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| These are the currently tested and playable PSP games, as tested on PPSSPP/PPSSPP Gold. PPSSPP versions 1.8.0 and 1.7.4 are recommended for the best performance.
| | PlayStation Portable Games Compatibility List and PPSSPP Recommended Settings |
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| Please note: The term "FS" within the Gameplay Settings tab refers to the "Frame skipping" option in PPSSPP.
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| | Blazblue Continuum Shift - Auto fs |
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| | Brave Story |
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| | Burnout legends (skip buffer effect) |
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| | Cladun |
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| | Crisis Core - 2x |
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| | Dexter - 1x |
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| | Dissidia |
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| | Dragonball Z - Shin Budokai - Buffered |
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| | Dynasty Warriors |
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| | God Eater - 2x |
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| | Gurumin |
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| ------------------------------------------------------------------------- | | Half-minute Hero - Auto fs |
| {| class="wikitable"
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| |+ style="caption-side:top; color:#00008B;"|''PSP Games''
| | Hexyz |
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| ! style="color:black" | Game
| | Kingdom Hearts - 1x auto fs |
| ! style="color:black" | Gameplay Settings
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| ! style="color:black" | Performance Notes
| | Final Fantasy 1 |
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| |Ape Escape: On the Loose
| | Final Fantasy 2 |
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| | Final Fantasy 3 |
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| |Armored Core 3 Portable
| | Final Fantasy 4 |
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| | Final Fantasy Tactics |
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| |BlazBlue: Calamity Trigger Portable
| | Final Fantasy Type Zero - Auto fs |
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| |Runs at 60 FPS.
| | Mercury |
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| |Blazblue: Continuum Shift II
| | Metal Gear Solid Portable Ops - 1 fs |
| |Enable Auto FS
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| | Metal Slug XX (most probably all Metal Slug versions) |
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| |Brave Story: New Traveler
| | Monster Hunter 3rd - Auto fs |
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| | Monster Hunter Freedom |
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| |Burnout Legends
| | Nayuta - 1x |
| |Skip Buffer Effect
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| | Persona 3 |
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| |Castlevania: The Dracula X Chronicles
| | Prinny |
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| | Star Ocean |
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| |Cladun: This is an RPG
| | Silent Hill Shattered memories (skip buffer effect) |
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| | Soul Calibur Broken Destiny (standard settings, sound is a bit scratchy) |
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| |Crisis Core: Final Fantasy VII
| | Tactics Ogre Let US Cling Together - Auto fs |
| |2x Resolution
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| | NOir - Buffered, No FS, Disable simulate block transfer. Should see 60fps in battle field and 40fps in cut-scenes. |
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| |Danganronpa: Trigger Happy Havoc
| | Tekken Dark Resurrection (standard settings) |
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| | Trails of the Sky |
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| |Danganronpa 2: Goodbye Despair
| | Ultimate Ghosts and Goblins |
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| | Wild Arms - Auto fs |
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| |Dave Mirra BMX Challenge
| | Ys - 2x |
| |2x Resolution
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| | Ys vs. |
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| |Daxter
| | Ys. The Oath in Felghana |
| |1x Resolution
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| | Z.H.P. Unlosing Ranger Vs. Darkdeath Evilman - 1x auto fs |
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| |Disgaea 2: Cursed Memories
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| |Dissidia Final Fantasy
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| |Auto FS
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| |Runs at around 15-20 FPS, gameplay is unenjoyable.
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| |Dragon Ball Z: Shin Budokai
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| |Buffered Rendering
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| |Dragon Ball Z: Shin Budokai - Another Road
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| |Dynasty Warriors
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| |Ever 17: The Out of Infinity
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| |Final Fantasy (20th Anniversary Edition)
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| |Drops frames when engaging in random encounters and occasionally on the world map, but very playable.
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| |Final Fantasy II
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| |Final Fantasy III
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| |Final Fantasy IV
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| |Final Fantasy Tactics: The War of the Lions
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| |Cutscenes flicker. Whenever you're in a cutscene, any alteration to the video settings will remove flickering for those cutscenes, but you'll have to do that for every cutscene. The developers also coded slowdowns into the use of both skills and magic. A patch to fix this [http://ffhacktics.com/smf/index.php?topic=9208.msg191230#msg191230 can be found here].
