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These are the currently tested and playable PSP games, as tested on PPSSPP/PPSSPP Gold. PPSSPP versions 1.8.0 and 1.7.4 are recommended for the best performance.
PlayStation Portable Games Compatibility List and PPSSPP Recommended Settings


Please note: The term "FS" within the Gameplay Settings tab refers to the "Frame skipping" option in PPSSPP.
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Ape Escape: On the loose
 
Blazblue Continuum Shift - Auto fs
Brave Story
 
Burnout legends (skip buffer effect)
 
Cladun
 
Crisis Core - 2x
 
Dexter - 1x


-------------------------------------------------------------------------
Dissidia
{| class="wikitable"
|+ style="caption-side:top; color:#00008B;"|''PSP Games''
Dragonball Z - Shin Budokai - Buffered
|-
! style="color:black" | Game
Dynasty Warriors
! style="color:black" | Gameplay Settings
! style="color:black" | Performance Notes
God Eater - 2x
|-
|Ape Escape: On the Loose
Gurumin
|
 
|
Half-minute Hero - Auto fs
|-
|Armored Core 3 Portable
Hexyz
|
|
Kingdom Hearts - 1x auto fs
|-
|BlazBlue: Calamity Trigger Portable
Final Fantasy 1
|
|Runs at 60 FPS.
Final Fantasy 2
|-
|Blazblue: Continuum Shift II
Final Fantasy 3
|Enable Auto FS
|
Final Fantasy 4
|-
|Brave Story: New Traveler
Final Fantasy Tactics
|
|
Final Fantasy Type Zero  - Auto fs
|-
 
|Burnout Legends
Little Big Planet
|Skip Buffer Effect
 
|
Mercury
|-
|Castlevania: The Dracula X Chronicles
Metal Gear Solid Portable Ops - 1 fs
|
 
|
Metal Slug XX (most probably all Metal Slug versions)
|-
|Cladun: This is an RPG
Monster Hunter 3rd - Auto fs
|
|
Monster Hunter Freedom
|-
|Crisis Core: Final Fantasy VII
Nayuta - 1x
|2x Resolution
 
|
Parappa the Rapper
|-
|Danganronpa: Trigger Happy Havoc
Persona 3
|
|
Prinny
|-
 
|Danganronpa 2: Goodbye Despair
Sega Genesis Collection
|
|
Star Ocean
|-
 
|Dave Mirra BMX Challenge
Silent Hill Shattered memories (skip buffer effect)
|2x Resolution
 
|
Soul Calibur Broken Destiny (standard settings, sound is a bit scratchy)
|-
|Daxter
Tactics Ogre Let US Cling Together - Auto fs
|1x Resolution
 
|
NOir - Buffered, No FS, Disable simulate block transfer. Should see 60fps in battle field and 40fps in cut-scenes.
|-
 
|Disgaea 2: Cursed Memories
Tekken Dark Resurrection (standard settings)
|
|
Trails of the Sky
|-
 
|Dissidia Final Fantasy
Ultimate Ghosts and Goblins
|Auto FS
|Runs at around 15-20 FPS, gameplay is unenjoyable.
Wild Arms - Auto fs
|-
 
