Editing Sega Dreamcast

From Retroid Handhelds
Jump to navigationJump to search
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you [ log in] or [ create an account], your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 1: Line 1:
{| class="wikitable"
Capcom vs. SNK 2 Nearly full speed: Per Triangle
|+ Sega Dreamcast Performance and Recommended Settings
! Game
Crazy Taxi
! Performance (e.g. FPS)
 
! Setting Recommendations
Crazy Taxi 2 40fps: Per Strip, Frameskip 1, Disable Shadows, Fog.
|-
! Capcom vs. SNK 2  
Daytona USA Disable audio
| Nearly full speed  
 
| Per Triangle
Dead or Alive 2 35fps: Per Strip, Disable Synchronous Rendering Shadows and Fog, 0.7 Scaling, Frameskip 2
|-
! Crazy Taxi
Evolution
| N/A
 
| N/A
Evolution 2
|-
 
! Crazy Taxi 2
Grandia 2
| 40 fps
 
| Per Strip, Frameskip 1, Disable Shadows, Fog.  
Guilty Gear X https://flyinghead.github.io/flycast-builds/
|-
 
! Daytona USA
Headhunter Tips:
| N/A
 
| Disable audio
Ikaruga 40-60fps: Per Stirp, Disable Shadows and Fog, Disable Limit Emulator Speed, Enable Unstable Optimizations. 1, Usually, Per Strip is faster than Per Triangle, but there are opposite cases, so you should try switch between it to see if the game performance changed.
|-
! Dead or Alive 2
Jet Grind Radio 30fps: Per Triangle, Disable Limit Emulator Speed. 2, After you set the profile according to the sheet, it recommended to close the game and re-open it to get the best performance.
| 35 fps
| Per Strip, Disable Synchronous Rendering Shadows and Fog, 0.7 Scaling, Frameskip 2
The King of Fighters XI (Atomiswave) 45fps: Per Strip 3, Usually disable limit emulator speed will boost the performance (but in some games it doesn't), but the game pace may also be accelerated, so just disable it in those games that will not have pace issues.
|-
! Evolution
Marverl vs. Capcom 2 45-60fps: Per Triangle, Disable Limit Emulator Speed
| N/A
| N/A
Ooga Booga
|-
! Evolution 2
Outtrigger
| N/A
| N/A
PSO
|-
! Grandia 2
Power Stone
| N/A
| N/A
Power Stone 2 Nearly full speed by default settings.
|-
! Guilty Gear X
Prince of Persia - Arabian Nights
| N/A
| Refer to: https://flyinghead.github.io/flycast-builds/
Rayman 2
|-
! Headhunter
Resident Evil Code Veronica 25-30fps: Per Triangle, Disable Shadows.
| N/A
| N/A
Shadow Man
|-
! Ikaruga
Shenmue 25-30fps: Per Strip
| 40-60fps
| Per Strip, Disable Shadows and Fog, Disable Limit Emulator Speed, Enable Unstable Optimizations. Usually, Per Strip is faster than Per Triangle, but there are opposite cases, so you should try switch between it to see if the game performance changed.
Skies of Arcadia 25-30fps: Per Strip, Enable Unstable Optimizations
|-
! Jet Grind Radio
Sonic Adventure 1 Disable sound until after the water boss.
| 30 fps
| 1, Per Triangle, Disable Limit Emulator Speed. 2, After you set the profile according to the sheet, it recommended to close the game and re-open it to get the best performance.
Sonic Adventure 2 45fps: Per Strip, Frameskip 1, Enable Unstable Optimizations
|-
! The King of Fighters XI (Atomiswave)
Soul Calibur 50fps: Per Strip, Enable Unstable Optimizations
| 45fps
| Per strip. 3, Usually disable limit emulator speed will boost the performance (but in some games it doesn't), but the game pace may also be accelerated, so just disable it in those games that will not have pace issues.
Street Fighter 3 - 3rd Strike 50fps: Per Triangle, Enable Unstable Optimizations
|-
! Marvel vs Capcom 2
| 45-60 fps
| Per Triangle, Disable Limit Emulator Speed
|-
! Ooga Booga
| N/A
| N/A
|-
! Outtrigger
| N/A
| N/A
|-
! Phantasy Star Online
| N/A
| Mipmapping off, Disable DSP
|-
! Power Stone
| N/A
| N/A
|-
! Power Stone 2
| N/A
| Nearly full speed by default settings.
|-
! Prince of Persia - Arabian Nights
| N/A
| N/A
|-
! Rayman 2
| N/A
| N/A
|-
! Resident Evil: Code Veronica
| 25-30 fps
| Per Triangle, Disable Shadows.
|-
! Shadow Man
| N/A
| N/A
|-
! Shenmue
| 25-30 fps
| Per Strip
|-
! Skies of Arcadia
| 25-30 fps
| Per Strip, Enable Unstable Optimizations
|-
! Sonic Adventure 1
| N/A
| Disable sound until after the water boss.
|-
! Sonic Adventure 2
| 45 fps
| Per Strip, Frameskip 1, Enable Unstable Optimizations
|-
! Soul Calibur
| 50 fps
| Per Strip, Enable Unstable Optimizations
|-
! Street Fighter 3 - 3rd Strike
| 50 fps
| Per Triangle, Enable Unstable Optimizations
|-
! Tony Hawk's Pro Skater 2
| 40-60 fps
| Use Flycast, Enable Synchronous Rendering
|-
! Wetrix+
| Almost always full speed.
| N/A
|-
|}
Please note that all contributions to Retroid Handhelds may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see Retroid Handhelds:Copyrights for details). Do not submit copyrighted work without permission!
Cancel Editing help (opens in new window)