-
| South Park || PAL || Mupen64 Plus FZ || GlideN64 fast || x
|-
| StarCraft 64 || PAL || Mupen64 Plus FZ || Rice no fs || x
|-
| Star Fox 64 || PAL || Mupen64 Plus FZ || GlideN64 fast || x
|-
| Star Soldier || PAL || Mupen64 Plus FZ || GlideN64 fast || x
|-
| Star Wars Rogue Squadron || PAL || Mupen64 Plus FZ || GlideN64 fast || x
|-
| Star Wars SoTE || PAL || Mupen64 Plus FZ || GlideN64 fast || x
|-
| Star Wars Episode 1 BoN || PAL || Mupen64 Plus FZ || GlideN64 fast || x
|-
| Star Wars Episode 1 Racer || PAL || Mupen64 Plus FZ || GlideN64 fast || x
|-
| Super Mario 64 || PAL || Mupen64 Plus FZ || GlideN64 fast || x
|-
|-
| Super Mario 64 || NTSC || Mupen64 Plus FZ || Rice no fs || 640x480 res with de- synced audio
| Super Mario 64 || NTSC || Mupen64 Plus FZ || Rice no fs || 640x480 res with de- synced audio
|-
| Super Robot Taisen 64 || PAL || Mupen64 Plus FZ || GlideN64 fast || x
|-
| Super Smash Bros || PAL || Mupen64 Plus FZ || GlideN64 fast || x
|-
| Taz Express || PAL || Mupen64 Plus FZ || Rice no fs || x
|-
| TG Rally 2 || PAL || Mupen64 Plus FZ || GlideN64 fast || x
|-
| Tonic Trouble || PAL || Mupen64 Plus FZ || GlideN64 fast || x
|-
| Tony Hawk's Pro Skater 3 || PAL || Mupen64 Plus FZ || GlideN64 fast || x
|-
| Toy Story 2 - Buzz || PAL || Mupen64 Plus FZ || GlideN64 fast || x
|-
| Turok Dinosaur Hunter || PAL || Mupen64 Plus FZ || GlideN64 fast || x
|-
| Turok Rage Wars || PAL || Mupen64 Plus FZ || GlideN64 fast || x
|-
| Turok 2 - Seeds of Evil || PAL || Mupen64 Plus FZ || GlideN64 fast || x
|-
| Turok 3 - SoO || PAL || Mupen64 Plus FZ || GlideN64 fast || x
|-
| Wave Race 64 || PAL || Mupen64 Plus FZ || Rice no fs || x
|-
| Worms - Armageddon || PAL || Mupen64 Plus FZ || GlideN64 fast || x
|-
| Yoshi's Story || PAL || Mupen64 Plus FZ || GlideN64 fast || x
|-
|-
| Yoshi's Story || NTSC || Mupen64 Plus FZ || Rice-Accurate || Set "Fog" to on, set "Fast texture loading" to off, set "Texture filtering" to on. Set "Screen update method" to 'VI origin change', and set "High resolution textures" to off.
| Yoshi's Story || NTSC || Mupen64 Plus FZ || Rice-Accurate || Set "Fog" to on, set "Fast texture loading" to off, set "Texture filtering" to on. Set "Screen update method" to 'VI origin change', and set "High resolution textures" to off.

Latest revision as of 08:02, 26 November 2020

Nintendo 64 compatibility list and best Mupen settings, please note many of these are for PAL roms, updated settings for USA roms forthcoming.


N64 Gamelist
Game Name Region Emulator Settings Notes
Banjo Kazooie NTSC Mupen64 Plus FZ Gln64-fast Set Frameskip to "Never skip frames", enable "Fog", Disable "Force screen clear" and enable "Hack depth coordinates"
F-Zero X NTSC Mupen64 Plus FZ Rice Accurate Set 'Fog', 'Fast texture loading', and 'Texture filtering' to On. Set 'Texture upscaling/enhancement' to 'Scale 2x'
Forsaken 64 NTSC Mupen64 Plus FZ GlideN64-Fast Runs perfectly with this profile.
GoldenEye 007 NTSC Mupen64 Plus FZ GlideN64 fast Set "Copy depth buffer to RDRAM" to "Do not copy" will allow the FPS to increase to 40fps (game runs between 18-30fps on Official hardware)
Legend of Zelda: Majora's Mask NTSC Mupen64 Plus FZ Gln64-Accurate Leave 'Fog' disabled (it works but flashes in and out), and set '2xSal texture filter' to on.
Legend of Zelda: Ocarina of Time NTSC Mupen64 Plus FZ Gln64-Accurate x
Paper Mario NTSC Mupen64 Plus FZ GlideN64 fast Enable frame buffer
Snowboard Kids NTSC Mupen64 Plus FZ GlideN64 fast Set "Copy depth buffer to RDRAM" to "Do not copy" for stable 30fps
Super Mario 64 NTSC Mupen64 Plus FZ Rice no fs 640x480 res with de- synced audio
Yoshi's Story NTSC Mupen64 Plus FZ Rice-Accurate Set "Fog" to on, set "Fast texture loading" to off, set "Texture filtering" to on. Set "Screen update method" to 'VI origin change', and set "High resolution textures" to off.



Thank you to Taki Udon and the community settings spreadsheet.