|Dragon Ball Z: Shin Budokai
WTF - Work Time Fun
|Buffered Rendering
|
Ys - 2x
|-
|Dragon Ball Z: Shin Budokai - Another Road
Ys vs.
|
|
Ys. The Oath in Felghana
|-
|Dynasty Warriors
Z.H.P. Unlosing Ranger Vs. Darkdeath Evilman - 1x auto fs
|
|
|-
|Ever 17: The Out of Infinity
|
|
|-
|Final Fantasy (20th Anniversary Edition)
|
|Drops frames when engaging in random encounters and occasionally on the world map, but very playable.
|-
|Final Fantasy II
|
|
|-
|Final Fantasy III
|
|
|-
|Final Fantasy IV
|
|
|-
|Final Fantasy Tactics: The War of the Lions
|
|Cutscenes flicker. Whenever you're in a cutscene, any alteration to the video settings will remove flickering for those cutscenes, but you'll have to do that for every cutscene. The developers also coded slowdowns into the use of both skills and magic.  A patch to fix this [http://ffhacktics.com/smf/index.php?topic=9208.msg191230#msg191230 can be found here].
|-
|Final Fantasy Type-0
|Auto FS
|
|-
|GA: Geijutsuka Art Design Class -Slapstick Wonderland-
|2x Resolution, 1 FS
|
|-
|Ghost in the Shell: Stand Alone Complex
|
|
|-
|God Eater/Gods Eater Burst
|2x Resolution, Buffered Rendering off
|
|-
|Grand Theft Auto: Vice City Stories
|
|
|-
|Gurumin: A Monstrous Adventure
|
|
|-
|Half-Minute Hero
|Auto FS
|
|-
|Hammerin' Hero
|2x Resolution, 1 FS
|
|-
|Hexyz Force
|
|
|-
|K-On! After School Live!
|Buffered Rendering off
|Almost runs at full speed.
|-
|Kingdom Hearts Birth by Sleep
|1x Resolution, Auto FS
|
|-
|The Legend of Heroes: Trails in the Sky
|
|
|-
|LittleBigPlanet
|
|
|-
|LocoRoco
|2x Resolution, Buffered Rendering
|Runs at 60 FPS.
|-
|Me and My Katamari
|
|
|-
|Mega Man Maverick Hunter X
|Auto FS
|Mostly runs at 60 FPS, though issues with Boomer Kuwanger's teleport and Sting Chameleon's transitions will bring the game to a crawl during these sequences.
|-
|Mercury
|
|
|-
|Metal Gear Solid: Portable Ops
|1 FS
|
|-
|Metal Slug Anthology
|
|
|-
|Metal Slug X
|
|
|-
|Metal Slug XX
|
|
|-
|Monster Hunter Portable 3rd
|Auto FS
|Runs at around 15-30 FPS, gameplay is unenjoyable.
|-
|Monster Hunter Freedom
|
|
|-
|Musou Orochi 2 Special (無双OROCHI2 Special)
|Auto FS
|Runs at around 15-20 FPS, gameplay is unenjoyable.
|-
|Nayuta no Kiseki
|1x Resolution
|
|-
|Never 7: The End of Infinity
|
|
|-
|PaRappa the Rapper
|
|
|-
|Pangya Fantasy Golf
| 3FS, Auto FS, Disable all performance options.
|runs between 20-30 FPS during animations, but full 60 during power bar animation. Fully playable, but somewhat choppy during ball flight. Choppy music.
|-
|Patapon
|
|
|-
|Prinny: Can I Really Be the Hero?
|
|
|-
|Puyo Puyo Fever 2
|
|
|-
|Ratchet & Clank: Size Matters
|
|
|-
|Remember 11: The Age of Infinity
|
|
|-
|Sega Genesis Collection
|
|
|-
|Shin Megami Tensei: Persona
|
|
|-
|Shin Megami Tensei: Persona 3 Portable
|
|
|-
|Silent Hill: Shattered Memories
|Skip Buffer Effect
|
|-
|Soul Calibur: Broken Destiny
|
|Sound quality is slightly distorted.
|-
|Star Ocean: First Departure
|
|
|-
|Star Ocean: Second Evolution
|
|
|-
|Steambot Chronicles: Battle Tournament
|2x Resolution, 1 FS
|Can be played without frame skipping if desired.
|-
|Steins;Gate
|
|
|-
|Tactics Ogre: Let Us Cling Together
|Auto FS
|
|-
|Taiko no Tatsujin Portable
|
|
|-
|Tekken 5: Dark Resurrection
|
|
|-
|Tony Hawk's Underground 2: Remix
|
|
|-
|Ultimate Ghosts 'n Goblins
|
|
|-
|Warriors Orochi
|Auto FS
|Runs at around 25-30 FPS.
|-
|Warriors Orochi 2
|Auto FS
|Runs at around 25-30 FPS.
|-
|Wild Arms XF
|Auto FS
|
|-
|WTF: Work Time Fun
|
|
|-
|Ys: The Oath in Felghana
|
|
|-
|Valkyria Chronicles II
|
|
|-
|Viewtiful Joe: Red Hot Rumble
|Buffered Rendering, Auto FS
|Audio may be choppy during gameplay.
|-
|Z.H.P. Unlosing Ranger VS Darkdeath Evilman
|1x Resolution, Auto FS
|
|-
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