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| |Final Fantasy Type-0
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| |Auto FS
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| |GA: Geijutsuka Art Design Class -Slapstick Wonderland-
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| |2x Resolution, 1 FS
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| |Ghost in the Shell: Stand Alone Complex
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| |God Eater/Gods Eater Burst
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| |2x Resolution, Buffered Rendering off
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| |Grand Theft Auto: Vice City Stories
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| |Gurumin: A Monstrous Adventure
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| |Half-Minute Hero
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| |Auto FS
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| |Hammerin' Hero
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| |2x Resolution, 1 FS
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| |Hexyz Force
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| |K-On! After School Live!
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| |Buffered Rendering off
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| |Almost runs at full speed.
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| |Kingdom Hearts Birth by Sleep
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| |1x Resolution, Auto FS
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| |The Legend of Heroes: Trails in the Sky
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| |LittleBigPlanet
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| |LocoRoco
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| |2x Resolution, Buffered Rendering
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| |Runs at 60 FPS.
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| |Me and My Katamari
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| |Mega Man Maverick Hunter X
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| |Auto FS
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| |Mostly runs at 60 FPS, though issues with Boomer Kuwanger's teleport and Sting Chameleon's transitions will bring the game to a crawl during these sequences.
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| |Mercury
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| |Metal Gear Solid: Portable Ops
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| |1 FS
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| |Metal Slug Anthology
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| |Metal Slug X
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| |Metal Slug XX
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| |Monster Hunter Portable 3rd
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| |Auto FS
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| |Runs at around 15-30 FPS, gameplay is unenjoyable.
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| |Monster Hunter Freedom
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| |Musou Orochi 2 Special (無双OROCHI2 Special)
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| |Auto FS
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| |Runs at around 15-20 FPS, gameplay is unenjoyable.
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| |Nayuta no Kiseki
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| |1x Resolution
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| |Never 7: The End of Infinity
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| |PaRappa the Rapper
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| |Pangya Fantasy Golf
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| | 3FS, Auto FS, Disable all performance options.
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| |runs between 20-30 FPS during animations, but full 60 during power bar animation. Fully playable, but somewhat choppy during ball flight. Choppy music.
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| |Patapon
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| |Prinny: Can I Really Be the Hero?
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| |Puyo Puyo Fever 2
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| |Ratchet & Clank: Size Matters
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| |Remember 11: The Age of Infinity
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| |Sega Genesis Collection
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| |Shin Megami Tensei: Persona
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| |Shin Megami Tensei: Persona 3 Portable
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| |Silent Hill: Shattered Memories
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| |Skip Buffer Effect
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| |Soul Calibur: Broken Destiny
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| |Sound quality is slightly distorted.
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| |Star Ocean: First Departure
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| |Star Ocean: Second Evolution
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| |Steambot Chronicles: Battle Tournament
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| |2x Resolution, 1 FS
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| |Can be played without frame skipping if desired.
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| |Steins;Gate
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| |Tactics Ogre: Let Us Cling Together
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| |Auto FS
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| |Taiko no Tatsujin Portable
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| |Tekken 5: Dark Resurrection
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| |Tony Hawk's Underground 2: Remix
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| |Ultimate Ghosts 'n Goblins
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| |Warriors Orochi
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| |Auto FS
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| |Runs at around 25-30 FPS.
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| |Warriors Orochi 2
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| |Auto FS
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| |Runs at around 25-30 FPS.
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| |Wild Arms XF
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| |Auto FS
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| |WTF: Work Time Fun
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| |Ys: The Oath in Felghana
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| |Valkyria Chronicles II
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| |Viewtiful Joe: Red Hot Rumble
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| |Buffered Rendering, Auto FS
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| |Audio may be choppy during gameplay.
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| |Z.H.P. Unlosing Ranger VS Darkdeath Evilman
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| |1x Resolution, Auto FS
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